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/*
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*
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* Copyright 2015 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GRPCXX_SERVER_H
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#define GRPCXX_SERVER_H
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#include <condition_variable>
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#include <list>
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#include <memory>
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#include <mutex>
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#include <vector>
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#include <grpc++/completion_queue.h>
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#include <grpc++/impl/call.h>
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#include <grpc++/impl/codegen/grpc_library.h>
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#include <grpc++/impl/codegen/server_interface.h>
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#include <grpc++/impl/rpc_service_method.h>
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#include <grpc++/security/server_credentials.h>
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#include <grpc++/support/channel_arguments.h>
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#include <grpc++/support/config.h>
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#include <grpc++/support/status.h>
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#include <grpc/compression.h>
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struct grpc_server;
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namespace grpc {
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class AsyncGenericService;
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class HealthCheckServiceInterface;
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class ServerContext;
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class ServerInitializer;
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/// Represents a gRPC server.
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///
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/// Use a \a grpc::ServerBuilder to create, configure, and start
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/// \a Server instances.
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class Server final : public ServerInterface, private GrpcLibraryCodegen {
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public:
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~Server();
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/// Block until the server shuts down.
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///
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/// \warning The server must be either shutting down or some other thread must
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/// call \a Shutdown for this function to ever return.
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void Wait() override;
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/// Global callbacks are a set of hooks that are called when server
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/// events occur. \a SetGlobalCallbacks method is used to register
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/// the hooks with gRPC. Note that
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/// the \a GlobalCallbacks instance will be shared among all
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/// \a Server instances in an application and can be set exactly
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/// once per application.
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class GlobalCallbacks {
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public:
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virtual ~GlobalCallbacks() {}
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/// Called before server is created.
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virtual void UpdateArguments(ChannelArguments* args) {}
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/// Called before application callback for each synchronous server request
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virtual void PreSynchronousRequest(ServerContext* context) = 0;
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/// Called after application callback for each synchronous server request
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virtual void PostSynchronousRequest(ServerContext* context) = 0;
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/// Called before server is started.
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virtual void PreServerStart(Server* server) {}
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/// Called after a server port is added.
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virtual void AddPort(Server* server, const grpc::string& addr,
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ServerCredentials* creds, int port) {}
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};
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/// Set the global callback object. Can only be called once per application.
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/// Does not take ownership of callbacks, and expects the pointed to object
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/// to be alive until all server objects in the process have been destroyed.
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/// The same \a GlobalCallbacks object will be used throughout the
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/// application and is shared among all \a Server objects.
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static void SetGlobalCallbacks(GlobalCallbacks* callbacks);
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// Returns a \em raw pointer to the underlying \a grpc_server instance.
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grpc_server* c_server();
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/// Returns the health check service.
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HealthCheckServiceInterface* GetHealthCheckService() const {
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return health_check_service_.get();
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}
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private:
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friend class AsyncGenericService;
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friend class ServerBuilder;
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friend class ServerInitializer;
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class SyncRequest;
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class AsyncRequest;
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class ShutdownRequest;
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/// SyncRequestThreadManager is an implementation of ThreadManager. This class
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/// is responsible for polling for incoming RPCs and calling the RPC handlers.
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/// This is only used in case of a Sync server (i.e a server exposing a sync
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/// interface)
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class SyncRequestThreadManager;
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class UnimplementedAsyncRequestContext;
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class UnimplementedAsyncRequest;
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class UnimplementedAsyncResponse;
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/// Server constructors. To be used by \a ServerBuilder only.
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///
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/// \param max_message_size Maximum message length that the channel can
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/// receive.
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///
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/// \param args The channel args
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///
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/// \param sync_server_cqs The completion queues to use if the server is a
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/// synchronous server (or a hybrid server). The server polls for new RPCs on
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/// these queues
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///
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/// \param min_pollers The minimum number of polling threads per server
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/// completion queue (in param sync_server_cqs) to use for listening to
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/// incoming requests (used only in case of sync server)
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///
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/// \param max_pollers The maximum number of polling threads per server
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/// completion queue (in param sync_server_cqs) to use for listening to
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/// incoming requests (used only in case of sync server)
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///
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/// \param sync_cq_timeout_msec The timeout to use when calling AsyncNext() on
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/// server completion queues passed via sync_server_cqs param.
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Server(int max_message_size, ChannelArguments* args,
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std::shared_ptr<std::vector<std::unique_ptr<ServerCompletionQueue>>>
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sync_server_cqs,
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int min_pollers, int max_pollers, int sync_cq_timeout_msec);
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/// Register a service. This call does not take ownership of the service.
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/// The service must exist for the lifetime of the Server instance.
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bool RegisterService(const grpc::string* host, Service* service) override;
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/// Register a generic service. This call does not take ownership of the
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/// service. The service must exist for the lifetime of the Server instance.
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void RegisterAsyncGenericService(AsyncGenericService* service) override;
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/// Try binding the server to the given \a addr endpoint
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/// (port, and optionally including IP address to bind to).
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///
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/// It can be invoked multiple times. Should be used before
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/// starting the server.
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///
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/// \param addr The address to try to bind to the server (eg, localhost:1234,
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/// 192.168.1.1:31416, [::1]:27182, etc.).
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/// \params creds The credentials associated with the server.
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///
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/// \return bound port number on success, 0 on failure.
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///
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/// \warning It is an error to call this method on an already started server.
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int AddListeningPort(const grpc::string& addr,
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ServerCredentials* creds) override;
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/// Start the server.
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///
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/// \param cqs Completion queues for handling asynchronous services. The
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/// caller is required to keep all completion queues live until the server is
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/// destroyed.
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/// \param num_cqs How many completion queues does \a cqs hold.
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void Start(ServerCompletionQueue** cqs, size_t num_cqs) override;
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void PerformOpsOnCall(CallOpSetInterface* ops, Call* call) override;
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void ShutdownInternal(gpr_timespec deadline) override;
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int max_receive_message_size() const override {
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return max_receive_message_size_;
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};
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grpc_server* server() override { return server_; };
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ServerInitializer* initializer();
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const int max_receive_message_size_;
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/// The following completion queues are ONLY used in case of Sync API
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/// i.e. if the server has any services with sync methods. The server uses
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/// these completion queues to poll for new RPCs
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std::shared_ptr<std::vector<std::unique_ptr<ServerCompletionQueue>>>
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sync_server_cqs_;
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/// List of \a ThreadManager instances (one for each cq in
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/// the \a sync_server_cqs)
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std::vector<std::unique_ptr<SyncRequestThreadManager>> sync_req_mgrs_;
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// Sever status
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std::mutex mu_;
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bool started_;
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bool shutdown_;
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bool shutdown_notified_; // Was notify called on the shutdown_cv_
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std::condition_variable shutdown_cv_;
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std::shared_ptr<GlobalCallbacks> global_callbacks_;
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std::vector<grpc::string> services_;
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bool has_generic_service_;
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// Pointer to the wrapped grpc_server.
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grpc_server* server_;
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std::unique_ptr<ServerInitializer> server_initializer_;
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std::unique_ptr<HealthCheckServiceInterface> health_check_service_;
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bool health_check_service_disabled_;
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};
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} // namespace grpc
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#endif // GRPCXX_SERVER_H
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