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<%def name="gen_solution(solution_projects, use_dlls = 'no')">\
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## Template for Visual Studio solution
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## based on http://msdn.microsoft.com/en-us/library/bb165951(v=vs.90).aspx
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## NOTE: tabs in this file are needed by Visual Studio to correctly interpret
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## the file.
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2013
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VisualStudioVersion = 12.0.21005.1
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MinimumVisualStudioVersion = 10.0.40219.1
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<%
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## Visual Studio uses GUIDs for project types
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## http://msdn.microsoft.com/en-us/library/hb23x61k%28v=vs.80%29.aspx
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cpp_proj_type = "{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}"
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%>\
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% for project in solution_projects:
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Project("${cpp_proj_type}") = "${project.name}", "${project.name}\${project.name}.vcxproj", "${project.vs_project_guid}"
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ProjectSection(myProperties) = preProject
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% if project.is_library:
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lib = "True"
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% else:
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lib = "False"
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% endif
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EndProjectSection
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% if project.get('deps', None):
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ProjectSection(ProjectDependencies) = postProject
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% for dep in project.get('deps', []):
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${vsproject_dict[dep].vs_project_guid} = ${vsproject_dict[dep].vs_project_guid}
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% endfor
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EndProjectSection
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% endif
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EndProject
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% endfor
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Debug|x64 = Debug|x64
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% if use_dlls == 'yes':
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Debug-DLL|Win32 = Debug-DLL|Win32
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Debug-DLL|x64 = Debug-DLL|x64
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% endif
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Release|Win32 = Release|Win32
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Release|x64 = Release|x64
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% if use_dlls == 'yes':
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Release-DLL|Win32 = Release-DLL|Win32
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Release-DLL|x64 = Release-DLL|x64
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% endif
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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% for project in solution_projects:
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% if use_dlls != 'only':
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${project.vs_project_guid}.Debug|Win32.ActiveCfg = Debug|Win32
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${project.vs_project_guid}.Debug|x64.ActiveCfg = Debug|x64
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${project.vs_project_guid}.Release|Win32.ActiveCfg = Release|Win32
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${project.vs_project_guid}.Release|x64.ActiveCfg = Release|x64
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% if project.get('dll', 'no') != 'only':
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${project.vs_project_guid}.Debug|Win32.Build.0 = Debug|Win32
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${project.vs_project_guid}.Debug|x64.Build.0 = Debug|x64
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${project.vs_project_guid}.Release|Win32.Build.0 = Release|Win32
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${project.vs_project_guid}.Release|x64.Build.0 = Release|x64
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% endif
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% endif
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% if use_dlls == 'yes':
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% if project.get('dll', 'no') == 'no':
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${project.vs_project_guid}.Debug-DLL|Win32.ActiveCfg = Debug|Win32
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${project.vs_project_guid}.Debug-DLL|Win32.Build.0 = Debug|Win32
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${project.vs_project_guid}.Debug-DLL|x64.ActiveCfg = Debug|x64
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${project.vs_project_guid}.Debug-DLL|x64.Build.0 = Debug|x64
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${project.vs_project_guid}.Release-DLL|Win32.ActiveCfg = Release|Win32
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${project.vs_project_guid}.Release-DLL|Win32.Build.0 = Release|Win32
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${project.vs_project_guid}.Release-DLL|x64.ActiveCfg = Release|x64
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${project.vs_project_guid}.Release-DLL|x64.Build.0 = Release|x64
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% else:
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${project.vs_project_guid}.Debug-DLL|Win32.ActiveCfg = Debug-DLL|Win32
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${project.vs_project_guid}.Debug-DLL|Win32.Build.0 = Debug-DLL|Win32
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${project.vs_project_guid}.Debug-DLL|x64.ActiveCfg = Debug-DLL|x64
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${project.vs_project_guid}.Debug-DLL|x64.Build.0 = Debug-DLL|x64
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${project.vs_project_guid}.Release-DLL|Win32.ActiveCfg = Release-DLL|Win32
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${project.vs_project_guid}.Release-DLL|Win32.Build.0 = Release-DLL|Win32
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${project.vs_project_guid}.Release-DLL|x64.ActiveCfg = Release-DLL|x64
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${project.vs_project_guid}.Release-DLL|x64.Build.0 = Release-DLL|x64
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% endif
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% endif
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% if use_dlls == 'only':
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% if project.get('dll', 'no') == 'yes':
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${project.vs_project_guid}.Debug|Win32.ActiveCfg = Debug-DLL|Win32
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${project.vs_project_guid}.Debug|Win32.Build.0 = Debug-DLL|Win32
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${project.vs_project_guid}.Debug|x64.ActiveCfg = Debug-DLL|x64
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${project.vs_project_guid}.Debug|x64.Build.0 = Debug-DLL|x64
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${project.vs_project_guid}.Release|Win32.ActiveCfg = Release-DLL|Win32
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${project.vs_project_guid}.Release|Win32.Build.0 = Release-DLL|Win32
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${project.vs_project_guid}.Release|x64.ActiveCfg = Release-DLL|x64
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${project.vs_project_guid}.Release|x64.Build.0 = Release-DLL|x64
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% else:
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${project.vs_project_guid}.Debug|Win32.ActiveCfg = Debug|Win32
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${project.vs_project_guid}.Debug|Win32.Build.0 = Debug|Win32
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${project.vs_project_guid}.Debug|x64.ActiveCfg = Debug|x64
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${project.vs_project_guid}.Debug|x64.Build.0 = Debug|x64
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${project.vs_project_guid}.Release|Win32.ActiveCfg = Release|Win32
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${project.vs_project_guid}.Release|Win32.Build.0 = Release|Win32
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${project.vs_project_guid}.Release|x64.ActiveCfg = Release|x64
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${project.vs_project_guid}.Release|x64.Build.0 = Release|x64
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% endif
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% endif
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% endfor
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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</%def>\
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