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// Copyright 2023 gRPC authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include <iostream>
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#include <memory>
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#include <string>
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#include <unordered_set>
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#include "absl/flags/flag.h"
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#include "absl/flags/parse.h"
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#include "absl/strings/str_format.h"
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#include "absl/synchronization/mutex.h"
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#include <grpcpp/grpcpp.h>
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#include <grpcpp/health_check_service_interface.h>
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#ifdef BAZEL_BUILD
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#include "examples/protos/helloworld.grpc.pb.h"
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#else
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#include "helloworld.grpc.pb.h"
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#endif
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ABSL_FLAG(uint16_t, port, 50051, "Server port for the service");
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using grpc::ByteBuffer;
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using grpc::CallbackGenericService;
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using grpc::CallbackServerContext;
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using grpc::GenericCallbackServerContext;
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using grpc::ProtoBufferReader;
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using grpc::ProtoBufferWriter;
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using grpc::Server;
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using grpc::ServerBuilder;
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using grpc::ServerGenericBidiReactor;
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using grpc::Status;
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using grpc::StatusCode;
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using helloworld::HelloReply;
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using helloworld::HelloRequest;
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// Logic and data behind the server's behavior.
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class GreeterServiceImpl final : public CallbackGenericService {
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ServerGenericBidiReactor* CreateReactor(
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GenericCallbackServerContext* context) override {
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if (context->method() == "/helloworld.Greeter/SayHello") {
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// Let the SayHello reactor handle this now on.
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return new SayHelloReactor();
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} else {
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// Forward this to the implementation of the base class returning
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// UNIMPLEMENTED.
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return CallbackGenericService::CreateReactor(context);
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}
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}
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class SayHelloReactor : public ServerGenericBidiReactor {
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public:
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SayHelloReactor() { StartRead(&request_); }
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private:
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Status OnSayHello(const HelloRequest& request, HelloReply* reply) {
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if (request.name() == "") {
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return Status(StatusCode::INVALID_ARGUMENT, "name is not specified");
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}
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reply->set_message(absl::StrFormat("Hello %s", request.name()));
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return Status::OK;
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}
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void OnDone() override { delete this; }
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void OnReadDone(bool ok) override {
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if (!ok) {
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return;
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}
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Status result;
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// Deserialize a request message
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HelloRequest request;
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result = grpc::GenericDeserialize<ProtoBufferReader, HelloRequest>(
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&request_, &request);
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if (!result.ok()) {
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Finish(result);
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return;
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}
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// Call the SayHello handler
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HelloReply reply;
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result = OnSayHello(request, &reply);
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if (!result.ok()) {
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Finish(result);
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return;
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}
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// Serialize a reply message
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bool own_buffer;
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result = grpc::GenericSerialize<ProtoBufferWriter, HelloReply>(
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reply, &response_, &own_buffer);
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if (!result.ok()) {
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Finish(result);
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return;
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}
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StartWrite(&response_);
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}
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void OnWriteDone(bool ok) override {
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Finish(ok ? Status::OK
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: Status(StatusCode::UNKNOWN, "Unexpected failure"));
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}
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ByteBuffer request_;
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ByteBuffer response_;
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};
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private:
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absl::Mutex mu_;
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};
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void RunServer(uint16_t port) {
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std::string server_address = absl::StrFormat("0.0.0.0:%d", port);
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GreeterServiceImpl service;
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grpc::EnableDefaultHealthCheckService(true);
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ServerBuilder builder;
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// Listen on the given address without any authentication mechanism.
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builder.AddListeningPort(server_address, grpc::InsecureServerCredentials());
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// Register "service" as the instance through which we'll communicate with
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// clients. In this case it corresponds to an *synchronous* service.
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builder.RegisterCallbackGenericService(&service);
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// Finally assemble the server.
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std::unique_ptr<Server> server(builder.BuildAndStart());
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std::cout << "Server listening on " << server_address << std::endl;
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// Wait for the server to shutdown. Note that some other thread must be
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// responsible for shutting down the server for this call to ever return.
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server->Wait();
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}
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int main(int argc, char** argv) {
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absl::ParseCommandLine(argc, argv);
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RunServer(absl::GetFlag(FLAGS_port));
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return 0;
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}
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