The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#) https://grpc.io/
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/*
*
* Copyright 2015, Google Inc.
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* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef GRPCXX_SERVER_BUILDER_H
#define GRPCXX_SERVER_BUILDER_H
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#include <memory>
#include <vector>
#include <grpc/compression.h>
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#include <grpc++/config.h>
namespace grpc {
class AsyncGenericService;
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class AsynchronousService;
class CompletionQueue;
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class RpcService;
class Server;
class ServerCompletionQueue;
class ServerCredentials;
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class SynchronousService;
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class ThreadPoolInterface;
class ServerBuilder {
public:
ServerBuilder();
// Register a service. This call does not take ownership of the service.
// The service must exist for the lifetime of the Server instance returned by
// BuildAndStart().
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// Matches requests with any :authority
ServerBuilder& RegisterService(SynchronousService* service);
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// Register an asynchronous service.
// This call does not take ownership of the service or completion queue.
// The service and completion queuemust exist for the lifetime of the Server
// instance returned by BuildAndStart().
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// Matches requests with any :authority
ServerBuilder& RegisterAsyncService(AsynchronousService* service);
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// Register a generic service.
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// Matches requests with any :authority
ServerBuilder& RegisterAsyncGenericService(AsyncGenericService* service);
// Register a service. This call does not take ownership of the service.
// The service must exist for the lifetime of the Server instance returned by
// BuildAndStart().
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// Only matches requests with :authority \a host
ServerBuilder& RegisterService(const grpc::string& host,
SynchronousService* service);
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// Register an asynchronous service.
// This call does not take ownership of the service or completion queue.
// The service and completion queuemust exist for the lifetime of the Server
// instance returned by BuildAndStart().
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// Only matches requests with :authority \a host
ServerBuilder& RegisterAsyncService(const grpc::string& host,
AsynchronousService* service);
// Set max message size in bytes.
ServerBuilder& SetMaxMessageSize(int max_message_size);
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// Add a listening port. Can be called multiple times.
ServerBuilder& AddListeningPort(const grpc::string& addr,
std::shared_ptr<ServerCredentials> creds,
int* selected_port = nullptr);
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// Set the thread pool used for running appliation rpc handlers.
// Does not take ownership.
ServerBuilder& SetThreadPool(ThreadPoolInterface* thread_pool);
// Set the compression options to be used by the server.
ServerBuilder& SetCompressionOptions(const grpc_compression_options& options);
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// Add a completion queue for handling asynchronous services
// Caller is required to keep this completion queue live until calling
// BuildAndStart()
std::unique_ptr<ServerCompletionQueue> AddCompletionQueue();
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// Return a running server which is ready for processing rpcs.
std::unique_ptr<Server> BuildAndStart();
private:
struct Port {
grpc::string addr;
std::shared_ptr<ServerCredentials> creds;
int* selected_port;
};
typedef std::unique_ptr<grpc::string> HostString;
template <class T> struct NamedService {
explicit NamedService(T* s) : service(s) {}
NamedService(const grpc::string& h, T *s)
: host(new grpc::string(h)), service(s) {}
HostString host;
T* service;
};
int max_message_size_;
grpc_compression_options compression_options_;
std::vector<std::unique_ptr<NamedService<RpcService>>> services_;
std::vector<std::unique_ptr<NamedService<AsynchronousService>>> async_services_;
std::vector<Port> ports_;
std::vector<ServerCompletionQueue*> cqs_;
std::shared_ptr<ServerCredentials> creds_;
AsyncGenericService* generic_service_;
ThreadPoolInterface* thread_pool_;
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};
} // namespace grpc
#endif // GRPCXX_SERVER_BUILDER_H