mirror of https://github.com/grpc/grpc.git
The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
https://grpc.io/
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148 lines
7.0 KiB
148 lines
7.0 KiB
9 years ago
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="PreBuildCmds;PreBuildTargets;Build;PostBuildCmds;PostBuildTargets" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Label="CoApp" >
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<CoAppEtcDirectory>$(registry:HKEY_LOCAL_MACHINE\Software\Outercurve\CoApp.Powershell\etc)</CoAppEtcDirectory>
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<!-- Set to true to make visual studio use PTK when building.-->
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<UsePTKFromVisualStudio>false</UsePTKFromVisualStudio>
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</PropertyGroup>
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<PropertyGroup Label="Configuration" >
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<!-- This lets Visual Studio see this as a VC12 project by default -->
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<PlatformToolset Condition="'$(PlatformToolset)' == ''">v120</PlatformToolset>
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</PropertyGroup>
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<Import Condition="Exists('$(CoAppEtcDirectory)\common-variables.vcxproj')" Project="$(CoAppEtcDirectory)\common-variables.vcxproj" />
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<PropertyGroup Label="CustomSettings" />
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<PropertyGroup Label="Globals">
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<ProjectGuid>{63BED288-E8C3-4345-B84D-2E64598DCF3A}</ProjectGuid>
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<RootNamespace>$(MSBuildProjectName)</RootNamespace>
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<OutNameSuffix Condition="$(IS_CDECL) AND $(IS_DYNAMIC)">1</OutNameSuffix>
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<!-- set to Application or DynamicLibrary (DynamicLibrary can get altered to StaticLibrary by PTK -->
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<!-- Common Compiler Defines (semicolon delimited) -->
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<Defines>_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;</Defines>
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<Defines Condition="$(IS_STDCALL)">$(Defines);ZLIB_WINAPI;</Defines>
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<Defines Condition="$(IS_DYNAMIC)">$(Defines);ZLIB_DLL;</Defines>
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<Defines Condition="'$(AppContainer)' == 'App'">$(Defines);IOWIN32_USING_WINRT_API=1;</Defines>
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<Defines Condition="'$(AppContainer)' != 'App'">$(Defines);IOWIN32_USING_WINRT_API=0;</Defines>
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<Defines Condition="'$(UseASM)' == 'ASM'">$(Defines);ASMV;ASMINF;</Defines>
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<Defines Condition="$(IS_X64)">$(Defines);WIN64;</Defines>
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<!-- Additional Include folders (semicolon delimited) -->
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<IncludeDirectories>..\..\..\third_party\zlib;</IncludeDirectories>
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9 years ago
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<!-- Additional Library folders (semicolon delimited) -->
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<LibraryDirectories></LibraryDirectories>
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<!-- Libraries to Link with -->
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<Libraries></Libraries>
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<!-- Batch script to run before Build-->
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<PreBuild></PreBuild>
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<!-- Batch script to run after Build-->
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<PostBuild></PostBuild>
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<!-- Batch script to run before Link step-->
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<PreLink></PreLink>
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<!-- Batch script to run after Link-->
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<PostLink></PostLink>
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<!-- Batch script to run before Lib step-->
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<PreLib></PreLib>
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<!-- Batch script to run after Lib-->
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<PostLib></PostLib>
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<!-- Targets to run before Build (semcolon delimited)-->
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<PreBuildTargets></PreBuildTargets>
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<!-- Targets to run before Build (semcolon delimited)-->
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<PostBuildTargets></PostBuildTargets>
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<!-- for Dynamic libs, you can specify the Module .DEF file path -->
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<ModuleDefinitionFile></ModuleDefinitionFile>
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</PropertyGroup>
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<Import Condition="Exists('$(CoAppEtcDirectory)\common-header.vcxproj')" Project="$(CoAppEtcDirectory)\common-header.vcxproj" />
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<Import Condition="'$(UseASM)' == 'ASM'" Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
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<PropertyGroup>
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<OutDir>$(ProjectRootDir)Output/$(PlatformToolset)/$(Platform)/$(Configuration)/$(UsesConfigurationType)/$(CallingConvention)/$(CharacterSet)/$(AppContainer)/$(UseASM)/</OutDir>
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<IntDir>$(ProjectRootDir)Intermediate/$(TargetName)/$(PlatformToolset)/$(Platform)/$(Configuration)/$(UsesConfigurationType)/$(CallingConvention)/$(CharacterSet)/$(AppContainer)/$(UseASM)/</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<Link>
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<BaseAddress>0x5A4C0000</BaseAddress>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup Condition="'$(UseASM)' == 'ASM'">
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<MASM Include="..\..\..\third_party\zlib\contrib\masmx64\gvmat64.asm" Condition="$(IS_X64)">
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<AssembledCodeListingFile>$(IntDir)gvmat64.lst</AssembledCodeListingFile>
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<MASMBeforeTargets>Build</MASMBeforeTargets>
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<ObjectFileName>$(IntDir)gvmat64.obj</ObjectFileName>
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</MASM>
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<MASM Include="..\..\..\third_party\zlib\contrib\masmx64\inffasx64.asm" Condition="$(IS_X64)">
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<AssembledCodeListingFile>$(IntDir)inffasx64.lst</AssembledCodeListingFile>
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<MASMBeforeTargets>Build</MASMBeforeTargets>
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<ObjectFileName>$(IntDir)inffasx64.obj</ObjectFileName>
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</MASM>
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<MASM Include="..\..\..\third_party\zlib\contrib\masmx86\inffas32.asm" Condition="$(IS_X86) AND $(IS_STDCALL)">
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<AssembledCodeListingFile>$(IntDir)inffas32.lst</AssembledCodeListingFile>
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<MASMBeforeTargets>Build</MASMBeforeTargets>
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<UseSafeExceptionHandlers>true</UseSafeExceptionHandlers>
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<AdditionalOptions>/coff %(AdditionalOptions)</AdditionalOptions>
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<ObjectFileName>$(IntDir)inffas32.obj</ObjectFileName>
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</MASM>
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<MASM Include="..\..\..\third_party\zlib\contrib\masmx86\match686.asm" Condition="$(IS_X86) AND $(IS_STDCALL)">
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<AssembledCodeListingFile>$(IntDir)match686.lst</AssembledCodeListingFile>
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<MASMBeforeTargets>Build</MASMBeforeTargets>
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<UseSafeExceptionHandlers>true</UseSafeExceptionHandlers>
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<AdditionalOptions>/coff %(AdditionalOptions)</AdditionalOptions>
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<ObjectFileName>$(IntDir)match686.obj</ObjectFileName>
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</MASM>
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</ItemGroup>
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<ItemGroup Label="C Source Files">
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<!-- Include the source files to compile here -->
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<!-- <ClCompile Include="..\src\foo.c" /> -->
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9 years ago
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<ClCompile Include="..\..\..\third_party\zlib\adler32.c" />
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<ClCompile Include="..\..\..\third_party\zlib\compress.c" />
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<ClCompile Include="..\..\..\third_party\zlib\crc32.c" />
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<ClCompile Include="..\..\..\third_party\zlib\deflate.c" />
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<ClCompile Include="..\..\..\third_party\zlib\gzclose.c" />
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<ClCompile Include="..\..\..\third_party\zlib\gzlib.c" />
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<ClCompile Include="..\..\..\third_party\zlib\gzread.c" />
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<ClCompile Include="..\..\..\third_party\zlib\gzwrite.c" />
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<ClCompile Include="..\..\..\third_party\zlib\infback.c" />
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<ClCompile Include="..\..\..\third_party\zlib\contrib\masmx64\inffas8664.c" Condition="$(IS_X64)" />
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<ClCompile Include="..\..\..\third_party\zlib\inffast.c" />
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<ClCompile Include="..\..\..\third_party\zlib\inflate.c" />
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<ClCompile Include="..\..\..\third_party\zlib\inftrees.c" />
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<ClCompile Include="..\..\..\third_party\zlib\trees.c" />
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<ClCompile Include="..\..\..\third_party\zlib\uncompr.c" />
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<ClCompile Include="..\..\..\third_party\zlib\zutil.c" />
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9 years ago
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</ItemGroup>
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<ItemGroup Label="Resource Files">
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<!-- Include the source files to compile here -->
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<!-- <ResourceCompile Include="..\src\foo.rc" /> -->
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<ResourceCompile Include="..\..\..\third_party\zlib\win32\zlib1.rc" />
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9 years ago
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</ItemGroup>
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<Import Condition="'$(UseASM)' == 'ASM'" Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
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<Import Condition="Exists('$(CoAppEtcDirectory)\common-footer.vcxproj')" Project="$(CoAppEtcDirectory)\common-footer.vcxproj" />
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</Project>
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