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/*
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*
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* Copyright 2015, Google Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#ifndef GRPCXX_COMPLETION_QUEUE_H
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#define GRPCXX_COMPLETION_QUEUE_H
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#include <grpc/support/time.h>
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#include <grpc++/impl/client_unary_call.h>
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#include <grpc++/impl/grpc_library.h>
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#include <grpc++/time.h>
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struct grpc_completion_queue;
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namespace grpc {
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template <class R>
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class ClientReader;
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template <class W>
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class ClientWriter;
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template <class R, class W>
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class ClientReaderWriter;
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template <class R>
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class ServerReader;
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template <class W>
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class ServerWriter;
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template <class R, class W>
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class ServerReaderWriter;
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class CompletionQueue;
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class Server;
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class ServerBuilder;
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class ServerContext;
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class CompletionQueueTag {
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public:
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virtual ~CompletionQueueTag() {}
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// Called prior to returning from Next(), return value
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// is the status of the operation (return status is the default thing
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// to do)
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// If this function returns false, the tag is dropped and not returned
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// from the completion queue
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virtual bool FinalizeResult(void** tag, bool* status) = 0;
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};
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// grpc_completion_queue wrapper class
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class CompletionQueue : public GrpcLibrary {
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public:
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CompletionQueue();
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explicit CompletionQueue(grpc_completion_queue* take);
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~CompletionQueue() GRPC_OVERRIDE;
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// Tri-state return for AsyncNext: SHUTDOWN, GOT_EVENT, TIMEOUT
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enum NextStatus { SHUTDOWN, GOT_EVENT, TIMEOUT };
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// Nonblocking (until deadline) read from queue.
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// Cannot rely on result of tag or ok if return is TIMEOUT
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template<typename T>
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NextStatus AsyncNext(void** tag, bool* ok, const T& deadline) {
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TimePoint<T> deadline_tp(deadline);
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return AsyncNextInternal(tag, ok, deadline_tp.raw_time());
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}
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// Blocking read from queue.
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// Returns false if the queue is ready for destruction, true if event
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bool Next(void** tag, bool* ok) {
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return (AsyncNextInternal(tag, ok, gpr_inf_future) != SHUTDOWN);
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}
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// Shutdown has to be called, and the CompletionQueue can only be
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// destructed when false is returned from Next().
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void Shutdown();
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grpc_completion_queue* cq() { return cq_; }
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private:
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// Friend synchronous wrappers so that they can access Pluck(), which is
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// a semi-private API geared towards the synchronous implementation.
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template <class R>
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friend class ::grpc::ClientReader;
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template <class W>
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friend class ::grpc::ClientWriter;
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template <class R, class W>
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friend class ::grpc::ClientReaderWriter;
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template <class R>
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friend class ::grpc::ServerReader;
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template <class W>
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friend class ::grpc::ServerWriter;
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template <class R, class W>
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friend class ::grpc::ServerReaderWriter;
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friend class ::grpc::Server;
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friend class ::grpc::ServerContext;
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friend Status BlockingUnaryCall(ChannelInterface* channel,
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const RpcMethod& method,
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ClientContext* context,
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const grpc::protobuf::Message& request,
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grpc::protobuf::Message* result);
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NextStatus AsyncNextInternal(void** tag, bool* ok, gpr_timespec deadline);
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// Wraps grpc_completion_queue_pluck.
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// Cannot be mixed with calls to Next().
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bool Pluck(CompletionQueueTag* tag);
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// Does a single polling pluck on tag
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void TryPluck(CompletionQueueTag* tag);
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grpc_completion_queue* cq_; // owned
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};
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class ServerCompletionQueue : public CompletionQueue {
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private:
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friend class ServerBuilder;
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ServerCompletionQueue() {}
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};
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} // namespace grpc
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#endif // GRPCXX_COMPLETION_QUEUE_H
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