<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets= "Build" ToolsVersion= "12.0" xmlns= "http://schemas.microsoft.com/developer/msbuild/2003" >
<ItemGroup Label= "ProjectConfigurations" >
<ProjectConfiguration Include= "Debug|Win32" >
<Configuration > Debug</Configuration>
<Platform > Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include= "Debug|x64" >
<Configuration > Debug</Configuration>
<Platform > x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include= "Release|Win32" >
<Configuration > Release</Configuration>
<Platform > Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include= "Release|x64" >
<Configuration > Release</Configuration>
<Platform > x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label= "Globals" >
<ProjectGuid > {A828FD72-44CE-4EA5-8966-6E4624458D58}</ProjectGuid>
<IgnoreWarnIntDirInTempDetected > true</IgnoreWarnIntDirInTempDetected>
<IntDir > $(SolutionDir)IntDir\$(MSBuildProjectName)\</IntDir>
</PropertyGroup>
<Import Project= "$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition= "'$(VisualStudioVersion)' == '10.0'" Label= "Configuration" >
<PlatformToolset > v100</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition= "'$(VisualStudioVersion)' == '11.0'" Label= "Configuration" >
<PlatformToolset > v110</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition= "'$(VisualStudioVersion)' == '12.0'" Label= "Configuration" >
<PlatformToolset > v120</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition= "'$(VisualStudioVersion)' == '14.0'" Label= "Configuration" >
<PlatformToolset > v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition= "'$(Configuration)'=='Debug'" Label= "Configuration" >
<ConfigurationType > StaticLibrary</ConfigurationType>
<UseDebugLibraries > true</UseDebugLibraries>
<CharacterSet > Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition= "'$(Configuration)'=='Release'" Label= "Configuration" >
<ConfigurationType > StaticLibrary</ConfigurationType>
<UseDebugLibraries > false</UseDebugLibraries>
<WholeProgramOptimization > true</WholeProgramOptimization>
<CharacterSet > Unicode</CharacterSet>
</PropertyGroup>
<Import Project= "$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label= "ExtensionSettings" >
</ImportGroup>
<ImportGroup Label= "PropertySheets" >
<Import Project= "$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition= "exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label= "LocalAppDataPlatform" />
<Import Project= "$(SolutionDir)\..\vsprojects\global.props" />
<Import Project= "$(SolutionDir)\..\vsprojects\winsock.props" />
</ImportGroup>
<PropertyGroup Label= "UserMacros" />
<PropertyGroup Condition= "'$(Configuration)'=='Debug'" >
<TargetName > grpc_codegen_lib</TargetName>
</PropertyGroup>
<PropertyGroup Condition= "'$(Configuration)'=='Release'" >
<TargetName > grpc_codegen_lib</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition= "'$(Configuration)|$(Platform)'=='Debug|Win32'" >
<ClCompile >
<PrecompiledHeader > NotUsing</PrecompiledHeader>
<WarningLevel > Level3</WarningLevel>
<Optimization > Disabled</Optimization>
<PreprocessorDefinitions > WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck > true</SDLCheck>
<RuntimeLibrary > MultiThreadedDebug</RuntimeLibrary>
<TreatWarningAsError > true</TreatWarningAsError>
<DebugInformationFormat Condition= "$(Jenkins)" > None</DebugInformationFormat>
<MinimalRebuild Condition= "$(Jenkins)" > false</MinimalRebuild>
</ClCompile>
<Link >
<SubSystem > Windows</SubSystem>
<GenerateDebugInformation Condition= "!$(Jenkins)" > true</GenerateDebugInformation>
<GenerateDebugInformation Condition= "$(Jenkins)" > false</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition= "'$(Configuration)|$(Platform)'=='Debug|x64'" >
<ClCompile >
<PrecompiledHeader > NotUsing</PrecompiledHeader>
<WarningLevel > Level3</WarningLevel>
<Optimization > Disabled</Optimization>
<PreprocessorDefinitions > WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck > true</SDLCheck>
<RuntimeLibrary > MultiThreadedDebug</RuntimeLibrary>
<TreatWarningAsError > true</TreatWarningAsError>
<DebugInformationFormat Condition= "$(Jenkins)" > None</DebugInformationFormat>
<MinimalRebuild Condition= "$(Jenkins)" > false</MinimalRebuild>
</ClCompile>
<Link >
<SubSystem > Windows</SubSystem>
<GenerateDebugInformation Condition= "!$(Jenkins)" > true</GenerateDebugInformation>
<GenerateDebugInformation Condition= "$(Jenkins)" > false</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition= "'$(Configuration)|$(Platform)'=='Release|Win32'" >
<ClCompile >
<PrecompiledHeader > NotUsing</PrecompiledHeader>
<WarningLevel > Level3</WarningLevel>
<Optimization > MaxSpeed</Optimization>
<PreprocessorDefinitions > WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<FunctionLevelLinking > true</FunctionLevelLinking>
<IntrinsicFunctions > true</IntrinsicFunctions>
<SDLCheck > true</SDLCheck>
<RuntimeLibrary > MultiThreaded</RuntimeLibrary>
<TreatWarningAsError > true</TreatWarningAsError>
<DebugInformationFormat Condition= "$(Jenkins)" > None</DebugInformationFormat>
<MinimalRebuild Condition= "$(Jenkins)" > false</MinimalRebuild>
</ClCompile>
<Link >
<SubSystem > Windows</SubSystem>
<GenerateDebugInformation Condition= "!$(Jenkins)" > true</GenerateDebugInformation>
<GenerateDebugInformation Condition= "$(Jenkins)" > false</GenerateDebugInformation>
<EnableCOMDATFolding > true</EnableCOMDATFolding>
<OptimizeReferences > true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition= "'$(Configuration)|$(Platform)'=='Release|x64'" >
<ClCompile >
<PrecompiledHeader > NotUsing</PrecompiledHeader>
<WarningLevel > Level3</WarningLevel>
<Optimization > MaxSpeed</Optimization>
<PreprocessorDefinitions > WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<FunctionLevelLinking > true</FunctionLevelLinking>
<IntrinsicFunctions > true</IntrinsicFunctions>
<SDLCheck > true</SDLCheck>
<RuntimeLibrary > MultiThreaded</RuntimeLibrary>
<TreatWarningAsError > true</TreatWarningAsError>
<DebugInformationFormat Condition= "$(Jenkins)" > None</DebugInformationFormat>
<MinimalRebuild Condition= "$(Jenkins)" > false</MinimalRebuild>
</ClCompile>
<Link >
<SubSystem > Windows</SubSystem>
<GenerateDebugInformation Condition= "!$(Jenkins)" > true</GenerateDebugInformation>
<GenerateDebugInformation Condition= "$(Jenkins)" > false</GenerateDebugInformation>
<EnableCOMDATFolding > true</EnableCOMDATFolding>
<OptimizeReferences > true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup >
<ClInclude Include= "$(SolutionDir)\..\include\grpc\impl\codegen\alloc.h" />
<ClInclude Include= "$(SolutionDir)\..\include\grpc\impl\codegen\atm.h" />
<ClInclude Include= "$(SolutionDir)\..\include\grpc\impl\codegen\atm_gcc_atomic.h" />
<ClInclude Include= "$(SolutionDir)\..\include\grpc\impl\codegen\atm_gcc_sync.h" />
<ClInclude Include= "$(SolutionDir)\..\include\grpc\impl\codegen\atm_win32.h" />
<ClInclude Include= "$(SolutionDir)\..\include\grpc\impl\codegen\byte_buffer.h" />
<ClInclude Include= "$(SolutionDir)\..\include\grpc\impl\codegen\compression_types.h" />
<ClInclude Include= "$(SolutionDir)\..\include\grpc\impl\codegen\connectivity_state.h" />
<ClInclude Include= "$(SolutionDir)\..\include\grpc\impl\codegen\grpc_types.h" />
<ClInclude Include= "$(SolutionDir)\..\include\grpc\impl\codegen\log.h" />
<ClInclude Include= "$(SolutionDir)\..\include\grpc\impl\codegen\port_platform.h" />
<ClInclude Include= "$(SolutionDir)\..\include\grpc\impl\codegen\propagation_bits.h" />
<ClInclude Include= "$(SolutionDir)\..\include\grpc\impl\codegen\slice.h" />
<ClInclude Include= "$(SolutionDir)\..\include\grpc\impl\codegen\slice_buffer.h" />
<ClInclude Include= "$(SolutionDir)\..\include\grpc\impl\codegen\status.h" />
<ClInclude Include= "$(SolutionDir)\..\include\grpc\impl\codegen\sync.h" />
<ClInclude Include= "$(SolutionDir)\..\include\grpc\impl\codegen\sync_generic.h" />
<ClInclude Include= "$(SolutionDir)\..\include\grpc\impl\codegen\sync_posix.h" />
<ClInclude Include= "$(SolutionDir)\..\include\grpc\impl\codegen\sync_win32.h" />
<ClInclude Include= "$(SolutionDir)\..\include\grpc\impl\codegen\time.h" />
</ItemGroup>
<ItemGroup >
<ClCompile Include= "$(SolutionDir)\..\vsprojects\dummy.c" >
</ClCompile>
</ItemGroup>
<Import Project= "$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label= "ExtensionTargets" >
</ImportGroup>
<Target Name= "EnsureNuGetPackageBuildImports" BeforeTargets= "PrepareForBuild" >
<PropertyGroup >
<ErrorText > This project references NuGet package(s) that are missing on this computer. Enable NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
</Target>
</Project>