The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#) https://grpc.io/
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/*
*
* Copyright 2015, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include <memory>
#include <iostream>
#include <string>
#include <thread>
#include <grpc/grpc.h>
#include <grpc/support/log.h>
#include <grpc++/async_unary_call.h>
#include <grpc++/completion_queue.h>
#include <grpc++/server.h>
#include <grpc++/server_builder.h>
#include <grpc++/server_context.h>
#include <grpc++/server_credentials.h>
#include <grpc++/status.h>
#include "helloworld.grpc.pb.h"
using grpc::CompletionQueue;
using grpc::Server;
using grpc::ServerAsyncResponseWriter;
using grpc::ServerBuilder;
using grpc::ServerContext;
using grpc::Status;
using helloworld::HelloRequest;
using helloworld::HelloReply;
using helloworld::Greeter;
static bool got_sigint = false;
class ServerImpl final {
public:
ServerImpl() : service_(&service_cq_) {}
~ServerImpl() {
server_->Shutdown();
rpc_cq_.Shutdown();
service_cq_.Shutdown();
}
// There is no shutdown handling in this code.
void Run() {
std::string server_address("0.0.0.0:50051");
ServerBuilder builder;
builder.AddListeningPort(server_address, grpc::InsecureServerCredentials());
builder.RegisterAsyncService(&service_);
server_ = builder.BuildAndStart();
std::cout << "Server listening on " << server_address << std::endl;
while (true) {
CallData* rpc = new CallData();
service_.RequestSayHello(&rpc->ctx, &rpc->request, &rpc->responder,
&rpc_cq_, rpc);
void* got_tag;
bool ok;
service_cq_.Next(&got_tag, &ok);
GPR_ASSERT(ok);
GPR_ASSERT(got_tag == rpc);
std::thread t(&ServerImpl::HandleRpc, this, rpc);
t.detach();
}
}
private:
struct CallData {
CallData() : responder(&ctx) {}
ServerContext ctx;
HelloRequest request;
HelloReply reply;
ServerAsyncResponseWriter<HelloReply> responder;
};
// Runs in a detached thread, processes rpc then deletes data.
void HandleRpc(CallData* rpc) {
std::string prefix("Hello ");
rpc->reply.set_message(prefix + rpc->request.name());
rpc->responder.Finish(rpc->reply, Status::OK, &rpc->ctx);
void* got_tag;
bool ok;
rpc_cq_.Next(&got_tag, &ok);
GPR_ASSERT(ok);
GPR_ASSERT(got_tag == &rpc->ctx);
delete rpc;
}
CompletionQueue service_cq_;
CompletionQueue rpc_cq_;
Greeter::AsyncService service_;
std::unique_ptr<Server> server_;
};
int main(int argc, char** argv) {
grpc_init();
ServerImpl server;
server.Run();
grpc_shutdown();
return 0;
}