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/*
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*
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* Copyright 2015 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GRPCPP_IMPL_CODEGEN_METHOD_HANDLER_IMPL_H
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#define GRPCPP_IMPL_CODEGEN_METHOD_HANDLER_IMPL_H
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#include <grpcpp/impl/codegen/byte_buffer.h>
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#include <grpcpp/impl/codegen/core_codegen_interface.h>
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#include <grpcpp/impl/codegen/rpc_service_method.h>
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#include <grpcpp/impl/codegen/sync_stream.h>
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namespace grpc {
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namespace internal {
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// Invoke the method handler, fill in the status, and
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// return whether or not we finished safely (without an exception).
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// Note that exception handling is 0-cost in most compiler/library
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// implementations (except when an exception is actually thrown),
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// so this process doesn't require additional overhead in the common case.
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// Additionally, we don't need to return if we caught an exception or not;
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// the handling is the same in either case.
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template <class Callable>
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Status CatchingFunctionHandler(Callable&& handler) {
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#if GRPC_ALLOW_EXCEPTIONS
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try {
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return handler();
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} catch (...) {
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return Status(StatusCode::UNKNOWN, "Unexpected error in RPC handling");
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}
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#else // GRPC_ALLOW_EXCEPTIONS
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return handler();
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#endif // GRPC_ALLOW_EXCEPTIONS
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}
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/// A wrapper class of an application provided rpc method handler.
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template <class ServiceType, class RequestType, class ResponseType>
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class RpcMethodHandler : public MethodHandler {
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public:
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RpcMethodHandler(std::function<Status(ServiceType*, ServerContext*,
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const RequestType*, ResponseType*)>
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func,
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ServiceType* service)
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: func_(func), service_(service) {}
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void RunHandler(const HandlerParameter& param) final {
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ResponseType rsp;
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Status status = param.status;
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if (status.ok()) {
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status = CatchingFunctionHandler([this, ¶m, &rsp] {
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return func_(service_, param.server_context,
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static_cast<RequestType*>(param.request), &rsp);
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});
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static_cast<RequestType*>(param.request)->~RequestType();
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}
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GPR_CODEGEN_ASSERT(!param.server_context->sent_initial_metadata_);
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CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage,
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CallOpServerSendStatus>
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ops;
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ops.SendInitialMetadata(¶m.server_context->initial_metadata_,
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param.server_context->initial_metadata_flags());
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if (param.server_context->compression_level_set()) {
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ops.set_compression_level(param.server_context->compression_level());
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}
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if (status.ok()) {
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status = ops.SendMessagePtr(&rsp);
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}
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ops.ServerSendStatus(¶m.server_context->trailing_metadata_, status);
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param.call->PerformOps(&ops);
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param.call->cq()->Pluck(&ops);
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}
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void* Deserialize(grpc_call* call, grpc_byte_buffer* req, Status* status,
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void** handler_data) final {
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ByteBuffer buf;
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buf.set_buffer(req);
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auto* request = new (g_core_codegen_interface->grpc_call_arena_alloc(
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call, sizeof(RequestType))) RequestType();
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*status = SerializationTraits<RequestType>::Deserialize(&buf, request);
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buf.Release();
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if (status->ok()) {
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return request;
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}
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request->~RequestType();
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return nullptr;
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}
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private:
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/// Application provided rpc handler function.
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std::function<Status(ServiceType*, ServerContext*, const RequestType*,
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ResponseType*)>
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func_;
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// The class the above handler function lives in.
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ServiceType* service_;
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};
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/// A wrapper class of an application provided client streaming handler.
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template <class ServiceType, class RequestType, class ResponseType>
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class ClientStreamingHandler : public MethodHandler {
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public:
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ClientStreamingHandler(
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std::function<Status(ServiceType*, ServerContext*,
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ServerReader<RequestType>*, ResponseType*)>
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func,
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ServiceType* service)
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: func_(func), service_(service) {}
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void RunHandler(const HandlerParameter& param) final {
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ServerReader<RequestType> reader(param.call, param.server_context);
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ResponseType rsp;
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Status status = CatchingFunctionHandler([this, ¶m, &reader, &rsp] {
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return func_(service_, param.server_context, &reader, &rsp);
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});
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CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage,
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CallOpServerSendStatus>
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ops;
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if (!param.server_context->sent_initial_metadata_) {
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ops.SendInitialMetadata(¶m.server_context->initial_metadata_,
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param.server_context->initial_metadata_flags());
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if (param.server_context->compression_level_set()) {
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ops.set_compression_level(param.server_context->compression_level());
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}
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}
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if (status.ok()) {
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status = ops.SendMessagePtr(&rsp);
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}
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ops.ServerSendStatus(¶m.server_context->trailing_metadata_, status);
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param.call->PerformOps(&ops);
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param.call->cq()->Pluck(&ops);
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}
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private:
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std::function<Status(ServiceType*, ServerContext*, ServerReader<RequestType>*,
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ResponseType*)>
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func_;
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ServiceType* service_;
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};
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/// A wrapper class of an application provided server streaming handler.
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template <class ServiceType, class RequestType, class ResponseType>
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class ServerStreamingHandler : public MethodHandler {
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public:
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ServerStreamingHandler(
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std::function<Status(ServiceType*, ServerContext*, const RequestType*,
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ServerWriter<ResponseType>*)>
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func,
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ServiceType* service)
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: func_(func), service_(service) {}
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void RunHandler(const HandlerParameter& param) final {
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Status status = param.status;
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if (status.ok()) {
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ServerWriter<ResponseType> writer(param.call, param.server_context);
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status = CatchingFunctionHandler([this, ¶m, &writer] {
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return func_(service_, param.server_context,
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static_cast<RequestType*>(param.request), &writer);
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});
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static_cast<RequestType*>(param.request)->~RequestType();
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}
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CallOpSet<CallOpSendInitialMetadata, CallOpServerSendStatus> ops;
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if (!param.server_context->sent_initial_metadata_) {
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ops.SendInitialMetadata(¶m.server_context->initial_metadata_,
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param.server_context->initial_metadata_flags());
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if (param.server_context->compression_level_set()) {
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ops.set_compression_level(param.server_context->compression_level());
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}
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}
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ops.ServerSendStatus(¶m.server_context->trailing_metadata_, status);
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param.call->PerformOps(&ops);
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if (param.server_context->has_pending_ops_) {
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param.call->cq()->Pluck(¶m.server_context->pending_ops_);
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}
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param.call->cq()->Pluck(&ops);
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}
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void* Deserialize(grpc_call* call, grpc_byte_buffer* req, Status* status,
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void** handler_data) final {
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ByteBuffer buf;
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buf.set_buffer(req);
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auto* request = new (g_core_codegen_interface->grpc_call_arena_alloc(
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call, sizeof(RequestType))) RequestType();
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*status = SerializationTraits<RequestType>::Deserialize(&buf, request);
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buf.Release();
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if (status->ok()) {
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return request;
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}
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request->~RequestType();
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return nullptr;
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}
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private:
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std::function<Status(ServiceType*, ServerContext*, const RequestType*,
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ServerWriter<ResponseType>*)>
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func_;
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ServiceType* service_;
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};
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/// A wrapper class of an application provided bidi-streaming handler.
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/// This also applies to server-streamed implementation of a unary method
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/// with the additional requirement that such methods must have done a
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/// write for status to be ok
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/// Since this is used by more than 1 class, the service is not passed in.
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/// Instead, it is expected to be an implicitly-captured argument of func
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/// (through bind or something along those lines)
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template <class Streamer, bool WriteNeeded>
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class TemplatedBidiStreamingHandler : public MethodHandler {
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public:
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TemplatedBidiStreamingHandler(
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std::function<Status(ServerContext*, Streamer*)> func)
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: func_(func), write_needed_(WriteNeeded) {}
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void RunHandler(const HandlerParameter& param) final {
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Streamer stream(param.call, param.server_context);
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Status status = CatchingFunctionHandler([this, ¶m, &stream] {
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return func_(param.server_context, &stream);
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});
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CallOpSet<CallOpSendInitialMetadata, CallOpServerSendStatus> ops;
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if (!param.server_context->sent_initial_metadata_) {
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ops.SendInitialMetadata(¶m.server_context->initial_metadata_,
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param.server_context->initial_metadata_flags());
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if (param.server_context->compression_level_set()) {
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ops.set_compression_level(param.server_context->compression_level());
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}
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if (write_needed_ && status.ok()) {
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// If we needed a write but never did one, we need to mark the
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// status as a fail
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status = Status(StatusCode::INTERNAL,
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"Service did not provide response message");
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}
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}
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ops.ServerSendStatus(¶m.server_context->trailing_metadata_, status);
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param.call->PerformOps(&ops);
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if (param.server_context->has_pending_ops_) {
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param.call->cq()->Pluck(¶m.server_context->pending_ops_);
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}
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param.call->cq()->Pluck(&ops);
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}
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private:
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std::function<Status(ServerContext*, Streamer*)> func_;
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const bool write_needed_;
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};
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template <class ServiceType, class RequestType, class ResponseType>
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class BidiStreamingHandler
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: public TemplatedBidiStreamingHandler<
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ServerReaderWriter<ResponseType, RequestType>, false> {
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public:
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BidiStreamingHandler(
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std::function<Status(ServiceType*, ServerContext*,
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ServerReaderWriter<ResponseType, RequestType>*)>
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func,
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ServiceType* service)
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: TemplatedBidiStreamingHandler<
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ServerReaderWriter<ResponseType, RequestType>, false>(std::bind(
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func, service, std::placeholders::_1, std::placeholders::_2)) {}
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};
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template <class RequestType, class ResponseType>
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class StreamedUnaryHandler
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: public TemplatedBidiStreamingHandler<
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ServerUnaryStreamer<RequestType, ResponseType>, true> {
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public:
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explicit StreamedUnaryHandler(
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std::function<Status(ServerContext*,
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ServerUnaryStreamer<RequestType, ResponseType>*)>
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func)
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: TemplatedBidiStreamingHandler<
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ServerUnaryStreamer<RequestType, ResponseType>, true>(func) {}
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};
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template <class RequestType, class ResponseType>
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class SplitServerStreamingHandler
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: public TemplatedBidiStreamingHandler<
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ServerSplitStreamer<RequestType, ResponseType>, false> {
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public:
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explicit SplitServerStreamingHandler(
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std::function<Status(ServerContext*,
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ServerSplitStreamer<RequestType, ResponseType>*)>
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func)
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: TemplatedBidiStreamingHandler<
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ServerSplitStreamer<RequestType, ResponseType>, false>(func) {}
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};
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/// General method handler class for errors that prevent real method use
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/// e.g., handle unknown method by returning UNIMPLEMENTED error.
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template <StatusCode code>
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class ErrorMethodHandler : public MethodHandler {
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public:
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template <class T>
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static void FillOps(ServerContext* context, T* ops) {
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Status status(code, "");
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if (!context->sent_initial_metadata_) {
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ops->SendInitialMetadata(&context->initial_metadata_,
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context->initial_metadata_flags());
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if (context->compression_level_set()) {
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ops->set_compression_level(context->compression_level());
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}
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context->sent_initial_metadata_ = true;
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}
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ops->ServerSendStatus(&context->trailing_metadata_, status);
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}
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void RunHandler(const HandlerParameter& param) final {
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CallOpSet<CallOpSendInitialMetadata, CallOpServerSendStatus> ops;
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FillOps(param.server_context, &ops);
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param.call->PerformOps(&ops);
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param.call->cq()->Pluck(&ops);
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}
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void* Deserialize(grpc_call* call, grpc_byte_buffer* req, Status* status,
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void** handler_data) final {
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// We have to destroy any request payload
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if (req != nullptr) {
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g_core_codegen_interface->grpc_byte_buffer_destroy(req);
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}
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return nullptr;
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}
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};
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typedef ErrorMethodHandler<StatusCode::UNIMPLEMENTED> UnknownMethodHandler;
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typedef ErrorMethodHandler<StatusCode::RESOURCE_EXHAUSTED>
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ResourceExhaustedHandler;
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} // namespace internal
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} // namespace grpc
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#endif // GRPCPP_IMPL_CODEGEN_METHOD_HANDLER_IMPL_H
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