The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#) https://grpc.io/
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/*
*
* Copyright 2015, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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*/
#ifndef TEST_QPS_TIMER_H
#define TEST_QPS_TIMER_H
#include <chrono>
#include <cmath>
#include <random>
#include <grpc++/config.h>
namespace grpc {
namespace testing {
// First create classes that define a random distribution
// Note that this code does not include C++-specific random distribution
// features supported in std::random. Although this would make this code easier,
// this code is required to serve as the template code for other language
// stacks. Thus, this code only uses a uniform distribution of doubles [0,1)
// and then provides the distribution functions itself.
class RandomDist {
public:
RandomDist() {}
virtual ~RandomDist() = 0;
// Argument to operator() is a uniform double in the range [0,1)
virtual double operator() (double uni) const = 0;
};
inline RandomDist::~RandomDist() {}
class UniformDist GRPC_FINAL: public RandomDist {
public:
UniformDist(double lo, double hi): lo_(lo), range_(hi-lo) {}
~UniformDist() GRPC_OVERRIDE {}
double operator() (double uni) const GRPC_OVERRIDE {return uni*range_+lo_;}
private:
double lo_;
double range_;
};
class ExpDist GRPC_FINAL : public RandomDist {
public:
explicit ExpDist(double lambda): lambda_recip_(1.0/lambda) {}
~ExpDist() GRPC_OVERRIDE {}
double operator() (double uni) const GRPC_OVERRIDE {
// Note: Use 1.0-uni above to avoid NaN if uni is 0
return lambda_recip_ * (-log(1.0-uni));
}
private:
double lambda_recip_;
};
class DetDist GRPC_FINAL : public RandomDist {
public:
explicit DetDist(double val): val_(val) {}
~DetDist() GRPC_OVERRIDE {}
double operator() (double uni) const GRPC_OVERRIDE {return val_;}
private:
double val_;
};
class ParetoDist GRPC_FINAL : public RandomDist {
public:
ParetoDist(double base, double alpha): base_(base), alpha_recip_(1.0/alpha) {}
~ParetoDist() GRPC_OVERRIDE {}
double operator() (double uni) const GRPC_OVERRIDE {
// Note: Use 1.0-uni above to avoid div by zero if uni is 0
return base_ / pow(1.0-uni, alpha_recip_);
}
private:
double base_;
double alpha_recip_;
};
// A class library for generating pseudo-random interarrival times
// in an efficient re-entrant way. The random table is built at construction
// time, and each call must include the thread id of the invoker
using qps_random_engine = std::default_random_engine;
class InterarrivalTimer {
public:
InterarrivalTimer(const RandomDist& r, int threads, int entries=1000000) {
qps_random_engine gen;
std::uniform_real_distribution<double> uniform(0.0,1.0);
for (int i=0; i<entries; i++) {
random_table_.push_back(std::chrono::microseconds(static_cast<int64_t>(1000000.0*r(uniform(gen)))));
}
// Now set up the thread positions
for (int i=0; i<threads; i++) {
thread_posns_.push_back(random_table_.begin() + (entries * i)/threads);
}
}
virtual ~InterarrivalTimer() {};
std::chrono::microseconds operator() (int thread_num) {
auto ret = *(thread_posns_[thread_num]++);
if (thread_posns_[thread_num] == random_table_.end())
thread_posns_[thread_num] = random_table_.begin();
return ret;
}
private:
typedef std::vector<std::chrono::microseconds> time_table;
std::vector<time_table::const_iterator> thread_posns_;
time_table random_table_;
};
}
}
#endif