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The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
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158 lines
4.5 KiB
158 lines
4.5 KiB
7 years ago
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/*
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*
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* Copyright 2017 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GRPCPP_IMPL_CODEGEN_BYTE_BUFFER_H
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#define GRPCPP_IMPL_CODEGEN_BYTE_BUFFER_H
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#include <grpc/impl/codegen/byte_buffer.h>
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#include <grpcpp/impl/codegen/config.h>
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#include <grpcpp/impl/codegen/core_codegen_interface.h>
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#include <grpcpp/impl/codegen/serialization_traits.h>
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#include <grpcpp/impl/codegen/slice.h>
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#include <grpcpp/impl/codegen/status.h>
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#include <vector>
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namespace grpc {
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namespace internal {
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class CallOpSendMessage;
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template <class R>
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class CallOpRecvMessage;
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class CallOpGenericRecvMessage;
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class MethodHandler;
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template <class ServiceType, class RequestType, class ResponseType>
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class RpcMethodHandler;
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template <class ServiceType, class RequestType, class ResponseType>
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class ServerStreamingHandler;
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template <class R>
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class DeserializeFuncType;
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} // namespace internal
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/// A sequence of bytes.
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class ByteBuffer final {
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public:
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/// Constuct an empty buffer.
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ByteBuffer() : buffer_(nullptr) {}
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/// Construct buffer from \a slices, of which there are \a nslices.
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ByteBuffer(const Slice* slices, size_t nslices);
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/// Constuct a byte buffer by referencing elements of existing buffer
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/// \a buf. Wrapper of core function grpc_byte_buffer_copy
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ByteBuffer(const ByteBuffer& buf);
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~ByteBuffer() {
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if (buffer_) {
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g_core_codegen_interface->grpc_byte_buffer_destroy(buffer_);
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}
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}
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ByteBuffer& operator=(const ByteBuffer&);
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/// Dump (read) the buffer contents into \a slices.
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Status Dump(std::vector<Slice>* slices) const;
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/// Remove all data.
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void Clear() {
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if (buffer_) {
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g_core_codegen_interface->grpc_byte_buffer_destroy(buffer_);
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buffer_ = nullptr;
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}
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}
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/// Make a duplicate copy of the internals of this byte
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/// buffer so that we have our own owned version of it.
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/// bbuf.Duplicate(); is equivalent to bbuf=bbuf; but is actually readable
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void Duplicate() {
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buffer_ = g_core_codegen_interface->grpc_byte_buffer_copy(buffer_);
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}
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/// Forget underlying byte buffer without destroying
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/// Use this only for un-owned byte buffers
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void Release() { buffer_ = nullptr; }
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/// Buffer size in bytes.
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size_t Length() const;
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/// Swap the state of *this and *other.
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void Swap(ByteBuffer* other);
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/// Is this ByteBuffer valid?
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bool Valid() const { return (buffer_ != nullptr); }
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private:
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friend class SerializationTraits<ByteBuffer, void>;
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friend class internal::CallOpSendMessage;
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template <class R>
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friend class internal::CallOpRecvMessage;
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friend class internal::CallOpGenericRecvMessage;
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friend class internal::MethodHandler;
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template <class ServiceType, class RequestType, class ResponseType>
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friend class internal::RpcMethodHandler;
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template <class ServiceType, class RequestType, class ResponseType>
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friend class internal::ServerStreamingHandler;
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template <class R>
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friend class internal::DeserializeFuncType;
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grpc_byte_buffer* buffer_;
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// takes ownership
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void set_buffer(grpc_byte_buffer* buf) {
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if (buffer_) {
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Clear();
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}
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buffer_ = buf;
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}
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grpc_byte_buffer* c_buffer() { return buffer_; }
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grpc_byte_buffer** c_buffer_ptr() { return &buffer_; }
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class ByteBufferPointer {
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public:
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ByteBufferPointer(const ByteBuffer* b)
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: bbuf_(const_cast<ByteBuffer*>(b)) {}
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operator ByteBuffer*() { return bbuf_; }
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operator grpc_byte_buffer*() { return bbuf_->buffer_; }
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operator grpc_byte_buffer**() { return &bbuf_->buffer_; }
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private:
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ByteBuffer* bbuf_;
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};
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ByteBufferPointer bbuf_ptr() const { return ByteBufferPointer(this); }
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};
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template <>
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class SerializationTraits<ByteBuffer, void> {
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public:
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static Status Deserialize(ByteBuffer* byte_buffer, ByteBuffer* dest) {
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dest->set_buffer(byte_buffer->buffer_);
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return Status::OK;
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}
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static Status Serialize(const ByteBuffer& source, ByteBuffer* buffer,
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bool* own_buffer) {
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*buffer = source;
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*own_buffer = true;
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return Status::OK;
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}
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};
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} // namespace grpc
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#endif // GRPCPP_IMPL_CODEGEN_BYTE_BUFFER_H
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