The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#) https://grpc.io/
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

103 lines
6.1 KiB

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{B9B0D41C-1C07-4590-A919-5865E741B2EA}</ProjectGuid>
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<RootNamespace>HelloworldXamarin.Droid</RootNamespace>
<AssemblyName>HelloworldXamarin.Droid</AssemblyName>
<TargetFrameworkVersion>v8.1</TargetFrameworkVersion>
<AndroidApplication>True</AndroidApplication>
<AndroidResgenFile>Resources\Resource.designer.cs</AndroidResgenFile>
<AndroidResgenClass>Resource</AndroidResgenClass>
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
<MonoAndroidResourcePrefix>Resources</MonoAndroidResourcePrefix>
<MonoAndroidAssetsPrefix>Assets</MonoAndroidAssetsPrefix>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AndroidLinkMode>None</AndroidLinkMode>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AndroidManagedSymbols>true</AndroidManagedSymbols>
<AndroidUseSharedRuntime>false</AndroidUseSharedRuntime>
</PropertyGroup>
<ItemGroup>
<Reference Include="Google.Protobuf, Version=3.8.0.0, Culture=neutral, PublicKeyToken=a7d26565bac4d604, processorArchitecture=MSIL">
<HintPath>..\packages\Google.Protobuf.3.8.0\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
</Reference>
<Reference Include="Grpc.Core, Version=2.0.0.0, Culture=neutral, PublicKeyToken=d754f35622e28bad, processorArchitecture=MSIL">
<HintPath>..\packages\Grpc.Core.2.23.0\lib\netstandard2.0\Grpc.Core.dll</HintPath>
</Reference>
<Reference Include="Grpc.Core.Api, Version=2.0.0.0, Culture=neutral, PublicKeyToken=d754f35622e28bad, processorArchitecture=MSIL">
<HintPath>..\packages\Grpc.Core.Api.2.23.0\lib\netstandard2.0\Grpc.Core.Api.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Buffers, Version=4.0.2.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Buffers.4.4.0\lib\netstandard2.0\System.Buffers.dll</HintPath>
</Reference>
<Reference Include="System.Memory, Version=4.0.1.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Memory.4.5.3\lib\netstandard2.0\System.Memory.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=4.0.4.1, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Runtime.CompilerServices.Unsafe.4.5.2\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
</Reference>
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="Mono.Android" />
<Reference Include="System.IO.Compression" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Runtime.Loader">
<HintPath>..\packages\System.Runtime.Loader.4.0.0\lib\netstandard1.5\System.Runtime.Loader.dll</HintPath>
</Reference>
<Reference Include="System.Interactive.Async">
<HintPath>..\packages\System.Interactive.Async.3.1.1\lib\netstandard1.3\System.Interactive.Async.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="MainActivity.cs" />
<Compile Include="Resources\Resource.designer.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
<None Include="Resources\AboutResources.txt" />
<None Include="Properties\AndroidManifest.xml" />
<None Include="Assets\AboutAssets.txt" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<AndroidResource Include="Resources\layout\Main.axml" />
<AndroidResource Include="Resources\values\Strings.xml" />
<AndroidResource Include="Resources\mipmap-hdpi\Icon.png" />
<AndroidResource Include="Resources\mipmap-mdpi\Icon.png" />
<AndroidResource Include="Resources\mipmap-xhdpi\Icon.png" />
<AndroidResource Include="Resources\mipmap-xxhdpi\Icon.png" />
<AndroidResource Include="Resources\mipmap-xxxhdpi\Icon.png" />
</ItemGroup>
<Import Project="..\HelloworldXamarin\HelloworldXamarin.projitems" Label="Shared" Condition="Exists('..\HelloworldXamarin\HelloworldXamarin.projitems')" />
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
<Import Project="..\packages\Grpc.Core.2.23.0\build\MonoAndroid10\Grpc.Core.targets" Condition="Exists('..\packages\Grpc.Core.2.23.0\build\MonoAndroid10\Grpc.Core.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\Grpc.Core.2.23.0\build\MonoAndroid10\Grpc.Core.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Grpc.Core.2.23.0\build\MonoAndroid10\Grpc.Core.targets'))" />
</Target>
</Project>