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/*
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*
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* Copyright 2019 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GRPCPP_IMPL_CODEGEN_SERVER_CONTEXT_H
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#define GRPCPP_IMPL_CODEGEN_SERVER_CONTEXT_H
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#include <atomic>
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#include <cassert>
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#include <map>
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#include <memory>
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#include <type_traits>
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#include <vector>
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#include <grpc/impl/codegen/port_platform.h>
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#include <grpc/impl/codegen/compression_types.h>
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#include <grpcpp/impl/codegen/call.h>
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#include <grpcpp/impl/codegen/call_op_set.h>
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#include <grpcpp/impl/codegen/callback_common.h>
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#include <grpcpp/impl/codegen/completion_queue_tag.h>
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#include <grpcpp/impl/codegen/config.h>
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#include <grpcpp/impl/codegen/create_auth_context.h>
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#include <grpcpp/impl/codegen/message_allocator.h>
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#include <grpcpp/impl/codegen/metadata_map.h>
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#include <grpcpp/impl/codegen/security/auth_context.h>
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#include <grpcpp/impl/codegen/server_callback.h>
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#include <grpcpp/impl/codegen/server_interceptor.h>
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#include <grpcpp/impl/codegen/status.h>
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#include <grpcpp/impl/codegen/string_ref.h>
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#include <grpcpp/impl/codegen/time.h>
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struct grpc_metadata;
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struct grpc_call;
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struct census_context;
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namespace grpc {
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template <class W, class R>
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class ServerAsyncReader;
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template <class W>
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class ServerAsyncWriter;
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template <class W>
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class ServerAsyncResponseWriter;
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template <class W, class R>
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class ServerAsyncReaderWriter;
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template <class R>
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class ServerReader;
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template <class W>
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class ServerWriter;
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namespace internal {
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template <class ServiceType, class RequestType, class ResponseType>
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class BidiStreamingHandler;
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template <class RequestType, class ResponseType>
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class CallbackUnaryHandler;
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template <class RequestType, class ResponseType>
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class CallbackClientStreamingHandler;
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template <class RequestType, class ResponseType>
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class CallbackServerStreamingHandler;
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template <class RequestType, class ResponseType>
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class CallbackBidiHandler;
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template <class ServiceType, class RequestType, class ResponseType>
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class ClientStreamingHandler;
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template <class ServiceType, class RequestType, class ResponseType>
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class RpcMethodHandler;
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template <class Base>
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class FinishOnlyReactor;
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template <class W, class R>
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class ServerReaderWriterBody;
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template <class ServiceType, class RequestType, class ResponseType>
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class ServerStreamingHandler;
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class ServerReactor;
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template <class Streamer, bool WriteNeeded>
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class TemplatedBidiStreamingHandler;
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template <::grpc::StatusCode code>
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class ErrorMethodHandler;
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} // namespace internal
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class ClientContext;
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class CompletionQueue;
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class GenericServerContext;
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class Server;
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class ServerInterface;
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// TODO(vjpai): Remove namespace experimental when de-experimentalized fully.
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namespace experimental {
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typedef ::grpc::ServerContextBase ServerContextBase;
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typedef ::grpc::CallbackServerContext CallbackServerContext;
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} // namespace experimental
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#ifndef GRPC_CALLBACK_API_NONEXPERIMENTAL
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namespace experimental {
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#endif
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class GenericCallbackServerContext;
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#ifndef GRPC_CALLBACK_API_NONEXPERIMENTAL
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} // namespace experimental
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#endif
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namespace internal {
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class Call;
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} // namespace internal
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namespace testing {
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class InteropServerContextInspector;
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class ServerContextTestSpouse;
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class DefaultReactorTestPeer;
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} // namespace testing
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/// Base class of ServerContext. Experimental until callback API is final.
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class ServerContextBase {
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public:
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virtual ~ServerContextBase();
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/// Return the deadline for the server call.
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std::chrono::system_clock::time_point deadline() const {
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return ::grpc::Timespec2Timepoint(deadline_);
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}
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/// Return a \a gpr_timespec representation of the server call's deadline.
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gpr_timespec raw_deadline() const { return deadline_; }
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/// Add the (\a key, \a value) pair to the initial metadata
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/// associated with a server call. These are made available at the client side
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/// by the \a grpc::ClientContext::GetServerInitialMetadata() method.
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///
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/// \warning This method should only be called before sending initial metadata
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/// to the client (which can happen explicitly, or implicitly when sending a
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/// a response message or status to the client).
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///
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/// \param key The metadata key. If \a value is binary data, it must
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/// end in "-bin".
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/// \param value The metadata value. If its value is binary, the key name
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/// must end in "-bin".
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///
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/// Metadata must conform to the following format:
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/// Custom-Metadata -> Binary-Header / ASCII-Header
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/// Binary-Header -> {Header-Name "-bin" } {binary value}
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/// ASCII-Header -> Header-Name ASCII-Value
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/// Header-Name -> 1*( %x30-39 / %x61-7A / "_" / "-" / ".") ; 0-9 a-z _ - .
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/// ASCII-Value -> 1*( %x20-%x7E ) ; space and printable ASCII
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void AddInitialMetadata(const std::string& key, const std::string& value);
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/// Add the (\a key, \a value) pair to the initial metadata
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/// associated with a server call. These are made available at the client
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/// side by the \a grpc::ClientContext::GetServerTrailingMetadata() method.
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///
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/// \warning This method should only be called before sending trailing
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/// metadata to the client (which happens when the call is finished and a
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/// status is sent to the client).
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///
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/// \param key The metadata key. If \a value is binary data,
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/// it must end in "-bin".
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/// \param value The metadata value. If its value is binary, the key name
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/// must end in "-bin".
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///
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/// Metadata must conform to the following format:
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/// Custom-Metadata -> Binary-Header / ASCII-Header
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/// Binary-Header -> {Header-Name "-bin" } {binary value}
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/// ASCII-Header -> Header-Name ASCII-Value
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/// Header-Name -> 1*( %x30-39 / %x61-7A / "_" / "-" / ".") ; 0-9 a-z _ - .
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/// ASCII-Value -> 1*( %x20-%x7E ) ; space and printable ASCII
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void AddTrailingMetadata(const std::string& key, const std::string& value);
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/// Return whether this RPC failed before the server could provide its status
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/// back to the client. This could be because of explicit API cancellation
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/// from the client-side or server-side, because of deadline exceeded, network
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/// connection reset, HTTP/2 parameter configuration (e.g., max message size,
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/// max connection age), etc. It does NOT include failure due to a non-OK
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/// status return from the server application's request handler, including
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/// Status::CANCELLED.
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///
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/// IsCancelled is always safe to call when using sync or callback API.
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/// When using async API, it is only safe to call IsCancelled after
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/// the AsyncNotifyWhenDone tag has been delivered. Thread-safe.
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bool IsCancelled() const;
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/// Cancel the Call from the server. This is a best-effort API and
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/// depending on when it is called, the RPC may still appear successful to
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/// the client. For example, if TryCancel() is called on a separate thread, it
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/// might race with the server handler which might return success to the
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/// client before TryCancel() was even started by the thread.
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///
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/// It is the caller's responsibility to prevent such races and ensure that if
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/// TryCancel() is called, the serverhandler must return Status::CANCELLED.
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/// The only exception is that if the serverhandler is already returning an
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/// error status code, it is ok to not return Status::CANCELLED even if
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/// TryCancel() was called.
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///
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/// For reasons such as the above, it is generally preferred to explicitly
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/// finish an RPC by returning Status::CANCELLED rather than using TryCancel.
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///
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/// Note that TryCancel() does not change any of the tags that are pending
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/// on the completion queue. All pending tags will still be delivered
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/// (though their ok result may reflect the effect of cancellation).
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void TryCancel() const;
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/// Return a collection of initial metadata key-value pairs sent from the
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/// client. Note that keys may happen more than
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/// once (ie, a \a std::multimap is returned).
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///
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/// It is safe to use this method after initial metadata has been received,
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/// Calls always begin with the client sending initial metadata, so this is
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/// safe to access as soon as the call has begun on the server side.
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///
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/// \return A multimap of initial metadata key-value pairs from the server.
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const std::multimap<grpc::string_ref, grpc::string_ref>& client_metadata()
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const {
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return *client_metadata_.map();
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}
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/// Return the compression algorithm to be used by the server call.
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grpc_compression_level compression_level() const {
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return compression_level_;
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}
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/// Set \a level to be the compression level used for the server call.
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///
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/// \param level The compression level used for the server call.
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void set_compression_level(grpc_compression_level level) {
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compression_level_set_ = true;
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compression_level_ = level;
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}
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/// Return a bool indicating whether the compression level for this call
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/// has been set (either implicitly or through a previous call to
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/// \a set_compression_level.
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bool compression_level_set() const { return compression_level_set_; }
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/// Return the compression algorithm the server call will request be used.
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/// Note that the gRPC runtime may decide to ignore this request, for example,
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/// due to resource constraints, or if the server is aware the client doesn't
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/// support the requested algorithm.
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grpc_compression_algorithm compression_algorithm() const {
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return compression_algorithm_;
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}
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/// Set \a algorithm to be the compression algorithm used for the server call.
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///
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/// \param algorithm The compression algorithm used for the server call.
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void set_compression_algorithm(grpc_compression_algorithm algorithm);
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/// Set the serialized load reporting costs in \a cost_data for the call.
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void SetLoadReportingCosts(const std::vector<std::string>& cost_data);
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/// Return the authentication context for this server call.
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///
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/// \see grpc::AuthContext.
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std::shared_ptr<const ::grpc::AuthContext> auth_context() const {
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if (auth_context_.get() == nullptr) {
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auth_context_ = ::grpc::CreateAuthContext(call_.call);
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}
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return auth_context_;
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}
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/// Return the peer uri in a string.
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/// WARNING: this value is never authenticated or subject to any security
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/// related code. It must not be used for any authentication related
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/// functionality. Instead, use auth_context.
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std::string peer() const;
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/// Get the census context associated with this server call.
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const struct census_context* census_context() const;
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/// Should be used for framework-level extensions only.
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/// Applications never need to call this method.
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grpc_call* c_call() { return call_.call; }
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protected:
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/// Async only. Has to be called before the rpc starts.
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/// Returns the tag in completion queue when the rpc finishes.
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/// IsCancelled() can then be called to check whether the rpc was cancelled.
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/// TODO(vjpai): Fix this so that the tag is returned even if the call never
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/// starts (https://github.com/grpc/grpc/issues/10136).
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void AsyncNotifyWhenDone(void* tag) {
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has_notify_when_done_tag_ = true;
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async_notify_when_done_tag_ = tag;
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}
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/// NOTE: This is an API for advanced users who need custom allocators.
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/// Get and maybe mutate the allocator state associated with the current RPC.
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/// Currently only applicable for callback unary RPC methods.
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/// WARNING: This is experimental API and could be changed or removed.
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::grpc::experimental::RpcAllocatorState* GetRpcAllocatorState() {
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return message_allocator_state_;
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}
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/// Get a library-owned default unary reactor for use in minimal reaction
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/// cases. This supports typical unary RPC usage of providing a response and
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/// status. It supports immediate Finish (finish from within the method
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/// handler) or delayed Finish (finish called after the method handler
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/// invocation). It does not support reacting to cancellation or completion,
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/// or early sending of initial metadata. Since this is a library-owned
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/// reactor, it should not be delete'd or freed in any way. This is more
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/// efficient than creating a user-owned reactor both because of avoiding an
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/// allocation and because its minimal reactions are optimized using a core
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/// surface flag that allows their reactions to run inline without any
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/// thread-hop.
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///
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/// This method should not be called more than once or called after return
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/// from the method handler.
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///
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/// WARNING: This is experimental API and could be changed or removed.
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::grpc::ServerUnaryReactor* DefaultReactor() {
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// Short-circuit the case where a default reactor was already set up by
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// the TestPeer.
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if (test_unary_ != nullptr) {
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return reinterpret_cast<Reactor*>(&default_reactor_);
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}
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new (&default_reactor_) Reactor;
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#ifndef NDEBUG
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bool old = false;
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assert(default_reactor_used_.compare_exchange_strong(
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old, true, std::memory_order_relaxed));
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#else
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default_reactor_used_.store(true, std::memory_order_relaxed);
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#endif
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return reinterpret_cast<Reactor*>(&default_reactor_);
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}
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/// Constructors for use by derived classes
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ServerContextBase();
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ServerContextBase(gpr_timespec deadline, grpc_metadata_array* arr);
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private:
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friend class ::grpc::testing::InteropServerContextInspector;
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friend class ::grpc::testing::ServerContextTestSpouse;
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friend class ::grpc::testing::DefaultReactorTestPeer;
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friend class ::grpc::ServerInterface;
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friend class ::grpc::Server;
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template <class W, class R>
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friend class ::grpc::ServerAsyncReader;
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template <class W>
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friend class ::grpc::ServerAsyncWriter;
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template <class W>
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friend class ::grpc::ServerAsyncResponseWriter;
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template <class W, class R>
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friend class ::grpc::ServerAsyncReaderWriter;
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template <class R>
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friend class ::grpc::ServerReader;
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template <class W>
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friend class ::grpc::ServerWriter;
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template <class W, class R>
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friend class ::grpc::internal::ServerReaderWriterBody;
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template <class ServiceType, class RequestType, class ResponseType>
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friend class ::grpc::internal::RpcMethodHandler;
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template <class ServiceType, class RequestType, class ResponseType>
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friend class ::grpc::internal::ClientStreamingHandler;
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template <class ServiceType, class RequestType, class ResponseType>
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friend class ::grpc::internal::ServerStreamingHandler;
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template <class Streamer, bool WriteNeeded>
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friend class ::grpc::internal::TemplatedBidiStreamingHandler;
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template <class RequestType, class ResponseType>
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friend class ::grpc::internal::CallbackUnaryHandler;
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template <class RequestType, class ResponseType>
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friend class ::grpc::internal::CallbackClientStreamingHandler;
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template <class RequestType, class ResponseType>
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friend class ::grpc::internal::CallbackServerStreamingHandler;
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template <class RequestType, class ResponseType>
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friend class ::grpc::internal::CallbackBidiHandler;
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template <::grpc::StatusCode code>
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friend class ::grpc::internal::ErrorMethodHandler;
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template <class Base>
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friend class ::grpc::internal::FinishOnlyReactor;
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friend class ::grpc::ClientContext;
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friend class ::grpc::GenericServerContext;
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#ifdef GRPC_CALLBACK_API_NONEXPERIMENTAL
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friend class ::grpc::GenericCallbackServerContext;
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#else
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friend class ::grpc::experimental::GenericCallbackServerContext;
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#endif
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/// Prevent copying.
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ServerContextBase(const ServerContextBase&);
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ServerContextBase& operator=(const ServerContextBase&);
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class CompletionOp;
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void BeginCompletionOp(
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::grpc::internal::Call* call, std::function<void(bool)> callback,
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::grpc::internal::ServerCallbackCall* callback_controller);
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/// Return the tag queued by BeginCompletionOp()
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::grpc::internal::CompletionQueueTag* GetCompletionOpTag();
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void set_call(grpc_call* call) { call_.call = call; }
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void BindDeadlineAndMetadata(gpr_timespec deadline, grpc_metadata_array* arr);
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uint32_t initial_metadata_flags() const { return 0; }
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::grpc::experimental::ServerRpcInfo* set_server_rpc_info(
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const char* method, ::grpc::internal::RpcMethod::RpcType type,
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const std::vector<std::unique_ptr<
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::grpc::experimental::ServerInterceptorFactoryInterface>>& creators) {
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if (creators.size() != 0) {
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rpc_info_ = new ::grpc::experimental::ServerRpcInfo(this, method, type);
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rpc_info_->RegisterInterceptors(creators);
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}
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return rpc_info_;
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}
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void set_message_allocator_state(
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::grpc::experimental::RpcAllocatorState* allocator_state) {
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message_allocator_state_ = allocator_state;
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}
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struct CallWrapper {
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~CallWrapper();
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grpc_call* call = nullptr;
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};
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// NOTE: call_ must be the first data member of this object so that its
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// destructor is the last to be called, since its destructor may unref
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// the underlying core call which holds the arena that may be used to
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// hold this object.
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CallWrapper call_;
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CompletionOp* completion_op_ = nullptr;
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bool has_notify_when_done_tag_ = false;
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void* async_notify_when_done_tag_ = nullptr;
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::grpc::internal::CallbackWithSuccessTag completion_tag_;
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gpr_timespec deadline_;
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::grpc::CompletionQueue* cq_ = nullptr;
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bool sent_initial_metadata_ = false;
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mutable std::shared_ptr<const ::grpc::AuthContext> auth_context_;
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mutable ::grpc::internal::MetadataMap client_metadata_;
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std::multimap<std::string, std::string> initial_metadata_;
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std::multimap<std::string, std::string> trailing_metadata_;
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bool compression_level_set_ = false;
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grpc_compression_level compression_level_;
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grpc_compression_algorithm compression_algorithm_;
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::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata,
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::grpc::internal::CallOpSendMessage>
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pending_ops_;
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bool has_pending_ops_ = false;
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::grpc::experimental::ServerRpcInfo* rpc_info_ = nullptr;
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::grpc::experimental::RpcAllocatorState* message_allocator_state_ = nullptr;
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class Reactor : public ::grpc::ServerUnaryReactor {
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public:
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void OnCancel() override {}
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void OnDone() override {}
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// Override InternalInlineable for this class since its reactions are
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// trivial and thus do not need to be run from the executor (triggering a
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// thread hop). This should only be used by internal reactors (thus the
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// name) and not by user application code.
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bool InternalInlineable() override { return true; }
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};
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void SetupTestDefaultReactor(std::function<void(::grpc::Status)> func) {
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test_unary_.reset(new TestServerCallbackUnary(this, std::move(func)));
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}
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bool test_status_set() const {
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return (test_unary_ != nullptr) && test_unary_->status_set();
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}
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::grpc::Status test_status() const { return test_unary_->status(); }
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class TestServerCallbackUnary : public ::grpc::ServerCallbackUnary {
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public:
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TestServerCallbackUnary(ServerContextBase* ctx,
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std::function<void(::grpc::Status)> func)
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: reactor_(ctx->DefaultReactor()), func_(std::move(func)) {
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this->BindReactor(reactor_);
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}
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void Finish(::grpc::Status s) override {
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status_ = s;
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func_(std::move(s));
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status_set_.store(true, std::memory_order_release);
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}
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void SendInitialMetadata() override {}
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bool status_set() const {
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return status_set_.load(std::memory_order_acquire);
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}
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::grpc::Status status() const { return status_; }
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private:
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void CallOnDone() override {}
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::grpc::internal::ServerReactor* reactor() override { return reactor_; }
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::grpc::ServerUnaryReactor* const reactor_;
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std::atomic_bool status_set_{false};
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::grpc::Status status_;
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const std::function<void(::grpc::Status s)> func_;
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};
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typename std::aligned_storage<sizeof(Reactor), alignof(Reactor)>::type
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default_reactor_;
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std::atomic_bool default_reactor_used_{false};
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std::unique_ptr<TestServerCallbackUnary> test_unary_;
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};
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/// A ServerContext or CallbackServerContext allows the code implementing a
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/// service handler to:
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///
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/// - Add custom initial and trailing metadata key-value pairs that will
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/// propagated to the client side.
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/// - Control call settings such as compression and authentication.
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/// - Access metadata coming from the client.
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/// - Get performance metrics (ie, census).
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///
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/// Context settings are only relevant to the call handler they are supplied to,
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/// that is to say, they aren't sticky across multiple calls. Some of these
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/// settings, such as the compression options, can be made persistent at server
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/// construction time by specifying the appropriate \a ChannelArguments
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/// to a \a grpc::ServerBuilder, via \a ServerBuilder::AddChannelArgument.
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///
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/// \warning ServerContext instances should \em not be reused across rpcs.
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class ServerContext : public ServerContextBase {
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public:
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ServerContext() {} // for async calls
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using ServerContextBase::AddInitialMetadata;
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using ServerContextBase::AddTrailingMetadata;
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using ServerContextBase::auth_context;
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using ServerContextBase::c_call;
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using ServerContextBase::census_context;
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using ServerContextBase::client_metadata;
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using ServerContextBase::compression_algorithm;
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using ServerContextBase::compression_level;
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using ServerContextBase::compression_level_set;
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using ServerContextBase::deadline;
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using ServerContextBase::IsCancelled;
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using ServerContextBase::peer;
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using ServerContextBase::raw_deadline;
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using ServerContextBase::set_compression_algorithm;
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using ServerContextBase::set_compression_level;
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using ServerContextBase::SetLoadReportingCosts;
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using ServerContextBase::TryCancel;
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// Sync/CQ-based Async ServerContext only
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using ServerContextBase::AsyncNotifyWhenDone;
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private:
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// Constructor for internal use by server only
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friend class ::grpc::Server;
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ServerContext(gpr_timespec deadline, grpc_metadata_array* arr)
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: ServerContextBase(deadline, arr) {}
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// CallbackServerContext only
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using ServerContextBase::DefaultReactor;
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using ServerContextBase::GetRpcAllocatorState;
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/// Prevent copying.
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ServerContext(const ServerContext&) = delete;
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ServerContext& operator=(const ServerContext&) = delete;
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};
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class CallbackServerContext : public ServerContextBase {
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public:
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/// Public constructors are for direct use only by mocking tests. In practice,
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/// these objects will be owned by the library.
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CallbackServerContext() {}
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using ServerContextBase::AddInitialMetadata;
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using ServerContextBase::AddTrailingMetadata;
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using ServerContextBase::auth_context;
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using ServerContextBase::c_call;
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using ServerContextBase::census_context;
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using ServerContextBase::client_metadata;
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using ServerContextBase::compression_algorithm;
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using ServerContextBase::compression_level;
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using ServerContextBase::compression_level_set;
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using ServerContextBase::deadline;
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using ServerContextBase::IsCancelled;
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using ServerContextBase::peer;
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using ServerContextBase::raw_deadline;
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using ServerContextBase::set_compression_algorithm;
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using ServerContextBase::set_compression_level;
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using ServerContextBase::SetLoadReportingCosts;
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using ServerContextBase::TryCancel;
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// CallbackServerContext only
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using ServerContextBase::DefaultReactor;
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using ServerContextBase::GetRpcAllocatorState;
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private:
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// Sync/CQ-based Async ServerContext only
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using ServerContextBase::AsyncNotifyWhenDone;
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/// Prevent copying.
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CallbackServerContext(const CallbackServerContext&) = delete;
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CallbackServerContext& operator=(const CallbackServerContext&) = delete;
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};
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} // namespace grpc
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static_assert(
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std::is_base_of<::grpc::ServerContextBase, ::grpc::ServerContext>::value,
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"improper base class");
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static_assert(std::is_base_of<::grpc::ServerContextBase,
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::grpc::CallbackServerContext>::value,
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"improper base class");
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static_assert(sizeof(::grpc::ServerContextBase) ==
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sizeof(::grpc::ServerContext),
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"wrong size");
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static_assert(sizeof(::grpc::ServerContextBase) ==
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sizeof(::grpc::CallbackServerContext),
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"wrong size");
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#endif // GRPCPP_IMPL_CODEGEN_SERVER_CONTEXT_H
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