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# Transport Explainer
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@vjpai
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## Existing Transports
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[gRPC
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transports](https://github.com/grpc/grpc/tree/master/src/core/ext/transport)
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plug in below the core API (one level below the C++ or other wrapped-language
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API). You can write your transport in C or C++ though; currently (Nov 2017) all
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the transports are nominally written in C++ though they are idiomatically C. The
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existing transports are:
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* [HTTP/2](https://github.com/grpc/grpc/tree/master/src/core/ext/transport/chttp2)
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* [Cronet](https://github.com/grpc/grpc/tree/master/src/core/ext/transport/cronet)
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* [In-process](https://github.com/grpc/grpc/tree/master/src/core/ext/transport/inproc)
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Among these, the in-process is likely the easiest to understand, though arguably
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also the least similar to a "real" sockets-based transport since it is only used
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in a single process.
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## Transport stream ops
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In the gRPC core implementation, a fundamental struct is the
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`grpc_transport_stream_op_batch` which represents a collection of stream
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operations sent to a transport. (Note that in gRPC, _stream_ and _RPC_ are used
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synonymously since all RPCs are actually streams internally.) The ops in a batch
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can include:
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* send\_initial\_metadata
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- Client: initiate an RPC
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- Server: supply response headers
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* recv\_initial\_metadata
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- Client: get response headers
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- Server: accept an RPC
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* send\_message (zero or more) : send a data buffer
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* recv\_message (zero or more) : receive a data buffer
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* send\_trailing\_metadata
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- Client: half-close indicating that no more messages will be coming
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- Server: full-close providing final status for the RPC
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* recv\_trailing\_metadata: get final status for the RPC
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- Server extra: This op shouldn't actually be considered complete until the
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server has also sent trailing metadata to provide the other side with final
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status
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* cancel\_stream: Attempt to cancel an RPC
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* collect\_stats: Get stats
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The fundamental responsibility of the transport is to transform between this
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internal format and an actual wire format, so the processing of these operations
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is largely transport-specific.
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One or more of these ops are grouped into a batch. Applications can start all of
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a call's ops in a single batch, or they can split them up into multiple
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batches. Results of each batch are returned asynchronously via a completion
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queue.
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Internally, we use callbacks to indicate completion. The surface layer creates a
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callback when starting a new batch and sends it down the filter stack along with
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the batch. The transport must invoke this callback when the batch is complete,
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and then the surface layer returns an event to the application via the
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completion queue. Each batch can have up to 3 callbacks:
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* recv\_initial\_metadata\_ready (called by the transport when the
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recv\_initial\_metadata op is complete)
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* recv\_message\_ready (called by the transport when the recv_message op is
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complete)
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* on\_complete (called by the transport when the entire batch is complete)
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## Timelines of transport stream op batches
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The transport's job is to sequence and interpret various possible interleavings
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of the basic stream ops. For example, a sample timeline of batches would be:
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1. Client send\_initial\_metadata: Initiate an RPC with a path (method) and authority
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1. Server recv\_initial\_metadata: accept an RPC
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1. Client send\_message: Supply the input proto for the RPC
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1. Server recv\_message: Get the input proto from the RPC
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1. Client send\_trailing\_metadata: This is a half-close indicating that the
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client will not be sending any more messages
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1. Server recv\_trailing\_metadata: The server sees this from the client and
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knows that it will not get any more messages. This won't complete yet though,
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as described above.
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1. Server send\_initial\_metadata, send\_message, send\_trailing\_metadata: A
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batch can contain multiple ops, and this batch provides the RPC response
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headers, response content, and status. Note that sending the trailing
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metadata will also complete the server's receive of trailing metadata.
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1. Client recv\_initial\_metadata: The number of ops in one side of the batch
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has no relation with the number of ops on the other side of the batch. In
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this case, the client is just collecting the response headers.
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1. Client recv\_message, recv\_trailing\_metadata: Get the data response and
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status
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There are other possible sample timelines. For example, for client-side streaming, a "typical" sequence would be:
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1. Server: recv\_initial\_metadata
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- At API-level, that would be the server requesting an RPC
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1. Server: recv\_trailing\_metadata
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- This is for when the server wants to know the final completion of the RPC
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through an `AsyncNotifyWhenDone` API in C++
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1. Client: send\_initial\_metadata, recv\_message, recv\_trailing\_metadata
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- At API-level, that's a client invoking a client-side streaming call. The
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send\_initial\_metadata is the call invocation, the recv\_message collects
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the final response from the server, and the recv\_trailing\_metadata gets
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the `grpc::Status` value that will be returned from the call
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1. Client: send\_message / Server: recv\_message
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- Repeat the above step numerous times; these correspond to a client issuing
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`Write` in a loop and a server doing `Read` in a loop until `Read` fails
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1. Client: send\_trailing\_metadata / Server: recv\_message that indicates doneness (NULL)
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- These correspond to a client issuing `WritesDone` which causes the server's
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`Read` to fail
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1. Server: send\_message, send\_trailing\_metadata
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- These correspond to the server doing `Finish`
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The sends on one side will call their own callbacks when complete, and they will
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in turn trigger actions that cause the other side's recv operations to
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complete. In some transports, a send can sometimes complete before the recv on
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the other side (e.g., in HTTP/2 if there is sufficient flow-control buffer space
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available)
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## Other transport duties
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In addition to these basic stream ops, the transport must handle cancellations
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of a stream at any time and pass their effects to the other side. For example,
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in HTTP/2, this triggers a `RST_STREAM` being sent on the wire. The transport
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must perform operations like pings and statistics that are used to shape
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transport-level characteristics like flow control (see, for example, their use
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in the HTTP/2 transport).
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## Putting things together with detail: Sending Metadata
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* API layer: `map<string, string>` that is specific to this RPC
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* Core surface layer: array of `{slice, slice}` pairs where each slice
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references an underlying string
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* [Core transport
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layer](https://github.com/grpc/grpc/tree/master/src/core/lib/transport): list
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of `{slice, slice}` pairs that includes the above plus possibly some general
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metadata (e.g., Method and Authority for initial metadata)
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* [Specific transport
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layer](https://github.com/grpc/grpc/tree/master/src/core/ext/transport):
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- Either send it to the other side using transport-specific API (e.g., Cronet)
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- Or have it sent through the [iomgr/endpoint
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layer](https://github.com/grpc/grpc/tree/master/src/core/lib/iomgr) (e.g.,
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HTTP/2)
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- Or just manipulate pointers to get it from one side to the other (e.g.,
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In-process)
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## Requirements for any transport
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Each transport implements several operations in a vtbl (may change to actual
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virtual functions as transport moves to idiomatic C++).
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The most important and common one is `perform_stream_op`. This function
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processes a single stream op batch on a specific stream that is associated with
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a specific transport:
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* Gets the 6 ops/cancel passed down from the surface
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* Pass metadata from one side to the other as described above
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* Transform messages between slice buffer structure and stream of bytes to pass
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to other side
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- May require insertion of extra bytes (e.g., per-message headers in HTTP/2)
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* React to metadata to preserve expected orderings (*)
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* Schedule invocation of completion callbacks
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There are other functions in the vtbl as well.
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* `perform_transport_op`
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- Configure the transport instance for the connectivity state change notifier
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or the server-side accept callback
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- Disconnect transport or set up a goaway for later streams
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* `init_stream`
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- Starts a stream from the client-side
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- (*) Server-side of the transport must call `accept_stream_cb` when a new
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stream is available
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* Triggers request-matcher
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* `destroy_stream`, `destroy_transport`
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- Free up data related to a stream or transport
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* `set_pollset`, `set_pollset_set`, `get_endpoint`
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- Map each specific instance of the transport to FDs being used by iomgr (for
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HTTP/2)
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- Get a pointer to the endpoint structure that actually moves the data
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(wrapper around a socket for HTTP/2)
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## Book-keeping responsibilities of the transport layer
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A given transport must keep all of its transport and streams ref-counted. This
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is essential to make sure that no struct disappears before it is done being
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used.
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A transport must also preserve relevant orders for the different categories of
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ops on a stream, as described above. A transport must also make sure that all
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relevant batch operations have completed before scheduling the `on_complete`
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closure for a batch. Further examples include the idea that the server logic
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expects to not complete recv\_trailing\_metadata until after it actually sends
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trailing metadata since it would have already found this out by seeing a NULL’ed
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recv\_message. This is considered part of the transport's duties in preserving
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orders.
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