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/*
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*
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* Copyright 2015, Google Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#include <forward_list>
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#include <functional>
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#include <memory>
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#include <mutex>
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#include <thread>
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#include <gflags/gflags.h>
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#include <grpc++/generic/async_generic_service.h>
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#include <grpc++/security/server_credentials.h>
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#include <grpc++/server.h>
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#include <grpc++/server_builder.h>
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#include <grpc++/server_context.h>
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#include <grpc++/support/config.h>
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#include <grpc/grpc.h>
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#include <grpc/support/alloc.h>
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#include <grpc/support/host_port.h>
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#include <grpc/support/log.h>
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#include <gtest/gtest.h>
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#include "test/cpp/qps/server.h"
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#include "test/proto/benchmarks/services.grpc.pb.h"
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namespace grpc {
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namespace testing {
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template <class RequestType, class ResponseType, class ServiceType,
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class ServerContextType>
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class AsyncQpsServerTest : public Server {
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public:
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AsyncQpsServerTest(
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const ServerConfig &config,
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std::function<void(ServerBuilder *, ServiceType *)> register_service,
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std::function<void(ServiceType *, ServerContextType *, RequestType *,
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ServerAsyncResponseWriter<ResponseType> *,
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CompletionQueue *, ServerCompletionQueue *, void *)>
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request_unary_function,
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std::function<void(ServiceType *, ServerContextType *,
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ServerAsyncReaderWriter<ResponseType, RequestType> *,
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CompletionQueue *, ServerCompletionQueue *, void *)>
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request_streaming_function,
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std::function<grpc::Status(const PayloadConfig &, const RequestType *,
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ResponseType *)>
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process_rpc)
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: Server(config) {
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char *server_address = NULL;
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gpr_join_host_port(&server_address, config.host().c_str(), port());
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ServerBuilder builder;
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builder.AddListeningPort(server_address,
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Server::CreateServerCredentials(config));
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gpr_free(server_address);
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register_service(&builder, &async_service_);
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for (int i = 0; i < config.async_server_threads(); i++) {
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srv_cqs_.emplace_back(builder.AddCompletionQueue());
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}
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server_ = builder.BuildAndStart();
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using namespace std::placeholders;
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auto process_rpc_bound = std::bind(process_rpc, config.payload_config(),
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_1, _2);
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for (int i = 0; i < 10000 / config.async_server_threads(); i++) {
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for (int j = 0; j < config.async_server_threads(); j++) {
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if (request_unary_function) {
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auto request_unary =
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std::bind(request_unary_function, &async_service_, _1, _2, _3,
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srv_cqs_[j].get(), srv_cqs_[j].get(), _4);
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contexts_.push_front(
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new ServerRpcContextUnaryImpl(request_unary, process_rpc_bound));
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}
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if (request_streaming_function) {
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auto request_streaming =
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std::bind(request_streaming_function, &async_service_, _1, _2,
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srv_cqs_[j].get(), srv_cqs_[j].get(), _3);
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contexts_.push_front(new ServerRpcContextStreamingImpl(
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request_streaming, process_rpc_bound));
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}
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}
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}
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for (int i = 0; i < config.async_server_threads(); i++) {
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shutdown_state_.emplace_back(new PerThreadShutdownState());
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}
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for (int i = 0; i < config.async_server_threads(); i++) {
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threads_.emplace_back(&AsyncQpsServerTest::ThreadFunc, this, i);
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}
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}
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~AsyncQpsServerTest() {
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auto deadline = std::chrono::system_clock::now() + std::chrono::seconds(10);
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server_->Shutdown(deadline);
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for (auto ss = shutdown_state_.begin(); ss != shutdown_state_.end(); ++ss) {
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(*ss)->set_shutdown();
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}
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for (auto thr = threads_.begin(); thr != threads_.end(); thr++) {
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thr->join();
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}
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for (auto cq = srv_cqs_.begin(); cq != srv_cqs_.end(); ++cq) {
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(*cq)->Shutdown();
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bool ok;
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void *got_tag;
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while ((*cq)->Next(&got_tag, &ok))
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;
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}
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while (!contexts_.empty()) {
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delete contexts_.front();
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contexts_.pop_front();
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}
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}
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private:
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void ThreadFunc(int rank) {
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// Wait until work is available or we are shutting down
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bool ok;
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void *got_tag;
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while (srv_cqs_[rank]->Next(&got_tag, &ok)) {
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ServerRpcContext *ctx = detag(got_tag);
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// The tag is a pointer to an RPC context to invoke
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const bool still_going = ctx->RunNextState(ok);
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if (!shutdown_state_[rank]->shutdown()) {
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// this RPC context is done, so refresh it
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if (!still_going) {
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ctx->Reset();
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}
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} else {
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return;
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}
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}
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return;
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}
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class ServerRpcContext {
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public:
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ServerRpcContext() {}
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virtual ~ServerRpcContext(){};
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virtual bool RunNextState(bool) = 0; // next state, return false if done
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virtual void Reset() = 0; // start this back at a clean state
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};
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static void *tag(ServerRpcContext *func) {
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return reinterpret_cast<void *>(func);
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}
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static ServerRpcContext *detag(void *tag) {
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return reinterpret_cast<ServerRpcContext *>(tag);
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}
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class ServerRpcContextUnaryImpl GRPC_FINAL : public ServerRpcContext {
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public:
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ServerRpcContextUnaryImpl(
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std::function<void(ServerContextType *, RequestType *,
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grpc::ServerAsyncResponseWriter<ResponseType> *,
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void *)>
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request_method,
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std::function<grpc::Status(const RequestType *, ResponseType *)>
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invoke_method)
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: srv_ctx_(new ServerContextType),
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next_state_(&ServerRpcContextUnaryImpl::invoker),
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request_method_(request_method),
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invoke_method_(invoke_method),
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response_writer_(srv_ctx_.get()) {
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request_method_(srv_ctx_.get(), &req_, &response_writer_,
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AsyncQpsServerTest::tag(this));
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}
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~ServerRpcContextUnaryImpl() GRPC_OVERRIDE {}
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bool RunNextState(bool ok) GRPC_OVERRIDE {
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return (this->*next_state_)(ok);
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}
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void Reset() GRPC_OVERRIDE {
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srv_ctx_.reset(new ServerContextType);
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req_ = RequestType();
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response_writer_ =
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grpc::ServerAsyncResponseWriter<ResponseType>(srv_ctx_.get());
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// Then request the method
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next_state_ = &ServerRpcContextUnaryImpl::invoker;
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request_method_(srv_ctx_.get(), &req_, &response_writer_,
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AsyncQpsServerTest::tag(this));
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}
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private:
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bool finisher(bool) { return false; }
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bool invoker(bool ok) {
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if (!ok) {
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return false;
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}
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ResponseType response;
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// Call the RPC processing function
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grpc::Status status = invoke_method_(&req_, &response);
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// Have the response writer work and invoke on_finish when done
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next_state_ = &ServerRpcContextUnaryImpl::finisher;
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response_writer_.Finish(response, status, AsyncQpsServerTest::tag(this));
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return true;
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}
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std::unique_ptr<ServerContextType> srv_ctx_;
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RequestType req_;
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bool (ServerRpcContextUnaryImpl::*next_state_)(bool);
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std::function<void(ServerContextType *, RequestType *,
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grpc::ServerAsyncResponseWriter<ResponseType> *, void *)>
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request_method_;
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std::function<grpc::Status(const RequestType *, ResponseType *)>
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invoke_method_;
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grpc::ServerAsyncResponseWriter<ResponseType> response_writer_;
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};
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class ServerRpcContextStreamingImpl GRPC_FINAL : public ServerRpcContext {
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public:
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ServerRpcContextStreamingImpl(
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std::function<void(
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ServerContextType *,
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grpc::ServerAsyncReaderWriter<ResponseType, RequestType> *, void *)>
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request_method,
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std::function<grpc::Status(const RequestType *, ResponseType *)>
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invoke_method)
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: srv_ctx_(new ServerContextType),
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next_state_(&ServerRpcContextStreamingImpl::request_done),
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request_method_(request_method),
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invoke_method_(invoke_method),
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stream_(srv_ctx_.get()) {
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request_method_(srv_ctx_.get(), &stream_, AsyncQpsServerTest::tag(this));
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}
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~ServerRpcContextStreamingImpl() GRPC_OVERRIDE {}
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bool RunNextState(bool ok) GRPC_OVERRIDE {
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return (this->*next_state_)(ok);
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}
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void Reset() GRPC_OVERRIDE {
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srv_ctx_.reset(new ServerContextType);
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req_ = RequestType();
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stream_ = grpc::ServerAsyncReaderWriter<ResponseType, RequestType>(
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srv_ctx_.get());
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// Then request the method
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next_state_ = &ServerRpcContextStreamingImpl::request_done;
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request_method_(srv_ctx_.get(), &stream_, AsyncQpsServerTest::tag(this));
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}
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private:
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bool request_done(bool ok) {
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if (!ok) {
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return false;
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}
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stream_.Read(&req_, AsyncQpsServerTest::tag(this));
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next_state_ = &ServerRpcContextStreamingImpl::read_done;
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return true;
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}
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bool read_done(bool ok) {
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if (ok) {
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// invoke the method
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ResponseType response;
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// Call the RPC processing function
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grpc::Status status = invoke_method_(&req_, &response);
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// initiate the write
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stream_.Write(response, AsyncQpsServerTest::tag(this));
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next_state_ = &ServerRpcContextStreamingImpl::write_done;
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} else { // client has sent writes done
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// finish the stream
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stream_.Finish(Status::OK, AsyncQpsServerTest::tag(this));
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next_state_ = &ServerRpcContextStreamingImpl::finish_done;
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}
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return true;
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}
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bool write_done(bool ok) {
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// now go back and get another streaming read!
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if (ok) {
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stream_.Read(&req_, AsyncQpsServerTest::tag(this));
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next_state_ = &ServerRpcContextStreamingImpl::read_done;
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} else {
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stream_.Finish(Status::OK, AsyncQpsServerTest::tag(this));
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next_state_ = &ServerRpcContextStreamingImpl::finish_done;
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}
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return true;
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}
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bool finish_done(bool ok) { return false; /* reset the context */ }
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std::unique_ptr<ServerContextType> srv_ctx_;
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RequestType req_;
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bool (ServerRpcContextStreamingImpl::*next_state_)(bool);
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std::function<void(
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ServerContextType *,
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grpc::ServerAsyncReaderWriter<ResponseType, RequestType> *, void *)>
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request_method_;
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std::function<grpc::Status(const RequestType *, ResponseType *)>
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invoke_method_;
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grpc::ServerAsyncReaderWriter<ResponseType, RequestType> stream_;
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};
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std::vector<std::thread> threads_;
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std::unique_ptr<grpc::Server> server_;
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std::vector<std::unique_ptr<grpc::ServerCompletionQueue>> srv_cqs_;
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ServiceType async_service_;
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std::forward_list<ServerRpcContext *> contexts_;
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class PerThreadShutdownState {
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public:
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PerThreadShutdownState() : shutdown_(false) {}
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bool shutdown() const {
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std::lock_guard<std::mutex> lock(mutex_);
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return shutdown_;
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}
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void set_shutdown() {
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std::lock_guard<std::mutex> lock(mutex_);
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shutdown_ = true;
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}
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private:
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mutable std::mutex mutex_;
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bool shutdown_;
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};
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std::vector<std::unique_ptr<PerThreadShutdownState>> shutdown_state_;
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};
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static void RegisterBenchmarkService(ServerBuilder *builder,
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|
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BenchmarkService::AsyncService *service) {
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|
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builder->RegisterAsyncService(service);
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}
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|
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static void RegisterGenericService(ServerBuilder *builder,
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|
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grpc::AsyncGenericService *service) {
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|
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builder->RegisterAsyncGenericService(service);
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}
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|
|
static Status ProcessSimpleRPC(const PayloadConfig&,
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|
|
const SimpleRequest *request,
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|
|
SimpleResponse *response) {
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|
|
|
if (request->response_size() > 0) {
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|
|
|
if (!Server::SetPayload(request->response_type(), request->response_size(),
|
|
|
|
response->mutable_payload())) {
|
|
|
|
return Status(grpc::StatusCode::INTERNAL, "Error creating payload.");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return Status::OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
static Status ProcessGenericRPC(const PayloadConfig& payload_config,
|
|
|
|
const ByteBuffer *request,
|
|
|
|
ByteBuffer *response) {
|
|
|
|
int resp_size = payload_config.bytebuf_params().resp_size();
|
|
|
|
std::unique_ptr<char> buf(new char[resp_size]);
|
|
|
|
gpr_slice s = gpr_slice_from_copied_buffer(buf.get(), resp_size);
|
|
|
|
Slice slice(s, Slice::STEAL_REF);
|
|
|
|
*response = ByteBuffer(&slice, 1);
|
|
|
|
return Status::OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
std::unique_ptr<Server> CreateAsyncServer(const ServerConfig &config) {
|
|
|
|
return std::unique_ptr<Server>(
|
|
|
|
new AsyncQpsServerTest<SimpleRequest, SimpleResponse,
|
|
|
|
BenchmarkService::AsyncService,
|
|
|
|
grpc::ServerContext>(
|
|
|
|
config, RegisterBenchmarkService,
|
|
|
|
&BenchmarkService::AsyncService::RequestUnaryCall,
|
|
|
|
&BenchmarkService::AsyncService::RequestStreamingCall,
|
|
|
|
ProcessSimpleRPC));
|
|
|
|
}
|
|
|
|
std::unique_ptr<Server> CreateAsyncGenericServer(const ServerConfig &config) {
|
|
|
|
return std::unique_ptr<Server>(
|
|
|
|
new AsyncQpsServerTest<ByteBuffer, ByteBuffer, grpc::AsyncGenericService,
|
|
|
|
grpc::GenericServerContext>(
|
|
|
|
config, RegisterGenericService, nullptr,
|
|
|
|
&grpc::AsyncGenericService::RequestCall,
|
|
|
|
ProcessGenericRPC));
|
|
|
|
}
|
|
|
|
|
|
|
|
} // namespace testing
|
|
|
|
} // namespace grpc
|