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/*
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*
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* Copyright 2019 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#include <algorithm>
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#include <memory>
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#include <mutex>
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#include <random>
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#include <thread>
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#include <grpc/grpc.h>
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#include <grpc/support/alloc.h>
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#include <grpc/support/atm.h>
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#include <grpc/support/log.h>
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#include <grpc/support/port_platform.h>
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#include <grpc/support/string_util.h>
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#include <grpc/support/time.h>
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#include <grpcpp/channel.h>
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#include <grpcpp/client_context.h>
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#include <grpcpp/create_channel.h>
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#include <grpcpp/health_check_service_interface.h>
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#include <grpcpp/server.h>
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#include <grpcpp/server_builder.h>
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#include "src/core/lib/backoff/backoff.h"
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#include "src/core/lib/gpr/env.h"
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#include "src/proto/grpc/testing/echo.grpc.pb.h"
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#include "test/core/util/port.h"
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#include "test/core/util/test_config.h"
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#include "test/cpp/end2end/test_service_impl.h"
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#include <gtest/gtest.h>
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#ifdef GPR_LINUX
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using grpc::testing::EchoRequest;
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using grpc::testing::EchoResponse;
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namespace grpc {
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namespace testing {
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namespace {
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class FlakyNetworkTest : public ::testing::Test {
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protected:
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FlakyNetworkTest()
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: server_host_("grpctest"),
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interface_("lo:1"),
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ipv4_address_("10.0.0.1"),
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netmask_("/32"),
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kRequestMessage_("🖖") {}
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void InterfaceUp() {
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std::ostringstream cmd;
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// create interface_ with address ipv4_address_
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cmd << "ip addr add " << ipv4_address_ << netmask_ << " dev " << interface_;
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std::system(cmd.str().c_str());
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}
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void InterfaceDown() {
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std::ostringstream cmd;
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// remove interface_
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cmd << "ip addr del " << ipv4_address_ << netmask_ << " dev " << interface_;
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std::system(cmd.str().c_str());
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}
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void DNSUp() {
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std::ostringstream cmd;
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// Add DNS entry for server_host_ in /etc/hosts
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cmd << "echo '" << ipv4_address_ << " " << server_host_
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<< "' >> /etc/hosts";
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std::system(cmd.str().c_str());
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}
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void DNSDown() {
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std::ostringstream cmd;
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// Remove DNS entry for server_host_ from /etc/hosts
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// NOTE: we can't do this in one step with sed -i because when we are
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// running under docker, the file is mounted by docker so we can't change
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// its inode from within the container (sed -i creates a new file and
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// replaces the old file, which changes the inode)
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cmd << "sed '/" << server_host_ << "/d' /etc/hosts > /etc/hosts.orig";
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std::system(cmd.str().c_str());
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// clear the stream
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cmd.str("");
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cmd << "cat /etc/hosts.orig > /etc/hosts";
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std::system(cmd.str().c_str());
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}
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void DropPackets() {
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std::ostringstream cmd;
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// drop packets with src IP = ipv4_address_
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cmd << "iptables -A INPUT -s " << ipv4_address_ << " -j DROP";
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std::system(cmd.str().c_str());
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// clear the stream
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cmd.str("");
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// drop packets with dst IP = ipv4_address_
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cmd << "iptables -A INPUT -d " << ipv4_address_ << " -j DROP";
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}
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void RestoreNetwork() {
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std::ostringstream cmd;
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// remove iptables rule to drop packets with src IP = ipv4_address_
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cmd << "iptables -D INPUT -s " << ipv4_address_ << " -j DROP";
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std::system(cmd.str().c_str());
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// clear the stream
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cmd.str("");
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// remove iptables rule to drop packets with dest IP = ipv4_address_
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cmd << "iptables -D INPUT -d " << ipv4_address_ << " -j DROP";
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}
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void FlakeNetwork() {
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std::ostringstream cmd;
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// Emulate a flaky network connection over interface_. Add a delay of 100ms
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// +/- 590ms, 3% packet loss, 1% duplicates and 0.1% corrupt packets.
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cmd << "tc qdisc replace dev " << interface_
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<< " root netem delay 100ms 50ms distribution normal loss 3% duplicate "
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"1% corrupt 0.1% ";
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std::system(cmd.str().c_str());
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}
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void UnflakeNetwork() {
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// Remove simulated network flake on interface_
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std::ostringstream cmd;
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cmd << "tc qdisc del dev " << interface_ << " root netem";
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std::system(cmd.str().c_str());
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}
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void NetworkUp() {
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InterfaceUp();
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DNSUp();
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}
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void NetworkDown() {
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InterfaceDown();
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DNSDown();
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}
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void SetUp() override {
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NetworkUp();
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grpc_init();
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StartServer();
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}
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void TearDown() override {
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NetworkDown();
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StopServer();
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grpc_shutdown();
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}
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void StartServer() {
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// TODO (pjaikumar): Ideally, we should allocate the port dynamically using
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// grpc_pick_unused_port_or_die(). That doesn't work inside some docker
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// containers because port_server listens on localhost which maps to
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// ip6-looopback, but ipv6 support is not enabled by default in docker.
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port_ = SERVER_PORT;
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server_.reset(new ServerData(port_));
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server_->Start(server_host_);
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}
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void StopServer() { server_->Shutdown(); }
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std::unique_ptr<grpc::testing::EchoTestService::Stub> BuildStub(
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const std::shared_ptr<Channel>& channel) {
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return grpc::testing::EchoTestService::NewStub(channel);
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}
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std::shared_ptr<Channel> BuildChannel(
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const grpc::string& lb_policy_name,
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ChannelArguments args = ChannelArguments()) {
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if (lb_policy_name.size() > 0) {
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args.SetLoadBalancingPolicyName(lb_policy_name);
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} // else, default to pick first
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std::ostringstream server_address;
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server_address << server_host_ << ":" << port_;
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return CreateCustomChannel(server_address.str(),
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InsecureChannelCredentials(), args);
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}
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bool SendRpc(
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const std::unique_ptr<grpc::testing::EchoTestService::Stub>& stub,
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int timeout_ms = 0, bool wait_for_ready = false) {
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auto response = std::unique_ptr<EchoResponse>(new EchoResponse());
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EchoRequest request;
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request.set_message(kRequestMessage_);
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ClientContext context;
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if (timeout_ms > 0) {
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context.set_deadline(grpc_timeout_milliseconds_to_deadline(timeout_ms));
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}
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// See https://github.com/grpc/grpc/blob/master/doc/wait-for-ready.md for
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// details of wait-for-ready semantics
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if (wait_for_ready) {
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context.set_wait_for_ready(true);
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}
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Status status = stub->Echo(&context, request, response.get());
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auto ok = status.ok();
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if (ok) {
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gpr_log(GPR_DEBUG, "RPC returned %s\n", response->message().c_str());
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} else {
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gpr_log(GPR_DEBUG, "RPC failed: %s", status.error_message().c_str());
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}
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return ok;
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}
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struct ServerData {
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int port_;
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std::unique_ptr<Server> server_;
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TestServiceImpl service_;
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std::unique_ptr<std::thread> thread_;
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bool server_ready_ = false;
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explicit ServerData(int port) { port_ = port; }
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void Start(const grpc::string& server_host) {
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gpr_log(GPR_INFO, "starting server on port %d", port_);
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std::mutex mu;
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std::unique_lock<std::mutex> lock(mu);
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std::condition_variable cond;
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thread_.reset(new std::thread(
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std::bind(&ServerData::Serve, this, server_host, &mu, &cond)));
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cond.wait(lock, [this] { return server_ready_; });
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server_ready_ = false;
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gpr_log(GPR_INFO, "server startup complete");
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}
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void Serve(const grpc::string& server_host, std::mutex* mu,
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std::condition_variable* cond) {
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std::ostringstream server_address;
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server_address << server_host << ":" << port_;
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ServerBuilder builder;
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builder.AddListeningPort(server_address.str(),
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InsecureServerCredentials());
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builder.RegisterService(&service_);
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server_ = builder.BuildAndStart();
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std::lock_guard<std::mutex> lock(*mu);
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server_ready_ = true;
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cond->notify_one();
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}
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void Shutdown() {
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server_->Shutdown(grpc_timeout_milliseconds_to_deadline(0));
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thread_->join();
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}
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};
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bool WaitForChannelNotReady(Channel* channel, int timeout_seconds = 5) {
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const gpr_timespec deadline =
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grpc_timeout_seconds_to_deadline(timeout_seconds);
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grpc_connectivity_state state;
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while ((state = channel->GetState(false /* try_to_connect */)) ==
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GRPC_CHANNEL_READY) {
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if (!channel->WaitForStateChange(state, deadline)) return false;
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}
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return true;
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}
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bool WaitForChannelReady(Channel* channel, int timeout_seconds = 5) {
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const gpr_timespec deadline =
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grpc_timeout_seconds_to_deadline(timeout_seconds);
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grpc_connectivity_state state;
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while ((state = channel->GetState(true /* try_to_connect */)) !=
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GRPC_CHANNEL_READY) {
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if (!channel->WaitForStateChange(state, deadline)) return false;
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}
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return true;
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}
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private:
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const grpc::string server_host_;
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const grpc::string interface_;
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const grpc::string ipv4_address_;
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const grpc::string netmask_;
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std::unique_ptr<grpc::testing::EchoTestService::Stub> stub_;
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std::unique_ptr<ServerData> server_;
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const int SERVER_PORT = 32750;
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int port_;
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const grpc::string kRequestMessage_;
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};
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// Network interface connected to server flaps
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TEST_F(FlakyNetworkTest, NetworkTransition) {
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const int kKeepAliveTimeMs = 1000;
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const int kKeepAliveTimeoutMs = 1000;
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ChannelArguments args;
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args.SetInt(GRPC_ARG_KEEPALIVE_TIME_MS, kKeepAliveTimeMs);
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args.SetInt(GRPC_ARG_KEEPALIVE_TIMEOUT_MS, kKeepAliveTimeoutMs);
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args.SetInt(GRPC_ARG_KEEPALIVE_PERMIT_WITHOUT_CALLS, 1);
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args.SetInt(GRPC_ARG_HTTP2_MAX_PINGS_WITHOUT_DATA, 0);
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auto channel = BuildChannel("pick_first", args);
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auto stub = BuildStub(channel);
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// Channel should be in READY state after we send an RPC
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EXPECT_TRUE(SendRpc(stub));
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EXPECT_EQ(channel->GetState(false), GRPC_CHANNEL_READY);
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std::atomic_bool shutdown{false};
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std::thread sender = std::thread([this, &stub, &shutdown]() {
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while (true) {
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if (shutdown.load()) {
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return;
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}
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SendRpc(stub);
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std::this_thread::sleep_for(std::chrono::milliseconds(1000));
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}
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});
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// bring down network
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NetworkDown();
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EXPECT_TRUE(WaitForChannelNotReady(channel.get()));
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// bring network interface back up
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InterfaceUp();
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std::this_thread::sleep_for(std::chrono::milliseconds(1000));
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// Restore DNS entry for server
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DNSUp();
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EXPECT_TRUE(WaitForChannelReady(channel.get()));
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EXPECT_EQ(channel->GetState(false), GRPC_CHANNEL_READY);
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shutdown.store(true);
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sender.join();
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}
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// Traffic to server server is blackholed temporarily with keepalives enabled
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TEST_F(FlakyNetworkTest, ServerUnreachableWithKeepalive) {
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const int kKeepAliveTimeMs = 1000;
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const int kKeepAliveTimeoutMs = 1000;
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const int kReconnectBackoffMs = 1000;
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ChannelArguments args;
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args.SetInt(GRPC_ARG_KEEPALIVE_TIME_MS, kKeepAliveTimeMs);
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args.SetInt(GRPC_ARG_KEEPALIVE_TIMEOUT_MS, kKeepAliveTimeoutMs);
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args.SetInt(GRPC_ARG_KEEPALIVE_PERMIT_WITHOUT_CALLS, 1);
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args.SetInt(GRPC_ARG_HTTP2_MAX_PINGS_WITHOUT_DATA, 0);
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args.SetInt(GRPC_ARG_INITIAL_RECONNECT_BACKOFF_MS, kReconnectBackoffMs);
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args.SetInt(GRPC_ARG_MAX_RECONNECT_BACKOFF_MS, kReconnectBackoffMs);
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auto channel = BuildChannel("pick_first", args);
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auto stub = BuildStub(channel);
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// Channel should be in READY state after we send an RPC
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EXPECT_TRUE(SendRpc(stub));
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EXPECT_EQ(channel->GetState(false), GRPC_CHANNEL_READY);
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std::atomic_bool shutdown{false};
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std::thread sender = std::thread([this, &stub, &shutdown]() {
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while (true) {
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|
|
if (shutdown.load()) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
SendRpc(stub);
|
|
|
|
std::this_thread::sleep_for(std::chrono::milliseconds(1000));
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
// break network connectivity
|
|
|
|
DropPackets();
|
|
|
|
std::this_thread::sleep_for(std::chrono::milliseconds(10000));
|
|
|
|
EXPECT_TRUE(WaitForChannelNotReady(channel.get()));
|
|
|
|
// bring network interface back up
|
|
|
|
RestoreNetwork();
|
|
|
|
EXPECT_TRUE(WaitForChannelReady(channel.get()));
|
|
|
|
EXPECT_EQ(channel->GetState(false), GRPC_CHANNEL_READY);
|
|
|
|
shutdown.store(true);
|
|
|
|
sender.join();
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// Traffic to server server is blackholed temporarily with keepalives disabled
|
|
|
|
TEST_F(FlakyNetworkTest, ServerUnreachableNoKeepalive) {
|
|
|
|
auto channel = BuildChannel("pick_first", ChannelArguments());
|
|
|
|
auto stub = BuildStub(channel);
|
|
|
|
// Channel should be in READY state after we send an RPC
|
|
|
|
EXPECT_TRUE(SendRpc(stub));
|
|
|
|
EXPECT_EQ(channel->GetState(false), GRPC_CHANNEL_READY);
|
|
|
|
|
|
|
|
// break network connectivity
|
|
|
|
DropPackets();
|
|
|
|
|
|
|
|
std::thread sender = std::thread([this, &stub]() {
|
|
|
|
// RPC with deadline should timeout
|
|
|
|
EXPECT_FALSE(SendRpc(stub, /*timeout_ms=*/500, /*wait_for_ready=*/true));
|
|
|
|
// RPC without deadline forever until call finishes
|
|
|
|
EXPECT_TRUE(SendRpc(stub, /*timeout_ms=*/0, /*wait_for_ready=*/true));
|
|
|
|
});
|
|
|
|
|
|
|
|
std::this_thread::sleep_for(std::chrono::milliseconds(2000));
|
|
|
|
// bring network interface back up
|
|
|
|
RestoreNetwork();
|
|
|
|
|
|
|
|
// wait for RPC to finish
|
|
|
|
sender.join();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Send RPCs over a flaky network connection
|
|
|
|
TEST_F(FlakyNetworkTest, FlakyNetwork) {
|
|
|
|
const int kKeepAliveTimeMs = 1000;
|
|
|
|
const int kKeepAliveTimeoutMs = 1000;
|
|
|
|
const int kMessageCount = 100;
|
|
|
|
ChannelArguments args;
|
|
|
|
args.SetInt(GRPC_ARG_KEEPALIVE_TIME_MS, kKeepAliveTimeMs);
|
|
|
|
args.SetInt(GRPC_ARG_KEEPALIVE_TIMEOUT_MS, kKeepAliveTimeoutMs);
|
|
|
|
args.SetInt(GRPC_ARG_KEEPALIVE_PERMIT_WITHOUT_CALLS, 1);
|
|
|
|
args.SetInt(GRPC_ARG_HTTP2_MAX_PINGS_WITHOUT_DATA, 0);
|
|
|
|
|
|
|
|
auto channel = BuildChannel("pick_first", args);
|
|
|
|
auto stub = BuildStub(channel);
|
|
|
|
// Channel should be in READY state after we send an RPC
|
|
|
|
EXPECT_TRUE(SendRpc(stub));
|
|
|
|
EXPECT_EQ(channel->GetState(false), GRPC_CHANNEL_READY);
|
|
|
|
|
|
|
|
// simulate flaky network (packet loss, corruption and delays)
|
|
|
|
FlakeNetwork();
|
|
|
|
for (int i = 0; i < kMessageCount; ++i) {
|
|
|
|
SendRpc(stub);
|
|
|
|
}
|
|
|
|
// remove network flakiness
|
|
|
|
UnflakeNetwork();
|
|
|
|
EXPECT_EQ(channel->GetState(false), GRPC_CHANNEL_READY);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Server is shutdown gracefully and restarted. Client keepalives are enabled
|
|
|
|
TEST_F(FlakyNetworkTest, ServerRestartKeepaliveEnabled) {
|
|
|
|
const int kKeepAliveTimeMs = 1000;
|
|
|
|
const int kKeepAliveTimeoutMs = 1000;
|
|
|
|
ChannelArguments args;
|
|
|
|
args.SetInt(GRPC_ARG_KEEPALIVE_TIME_MS, kKeepAliveTimeMs);
|
|
|
|
args.SetInt(GRPC_ARG_KEEPALIVE_TIMEOUT_MS, kKeepAliveTimeoutMs);
|
|
|
|
args.SetInt(GRPC_ARG_KEEPALIVE_PERMIT_WITHOUT_CALLS, 1);
|
|
|
|
args.SetInt(GRPC_ARG_HTTP2_MAX_PINGS_WITHOUT_DATA, 0);
|
|
|
|
|
|
|
|
auto channel = BuildChannel("pick_first", args);
|
|
|
|
auto stub = BuildStub(channel);
|
|
|
|
// Channel should be in READY state after we send an RPC
|
|
|
|
EXPECT_TRUE(SendRpc(stub));
|
|
|
|
EXPECT_EQ(channel->GetState(false), GRPC_CHANNEL_READY);
|
|
|
|
|
|
|
|
// server goes down, client should detect server going down and calls should
|
|
|
|
// fail
|
|
|
|
StopServer();
|
|
|
|
EXPECT_TRUE(WaitForChannelNotReady(channel.get()));
|
|
|
|
EXPECT_FALSE(SendRpc(stub));
|
|
|
|
|
|
|
|
std::this_thread::sleep_for(std::chrono::milliseconds(1000));
|
|
|
|
|
|
|
|
// server restarts, calls succeed
|
|
|
|
StartServer();
|
|
|
|
EXPECT_TRUE(WaitForChannelReady(channel.get()));
|
|
|
|
// EXPECT_TRUE(SendRpc(stub));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Server is shutdown gracefully and restarted. Client keepalives are enabled
|
|
|
|
TEST_F(FlakyNetworkTest, ServerRestartKeepaliveDisabled) {
|
|
|
|
auto channel = BuildChannel("pick_first", ChannelArguments());
|
|
|
|
auto stub = BuildStub(channel);
|
|
|
|
// Channel should be in READY state after we send an RPC
|
|
|
|
EXPECT_TRUE(SendRpc(stub));
|
|
|
|
EXPECT_EQ(channel->GetState(false), GRPC_CHANNEL_READY);
|
|
|
|
|
|
|
|
// server sends GOAWAY when it's shutdown, so client attempts to reconnect
|
|
|
|
StopServer();
|
|
|
|
std::this_thread::sleep_for(std::chrono::milliseconds(1000));
|
|
|
|
|
|
|
|
EXPECT_TRUE(WaitForChannelNotReady(channel.get()));
|
|
|
|
|
|
|
|
std::this_thread::sleep_for(std::chrono::milliseconds(1000));
|
|
|
|
|
|
|
|
// server restarts, calls succeed
|
|
|
|
StartServer();
|
|
|
|
EXPECT_TRUE(WaitForChannelReady(channel.get()));
|
|
|
|
}
|
|
|
|
|
|
|
|
} // namespace
|
|
|
|
} // namespace testing
|
|
|
|
} // namespace grpc
|
|
|
|
#endif // GPR_LINUX
|
|
|
|
|
|
|
|
int main(int argc, char** argv) {
|
|
|
|
::testing::InitGoogleTest(&argc, argv);
|
|
|
|
grpc_test_init(argc, argv);
|
|
|
|
auto result = RUN_ALL_TESTS();
|
|
|
|
return result;
|
|
|
|
}
|