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/*
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*
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* Copyright 2015-2016, Google Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#ifndef GRPCXX_SERVER_BUILDER_H
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#define GRPCXX_SERVER_BUILDER_H
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#include <climits>
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#include <map>
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#include <memory>
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#include <vector>
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#include <grpc++/impl/channel_argument_option.h>
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#include <grpc++/impl/server_builder_option.h>
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#include <grpc++/impl/server_builder_plugin.h>
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#include <grpc++/support/config.h>
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#include <grpc/compression.h>
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#include <grpc/support/cpu.h>
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#include <grpc/support/useful.h>
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struct grpc_resource_quota;
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namespace grpc {
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class AsyncGenericService;
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class ResourceQuota;
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class CompletionQueue;
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class RpcService;
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class Server;
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class ServerCompletionQueue;
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class ServerCredentials;
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class Service;
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namespace testing {
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class ServerBuilderPluginTest;
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} // namespace testing
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/// A builder class for the creation and startup of \a grpc::Server instances.
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class ServerBuilder {
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public:
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ServerBuilder();
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~ServerBuilder();
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enum SyncServerOption { NUM_CQS, MIN_POLLERS, MAX_POLLERS, CQ_TIMEOUT_MSEC };
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/// Register a service. This call does not take ownership of the service.
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/// The service must exist for the lifetime of the \a Server instance returned
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/// by \a BuildAndStart().
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/// Matches requests with any :authority
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ServerBuilder& RegisterService(Service* service);
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/// Register a generic service.
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/// Matches requests with any :authority
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ServerBuilder& RegisterAsyncGenericService(AsyncGenericService* service);
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/// Register a service. This call does not take ownership of the service.
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/// The service must exist for the lifetime of the \a Server instance returned
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/// by BuildAndStart().
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/// Only matches requests with :authority \a host
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ServerBuilder& RegisterService(const grpc::string& host, Service* service);
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/// Set max receive message size in bytes.
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ServerBuilder& SetMaxReceiveMessageSize(int max_receive_message_size) {
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max_receive_message_size_ = max_receive_message_size;
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return *this;
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}
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/// Set max send message size in bytes.
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ServerBuilder& SetMaxSendMessageSize(int max_send_message_size) {
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max_send_message_size_ = max_send_message_size;
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return *this;
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}
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/// \deprecated For backward compatibility.
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ServerBuilder& SetMaxMessageSize(int max_message_size) {
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return SetMaxReceiveMessageSize(max_message_size);
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}
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/// Set the support status for compression algorithms. All algorithms are
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/// enabled by default.
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///
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/// Incoming calls compressed with an unsupported algorithm will fail with
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/// GRPC_STATUS_UNIMPLEMENTED.
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ServerBuilder& SetCompressionAlgorithmSupportStatus(
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grpc_compression_algorithm algorithm, bool enabled);
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/// The default compression level to use for all channel calls in the
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/// absence of a call-specific level.
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ServerBuilder& SetDefaultCompressionLevel(grpc_compression_level level);
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/// The default compression algorithm to use for all channel calls in the
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/// absence of a call-specific level. Note that it overrides any compression
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/// level set by \a SetDefaultCompressionLevel.
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ServerBuilder& SetDefaultCompressionAlgorithm(
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grpc_compression_algorithm algorithm);
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/// Set the attached buffer pool for this server
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ServerBuilder& SetResourceQuota(const ResourceQuota& resource_quota);
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ServerBuilder& SetOption(std::unique_ptr<ServerBuilderOption> option);
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/// Only useful if this is a Synchronous server.
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ServerBuilder& SetSyncServerOption(SyncServerOption option, int value);
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/// Add a channel argument (an escape hatch to tuning core library parameters
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/// directly)
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template <class T>
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ServerBuilder& AddChannelArgument(const grpc::string& arg, const T& value) {
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return SetOption(MakeChannelArgumentOption(arg, value));
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}
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/// Tries to bind \a server to the given \a addr.
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///
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/// It can be invoked multiple times.
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///
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/// \param addr The address to try to bind to the server (eg, localhost:1234,
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/// 192.168.1.1:31416, [::1]:27182, etc.).
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/// \params creds The credentials associated with the server.
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/// \param selected_port[out] Upon success, updated to contain the port
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/// number. \a nullptr otherwise.
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///
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// TODO(dgq): the "port" part seems to be a misnomer.
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ServerBuilder& AddListeningPort(const grpc::string& addr,
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std::shared_ptr<ServerCredentials> creds,
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int* selected_port = nullptr);
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/// Add a completion queue for handling asynchronous services.
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///
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/// Caller is required to shutdown the server prior to shutting down the
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/// returned completion queue. A typical usage scenario:
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///
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/// // While building the server:
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/// ServerBuilder builder;
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/// ...
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/// cq_ = builder.AddCompletionQueue();
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/// server_ = builder.BuildAndStart();
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///
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/// // While shutting down the server;
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/// server_->Shutdown();
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/// cq_->Shutdown(); // Always *after* the associated server's Shutdown()!
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///
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/// \param is_frequently_polled This is an optional parameter to inform GRPC
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/// library about whether this completion queue would be frequently polled
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/// (i.e by calling Next() or AsyncNext()). The default value is 'true' and is
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/// the recommended setting. Setting this to 'false' (i.e not polling the
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/// completion queue frequently) will have a significantly negative
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/// performance impact and hence should not be used in production use cases.
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std::unique_ptr<ServerCompletionQueue> AddCompletionQueue(
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bool is_frequently_polled = true);
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/// Return a running server which is ready for processing calls.
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std::unique_ptr<Server> BuildAndStart();
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/// For internal use only: Register a ServerBuilderPlugin factory function.
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static void InternalAddPluginFactory(
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std::unique_ptr<ServerBuilderPlugin> (*CreatePlugin)());
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private:
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friend class ::grpc::testing::ServerBuilderPluginTest;
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struct Port {
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grpc::string addr;
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std::shared_ptr<ServerCredentials> creds;
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int* selected_port;
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};
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struct SyncServerSettings {
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SyncServerSettings()
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: num_cqs(gpr_cpu_num_cores()),
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min_pollers(1),
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max_pollers(2),
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cq_timeout_msec(10000) {}
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// Number of server completion queues to create to listen to incoming RPCs.
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int num_cqs;
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// Minimum number of threads per completion queue that should be listening
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// to incoming RPCs.
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int min_pollers;
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// Maximum number of threads per completion queue that can be listening to
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// incoming RPCs.
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int max_pollers;
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// The timeout for server completion queue's AsyncNext call.
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int cq_timeout_msec;
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};
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typedef std::unique_ptr<grpc::string> HostString;
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struct NamedService {
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explicit NamedService(Service* s) : service(s) {}
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NamedService(const grpc::string& h, Service* s)
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: host(new grpc::string(h)), service(s) {}
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HostString host;
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Service* service;
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};
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int max_receive_message_size_;
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int max_send_message_size_;
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std::vector<std::unique_ptr<ServerBuilderOption>> options_;
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std::vector<std::unique_ptr<NamedService>> services_;
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std::vector<Port> ports_;
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SyncServerSettings sync_server_settings_;
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// List of completion queues added via AddCompletionQueue() method
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std::vector<ServerCompletionQueue*> cqs_;
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std::shared_ptr<ServerCredentials> creds_;
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std::vector<std::unique_ptr<ServerBuilderPlugin>> plugins_;
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grpc_resource_quota* resource_quota_;
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AsyncGenericService* generic_service_;
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struct {
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bool is_set;
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grpc_compression_level level;
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} maybe_default_compression_level_;
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struct {
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bool is_set;
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grpc_compression_algorithm algorithm;
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} maybe_default_compression_algorithm_;
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uint32_t enabled_compression_algorithms_bitset_;
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};
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} // namespace grpc
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#endif // GRPCXX_SERVER_BUILDER_H
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