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The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
https://grpc.io/
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393 lines
12 KiB
393 lines
12 KiB
9 years ago
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/*
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*
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* Copyright 2015, Google Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#ifndef GRPCXX_SUPPORT_SYNC_STREAM_H
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#define GRPCXX_SUPPORT_SYNC_STREAM_H
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#include <grpc/support/log.h>
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#include <grpc++/channel.h>
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#include <grpc++/client_context.h>
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#include <grpc++/completion_queue.h>
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#include <grpc++/impl/call.h>
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#include <grpc++/impl/service_type.h>
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#include <grpc++/server_context.h>
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#include <grpc++/support/status.h>
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namespace grpc {
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// Common interface for all client side streaming.
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class ClientStreamingInterface {
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public:
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virtual ~ClientStreamingInterface() {}
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// Wait until the stream finishes, and return the final status. When the
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// client side declares it has no more message to send, either implicitly or
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// by calling WritesDone, it needs to make sure there is no more message to
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// be received from the server, either implicitly or by getting a false from
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// a Read().
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// This function will return either:
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// - when all incoming messages have been read and the server has returned
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// status
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// - OR when the server has returned a non-OK status
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virtual Status Finish() = 0;
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};
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// An interface that yields a sequence of R messages.
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template <class R>
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class ReaderInterface {
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public:
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virtual ~ReaderInterface() {}
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// Blocking read a message and parse to msg. Returns true on success.
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// The method returns false when there will be no more incoming messages,
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// either because the other side has called WritesDone or the stream has
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// failed (or been cancelled).
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virtual bool Read(R* msg) = 0;
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};
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// An interface that can be fed a sequence of W messages.
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template <class W>
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class WriterInterface {
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public:
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virtual ~WriterInterface() {}
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// Blocking write msg to the stream. Returns true on success.
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// Returns false when the stream has been closed.
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virtual bool Write(const W& msg, const WriteOptions& options) = 0;
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inline bool Write(const W& msg) { return Write(msg, WriteOptions()); }
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};
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template <class R>
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class ClientReaderInterface : public ClientStreamingInterface,
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public ReaderInterface<R> {
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public:
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virtual void WaitForInitialMetadata() = 0;
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};
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template <class R>
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class ClientReader GRPC_FINAL : public ClientReaderInterface<R> {
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public:
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// Blocking create a stream and write the first request out.
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template <class W>
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ClientReader(Channel* channel, const RpcMethod& method,
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ClientContext* context, const W& request)
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: context_(context), call_(channel->CreateCall(method, context, &cq_)) {
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CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage,
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CallOpClientSendClose> ops;
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ops.SendInitialMetadata(context->send_initial_metadata_);
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// TODO(ctiller): don't assert
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GPR_ASSERT(ops.SendMessage(request).ok());
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ops.ClientSendClose();
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call_.PerformOps(&ops);
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cq_.Pluck(&ops);
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}
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// Blocking wait for initial metadata from server. The received metadata
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// can only be accessed after this call returns. Should only be called before
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// the first read. Calling this method is optional, and if it is not called
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// the metadata will be available in ClientContext after the first read.
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void WaitForInitialMetadata() {
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GPR_ASSERT(!context_->initial_metadata_received_);
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CallOpSet<CallOpRecvInitialMetadata> ops;
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ops.RecvInitialMetadata(context_);
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call_.PerformOps(&ops);
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cq_.Pluck(&ops); // status ignored
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}
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bool Read(R* msg) GRPC_OVERRIDE {
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CallOpSet<CallOpRecvInitialMetadata, CallOpRecvMessage<R>> ops;
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if (!context_->initial_metadata_received_) {
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ops.RecvInitialMetadata(context_);
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}
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ops.RecvMessage(msg);
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call_.PerformOps(&ops);
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return cq_.Pluck(&ops) && ops.got_message;
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}
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Status Finish() GRPC_OVERRIDE {
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CallOpSet<CallOpClientRecvStatus> ops;
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Status status;
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ops.ClientRecvStatus(context_, &status);
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call_.PerformOps(&ops);
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GPR_ASSERT(cq_.Pluck(&ops));
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return status;
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}
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private:
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ClientContext* context_;
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CompletionQueue cq_;
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Call call_;
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};
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template <class W>
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class ClientWriterInterface : public ClientStreamingInterface,
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public WriterInterface<W> {
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public:
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virtual bool WritesDone() = 0;
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};
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template <class W>
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class ClientWriter : public ClientWriterInterface<W> {
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public:
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// Blocking create a stream.
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template <class R>
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ClientWriter(Channel* channel, const RpcMethod& method,
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ClientContext* context, R* response)
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: context_(context), call_(channel->CreateCall(method, context, &cq_)) {
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finish_ops_.RecvMessage(response);
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CallOpSet<CallOpSendInitialMetadata> ops;
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ops.SendInitialMetadata(context->send_initial_metadata_);
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call_.PerformOps(&ops);
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cq_.Pluck(&ops);
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}
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using WriterInterface<W>::Write;
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bool Write(const W& msg, const WriteOptions& options) GRPC_OVERRIDE {
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CallOpSet<CallOpSendMessage> ops;
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if (!ops.SendMessage(msg, options).ok()) {
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return false;
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}
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call_.PerformOps(&ops);
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return cq_.Pluck(&ops);
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}
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bool WritesDone() GRPC_OVERRIDE {
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CallOpSet<CallOpClientSendClose> ops;
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ops.ClientSendClose();
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call_.PerformOps(&ops);
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return cq_.Pluck(&ops);
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}
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// Read the final response and wait for the final status.
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Status Finish() GRPC_OVERRIDE {
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Status status;
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finish_ops_.ClientRecvStatus(context_, &status);
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call_.PerformOps(&finish_ops_);
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GPR_ASSERT(cq_.Pluck(&finish_ops_));
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return status;
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}
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private:
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ClientContext* context_;
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CallOpSet<CallOpGenericRecvMessage, CallOpClientRecvStatus> finish_ops_;
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CompletionQueue cq_;
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Call call_;
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};
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// Client-side interface for bi-directional streaming.
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template <class W, class R>
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class ClientReaderWriterInterface : public ClientStreamingInterface,
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public WriterInterface<W>,
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public ReaderInterface<R> {
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public:
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virtual void WaitForInitialMetadata() = 0;
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virtual bool WritesDone() = 0;
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};
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template <class W, class R>
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class ClientReaderWriter GRPC_FINAL : public ClientReaderWriterInterface<W, R> {
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public:
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// Blocking create a stream.
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ClientReaderWriter(Channel* channel, const RpcMethod& method,
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ClientContext* context)
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: context_(context), call_(channel->CreateCall(method, context, &cq_)) {
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CallOpSet<CallOpSendInitialMetadata> ops;
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ops.SendInitialMetadata(context->send_initial_metadata_);
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call_.PerformOps(&ops);
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cq_.Pluck(&ops);
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}
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// Blocking wait for initial metadata from server. The received metadata
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// can only be accessed after this call returns. Should only be called before
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// the first read. Calling this method is optional, and if it is not called
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// the metadata will be available in ClientContext after the first read.
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void WaitForInitialMetadata() {
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GPR_ASSERT(!context_->initial_metadata_received_);
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CallOpSet<CallOpRecvInitialMetadata> ops;
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ops.RecvInitialMetadata(context_);
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call_.PerformOps(&ops);
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cq_.Pluck(&ops); // status ignored
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}
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bool Read(R* msg) GRPC_OVERRIDE {
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CallOpSet<CallOpRecvInitialMetadata, CallOpRecvMessage<R>> ops;
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if (!context_->initial_metadata_received_) {
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ops.RecvInitialMetadata(context_);
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}
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ops.RecvMessage(msg);
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call_.PerformOps(&ops);
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return cq_.Pluck(&ops) && ops.got_message;
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}
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using WriterInterface<W>::Write;
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bool Write(const W& msg, const WriteOptions& options) GRPC_OVERRIDE {
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CallOpSet<CallOpSendMessage> ops;
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if (!ops.SendMessage(msg, options).ok()) return false;
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call_.PerformOps(&ops);
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return cq_.Pluck(&ops);
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}
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bool WritesDone() GRPC_OVERRIDE {
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CallOpSet<CallOpClientSendClose> ops;
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ops.ClientSendClose();
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call_.PerformOps(&ops);
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return cq_.Pluck(&ops);
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}
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Status Finish() GRPC_OVERRIDE {
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CallOpSet<CallOpClientRecvStatus> ops;
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Status status;
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ops.ClientRecvStatus(context_, &status);
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call_.PerformOps(&ops);
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GPR_ASSERT(cq_.Pluck(&ops));
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return status;
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}
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private:
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ClientContext* context_;
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CompletionQueue cq_;
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Call call_;
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};
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template <class R>
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class ServerReader GRPC_FINAL : public ReaderInterface<R> {
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public:
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ServerReader(Call* call, ServerContext* ctx) : call_(call), ctx_(ctx) {}
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void SendInitialMetadata() {
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GPR_ASSERT(!ctx_->sent_initial_metadata_);
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CallOpSet<CallOpSendInitialMetadata> ops;
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ops.SendInitialMetadata(ctx_->initial_metadata_);
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ctx_->sent_initial_metadata_ = true;
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call_->PerformOps(&ops);
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call_->cq()->Pluck(&ops);
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}
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bool Read(R* msg) GRPC_OVERRIDE {
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CallOpSet<CallOpRecvMessage<R>> ops;
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ops.RecvMessage(msg);
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call_->PerformOps(&ops);
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return call_->cq()->Pluck(&ops) && ops.got_message;
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}
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private:
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Call* const call_;
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ServerContext* const ctx_;
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};
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template <class W>
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class ServerWriter GRPC_FINAL : public WriterInterface<W> {
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public:
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ServerWriter(Call* call, ServerContext* ctx) : call_(call), ctx_(ctx) {}
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void SendInitialMetadata() {
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GPR_ASSERT(!ctx_->sent_initial_metadata_);
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CallOpSet<CallOpSendInitialMetadata> ops;
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ops.SendInitialMetadata(ctx_->initial_metadata_);
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ctx_->sent_initial_metadata_ = true;
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call_->PerformOps(&ops);
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call_->cq()->Pluck(&ops);
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}
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using WriterInterface<W>::Write;
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bool Write(const W& msg, const WriteOptions& options) GRPC_OVERRIDE {
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CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage> ops;
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if (!ops.SendMessage(msg, options).ok()) {
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return false;
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}
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if (!ctx_->sent_initial_metadata_) {
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ops.SendInitialMetadata(ctx_->initial_metadata_);
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ctx_->sent_initial_metadata_ = true;
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}
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call_->PerformOps(&ops);
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return call_->cq()->Pluck(&ops);
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}
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private:
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Call* const call_;
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ServerContext* const ctx_;
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};
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// Server-side interface for bi-directional streaming.
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template <class W, class R>
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class ServerReaderWriter GRPC_FINAL : public WriterInterface<W>,
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public ReaderInterface<R> {
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public:
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ServerReaderWriter(Call* call, ServerContext* ctx) : call_(call), ctx_(ctx) {}
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void SendInitialMetadata() {
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GPR_ASSERT(!ctx_->sent_initial_metadata_);
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CallOpSet<CallOpSendInitialMetadata> ops;
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ops.SendInitialMetadata(ctx_->initial_metadata_);
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ctx_->sent_initial_metadata_ = true;
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call_->PerformOps(&ops);
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call_->cq()->Pluck(&ops);
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}
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bool Read(R* msg) GRPC_OVERRIDE {
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CallOpSet<CallOpRecvMessage<R>> ops;
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ops.RecvMessage(msg);
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call_->PerformOps(&ops);
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return call_->cq()->Pluck(&ops) && ops.got_message;
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}
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using WriterInterface<W>::Write;
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bool Write(const W& msg, const WriteOptions& options) GRPC_OVERRIDE {
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CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage> ops;
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if (!ops.SendMessage(msg, options).ok()) {
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return false;
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}
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if (!ctx_->sent_initial_metadata_) {
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ops.SendInitialMetadata(ctx_->initial_metadata_);
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ctx_->sent_initial_metadata_ = true;
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}
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call_->PerformOps(&ops);
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return call_->cq()->Pluck(&ops);
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}
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private:
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Call* const call_;
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ServerContext* const ctx_;
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};
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} // namespace grpc
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#endif // GRPCXX_SUPPORT_SYNC_STREAM_H
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