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<%namespace file="packages.include" import="gen_package_props,gen_package_targets,gen_package_ensure"/>\
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<%def name="get_repo_root()">..\..</%def>\
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<%def name="to_windows_path(path)">${path.replace('/','\\')}</%def>\
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<%def name="get_subsystem(is_library)">${'Windows' if is_library else 'Console'}</%def>\
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<%def name="gen_project(name, libs, targets, configuration_type = 'StaticLibrary', project_guid = None, additional_props = [], packages = [])">\
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% for project in vsprojects:
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% if project.name == name:
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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${gen_package_props(packages)}\
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>${project_guid if project_guid else project.vs_project_guid}</ProjectGuid>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(VisualStudioVersion)' == '10.0'" Label="Configuration">
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<PlatformToolset>v100</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(VisualStudioVersion)' == '11.0'" Label="Configuration">
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<PlatformToolset>v110</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(VisualStudioVersion)' == '12.0'" Label="Configuration">
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<PlatformToolset>v120</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>${configuration_type}</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>${configuration_type}</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>${configuration_type}</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>${configuration_type}</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\global.props" />
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% for prop in additional_props:
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<Import Project="..\${prop}.props" />
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% endfor
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\global.props" />
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% for prop in additional_props:
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<Import Project="..\${prop}.props" />
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% endfor
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\global.props" />
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% for prop in additional_props:
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<Import Project="..\${prop}.props" />
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% endfor
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\global.props" />
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% for prop in additional_props:
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<Import Project="..\${prop}.props" />
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% endfor
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<TargetName>${name}</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<TargetName>${name}</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<TargetName>${name}</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<TargetName>${name}</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_USE_32BIT_TIME_T;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<Link>
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<SubSystem>${get_subsystem(project.is_library)}</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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|
<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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|
<Optimization>Disabled</Optimization>
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|
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<Link>
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<SubSystem>${get_subsystem(project.is_library)}</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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|
<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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|
<Optimization>MaxSpeed</Optimization>
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|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
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|
<IntrinsicFunctions>true</IntrinsicFunctions>
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|
|
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_USE_32BIT_TIME_T;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<Link>
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<SubSystem>${get_subsystem(project.is_library)}</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
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|
|
<OptimizeReferences>true</OptimizeReferences>
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|
|
</Link>
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|
|
</ItemDefinitionGroup>
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|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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|
|
<ClCompile>
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|
|
<WarningLevel>Level3</WarningLevel>
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|
|
|
<PrecompiledHeader>NotUsing</PrecompiledHeader>
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|
|
<Optimization>MaxSpeed</Optimization>
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|
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|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
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|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
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|
|
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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|
|
</ClCompile>
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<Link>
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|
|
<SubSystem>${get_subsystem(project.is_library)}</SubSystem>
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|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
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|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
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|
<OptimizeReferences>true</OptimizeReferences>
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|
|
</Link>
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</ItemDefinitionGroup>
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% if project.get('public_headers',[]):
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<ItemGroup>
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|
|
% for public_header in project.public_headers:
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|
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<ClInclude Include="${get_repo_root()}\${to_windows_path(public_header)}" />
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|
% endfor
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</ItemGroup>
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|
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% endif
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|
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% if project.get('headers',[]):
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<ItemGroup>
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|
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% for header in project.headers:
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|
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<ClInclude Include="${get_repo_root()}\${to_windows_path(header)}" />
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% endfor
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|
</ItemGroup>
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|
|
% endif
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% if project.get('src',[]):
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<ItemGroup>
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|
|
% for src_name in project.src:
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|
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<ClCompile Include="${get_repo_root()}\${to_windows_path(src_name)}">
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|
</ClCompile>
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|
|
% endfor
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|
</ItemGroup>
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|
|
% endif
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|
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% if project.get('deps',[]):
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<ItemGroup>
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% for dep in project.deps:
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<ProjectReference Include="..\${dep}\${dep}.vcxproj">
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<Project>${vsproject_dict[dep].vs_project_guid}</Project>
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</ProjectReference>
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|
% endfor
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|
</ItemGroup>
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|
|
% endif
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|
|
%if packages:
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|
|
<ItemGroup>
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|
|
<None Include="packages.config" />
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|
</ItemGroup>
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|
|
%endif
|
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|
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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|
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<ImportGroup Label="ExtensionTargets">
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${gen_package_targets(packages)}\
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</ImportGroup>
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${gen_package_ensure(packages)}\
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</Project>
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|
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% endif
|
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% endfor
|
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</%def>\
|