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//
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//
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// Copyright 2015 gRPC authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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//
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#include <functional>
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#include <memory>
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#include <grpc/grpc.h>
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#include <grpc/support/log.h>
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#include <grpc/support/sync.h>
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#include <grpc/support/time.h>
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#include "src/core/lib/channel/channel_args.h"
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#include "src/core/lib/gprpp/thd.h"
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#include "src/core/lib/gprpp/time.h"
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#include "test/core/end2end/cq_verifier.h"
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#include "test/core/end2end/end2end_tests.h"
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#include "test/core/util/test_config.h"
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typedef struct {
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gpr_event started;
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grpc_channel* channel;
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grpc_completion_queue* cq;
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} child_events;
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struct CallbackContext {
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grpc_completion_queue_functor functor;
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gpr_event finished;
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explicit CallbackContext(void (*cb)(grpc_completion_queue_functor* functor,
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int success)) {
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functor.functor_run = cb;
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functor.inlineable = false;
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gpr_event_init(&finished);
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}
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};
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static void child_thread(void* arg) {
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child_events* ce = static_cast<child_events*>(arg);
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grpc_event ev;
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gpr_event_set(&ce->started, reinterpret_cast<void*>(1));
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gpr_log(GPR_DEBUG, "verifying");
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ev = grpc_completion_queue_next(ce->cq, gpr_inf_future(GPR_CLOCK_MONOTONIC),
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nullptr);
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GPR_ASSERT(ev.type == GRPC_OP_COMPLETE);
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GPR_ASSERT(ev.tag == grpc_core::CqVerifier::tag(1));
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GPR_ASSERT(ev.success == 0);
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}
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static void test_connectivity(const CoreTestConfiguration& config) {
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auto f =
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config.create_fixture(grpc_core::ChannelArgs(), grpc_core::ChannelArgs());
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grpc_connectivity_state state;
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grpc_core::CqVerifier cqv(f->cq());
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child_events ce;
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auto client_args = grpc_core::ChannelArgs()
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.Set(GRPC_ARG_INITIAL_RECONNECT_BACKOFF_MS, 1000)
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.Set(GRPC_ARG_MAX_RECONNECT_BACKOFF_MS, 1000)
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.Set(GRPC_ARG_MIN_RECONNECT_BACKOFF_MS, 5000);
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f->InitClient(client_args);
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ce.channel = f->client();
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ce.cq = f->cq();
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gpr_event_init(&ce.started);
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grpc_core::Thread thd("grpc_connectivity", child_thread, &ce);
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thd.Start();
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gpr_event_wait(&ce.started, gpr_inf_future(GPR_CLOCK_MONOTONIC));
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// channels should start life in IDLE, and stay there
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GPR_ASSERT(grpc_channel_check_connectivity_state(f->client(), 0) ==
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GRPC_CHANNEL_IDLE);
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gpr_sleep_until(grpc_timeout_milliseconds_to_deadline(100));
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GPR_ASSERT(grpc_channel_check_connectivity_state(f->client(), 0) ==
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GRPC_CHANNEL_IDLE);
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// start watching for a change
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gpr_log(GPR_DEBUG, "watching");
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grpc_channel_watch_connectivity_state(f->client(), GRPC_CHANNEL_IDLE,
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gpr_now(GPR_CLOCK_MONOTONIC), f->cq(),
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grpc_core::CqVerifier::tag(1));
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// eventually the child thread completion should trigger
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thd.Join();
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// check that we're still in idle, and start connecting
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GPR_ASSERT(grpc_channel_check_connectivity_state(f->client(), 1) ==
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GRPC_CHANNEL_IDLE);
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// start watching for a change
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grpc_channel_watch_connectivity_state(f->client(), GRPC_CHANNEL_IDLE,
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grpc_timeout_seconds_to_deadline(10),
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f->cq(), grpc_core::CqVerifier::tag(2));
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// and now the watch should trigger
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cqv.Expect(grpc_core::CqVerifier::tag(2), true);
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cqv.Verify();
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state = grpc_channel_check_connectivity_state(f->client(), 0);
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GPR_ASSERT(state == GRPC_CHANNEL_TRANSIENT_FAILURE ||
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state == GRPC_CHANNEL_CONNECTING);
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// quickly followed by a transition to TRANSIENT_FAILURE
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grpc_channel_watch_connectivity_state(f->client(), GRPC_CHANNEL_CONNECTING,
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grpc_timeout_seconds_to_deadline(10),
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f->cq(), grpc_core::CqVerifier::tag(3));
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cqv.Expect(grpc_core::CqVerifier::tag(3), true);
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cqv.Verify();
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state = grpc_channel_check_connectivity_state(f->client(), 0);
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GPR_ASSERT(state == GRPC_CHANNEL_TRANSIENT_FAILURE ||
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state == GRPC_CHANNEL_CONNECTING);
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gpr_log(GPR_DEBUG, "*** STARTING SERVER ***");
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// now let's bring up a server to connect to
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f->InitServer(grpc_core::ChannelArgs());
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gpr_log(GPR_DEBUG, "*** STARTED SERVER ***");
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// we'll go through some set of transitions (some might be missed), until
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// READY is reached
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while (state != GRPC_CHANNEL_READY) {
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grpc_channel_watch_connectivity_state(
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f->client(), state, grpc_timeout_seconds_to_deadline(10), f->cq(),
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grpc_core::CqVerifier::tag(4));
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cqv.Expect(grpc_core::CqVerifier::tag(4), true);
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cqv.Verify(grpc_core::Duration::Seconds(20));
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state = grpc_channel_check_connectivity_state(f->client(), 0);
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GPR_ASSERT(state == GRPC_CHANNEL_READY ||
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state == GRPC_CHANNEL_CONNECTING ||
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state == GRPC_CHANNEL_TRANSIENT_FAILURE);
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}
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// bring down the server again
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// we should go immediately to TRANSIENT_FAILURE
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gpr_log(GPR_DEBUG, "*** SHUTTING DOWN SERVER ***");
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grpc_channel_watch_connectivity_state(f->client(), GRPC_CHANNEL_READY,
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grpc_timeout_seconds_to_deadline(10),
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f->cq(), grpc_core::CqVerifier::tag(5));
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grpc_server_shutdown_and_notify(f->server(), f->cq(),
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grpc_core::CqVerifier::tag(0xdead));
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cqv.Expect(grpc_core::CqVerifier::tag(5), true);
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cqv.Expect(grpc_core::CqVerifier::tag(0xdead), true);
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cqv.Verify();
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state = grpc_channel_check_connectivity_state(f->client(), 0);
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GPR_ASSERT(state == GRPC_CHANNEL_TRANSIENT_FAILURE ||
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state == GRPC_CHANNEL_CONNECTING || state == GRPC_CHANNEL_IDLE);
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}
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static void cb_watch_connectivity(grpc_completion_queue_functor* functor,
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int success) {
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CallbackContext* cb_ctx = reinterpret_cast<CallbackContext*>(functor);
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gpr_log(GPR_DEBUG, "cb_watch_connectivity called, verifying");
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// callback must not have errors
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GPR_ASSERT(success != 0);
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gpr_event_set(&cb_ctx->finished, reinterpret_cast<void*>(1));
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}
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static void cb_shutdown(grpc_completion_queue_functor* functor,
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int /*success*/) {
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CallbackContext* cb_ctx = reinterpret_cast<CallbackContext*>(functor);
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gpr_log(GPR_DEBUG, "cb_shutdown called, nothing to do");
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gpr_event_set(&cb_ctx->finished, reinterpret_cast<void*>(1));
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}
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static void test_watch_connectivity_cq_callback(
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const CoreTestConfiguration& config) {
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CallbackContext cb_ctx(cb_watch_connectivity);
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CallbackContext cb_shutdown_ctx(cb_shutdown);
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grpc_completion_queue* cq;
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auto f =
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config.create_fixture(grpc_core::ChannelArgs(), grpc_core::ChannelArgs());
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f->InitClient(grpc_core::ChannelArgs());
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// start connecting
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grpc_channel_check_connectivity_state(f->client(), 1);
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// create the cq callback
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cq = grpc_completion_queue_create_for_callback(&cb_shutdown_ctx.functor,
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nullptr);
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// start watching for any change, cb is immediately called
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// and no dead lock should be raised
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grpc_channel_watch_connectivity_state(f->client(), GRPC_CHANNEL_IDLE,
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grpc_timeout_seconds_to_deadline(3), cq,
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&cb_ctx.functor);
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// we just check that the callback was executed once notifying a connection
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// transition
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GPR_ASSERT(gpr_event_wait(&cb_ctx.finished,
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gpr_inf_future(GPR_CLOCK_MONOTONIC)) != nullptr);
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// shutdown, since shutdown cb might be executed in a background thread
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// we actively wait till is executed.
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grpc_completion_queue_shutdown(cq);
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gpr_event_wait(&cb_shutdown_ctx.finished,
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gpr_inf_future(GPR_CLOCK_MONOTONIC));
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grpc_completion_queue_destroy(cq);
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}
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void connectivity(const CoreTestConfiguration& config) {
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GPR_ASSERT(config.feature_mask & FEATURE_MASK_SUPPORTS_DELAYED_CONNECTION);
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test_connectivity(config);
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test_watch_connectivity_cq_callback(config);
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}
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void connectivity_pre_init(void) {}
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