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The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
https://grpc.io/
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935 lines
35 KiB
935 lines
35 KiB
7 years ago
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/*
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*
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* Copyright 2015 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GRPCPP_IMPL_CODEGEN_SYNC_STREAM_H
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#define GRPCPP_IMPL_CODEGEN_SYNC_STREAM_H
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#include <grpcpp/impl/codegen/call.h>
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#include <grpcpp/impl/codegen/channel_interface.h>
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#include <grpcpp/impl/codegen/client_context.h>
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#include <grpcpp/impl/codegen/completion_queue.h>
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#include <grpcpp/impl/codegen/core_codegen_interface.h>
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#include <grpcpp/impl/codegen/server_context.h>
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#include <grpcpp/impl/codegen/service_type.h>
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#include <grpcpp/impl/codegen/status.h>
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namespace grpc {
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namespace internal {
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/// Common interface for all synchronous client side streaming.
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class ClientStreamingInterface {
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public:
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virtual ~ClientStreamingInterface() {}
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/// Block waiting until the stream finishes and a final status of the call is
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/// available.
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///
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/// It is appropriate to call this method when both:
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/// * the calling code (client-side) has no more message to send
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/// (this can be declared implicitly by calling this method, or
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/// explicitly through an earlier call to <i>WritesDone</i> method of the
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/// class in use, e.g. \a ClientWriterInterface::WritesDone or
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/// \a ClientReaderWriterInterface::WritesDone).
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/// * there are no more messages to be received from the server (which can
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/// be known implicitly, or explicitly from an earlier call to \a
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/// ReaderInterface::Read that returned "false").
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///
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/// This function will return either:
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/// - when all incoming messages have been read and the server has
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/// returned status.
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/// - when the server has returned a non-OK status.
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/// - OR when the call failed for some reason and the library generated a
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/// status.
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///
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/// Return values:
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/// - \a Status contains the status code, message and details for the call
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/// - the \a ClientContext associated with this call is updated with
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/// possible trailing metadata sent from the server.
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virtual Status Finish() = 0;
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};
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/// Common interface for all synchronous server side streaming.
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class ServerStreamingInterface {
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public:
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virtual ~ServerStreamingInterface() {}
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/// Block to send initial metadata to client.
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/// This call is optional, but if it is used, it cannot be used concurrently
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/// with or after the \a Finish method.
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///
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/// The initial metadata that will be sent to the client will be
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/// taken from the \a ServerContext associated with the call.
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virtual void SendInitialMetadata() = 0;
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};
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/// An interface that yields a sequence of messages of type \a R.
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template <class R>
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class ReaderInterface {
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public:
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virtual ~ReaderInterface() {}
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/// Get an upper bound on the next message size available for reading on this
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/// stream.
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virtual bool NextMessageSize(uint32_t* sz) = 0;
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/// Block to read a message and parse to \a msg. Returns \a true on success.
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/// This is thread-safe with respect to \a Write or \WritesDone methods on
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/// the same stream. It should not be called concurrently with another \a
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/// Read on the same stream as the order of delivery will not be defined.
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///
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/// \param[out] msg The read message.
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///
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/// \return \a false when there will be no more incoming messages, either
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/// because the other side has called \a WritesDone() or the stream has failed
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/// (or been cancelled).
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virtual bool Read(R* msg) = 0;
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};
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/// An interface that can be fed a sequence of messages of type \a W.
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template <class W>
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class WriterInterface {
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public:
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virtual ~WriterInterface() {}
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/// Block to write \a msg to the stream with WriteOptions \a options.
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/// This is thread-safe with respect to \a ReaderInterface::Read
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///
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/// \param msg The message to be written to the stream.
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/// \param options The WriteOptions affecting the write operation.
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///
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/// \return \a true on success, \a false when the stream has been closed.
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virtual bool Write(const W& msg, WriteOptions options) = 0;
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/// Block to write \a msg to the stream with default write options.
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/// This is thread-safe with respect to \a ReaderInterface::Read
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///
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/// \param msg The message to be written to the stream.
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///
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/// \return \a true on success, \a false when the stream has been closed.
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inline bool Write(const W& msg) { return Write(msg, WriteOptions()); }
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/// Write \a msg and coalesce it with the writing of trailing metadata, using
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/// WriteOptions \a options.
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///
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/// For client, WriteLast is equivalent of performing Write and WritesDone in
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/// a single step. \a msg and trailing metadata are coalesced and sent on wire
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/// by calling this function. For server, WriteLast buffers the \a msg.
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/// The writing of \a msg is held until the service handler returns,
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/// where \a msg and trailing metadata are coalesced and sent on wire.
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/// Note that WriteLast can only buffer \a msg up to the flow control window
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/// size. If \a msg size is larger than the window size, it will be sent on
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/// wire without buffering.
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///
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/// \param[in] msg The message to be written to the stream.
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/// \param[in] options The WriteOptions to be used to write this message.
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void WriteLast(const W& msg, WriteOptions options) {
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Write(msg, options.set_last_message());
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}
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};
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} // namespace internal
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/// Client-side interface for streaming reads of message of type \a R.
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template <class R>
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class ClientReaderInterface : public internal::ClientStreamingInterface,
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public internal::ReaderInterface<R> {
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public:
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/// Block to wait for initial metadata from server. The received metadata
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/// can only be accessed after this call returns. Should only be called before
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/// the first read. Calling this method is optional, and if it is not called
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/// the metadata will be available in ClientContext after the first read.
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virtual void WaitForInitialMetadata() = 0;
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};
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namespace internal {
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template <class R>
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class ClientReaderFactory {
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public:
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template <class W>
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static ClientReader<R>* Create(ChannelInterface* channel,
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const ::grpc::internal::RpcMethod& method,
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ClientContext* context, const W& request) {
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return new ClientReader<R>(channel, method, context, request);
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}
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};
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} // namespace internal
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/// Synchronous (blocking) client-side API for doing server-streaming RPCs,
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/// where the stream of messages coming from the server has messages
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/// of type \a R.
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template <class R>
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class ClientReader final : public ClientReaderInterface<R> {
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public:
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/// See the \a ClientStreamingInterface.WaitForInitialMetadata method for
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/// semantics.
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///
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// Side effect:
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/// Once complete, the initial metadata read from
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/// the server will be accessable through the \a ClientContext used to
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/// construct this object.
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void WaitForInitialMetadata() override {
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GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_);
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::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata>
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ops;
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ops.RecvInitialMetadata(context_);
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call_.PerformOps(&ops);
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cq_.Pluck(&ops); /// status ignored
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}
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bool NextMessageSize(uint32_t* sz) override {
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*sz = call_.max_receive_message_size();
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return true;
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}
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/// See the \a ReaderInterface.Read method for semantics.
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/// Side effect:
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/// This also receives initial metadata from the server, if not
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/// already received (if initial metadata is received, it can be then
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/// accessed through the \a ClientContext associated with this call).
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bool Read(R* msg) override {
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::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata,
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::grpc::internal::CallOpRecvMessage<R>>
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ops;
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if (!context_->initial_metadata_received_) {
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ops.RecvInitialMetadata(context_);
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}
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ops.RecvMessage(msg);
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call_.PerformOps(&ops);
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return cq_.Pluck(&ops) && ops.got_message;
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}
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/// See the \a ClientStreamingInterface.Finish method for semantics.
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///
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/// Side effect:
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/// The \a ClientContext associated with this call is updated with
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/// possible metadata received from the server.
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Status Finish() override {
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::grpc::internal::CallOpSet<::grpc::internal::CallOpClientRecvStatus> ops;
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Status status;
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ops.ClientRecvStatus(context_, &status);
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call_.PerformOps(&ops);
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GPR_CODEGEN_ASSERT(cq_.Pluck(&ops));
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return status;
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}
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private:
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friend class internal::ClientReaderFactory<R>;
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ClientContext* context_;
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CompletionQueue cq_;
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::grpc::internal::Call call_;
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/// Block to create a stream and write the initial metadata and \a request
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/// out. Note that \a context will be used to fill in custom initial
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/// metadata used to send to the server when starting the call.
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template <class W>
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ClientReader(::grpc::ChannelInterface* channel,
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const ::grpc::internal::RpcMethod& method,
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ClientContext* context, const W& request)
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: context_(context),
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cq_(grpc_completion_queue_attributes{
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GRPC_CQ_CURRENT_VERSION, GRPC_CQ_PLUCK,
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GRPC_CQ_DEFAULT_POLLING}), // Pluckable cq
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call_(channel->CreateCall(method, context, &cq_)) {
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::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata,
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::grpc::internal::CallOpSendMessage,
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::grpc::internal::CallOpClientSendClose>
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ops;
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ops.SendInitialMetadata(context->send_initial_metadata_,
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context->initial_metadata_flags());
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// TODO(ctiller): don't assert
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GPR_CODEGEN_ASSERT(ops.SendMessage(request).ok());
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ops.ClientSendClose();
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call_.PerformOps(&ops);
|
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cq_.Pluck(&ops);
|
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}
|
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};
|
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/// Client-side interface for streaming writes of message type \a W.
|
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template <class W>
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class ClientWriterInterface : public internal::ClientStreamingInterface,
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public internal::WriterInterface<W> {
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|
public:
|
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|
/// Half close writing from the client. (signal that the stream of messages
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/// coming from the client is complete).
|
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/// Blocks until currently-pending writes are completed.
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/// Thread safe with respect to \a ReaderInterface::Read operations only
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///
|
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/// \return Whether the writes were successful.
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virtual bool WritesDone() = 0;
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};
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|
|
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namespace internal {
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template <class W>
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class ClientWriterFactory {
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public:
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template <class R>
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static ClientWriter<W>* Create(::grpc::ChannelInterface* channel,
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const ::grpc::internal::RpcMethod& method,
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ClientContext* context, R* response) {
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return new ClientWriter<W>(channel, method, context, response);
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}
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};
|
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} // namespace internal
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|
|
||
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/// Synchronous (blocking) client-side API for doing client-streaming RPCs,
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/// where the outgoing message stream coming from the client has messages of
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/// type \a W.
|
||
|
template <class W>
|
||
|
class ClientWriter : public ClientWriterInterface<W> {
|
||
|
public:
|
||
|
/// See the \a ClientStreamingInterface.WaitForInitialMetadata method for
|
||
|
/// semantics.
|
||
|
///
|
||
|
// Side effect:
|
||
|
/// Once complete, the initial metadata read from the server will be
|
||
|
/// accessable through the \a ClientContext used to construct this object.
|
||
|
void WaitForInitialMetadata() {
|
||
|
GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_);
|
||
|
|
||
|
::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata>
|
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|
ops;
|
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|
ops.RecvInitialMetadata(context_);
|
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|
call_.PerformOps(&ops);
|
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cq_.Pluck(&ops); // status ignored
|
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}
|
||
|
|
||
|
/// See the WriterInterface.Write(const W& msg, WriteOptions options) method
|
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|
/// for semantics.
|
||
|
///
|
||
|
/// Side effect:
|
||
|
/// Also sends initial metadata if not already sent (using the
|
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|
/// \a ClientContext associated with this call).
|
||
|
using ::grpc::internal::WriterInterface<W>::Write;
|
||
|
bool Write(const W& msg, WriteOptions options) override {
|
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|
::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata,
|
||
|
::grpc::internal::CallOpSendMessage,
|
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|
::grpc::internal::CallOpClientSendClose>
|
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|
ops;
|
||
|
|
||
|
if (options.is_last_message()) {
|
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options.set_buffer_hint();
|
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|
ops.ClientSendClose();
|
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|
}
|
||
|
if (context_->initial_metadata_corked_) {
|
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ops.SendInitialMetadata(context_->send_initial_metadata_,
|
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context_->initial_metadata_flags());
|
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context_->set_initial_metadata_corked(false);
|
||
|
}
|
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|
if (!ops.SendMessage(msg, options).ok()) {
|
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|
return false;
|
||
|
}
|
||
|
|
||
|
call_.PerformOps(&ops);
|
||
|
return cq_.Pluck(&ops);
|
||
|
}
|
||
|
|
||
|
bool WritesDone() override {
|
||
|
::grpc::internal::CallOpSet<::grpc::internal::CallOpClientSendClose> ops;
|
||
|
ops.ClientSendClose();
|
||
|
call_.PerformOps(&ops);
|
||
|
return cq_.Pluck(&ops);
|
||
|
}
|
||
|
|
||
|
/// See the ClientStreamingInterface.Finish method for semantics.
|
||
|
/// Side effects:
|
||
|
/// - Also receives initial metadata if not already received.
|
||
|
/// - Attempts to fill in the \a response parameter passed
|
||
|
/// to the constructor of this instance with the response
|
||
|
/// message from the server.
|
||
|
Status Finish() override {
|
||
|
Status status;
|
||
|
if (!context_->initial_metadata_received_) {
|
||
|
finish_ops_.RecvInitialMetadata(context_);
|
||
|
}
|
||
|
finish_ops_.ClientRecvStatus(context_, &status);
|
||
|
call_.PerformOps(&finish_ops_);
|
||
|
GPR_CODEGEN_ASSERT(cq_.Pluck(&finish_ops_));
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
friend class internal::ClientWriterFactory<W>;
|
||
|
|
||
|
/// Block to create a stream (i.e. send request headers and other initial
|
||
|
/// metadata to the server). Note that \a context will be used to fill
|
||
|
/// in custom initial metadata. \a response will be filled in with the
|
||
|
/// single expected response message from the server upon a successful
|
||
|
/// call to the \a Finish method of this instance.
|
||
|
template <class R>
|
||
|
ClientWriter(ChannelInterface* channel,
|
||
|
const ::grpc::internal::RpcMethod& method,
|
||
|
ClientContext* context, R* response)
|
||
|
: context_(context),
|
||
|
cq_(grpc_completion_queue_attributes{
|
||
|
GRPC_CQ_CURRENT_VERSION, GRPC_CQ_PLUCK,
|
||
|
GRPC_CQ_DEFAULT_POLLING}), // Pluckable cq
|
||
|
call_(channel->CreateCall(method, context, &cq_)) {
|
||
|
finish_ops_.RecvMessage(response);
|
||
|
finish_ops_.AllowNoMessage();
|
||
|
|
||
|
if (!context_->initial_metadata_corked_) {
|
||
|
::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata>
|
||
|
ops;
|
||
|
ops.SendInitialMetadata(context->send_initial_metadata_,
|
||
|
context->initial_metadata_flags());
|
||
|
call_.PerformOps(&ops);
|
||
|
cq_.Pluck(&ops);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ClientContext* context_;
|
||
|
::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata,
|
||
|
::grpc::internal::CallOpGenericRecvMessage,
|
||
|
::grpc::internal::CallOpClientRecvStatus>
|
||
|
finish_ops_;
|
||
|
CompletionQueue cq_;
|
||
|
::grpc::internal::Call call_;
|
||
|
};
|
||
|
|
||
|
/// Client-side interface for bi-directional streaming with
|
||
|
/// client-to-server stream messages of type \a W and
|
||
|
/// server-to-client stream messages of type \a R.
|
||
|
template <class W, class R>
|
||
|
class ClientReaderWriterInterface : public internal::ClientStreamingInterface,
|
||
|
public internal::WriterInterface<W>,
|
||
|
public internal::ReaderInterface<R> {
|
||
|
public:
|
||
|
/// Block to wait for initial metadata from server. The received metadata
|
||
|
/// can only be accessed after this call returns. Should only be called before
|
||
|
/// the first read. Calling this method is optional, and if it is not called
|
||
|
/// the metadata will be available in ClientContext after the first read.
|
||
|
virtual void WaitForInitialMetadata() = 0;
|
||
|
|
||
|
/// Half close writing from the client. (signal that the stream of messages
|
||
|
/// coming from the clinet is complete).
|
||
|
/// Blocks until currently-pending writes are completed.
|
||
|
/// Thread-safe with respect to \a ReaderInterface::Read
|
||
|
///
|
||
|
/// \return Whether the writes were successful.
|
||
|
virtual bool WritesDone() = 0;
|
||
|
};
|
||
|
|
||
|
namespace internal {
|
||
|
template <class W, class R>
|
||
|
class ClientReaderWriterFactory {
|
||
|
public:
|
||
|
static ClientReaderWriter<W, R>* Create(
|
||
|
::grpc::ChannelInterface* channel,
|
||
|
const ::grpc::internal::RpcMethod& method, ClientContext* context) {
|
||
|
return new ClientReaderWriter<W, R>(channel, method, context);
|
||
|
}
|
||
|
};
|
||
|
} // namespace internal
|
||
|
|
||
|
/// Synchronous (blocking) client-side API for bi-directional streaming RPCs,
|
||
|
/// where the outgoing message stream coming from the client has messages of
|
||
|
/// type \a W, and the incoming messages stream coming from the server has
|
||
|
/// messages of type \a R.
|
||
|
template <class W, class R>
|
||
|
class ClientReaderWriter final : public ClientReaderWriterInterface<W, R> {
|
||
|
public:
|
||
|
/// Block waiting to read initial metadata from the server.
|
||
|
/// This call is optional, but if it is used, it cannot be used concurrently
|
||
|
/// with or after the \a Finish method.
|
||
|
///
|
||
|
/// Once complete, the initial metadata read from the server will be
|
||
|
/// accessable through the \a ClientContext used to construct this object.
|
||
|
void WaitForInitialMetadata() override {
|
||
|
GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_);
|
||
|
|
||
|
::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata>
|
||
|
ops;
|
||
|
ops.RecvInitialMetadata(context_);
|
||
|
call_.PerformOps(&ops);
|
||
|
cq_.Pluck(&ops); // status ignored
|
||
|
}
|
||
|
|
||
|
bool NextMessageSize(uint32_t* sz) override {
|
||
|
*sz = call_.max_receive_message_size();
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
/// See the \a ReaderInterface.Read method for semantics.
|
||
|
/// Side effect:
|
||
|
/// Also receives initial metadata if not already received (updates the \a
|
||
|
/// ClientContext associated with this call in that case).
|
||
|
bool Read(R* msg) override {
|
||
|
::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata,
|
||
|
::grpc::internal::CallOpRecvMessage<R>>
|
||
|
ops;
|
||
|
if (!context_->initial_metadata_received_) {
|
||
|
ops.RecvInitialMetadata(context_);
|
||
|
}
|
||
|
ops.RecvMessage(msg);
|
||
|
call_.PerformOps(&ops);
|
||
|
return cq_.Pluck(&ops) && ops.got_message;
|
||
|
}
|
||
|
|
||
|
/// See the \a WriterInterface.Write method for semantics.
|
||
|
///
|
||
|
/// Side effect:
|
||
|
/// Also sends initial metadata if not already sent (using the
|
||
|
/// \a ClientContext associated with this call to fill in values).
|
||
|
using ::grpc::internal::WriterInterface<W>::Write;
|
||
|
bool Write(const W& msg, WriteOptions options) override {
|
||
|
::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata,
|
||
|
::grpc::internal::CallOpSendMessage,
|
||
|
::grpc::internal::CallOpClientSendClose>
|
||
|
ops;
|
||
|
|
||
|
if (options.is_last_message()) {
|
||
|
options.set_buffer_hint();
|
||
|
ops.ClientSendClose();
|
||
|
}
|
||
|
if (context_->initial_metadata_corked_) {
|
||
|
ops.SendInitialMetadata(context_->send_initial_metadata_,
|
||
|
context_->initial_metadata_flags());
|
||
|
context_->set_initial_metadata_corked(false);
|
||
|
}
|
||
|
if (!ops.SendMessage(msg, options).ok()) {
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
call_.PerformOps(&ops);
|
||
|
return cq_.Pluck(&ops);
|
||
|
}
|
||
|
|
||
|
bool WritesDone() override {
|
||
|
::grpc::internal::CallOpSet<::grpc::internal::CallOpClientSendClose> ops;
|
||
|
ops.ClientSendClose();
|
||
|
call_.PerformOps(&ops);
|
||
|
return cq_.Pluck(&ops);
|
||
|
}
|
||
|
|
||
|
/// See the ClientStreamingInterface.Finish method for semantics.
|
||
|
///
|
||
|
/// Side effect:
|
||
|
/// - the \a ClientContext associated with this call is updated with
|
||
|
/// possible trailing metadata sent from the server.
|
||
|
Status Finish() override {
|
||
|
::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata,
|
||
|
::grpc::internal::CallOpClientRecvStatus>
|
||
|
ops;
|
||
|
if (!context_->initial_metadata_received_) {
|
||
|
ops.RecvInitialMetadata(context_);
|
||
|
}
|
||
|
Status status;
|
||
|
ops.ClientRecvStatus(context_, &status);
|
||
|
call_.PerformOps(&ops);
|
||
|
GPR_CODEGEN_ASSERT(cq_.Pluck(&ops));
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
friend class internal::ClientReaderWriterFactory<W, R>;
|
||
|
|
||
|
ClientContext* context_;
|
||
|
CompletionQueue cq_;
|
||
|
::grpc::internal::Call call_;
|
||
|
|
||
|
/// Block to create a stream and write the initial metadata and \a request
|
||
|
/// out. Note that \a context will be used to fill in custom initial metadata
|
||
|
/// used to send to the server when starting the call.
|
||
|
ClientReaderWriter(::grpc::ChannelInterface* channel,
|
||
|
const ::grpc::internal::RpcMethod& method,
|
||
|
ClientContext* context)
|
||
|
: context_(context),
|
||
|
cq_(grpc_completion_queue_attributes{
|
||
|
GRPC_CQ_CURRENT_VERSION, GRPC_CQ_PLUCK,
|
||
|
GRPC_CQ_DEFAULT_POLLING}), // Pluckable cq
|
||
|
call_(channel->CreateCall(method, context, &cq_)) {
|
||
|
if (!context_->initial_metadata_corked_) {
|
||
|
::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata>
|
||
|
ops;
|
||
|
ops.SendInitialMetadata(context->send_initial_metadata_,
|
||
|
context->initial_metadata_flags());
|
||
|
call_.PerformOps(&ops);
|
||
|
cq_.Pluck(&ops);
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
|
||
|
/// Server-side interface for streaming reads of message of type \a R.
|
||
|
template <class R>
|
||
|
class ServerReaderInterface : public internal::ServerStreamingInterface,
|
||
|
public internal::ReaderInterface<R> {};
|
||
|
|
||
|
/// Synchronous (blocking) server-side API for doing client-streaming RPCs,
|
||
|
/// where the incoming message stream coming from the client has messages of
|
||
|
/// type \a R.
|
||
|
template <class R>
|
||
|
class ServerReader final : public ServerReaderInterface<R> {
|
||
|
public:
|
||
|
/// See the \a ServerStreamingInterface.SendInitialMetadata method
|
||
|
/// for semantics. Note that initial metadata will be affected by the
|
||
|
/// \a ServerContext associated with this call.
|
||
|
void SendInitialMetadata() override {
|
||
|
GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_);
|
||
|
|
||
|
internal::CallOpSet<internal::CallOpSendInitialMetadata> ops;
|
||
|
ops.SendInitialMetadata(ctx_->initial_metadata_,
|
||
|
ctx_->initial_metadata_flags());
|
||
|
if (ctx_->compression_level_set()) {
|
||
|
ops.set_compression_level(ctx_->compression_level());
|
||
|
}
|
||
|
ctx_->sent_initial_metadata_ = true;
|
||
|
call_->PerformOps(&ops);
|
||
|
call_->cq()->Pluck(&ops);
|
||
|
}
|
||
|
|
||
|
bool NextMessageSize(uint32_t* sz) override {
|
||
|
*sz = call_->max_receive_message_size();
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
bool Read(R* msg) override {
|
||
|
internal::CallOpSet<internal::CallOpRecvMessage<R>> ops;
|
||
|
ops.RecvMessage(msg);
|
||
|
call_->PerformOps(&ops);
|
||
|
return call_->cq()->Pluck(&ops) && ops.got_message;
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
internal::Call* const call_;
|
||
|
ServerContext* const ctx_;
|
||
|
|
||
|
template <class ServiceType, class RequestType, class ResponseType>
|
||
|
friend class internal::ClientStreamingHandler;
|
||
|
|
||
|
ServerReader(internal::Call* call, ServerContext* ctx)
|
||
|
: call_(call), ctx_(ctx) {}
|
||
|
};
|
||
|
|
||
|
/// Server-side interface for streaming writes of message of type \a W.
|
||
|
template <class W>
|
||
|
class ServerWriterInterface : public internal::ServerStreamingInterface,
|
||
|
public internal::WriterInterface<W> {};
|
||
|
|
||
|
/// Synchronous (blocking) server-side API for doing for doing a
|
||
|
/// server-streaming RPCs, where the outgoing message stream coming from the
|
||
|
/// server has messages of type \a W.
|
||
|
template <class W>
|
||
|
class ServerWriter final : public ServerWriterInterface<W> {
|
||
|
public:
|
||
|
/// See the \a ServerStreamingInterface.SendInitialMetadata method
|
||
|
/// for semantics.
|
||
|
/// Note that initial metadata will be affected by the
|
||
|
/// \a ServerContext associated with this call.
|
||
|
void SendInitialMetadata() override {
|
||
|
GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_);
|
||
|
|
||
|
internal::CallOpSet<internal::CallOpSendInitialMetadata> ops;
|
||
|
ops.SendInitialMetadata(ctx_->initial_metadata_,
|
||
|
ctx_->initial_metadata_flags());
|
||
|
if (ctx_->compression_level_set()) {
|
||
|
ops.set_compression_level(ctx_->compression_level());
|
||
|
}
|
||
|
ctx_->sent_initial_metadata_ = true;
|
||
|
call_->PerformOps(&ops);
|
||
|
call_->cq()->Pluck(&ops);
|
||
|
}
|
||
|
|
||
|
/// See the \a WriterInterface.Write method for semantics.
|
||
|
///
|
||
|
/// Side effect:
|
||
|
/// Also sends initial metadata if not already sent (using the
|
||
|
/// \a ClientContext associated with this call to fill in values).
|
||
|
using internal::WriterInterface<W>::Write;
|
||
|
bool Write(const W& msg, WriteOptions options) override {
|
||
|
if (options.is_last_message()) {
|
||
|
options.set_buffer_hint();
|
||
|
}
|
||
|
|
||
|
if (!ctx_->pending_ops_.SendMessage(msg, options).ok()) {
|
||
|
return false;
|
||
|
}
|
||
|
if (!ctx_->sent_initial_metadata_) {
|
||
|
ctx_->pending_ops_.SendInitialMetadata(ctx_->initial_metadata_,
|
||
|
ctx_->initial_metadata_flags());
|
||
|
if (ctx_->compression_level_set()) {
|
||
|
ctx_->pending_ops_.set_compression_level(ctx_->compression_level());
|
||
|
}
|
||
|
ctx_->sent_initial_metadata_ = true;
|
||
|
}
|
||
|
call_->PerformOps(&ctx_->pending_ops_);
|
||
|
// if this is the last message we defer the pluck until AFTER we start
|
||
|
// the trailing md op. This prevents hangs. See
|
||
|
// https://github.com/grpc/grpc/issues/11546
|
||
|
if (options.is_last_message()) {
|
||
|
ctx_->has_pending_ops_ = true;
|
||
|
return true;
|
||
|
}
|
||
|
ctx_->has_pending_ops_ = false;
|
||
|
return call_->cq()->Pluck(&ctx_->pending_ops_);
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
internal::Call* const call_;
|
||
|
ServerContext* const ctx_;
|
||
|
|
||
|
template <class ServiceType, class RequestType, class ResponseType>
|
||
|
friend class internal::ServerStreamingHandler;
|
||
|
|
||
|
ServerWriter(internal::Call* call, ServerContext* ctx)
|
||
|
: call_(call), ctx_(ctx) {}
|
||
|
};
|
||
|
|
||
|
/// Server-side interface for bi-directional streaming.
|
||
|
template <class W, class R>
|
||
|
class ServerReaderWriterInterface : public internal::ServerStreamingInterface,
|
||
|
public internal::WriterInterface<W>,
|
||
|
public internal::ReaderInterface<R> {};
|
||
|
|
||
|
/// Actual implementation of bi-directional streaming
|
||
|
namespace internal {
|
||
|
template <class W, class R>
|
||
|
class ServerReaderWriterBody final {
|
||
|
public:
|
||
|
ServerReaderWriterBody(Call* call, ServerContext* ctx)
|
||
|
: call_(call), ctx_(ctx) {}
|
||
|
|
||
|
void SendInitialMetadata() {
|
||
|
GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_);
|
||
|
|
||
|
CallOpSet<CallOpSendInitialMetadata> ops;
|
||
|
ops.SendInitialMetadata(ctx_->initial_metadata_,
|
||
|
ctx_->initial_metadata_flags());
|
||
|
if (ctx_->compression_level_set()) {
|
||
|
ops.set_compression_level(ctx_->compression_level());
|
||
|
}
|
||
|
ctx_->sent_initial_metadata_ = true;
|
||
|
call_->PerformOps(&ops);
|
||
|
call_->cq()->Pluck(&ops);
|
||
|
}
|
||
|
|
||
|
bool NextMessageSize(uint32_t* sz) {
|
||
|
*sz = call_->max_receive_message_size();
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
bool Read(R* msg) {
|
||
|
CallOpSet<CallOpRecvMessage<R>> ops;
|
||
|
ops.RecvMessage(msg);
|
||
|
call_->PerformOps(&ops);
|
||
|
return call_->cq()->Pluck(&ops) && ops.got_message;
|
||
|
}
|
||
|
|
||
|
bool Write(const W& msg, WriteOptions options) {
|
||
|
if (options.is_last_message()) {
|
||
|
options.set_buffer_hint();
|
||
|
}
|
||
|
if (!ctx_->pending_ops_.SendMessage(msg, options).ok()) {
|
||
|
return false;
|
||
|
}
|
||
|
if (!ctx_->sent_initial_metadata_) {
|
||
|
ctx_->pending_ops_.SendInitialMetadata(ctx_->initial_metadata_,
|
||
|
ctx_->initial_metadata_flags());
|
||
|
if (ctx_->compression_level_set()) {
|
||
|
ctx_->pending_ops_.set_compression_level(ctx_->compression_level());
|
||
|
}
|
||
|
ctx_->sent_initial_metadata_ = true;
|
||
|
}
|
||
|
call_->PerformOps(&ctx_->pending_ops_);
|
||
|
// if this is the last message we defer the pluck until AFTER we start
|
||
|
// the trailing md op. This prevents hangs. See
|
||
|
// https://github.com/grpc/grpc/issues/11546
|
||
|
if (options.is_last_message()) {
|
||
|
ctx_->has_pending_ops_ = true;
|
||
|
return true;
|
||
|
}
|
||
|
ctx_->has_pending_ops_ = false;
|
||
|
return call_->cq()->Pluck(&ctx_->pending_ops_);
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
Call* const call_;
|
||
|
ServerContext* const ctx_;
|
||
|
};
|
||
|
|
||
|
} // namespace internal
|
||
|
|
||
|
/// Synchronous (blocking) server-side API for a bidirectional
|
||
|
/// streaming call, where the incoming message stream coming from the client has
|
||
|
/// messages of type \a R, and the outgoing message streaming coming from
|
||
|
/// the server has messages of type \a W.
|
||
|
template <class W, class R>
|
||
|
class ServerReaderWriter final : public ServerReaderWriterInterface<W, R> {
|
||
|
public:
|
||
|
/// See the \a ServerStreamingInterface.SendInitialMetadata method
|
||
|
/// for semantics. Note that initial metadata will be affected by the
|
||
|
/// \a ServerContext associated with this call.
|
||
|
void SendInitialMetadata() override { body_.SendInitialMetadata(); }
|
||
|
|
||
|
bool NextMessageSize(uint32_t* sz) override {
|
||
|
return body_.NextMessageSize(sz);
|
||
|
}
|
||
|
|
||
|
bool Read(R* msg) override { return body_.Read(msg); }
|
||
|
|
||
|
/// See the \a WriterInterface.Write(const W& msg, WriteOptions options)
|
||
|
/// method for semantics.
|
||
|
/// Side effect:
|
||
|
/// Also sends initial metadata if not already sent (using the \a
|
||
|
/// ServerContext associated with this call).
|
||
|
using internal::WriterInterface<W>::Write;
|
||
|
bool Write(const W& msg, WriteOptions options) override {
|
||
|
return body_.Write(msg, options);
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
internal::ServerReaderWriterBody<W, R> body_;
|
||
|
|
||
|
friend class internal::TemplatedBidiStreamingHandler<ServerReaderWriter<W, R>,
|
||
|
false>;
|
||
|
ServerReaderWriter(internal::Call* call, ServerContext* ctx)
|
||
|
: body_(call, ctx) {}
|
||
|
};
|
||
|
|
||
|
/// A class to represent a flow-controlled unary call. This is something
|
||
|
/// of a hybrid between conventional unary and streaming. This is invoked
|
||
|
/// through a unary call on the client side, but the server responds to it
|
||
|
/// as though it were a single-ping-pong streaming call. The server can use
|
||
|
/// the \a NextMessageSize method to determine an upper-bound on the size of
|
||
|
/// the message. A key difference relative to streaming: ServerUnaryStreamer
|
||
|
/// must have exactly 1 Read and exactly 1 Write, in that order, to function
|
||
|
/// correctly. Otherwise, the RPC is in error.
|
||
|
template <class RequestType, class ResponseType>
|
||
|
class ServerUnaryStreamer final
|
||
|
: public ServerReaderWriterInterface<ResponseType, RequestType> {
|
||
|
public:
|
||
|
/// Block to send initial metadata to client.
|
||
|
/// Implicit input parameter:
|
||
|
/// - the \a ServerContext associated with this call will be used for
|
||
|
/// sending initial metadata.
|
||
|
void SendInitialMetadata() override { body_.SendInitialMetadata(); }
|
||
|
|
||
|
/// Get an upper bound on the request message size from the client.
|
||
|
bool NextMessageSize(uint32_t* sz) override {
|
||
|
return body_.NextMessageSize(sz);
|
||
|
}
|
||
|
|
||
|
/// Read a message of type \a R into \a msg. Completion will be notified by \a
|
||
|
/// tag on the associated completion queue.
|
||
|
/// This is thread-safe with respect to \a Write or \a WritesDone methods. It
|
||
|
/// should not be called concurrently with other streaming APIs
|
||
|
/// on the same stream. It is not meaningful to call it concurrently
|
||
|
/// with another \a ReaderInterface::Read on the same stream since reads on
|
||
|
/// the same stream are delivered in order.
|
||
|
///
|
||
|
/// \param[out] msg Where to eventually store the read message.
|
||
|
/// \param[in] tag The tag identifying the operation.
|
||
|
bool Read(RequestType* request) override {
|
||
|
if (read_done_) {
|
||
|
return false;
|
||
|
}
|
||
|
read_done_ = true;
|
||
|
return body_.Read(request);
|
||
|
}
|
||
|
|
||
|
/// Block to write \a msg to the stream with WriteOptions \a options.
|
||
|
/// This is thread-safe with respect to \a ReaderInterface::Read
|
||
|
///
|
||
|
/// \param msg The message to be written to the stream.
|
||
|
/// \param options The WriteOptions affecting the write operation.
|
||
|
///
|
||
|
/// \return \a true on success, \a false when the stream has been closed.
|
||
|
using internal::WriterInterface<ResponseType>::Write;
|
||
|
bool Write(const ResponseType& response, WriteOptions options) override {
|
||
|
if (write_done_ || !read_done_) {
|
||
|
return false;
|
||
|
}
|
||
|
write_done_ = true;
|
||
|
return body_.Write(response, options);
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
internal::ServerReaderWriterBody<ResponseType, RequestType> body_;
|
||
|
bool read_done_;
|
||
|
bool write_done_;
|
||
|
|
||
|
friend class internal::TemplatedBidiStreamingHandler<
|
||
|
ServerUnaryStreamer<RequestType, ResponseType>, true>;
|
||
|
ServerUnaryStreamer(internal::Call* call, ServerContext* ctx)
|
||
|
: body_(call, ctx), read_done_(false), write_done_(false) {}
|
||
|
};
|
||
|
|
||
|
/// A class to represent a flow-controlled server-side streaming call.
|
||
|
/// This is something of a hybrid between server-side and bidi streaming.
|
||
|
/// This is invoked through a server-side streaming call on the client side,
|
||
|
/// but the server responds to it as though it were a bidi streaming call that
|
||
|
/// must first have exactly 1 Read and then any number of Writes.
|
||
|
template <class RequestType, class ResponseType>
|
||
|
class ServerSplitStreamer final
|
||
|
: public ServerReaderWriterInterface<ResponseType, RequestType> {
|
||
|
public:
|
||
|
/// Block to send initial metadata to client.
|
||
|
/// Implicit input parameter:
|
||
|
/// - the \a ServerContext associated with this call will be used for
|
||
|
/// sending initial metadata.
|
||
|
void SendInitialMetadata() override { body_.SendInitialMetadata(); }
|
||
|
|
||
|
/// Get an upper bound on the request message size from the client.
|
||
|
bool NextMessageSize(uint32_t* sz) override {
|
||
|
return body_.NextMessageSize(sz);
|
||
|
}
|
||
|
|
||
|
/// Read a message of type \a R into \a msg. Completion will be notified by \a
|
||
|
/// tag on the associated completion queue.
|
||
|
/// This is thread-safe with respect to \a Write or \a WritesDone methods. It
|
||
|
/// should not be called concurrently with other streaming APIs
|
||
|
/// on the same stream. It is not meaningful to call it concurrently
|
||
|
/// with another \a ReaderInterface::Read on the same stream since reads on
|
||
|
/// the same stream are delivered in order.
|
||
|
///
|
||
|
/// \param[out] msg Where to eventually store the read message.
|
||
|
/// \param[in] tag The tag identifying the operation.
|
||
|
bool Read(RequestType* request) override {
|
||
|
if (read_done_) {
|
||
|
return false;
|
||
|
}
|
||
|
read_done_ = true;
|
||
|
return body_.Read(request);
|
||
|
}
|
||
|
|
||
|
/// Block to write \a msg to the stream with WriteOptions \a options.
|
||
|
/// This is thread-safe with respect to \a ReaderInterface::Read
|
||
|
///
|
||
|
/// \param msg The message to be written to the stream.
|
||
|
/// \param options The WriteOptions affecting the write operation.
|
||
|
///
|
||
|
/// \return \a true on success, \a false when the stream has been closed.
|
||
|
using internal::WriterInterface<ResponseType>::Write;
|
||
|
bool Write(const ResponseType& response, WriteOptions options) override {
|
||
|
return read_done_ && body_.Write(response, options);
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
internal::ServerReaderWriterBody<ResponseType, RequestType> body_;
|
||
|
bool read_done_;
|
||
|
|
||
|
friend class internal::TemplatedBidiStreamingHandler<
|
||
|
ServerSplitStreamer<RequestType, ResponseType>, false>;
|
||
|
ServerSplitStreamer(internal::Call* call, ServerContext* ctx)
|
||
|
: body_(call, ctx), read_done_(false) {}
|
||
|
};
|
||
|
|
||
|
} // namespace grpc
|
||
|
|
||
|
#endif // GRPCPP_IMPL_CODEGEN_SYNC_STREAM_H
|