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// Copyright 2023 gRPC authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "src/core/lib/promise/party.h"
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#include <stdio.h>
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#include <algorithm>
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#include <atomic>
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#include <memory>
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#include <thread>
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#include <vector>
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#include "absl/base/thread_annotations.h"
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#include "absl/log/log.h"
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#include "gtest/gtest.h"
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#include <grpc/event_engine/event_engine.h>
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#include <grpc/event_engine/memory_allocator.h>
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#include <grpc/grpc.h>
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#include "src/core/lib/event_engine/default_event_engine.h"
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#include "src/core/lib/event_engine/event_engine_context.h"
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#include "src/core/lib/gprpp/notification.h"
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#include "src/core/lib/gprpp/ref_counted_ptr.h"
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#include "src/core/lib/gprpp/sync.h"
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#include "src/core/lib/gprpp/time.h"
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#include "src/core/lib/iomgr/exec_ctx.h"
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#include "src/core/lib/promise/context.h"
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#include "src/core/lib/promise/inter_activity_latch.h"
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#include "src/core/lib/promise/poll.h"
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#include "src/core/lib/promise/seq.h"
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#include "src/core/lib/promise/sleep.h"
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#include "src/core/lib/resource_quota/arena.h"
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#include "src/core/lib/resource_quota/memory_quota.h"
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#include "src/core/lib/resource_quota/resource_quota.h"
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namespace grpc_core {
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///////////////////////////////////////////////////////////////////////////////
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// PartyTest
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class PartyTest : public ::testing::Test {
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protected:
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RefCountedPtr<Party> MakeParty() {
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auto arena = SimpleArenaAllocator()->MakeArena();
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arena->SetContext<grpc_event_engine::experimental::EventEngine>(
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event_engine_.get());
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return Party::Make(std::move(arena));
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}
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private:
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std::shared_ptr<grpc_event_engine::experimental::EventEngine> event_engine_ =
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grpc_event_engine::experimental::GetDefaultEventEngine();
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};
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TEST_F(PartyTest, Noop) { auto party = MakeParty(); }
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TEST_F(PartyTest, CanSpawnAndRun) {
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auto party = MakeParty();
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Notification n;
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party->Spawn(
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"TestSpawn",
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[i = 10]() mutable -> Poll<int> {
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EXPECT_GT(i, 0);
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GetContext<Activity>()->ForceImmediateRepoll();
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--i;
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if (i == 0) return 42;
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return Pending{};
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},
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[&n](int x) {
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EXPECT_EQ(x, 42);
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n.Notify();
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});
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n.WaitForNotification();
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}
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TEST_F(PartyTest, CanSpawnWaitableAndRun) {
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auto party1 = MakeParty();
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auto party2 = MakeParty();
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Notification n;
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InterActivityLatch<void> done;
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// Spawn a task on party1 that will wait for a task on party2.
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// The party2 task will wait on the latch `done`.
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party1->Spawn(
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"party1_main",
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[&party2, &done]() {
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return party2->SpawnWaitable("party2_main",
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[&done]() { return done.Wait(); });
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},
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[&n](Empty) { n.Notify(); });
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ASSERT_FALSE(n.HasBeenNotified());
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party1->Spawn(
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"party1_notify_latch",
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[&done]() {
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done.Set();
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return Empty{};
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},
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[](Empty) {});
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n.WaitForNotification();
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}
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TEST_F(PartyTest, CanSpawnFromSpawn) {
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auto party = MakeParty();
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Notification n1;
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Notification n2;
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party->Spawn(
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"TestSpawn",
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[party, &n2]() -> Poll<int> {
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party->Spawn(
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"TestSpawnInner",
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[i = 10]() mutable -> Poll<int> {
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GetContext<Activity>()->ForceImmediateRepoll();
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--i;
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if (i == 0) return 42;
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return Pending{};
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},
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[&n2](int x) {
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EXPECT_EQ(x, 42);
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n2.Notify();
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});
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return 1234;
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},
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[&n1](int x) {
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EXPECT_EQ(x, 1234);
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n1.Notify();
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});
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n1.WaitForNotification();
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n2.WaitForNotification();
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}
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TEST_F(PartyTest, CanWakeupWithOwningWaker) {
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auto party = MakeParty();
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Notification n[10];
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Notification complete;
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Waker waker;
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party->Spawn(
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"TestSpawn",
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[i = 0, &waker, &n]() mutable -> Poll<int> {
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waker = GetContext<Activity>()->MakeOwningWaker();
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n[i].Notify();
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i++;
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if (i == 10) return 42;
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return Pending{};
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},
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[&complete](int x) {
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EXPECT_EQ(x, 42);
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complete.Notify();
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});
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for (int i = 0; i < 10; i++) {
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n[i].WaitForNotification();
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waker.Wakeup();
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}
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complete.WaitForNotification();
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}
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TEST_F(PartyTest, CanWakeupWithNonOwningWaker) {
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auto party = MakeParty();
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Notification n[10];
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Notification complete;
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Waker waker;
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party->Spawn(
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"TestSpawn",
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[i = 10, &waker, &n]() mutable -> Poll<int> {
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waker = GetContext<Activity>()->MakeNonOwningWaker();
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--i;
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n[9 - i].Notify();
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if (i == 0) return 42;
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return Pending{};
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},
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[&complete](int x) {
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EXPECT_EQ(x, 42);
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complete.Notify();
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});
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for (int i = 0; i < 9; i++) {
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n[i].WaitForNotification();
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EXPECT_FALSE(n[i + 1].HasBeenNotified());
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waker.Wakeup();
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}
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complete.WaitForNotification();
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}
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TEST_F(PartyTest, CanWakeupWithNonOwningWakerAfterOrphaning) {
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auto party = MakeParty();
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Notification set_waker;
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Waker waker;
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party->Spawn(
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"TestSpawn",
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[&waker, &set_waker]() mutable -> Poll<int> {
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EXPECT_FALSE(set_waker.HasBeenNotified());
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waker = GetContext<Activity>()->MakeNonOwningWaker();
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set_waker.Notify();
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return Pending{};
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},
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[](int) { Crash("unreachable"); });
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set_waker.WaitForNotification();
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party.reset();
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EXPECT_FALSE(waker.is_unwakeable());
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waker.Wakeup();
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EXPECT_TRUE(waker.is_unwakeable());
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}
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TEST_F(PartyTest, CanDropNonOwningWakeAfterOrphaning) {
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auto party = MakeParty();
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Notification set_waker;
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std::unique_ptr<Waker> waker;
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party->Spawn(
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"TestSpawn",
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[&waker, &set_waker]() mutable -> Poll<int> {
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EXPECT_FALSE(set_waker.HasBeenNotified());
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waker = std::make_unique<Waker>(
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GetContext<Activity>()->MakeNonOwningWaker());
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set_waker.Notify();
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return Pending{};
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},
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[](int) { Crash("unreachable"); });
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set_waker.WaitForNotification();
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party.reset();
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EXPECT_NE(waker, nullptr);
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waker.reset();
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}
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TEST_F(PartyTest, CanWakeupNonOwningOrphanedWakerWithNoEffect) {
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auto party = MakeParty();
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Notification set_waker;
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Waker waker;
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party->Spawn(
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"TestSpawn",
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[&waker, &set_waker]() mutable -> Poll<int> {
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EXPECT_FALSE(set_waker.HasBeenNotified());
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waker = GetContext<Activity>()->MakeNonOwningWaker();
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set_waker.Notify();
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return Pending{};
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},
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[](int) { Crash("unreachable"); });
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set_waker.WaitForNotification();
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EXPECT_FALSE(waker.is_unwakeable());
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party.reset();
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waker.Wakeup();
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EXPECT_TRUE(waker.is_unwakeable());
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}
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TEST_F(PartyTest, CanBulkSpawn) {
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auto party = MakeParty();
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Notification n1;
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Notification n2;
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{
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Party::BulkSpawner spawner(party.get());
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spawner.Spawn(
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"spawn1", []() { return Empty{}; }, [&n1](Empty) { n1.Notify(); });
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spawner.Spawn(
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"spawn2", []() { return Empty{}; }, [&n2](Empty) { n2.Notify(); });
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for (int i = 0; i < 5000; i++) {
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EXPECT_FALSE(n1.HasBeenNotified());
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EXPECT_FALSE(n2.HasBeenNotified());
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}
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}
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n1.WaitForNotification();
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n2.WaitForNotification();
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}
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TEST_F(PartyTest, ThreadStressTest) {
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auto party = MakeParty();
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std::vector<std::thread> threads;
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threads.reserve(8);
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for (int i = 0; i < 8; i++) {
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threads.emplace_back([party]() {
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for (int i = 0; i < 100; i++) {
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ExecCtx ctx; // needed for Sleep
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Notification promise_complete;
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party->Spawn("TestSpawn",
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Seq(Sleep(Timestamp::Now() + Duration::Milliseconds(10)),
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[]() -> Poll<int> { return 42; }),
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[&promise_complete](int i) {
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EXPECT_EQ(i, 42);
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promise_complete.Notify();
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});
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promise_complete.WaitForNotification();
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}
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});
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}
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for (auto& thread : threads) {
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thread.join();
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}
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}
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class PromiseNotification {
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public:
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explicit PromiseNotification(bool owning_waker)
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: owning_waker_(owning_waker) {}
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auto Wait() {
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return [this]() -> Poll<int> {
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MutexLock lock(&mu_);
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if (done_) return 42;
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if (!polled_) {
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if (owning_waker_) {
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waker_ = GetContext<Activity>()->MakeOwningWaker();
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} else {
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waker_ = GetContext<Activity>()->MakeNonOwningWaker();
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}
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polled_ = true;
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}
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return Pending{};
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};
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}
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void Notify() {
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Waker waker;
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{
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MutexLock lock(&mu_);
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done_ = true;
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waker = std::move(waker_);
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}
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waker.Wakeup();
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}
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void NotifyUnderLock() {
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MutexLock lock(&mu_);
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done_ = true;
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waker_.WakeupAsync();
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}
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private:
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Mutex mu_;
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const bool owning_waker_;
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bool done_ ABSL_GUARDED_BY(mu_) = false;
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bool polled_ ABSL_GUARDED_BY(mu_) = false;
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Waker waker_ ABSL_GUARDED_BY(mu_);
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};
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TEST_F(PartyTest, ThreadStressTestWithOwningWaker) {
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auto party = MakeParty();
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std::vector<std::thread> threads;
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threads.reserve(8);
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for (int i = 0; i < 8; i++) {
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threads.emplace_back([party]() {
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for (int i = 0; i < 100; i++) {
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ExecCtx ctx; // needed for Sleep
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PromiseNotification promise_start(true);
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Notification promise_complete;
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party->Spawn("TestSpawn",
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Seq(promise_start.Wait(),
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Sleep(Timestamp::Now() + Duration::Milliseconds(10)),
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[]() -> Poll<int> { return 42; }),
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[&promise_complete](int i) {
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EXPECT_EQ(i, 42);
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promise_complete.Notify();
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});
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promise_start.Notify();
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promise_complete.WaitForNotification();
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}
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});
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}
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for (auto& thread : threads) {
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thread.join();
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}
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}
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TEST_F(PartyTest, ThreadStressTestWithOwningWakerHoldingLock) {
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auto party = MakeParty();
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std::vector<std::thread> threads;
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threads.reserve(8);
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for (int i = 0; i < 8; i++) {
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threads.emplace_back([party]() {
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for (int i = 0; i < 100; i++) {
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|
ExecCtx ctx; // needed for Sleep
|
|
|
|
PromiseNotification promise_start(true);
|
|
|
|
Notification promise_complete;
|
|
|
|
party->Spawn("TestSpawn",
|
|
|
|
Seq(promise_start.Wait(),
|
|
|
|
Sleep(Timestamp::Now() + Duration::Milliseconds(10)),
|
|
|
|
[]() -> Poll<int> { return 42; }),
|
|
|
|
[&promise_complete](int i) {
|
|
|
|
EXPECT_EQ(i, 42);
|
|
|
|
promise_complete.Notify();
|
|
|
|
});
|
|
|
|
promise_start.NotifyUnderLock();
|
|
|
|
promise_complete.WaitForNotification();
|
|
|
|
}
|
|
|
|
});
|
|
|
|
}
|
|
|
|
for (auto& thread : threads) {
|
|
|
|
thread.join();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_F(PartyTest, ThreadStressTestWithNonOwningWaker) {
|
|
|
|
auto party = MakeParty();
|
|
|
|
std::vector<std::thread> threads;
|
|
|
|
threads.reserve(8);
|
|
|
|
for (int i = 0; i < 8; i++) {
|
|
|
|
threads.emplace_back([party]() {
|
|
|
|
for (int i = 0; i < 100; i++) {
|
|
|
|
ExecCtx ctx; // needed for Sleep
|
|
|
|
PromiseNotification promise_start(false);
|
|
|
|
Notification promise_complete;
|
|
|
|
party->Spawn("TestSpawn",
|
|
|
|
Seq(promise_start.Wait(),
|
|
|
|
Sleep(Timestamp::Now() + Duration::Milliseconds(10)),
|
|
|
|
[]() -> Poll<int> { return 42; }),
|
|
|
|
[&promise_complete](int i) {
|
|
|
|
EXPECT_EQ(i, 42);
|
|
|
|
promise_complete.Notify();
|
|
|
|
});
|
|
|
|
promise_start.Notify();
|
|
|
|
promise_complete.WaitForNotification();
|
|
|
|
}
|
|
|
|
});
|
|
|
|
}
|
|
|
|
for (auto& thread : threads) {
|
|
|
|
thread.join();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_F(PartyTest, ThreadStressTestWithOwningWakerNoSleep) {
|
|
|
|
auto party = MakeParty();
|
|
|
|
std::vector<std::thread> threads;
|
|
|
|
threads.reserve(8);
|
|
|
|
for (int i = 0; i < 8; i++) {
|
|
|
|
threads.emplace_back([party]() {
|
|
|
|
for (int i = 0; i < 10000; i++) {
|
|
|
|
PromiseNotification promise_start(true);
|
|
|
|
Notification promise_complete;
|
|
|
|
party->Spawn(
|
|
|
|
"TestSpawn",
|
|
|
|
Seq(promise_start.Wait(), []() -> Poll<int> { return 42; }),
|
|
|
|
[&promise_complete](int i) {
|
|
|
|
EXPECT_EQ(i, 42);
|
|
|
|
promise_complete.Notify();
|
|
|
|
});
|
|
|
|
promise_start.Notify();
|
|
|
|
promise_complete.WaitForNotification();
|
|
|
|
}
|
|
|
|
});
|
|
|
|
}
|
|
|
|
for (auto& thread : threads) {
|
|
|
|
thread.join();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_F(PartyTest, ThreadStressTestWithNonOwningWakerNoSleep) {
|
|
|
|
auto party = MakeParty();
|
|
|
|
std::vector<std::thread> threads;
|
|
|
|
threads.reserve(8);
|
|
|
|
for (int i = 0; i < 8; i++) {
|
|
|
|
threads.emplace_back([party]() {
|
|
|
|
for (int i = 0; i < 10000; i++) {
|
|
|
|
PromiseNotification promise_start(false);
|
|
|
|
Notification promise_complete;
|
|
|
|
party->Spawn(
|
|
|
|
"TestSpawn",
|
|
|
|
Seq(promise_start.Wait(), []() -> Poll<int> { return 42; }),
|
|
|
|
[&promise_complete](int i) {
|
|
|
|
EXPECT_EQ(i, 42);
|
|
|
|
promise_complete.Notify();
|
|
|
|
});
|
|
|
|
promise_start.Notify();
|
|
|
|
promise_complete.WaitForNotification();
|
|
|
|
}
|
|
|
|
});
|
|
|
|
}
|
|
|
|
for (auto& thread : threads) {
|
|
|
|
thread.join();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_F(PartyTest, ThreadStressTestWithInnerSpawn) {
|
|
|
|
auto party = MakeParty();
|
|
|
|
std::vector<std::thread> threads;
|
|
|
|
threads.reserve(8);
|
|
|
|
for (int i = 0; i < 8; i++) {
|
|
|
|
threads.emplace_back([party]() {
|
|
|
|
for (int i = 0; i < 100; i++) {
|
|
|
|
ExecCtx ctx; // needed for Sleep
|
|
|
|
PromiseNotification inner_start(true);
|
|
|
|
PromiseNotification inner_complete(false);
|
|
|
|
Notification promise_complete;
|
|
|
|
party->Spawn(
|
|
|
|
"TestSpawn",
|
|
|
|
Seq(
|
|
|
|
[party, &inner_start, &inner_complete]() -> Poll<int> {
|
|
|
|
party->Spawn("TestSpawnInner",
|
|
|
|
Seq(inner_start.Wait(), []() { return 0; }),
|
|
|
|
[&inner_complete](int i) {
|
|
|
|
EXPECT_EQ(i, 0);
|
|
|
|
inner_complete.Notify();
|
|
|
|
});
|
|
|
|
return 0;
|
|
|
|
},
|
|
|
|
Sleep(Timestamp::Now() + Duration::Milliseconds(10)),
|
|
|
|
[&inner_start]() {
|
|
|
|
inner_start.Notify();
|
|
|
|
return 0;
|
|
|
|
},
|
|
|
|
inner_complete.Wait(), []() -> Poll<int> { return 42; }),
|
|
|
|
[&promise_complete](int i) {
|
|
|
|
EXPECT_EQ(i, 42);
|
|
|
|
promise_complete.Notify();
|
|
|
|
});
|
|
|
|
promise_complete.WaitForNotification();
|
|
|
|
}
|
|
|
|
});
|
|
|
|
}
|
|
|
|
for (auto& thread : threads) {
|
|
|
|
thread.join();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_F(PartyTest, NestedWakeup) {
|
|
|
|
auto party1 = MakeParty();
|
|
|
|
auto party2 = MakeParty();
|
|
|
|
auto party3 = MakeParty();
|
|
|
|
int whats_going_on = 0;
|
|
|
|
Notification done1;
|
|
|
|
Notification started2;
|
|
|
|
Notification done2;
|
|
|
|
Notification started3;
|
|
|
|
Notification notify_done;
|
|
|
|
party1->Spawn(
|
|
|
|
"p1",
|
|
|
|
[&]() {
|
|
|
|
EXPECT_EQ(whats_going_on, 0);
|
|
|
|
whats_going_on = 1;
|
|
|
|
party2->Spawn(
|
|
|
|
"p2",
|
|
|
|
[&]() {
|
|
|
|
done1.WaitForNotification();
|
|
|
|
started2.Notify();
|
|
|
|
started3.WaitForNotification();
|
|
|
|
EXPECT_EQ(whats_going_on, 3);
|
|
|
|
whats_going_on = 4;
|
|
|
|
return Empty{};
|
|
|
|
},
|
|
|
|
[&](Empty) {
|
|
|
|
EXPECT_EQ(whats_going_on, 4);
|
|
|
|
whats_going_on = 5;
|
|
|
|
done2.Notify();
|
|
|
|
});
|
|
|
|
party3->Spawn(
|
|
|
|
"p3",
|
|
|
|
[&]() {
|
|
|
|
started2.WaitForNotification();
|
|
|
|
started3.Notify();
|
|
|
|
done2.WaitForNotification();
|
|
|
|
EXPECT_EQ(whats_going_on, 5);
|
|
|
|
whats_going_on = 6;
|
|
|
|
return Empty{};
|
|
|
|
},
|
|
|
|
[&](Empty) {
|
|
|
|
EXPECT_EQ(whats_going_on, 6);
|
|
|
|
whats_going_on = 7;
|
|
|
|
notify_done.Notify();
|
|
|
|
});
|
|
|
|
EXPECT_EQ(whats_going_on, 1);
|
|
|
|
whats_going_on = 2;
|
|
|
|
return Empty{};
|
|
|
|
},
|
|
|
|
[&](Empty) {
|
|
|
|
EXPECT_EQ(whats_going_on, 2);
|
|
|
|
whats_going_on = 3;
|
|
|
|
done1.Notify();
|
|
|
|
});
|
|
|
|
notify_done.WaitForNotification();
|
|
|
|
}
|
|
|
|
|
|
|
|
} // namespace grpc_core
|
|
|
|
|
|
|
|
int main(int argc, char** argv) {
|
|
|
|
::testing::InitGoogleTest(&argc, argv);
|
|
|
|
grpc_init();
|
|
|
|
int r = RUN_ALL_TESTS();
|
|
|
|
grpc_shutdown();
|
|
|
|
return r;
|
|
|
|
}
|