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The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
https://grpc.io/
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79 lines
2.7 KiB
79 lines
2.7 KiB
10 years ago
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/*
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*
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* Copyright 2015, Google Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#include <iostream>
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#include <memory>
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#include <string>
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#include <grpc/grpc.h>
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#include <grpc++/server.h>
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#include <grpc++/server_builder.h>
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#include <grpc++/server_context.h>
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#include <grpc++/server_credentials.h>
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#include "helloworld.grpc.pb.h"
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using grpc::Server;
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using grpc::ServerBuilder;
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using grpc::ServerContext;
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using grpc::Status;
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using helloworld::HelloRequest;
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using helloworld::HelloReply;
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using helloworld::Greeter;
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class GreeterServiceImpl final : public Greeter::Service {
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Status SayHello(ServerContext* context, const HelloRequest* request,
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HelloReply* reply) override {
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std::string prefix("Hello ");
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reply->set_message(prefix + request->name());
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return Status::OK;
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}
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};
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void RunServer() {
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std::string server_address("0.0.0.0:50051");
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GreeterServiceImpl service;
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ServerBuilder builder;
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builder.AddListeningPort(server_address, grpc::InsecureServerCredentials());
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builder.RegisterService(&service);
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std::unique_ptr<Server> server(builder.BuildAndStart());
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std::cout << "Server listening on " << server_address << std::endl;
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server->Wait();
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}
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int main(int argc, char** argv) {
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RunServer();
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return 0;
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}
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