mirror of https://github.com/grpc/grpc.git
The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
https://grpc.io/
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
140 lines
5.9 KiB
140 lines
5.9 KiB
10 years ago
|
# Quick justification
|
||
|
|
||
|
We've approached the problem of the build system from a lot of different
|
||
|
angles. The main issue was that there isn't a single build system that
|
||
|
was going to single handedly cover all of our usage cases.
|
||
|
|
||
|
So instead we decided to work the following way:
|
||
|
|
||
|
* A build.json file at the root is the source of truth for listing all of the
|
||
|
target and files needed to build grpc and its tests, as well as basic system
|
||
|
dependencies description.
|
||
|
|
||
|
* Each project file (Makefile, Visual Studio project files, Bazel's BUILD) is
|
||
|
a plain-text template that uses the build.json file to generate the final
|
||
|
output file.
|
||
|
|
||
|
This way we can maintain as many project system as we see fit, without having
|
||
|
to manually maintain them when we add or remove new code to the repository.
|
||
|
Only the structure of the project file is relevant to the template. The actual
|
||
|
list of source code and targets isn't.
|
||
|
|
||
|
We currently have template files for GNU Make, Visual Studio 2010 to 2015,
|
||
|
and Bazel. In the future, we would like to expand to generating gyp or cmake
|
||
|
project files (or potentially both), XCode project files, and an Android.mk
|
||
|
file to be able to compile gRPC using Android's NDK.
|
||
|
|
||
|
We'll gladly accept contribution that'd create additional project files
|
||
|
using that system.
|
||
|
|
||
|
# Structure of build.json
|
||
|
|
||
|
The build.json file has the following structure:
|
||
|
|
||
|
```
|
||
|
{
|
||
|
"settings": { ... }, # global settings, such as version number
|
||
|
"filegroups": [ ... ], # groups of file that is automatically expanded
|
||
|
"libs": [ ... ], # list of libraries to build
|
||
|
"targets": [ ... ], # list of targets to build
|
||
|
}
|
||
|
```
|
||
|
|
||
|
The `filegroups` are helpful to re-use a subset of files in multiple targets.
|
||
|
One `filegroups` entry has the following structure:
|
||
|
|
||
|
```
|
||
|
{
|
||
|
"name": "arbitrary string", # the name of the filegroup
|
||
|
"public_headers": [ ... ], # list of public headers defined in that filegroup
|
||
|
"headers": [ ... ], # list of headers defined in that filegroup
|
||
|
"src": [ ... ], # list of source files defined in that filegroup
|
||
|
}
|
||
|
```
|
||
|
|
||
|
The `libs` array contains the list of all the libraries we describe. Some may be
|
||
|
helper libraries for the tests. Some may be installable libraries. Some may be
|
||
|
helper libraries for installable binaries.
|
||
|
|
||
|
The `targets` array contains the list of all the binary targets we describe. Some may
|
||
|
be installable binaries.
|
||
|
|
||
|
One `libs` or `targets` entry has the following structure:
|
||
|
|
||
|
```
|
||
|
{
|
||
|
"name": "arbitrary string", # the name of the library
|
||
|
"build": "build type", # in which situation we want that library to be
|
||
|
# built and potentially installed
|
||
|
"language": "...", # the language tag; "c" or "c++"
|
||
|
"public_headers": [ ... ], # list of public headers to install
|
||
|
"headers": [ ... ], # list of headers used by that target
|
||
|
"src": [ ... ], # list of files to compile
|
||
|
"secure": "...", # "yes", "no" or "check"
|
||
|
"baselib": boolean, # this is a low level library that has system
|
||
|
# dependencies
|
||
|
"vs_project_guid: "...", # Visual Studio's unique guid for that project
|
||
|
"filegroups": [ ... ], # list of filegroups to merge to that project
|
||
|
# note that this will be expanded automatically
|
||
|
"deps": [ ... ], # list of libraries this target depends on
|
||
|
}
|
||
|
```
|
||
|
|
||
|
## The `"build"` tag
|
||
|
|
||
|
Currently, the "`build`" tag have these meanings:
|
||
|
|
||
|
* `"all"`: library to build on `"make all"`, and install on the system.
|
||
|
* `"protoc"`: a protoc plugin to build on `"make all"` and install on the system.
|
||
|
* `"priviate"`: a library to only build for tests.
|
||
|
* `"test"`: a test binary to run on `"make test"`.
|
||
|
|
||
|
All of the targets should always be present in the generated project file, if
|
||
|
possible and applicable. But the build tag is what should group the targets
|
||
|
together in a single build command.
|
||
|
|
||
|
|
||
|
## The `"secure"` tag
|
||
|
|
||
|
This means this target requires OpenSSL one way or another. The values can be
|
||
|
`"yes"`, `"no"` and `"check"`. The default value is `"check"`. It means that
|
||
|
the target requires OpenSSL, but that since the target depends on another one
|
||
|
that is supposed to also import OpenSSL, the import should then be implicitely
|
||
|
transitive. `"check"` should then only disable that target if OpenSSL hasn't
|
||
|
been found or is unavailable.
|
||
|
|
||
|
## The `"baselib"` boolean
|
||
|
|
||
|
This means this is a library that will provide most of the features for gRPC.
|
||
|
In particular, if we're locally building OpenSSL, protobuf or zlib, then we
|
||
|
should merge OpenSSL, protobuf or zlib inside that library. That effect depends
|
||
|
on the `"language"` tag. OpenSSL and zlib are for `"c"` libraries, while
|
||
|
protobuf is for `"c++"` ones.
|
||
|
|
||
|
# The template system
|
||
|
|
||
|
We're currently using the [mako templates](http://www.makotemplates.org/)
|
||
|
renderer. That choice enables us to simply render text files without dragging
|
||
|
with us a lot of other features. Feel free to explore the current templates
|
||
|
in that directory. The simplest one is probably [BUILD.template](BUILD.template)
|
||
|
which is used to create the [Bazel](http://bazel.io/) project file.
|
||
|
|
||
|
## The renderer engine
|
||
|
|
||
|
As mentioned, the renderer is using [mako templates](http://www.makotemplates.org/),
|
||
|
but some glue is needed to process all of that. See the [buildgen folder](../tools/buildgen)
|
||
|
for more details. We're mainly loading the build.json file, and massaging it,
|
||
|
in order to get the list of properties we need, into a Python dictionary, that
|
||
|
is then passed to the template while rending it.
|
||
|
|
||
|
## The plugins
|
||
|
|
||
|
The file build.json itself isn't passed straight to the template files. It is
|
||
|
first processed and modified by a few plugins. For example, the `filegroups`
|
||
|
expander is [a plugin](../tools/buildgen/plugins/expand_filegroups.py).
|
||
|
|
||
|
The structure of a plugin is simple. The plugin must defined the function
|
||
|
`mako_plugin` that takes a Python dictionary. That dictionary represents the
|
||
|
current state of the build.json contents. The plugin can alter it to whatever
|
||
|
feature it needs to add.
|