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The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
https://grpc.io/
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132 lines
3.7 KiB
132 lines
3.7 KiB
6 months ago
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/*
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*
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* Copyright 2024 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#include <cstddef>
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#include <iostream>
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#include <memory>
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#include <string>
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#include "absl/flags/flag.h"
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#include "absl/flags/parse.h"
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#include "absl/strings/str_cat.h"
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#include <grpcpp/ext/proto_server_reflection_plugin.h>
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#include <grpcpp/grpcpp.h>
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#include <grpcpp/health_check_service_interface.h>
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#include <grpcpp/support/status.h>
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#ifdef BAZEL_BUILD
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#include "examples/protos/helloworld.grpc.pb.h"
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#else
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#include "helloworld.grpc.pb.h"
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#endif
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ABSL_FLAG(uint16_t, port, 50051, "Server port for the service");
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ABSL_FLAG(size_t, message_size, 3 * 1024 * 1024,
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"Size of the messages to send");
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ABSL_FLAG(uint32_t, to_send, 10,
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"Messages to send in response to a single request");
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using grpc::CallbackServerContext;
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using grpc::Server;
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using grpc::ServerBuilder;
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using grpc::ServerUnaryReactor;
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using grpc::Status;
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namespace {
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//
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// Will write the replies as fast as it can, starting a new write as soon as
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// previous one is done.
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//
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class HelloReactor final
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: public grpc::ServerWriteReactor<helloworld::HelloReply> {
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public:
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HelloReactor(size_t message_size, size_t to_send)
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: messages_to_send_(to_send) {
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res_.set_message(std::string(message_size, '#'));
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Write();
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}
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void Write() {
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absl::MutexLock lock(&mu_);
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StartWrite(&res_);
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--messages_to_send_;
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write_start_time_ = absl::Now();
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}
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void OnWriteDone(bool ok) override {
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bool more = false;
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{
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absl::MutexLock lock(&mu_);
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std::cout << "Write #" << messages_to_send_ << " done (Ok: " << ok
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<< "): " << absl::Now() - *write_start_time_ << "\n";
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write_start_time_ = absl::nullopt;
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more = ok && messages_to_send_ > 0;
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}
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if (more) {
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Write();
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} else {
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Finish(grpc::Status::OK);
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std::cout << "Done sending messages\n";
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}
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}
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void OnDone() override { delete this; }
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private:
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helloworld::HelloReply res_;
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size_t messages_to_send_;
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absl::optional<absl::Time> write_start_time_;
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absl::Mutex mu_;
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};
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class GreeterService final : public helloworld::Greeter::CallbackService {
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public:
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GreeterService(size_t message_size, size_t to_send)
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: message_size_(message_size), to_send_(to_send) {}
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grpc::ServerWriteReactor<helloworld::HelloReply>* SayHelloStreamReply(
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grpc::CallbackServerContext* /*context*/,
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const helloworld::HelloRequest* request) override {
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return new HelloReactor(message_size_, to_send_);
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}
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private:
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size_t message_size_;
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size_t to_send_;
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};
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} // namespace
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int main(int argc, char* argv[]) {
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absl::ParseCommandLine(argc, argv);
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std::string server_address =
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absl::StrCat("0.0.0.0:", absl::GetFlag(FLAGS_port));
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grpc::EnableDefaultHealthCheckService(true);
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grpc::reflection::InitProtoReflectionServerBuilderPlugin();
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GreeterService service(absl::GetFlag(FLAGS_message_size),
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absl::GetFlag(FLAGS_to_send));
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ServerBuilder builder;
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builder.RegisterService(&service);
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builder.AddListeningPort(server_address, grpc::InsecureServerCredentials());
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std::unique_ptr<Server> server(builder.BuildAndStart());
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std::cout << "Server listening on " << server_address << std::endl;
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server->Wait();
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return 0;
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}
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