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The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
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361 lines
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361 lines
15 KiB
10 years ago
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#gRPC Basics: Objective-C
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This tutorial provides a basic Objective-C programmer's introduction to working with gRPC. By
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walking through this example you'll learn how to:
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- Define a service in a .proto file.
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- Generate client code using the protocol buffer compiler.
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- Use the Objective-C gRPC API to write a simple client for your service.
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It assumes a passing familiarity with [protocol buffers](https://developers.google.com/protocol-buffers/docs/overview).
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Note that the example in this tutorial uses the proto3 version of the protocol buffers language,
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which is currently in alpha release: you can find out more in the [proto3 language guide](https://developers.google.com/protocol-buffers/docs/proto3)
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and see the [release notes](https://github.com/google/protobuf/releases) for the new version in the
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protocol buffers Github repository.
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This isn't a comprehensive guide to using gRPC in Objective-C: more reference documentation is
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coming soon.
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- [Why use gRPC?](#why-grpc)
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- [Example code and setup](#setup)
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- [Try it out!](#try)
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- [Defining the service](#proto)
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- [Generating client code](#protoc)
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- [Creating the client](#client)
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<a name="why-grpc"></a>
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## Why use gRPC?
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With gRPC you can define your service once in a .proto file and implement clients and servers in any
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of gRPC's supported languages, which in turn can be run in environments ranging from servers inside
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Google to your own tablet - all the complexity of communication between different languages and
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environments is handled for you by gRPC. You also get all the advantages of working with protocol
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buffers, including efficient serialization, a simple IDL, and easy interface updating.
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gRPC and proto3 are specially suited for mobile clients: gRPC is implemented on top of HTTP/2, which
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results in network bandwidth savings over using HTTP/1.1. Serialization and parsing of the proto
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binary format is more efficient than the equivalent JSON, resulting in CPU and battery savings. And
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proto3 uses a runtime that has been optimized over the years at Google to keep code size to a
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minimum. The latter is important in Objective-C, because the ability of the compiler to strip unused
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code is limited by the dynamic nature of the language.
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<a name="setup"></a>
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## Example code and setup
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The example code for our tutorial is in [grpc/grpc-common/objective-c/route_guide](https://github.com/grpc/grpc-common/tree/master/objective-c/route_guide).
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To download the example, clone the `grpc-common` repository by running the following command:
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```shell
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$ git clone https://github.com/grpc/grpc-common.git
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```
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Then change your current directory to `grpc-common/objective-c/route_guide`:
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```shell
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$ cd grpc-common/objective-c/route_guide
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```
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Our example is a simple route mapping application that lets clients get information about features
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on their route, create a summary of their route, and exchange route information such as traffic
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updates with the server and other clients.
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You also should have [Cocoapods](https://cocoapods.org/#install) installed, as well as the relevant
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tools to generate the client library code (and a server in another language, for testing). You can
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obtain the latter by following [these setup instructions](https://github.com/grpc/homebrew-grpc).
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<a name="try"></a>
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## Try it out!
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To try the sample app, we need a gRPC server running locally. Let's compile and run, for example,
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the C++ server in this repository:
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```shell
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$ pushd ../../cpp/route_guide
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$ make
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$ ./route_guide_server &
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$ popd
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```
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Now have Cocoapods generate and install the client library for our .proto files:
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```shell
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$ pod install
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```
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(This might have to compile OpenSSL, which takes around 15 minutes if Cocoapods doesn't have it yet
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on your computer's cache).
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Finally, open the XCode workspace created by Cocoapods, and run the app. You can check the calling
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code in `ViewControllers.m` and see the results in XCode's log console.
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The next sections guide you step-by-step through how this proto service is defined, how to generate
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a client library from it, and how to create an app that uses that library.
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<a name="proto"></a>
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## Defining the service
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First let's look at how the service we're using is defined. A gRPC *service* and its method
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*request* and *response* types using [protocol buffers](https://developers.google.com/protocol-buffers/docs/overview).
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You can see the complete .proto file for our example in [`grpc-common/protos/route_guide.proto`](https://github.com/grpc/grpc-common/blob/master/protos/route_guide.proto).
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To define a service, you specify a named `service` in your .proto file:
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```protobuf
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service RouteGuide {
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...
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}
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```
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Then you define `rpc` methods inside your service definition, specifying their request and response
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types. Protocol buffers let you define four kinds of service method, all of which are used in the
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`RouteGuide` service:
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- A *simple RPC* where the client sends a request to the server and receives a response later, just
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like a normal remote procedure call.
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```protobuf
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// Obtains the feature at a given position.
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rpc GetFeature(Point) returns (Feature) {}
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```
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- A *response-streaming RPC* where the client sends a request to the server and gets back a stream
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of response messages. You specify a response-streaming method by placing the `stream` keyword before
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the *response* type.
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```protobuf
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// Obtains the Features available within the given Rectangle. Results are
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// streamed rather than returned at once (e.g. in a response message with a
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// repeated field), as the rectangle may cover a large area and contain a
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// huge number of features.
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rpc ListFeatures(Rectangle) returns (stream Feature) {}
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```
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- A *request-streaming RPC* where the client sends a sequence of messages to the server. Once the
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client has finished writing the messages, it waits for the server to read them all and return its
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response. You specify a request-streaming method by placing the `stream` keyword before the
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*request* type.
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```protobuf
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// Accepts a stream of Points on a route being traversed, returning a
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// RouteSummary when traversal is completed.
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rpc RecordRoute(stream Point) returns (RouteSummary) {}
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```
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- A *bidirectional streaming RPC* where both sides send a sequence of messages to the other. The two
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streams operate independently, so clients and servers can read and write in whatever order they
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like: for example, the server could wait to receive all the client messages before writing its
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responses, or it could alternately read a message then write a message, or some other combination of
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reads and writes. The order of messages in each stream is preserved. You specify this type of method
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by placing the `stream` keyword before both the request and the response.
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```protobuf
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// Accepts a stream of RouteNotes sent while a route is being traversed,
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// while receiving other RouteNotes (e.g. from other users).
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rpc RouteChat(stream RouteNote) returns (stream RouteNote) {}
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```
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Our .proto file also contains protocol buffer message type definitions for all the request and
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response types used in our service methods - for example, here's the `Point` message type:
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```protobuf
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// Points are represented as latitude-longitude pairs in the E7 representation
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// (degrees multiplied by 10**7 and rounded to the nearest integer).
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// Latitudes should be in the range +/- 90 degrees and longitude should be in
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// the range +/- 180 degrees (inclusive).
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message Point {
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int32 latitude = 1;
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int32 longitude = 2;
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}
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```
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You can specify a prefix to be used for your generated classes by adding the `objc_class_prefix`
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option at the top of the file. For example:
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```protobuf
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option objc_class_prefix = "RTG";
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```
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<a name="protoc"></a>
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## Generating client code
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Next we need to generate the gRPC client interfaces from our .proto service definition. We do this
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using the protocol buffer compiler (`protoc`) with a special gRPC Objective-C plugin.
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For simplicity, we've provided a [Podspec file](https://github.com/grpc/grpc-common/blob/master/objective-c/route_guide/RouteGuide.podspec)
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that runs `protoc` for you with the appropriate plugin, input, and output, and describes how to
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compile the generated files. You just need to run in this directory (`grpc-common/objective-c/route_guide`):
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```shell
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$ pod install
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```
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which, before installing the generated library in the XCode project of this sample, runs:
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```shell
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$ protoc -I ../../protos --objc_out=Pods/RouteGuide --objcgrpc_out=Pods/RouteGuide ../../protos/route_guide.proto
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```
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Running this command generates the following files under `Pods/RouteGuide/`:
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- `RouteGuide.pbobjc.h`, the header which declares your generated message classes.
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- `RouteGuide.pbobjc.m`, which contains the implementation of your message classes.
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- `RouteGuide.pbrpc.h`, the header which declares your generated service classes.
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- `RouteGuide.pbrpc.m`, which contains the implementation of your service classes.
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These contain:
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- All the protocol buffer code to populate, serialize, and retrieve our request and response message
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types.
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- A class called `RTGRouteGuide` that lets clients call the methods defined in the `RouteGuide`
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service.
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You can also use the provided Podspec file to generate client code from any other proto service
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definition; just replace the name (matching the file name), version, and other metadata.
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<a name="client"></a>
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## Creating the client
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In this section, we'll look at creating an Objective-C client for our `RouteGuide` service. You can
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see our complete example client code in [grpc-common/objective-c/route_guide/ViewControllers.m](https://github.com/grpc/grpc-common/blob/master/objective-c/route_guide/ViewControllers.m).
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(Note: In your apps, for maintainability and readability reasons, you shouldn't put all of your view
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controllers in a single file; it's done here only to simplify the learning process).
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### Constructing a client object
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To call service methods, we first need to create a client object, an instance of the generated
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`RTGRouteGuide` class. The designated initializer of the class expects a `NSString *` with the
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server address and port we want to connect to:
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```objective-c
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#import <RouteGuide/RouteGuide.pbrpc.h>
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static NSString * const kHostAddress = @"http://localhost:50051";
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...
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RTGRouteGuide *client = [[RTGRouteGuide alloc] initWithHost:kHostAddress];
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```
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Notice that we've specified the HTTP scheme in the host address. This is because the server we will
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be using to test our client doesn't use [TLS](http://en.wikipedia.org/wiki/Transport_Layer_Security).
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This is fine because it will be running locally on our development machine. The most common case,
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though, is connecting with a gRPC server on the internet, running gRPC over TLS. For that case, the
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HTTPS scheme can be specified (or no scheme at all, as HTTPS is the default value). The default
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value of the port is that of the scheme selected: 443 for HTTPS and 80 for HTTP.
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### Calling service methods
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Now let's look at how we call our service methods. As you will see, all these methods are
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asynchronous, so you can call them from the main thread of your app without worrying about freezing
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your UI or the OS killing your app.
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10 years ago
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#### Simple RPC
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Calling the simple RPC `GetFeature` is nearly as straightforward as calling any other asynchronous
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method on Cocoa.
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```objective-c
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RTGPoint *point = [RTGPoint message];
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point.latitude = 40E7;
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point.longitude = -74E7;
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[client getFeatureWithRequest:point handler:^(RTGFeature *response, NSError *error) {
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if (response) {
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// Successful response received
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} else {
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// RPC error
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}
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}];
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```
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As you can see, we create and populate a request protocol buffer object (in our case `RTGPoint`).
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Then, we call the method on the client object, passing it the request, and a block to handle the
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response (or any RPC error). If the RPC finishes successfully, the handler block is called with a
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`nil` error argument, and we can read the response information from the server from the response
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argument. If, instead, some RPC error happens, the handler block is called with a `nil` response
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argument, and we can read the details of the problem from the error argument.
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```objective-c
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NSLog(@"Found feature called %@ at %@.", response.name, response.location);
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```
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#### Streaming RPCs
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Now let's look at our streaming methods. Here's where we call the response-streaming method
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`ListFeatures`, which results in our client receiving a stream of geographical `RTGFeature`s:
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```objective-c
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[client listFeaturesWithRequest:rectangle
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eventHandler:^(BOOL done, RTGFeature *response, NSError *error) {
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if (response) {
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// Element of the stream of responses received
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} else if (error) {
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// RPC error; the stream is over.
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}
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if (done) {
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// The stream is over (all the responses were received, or an error occured). Do any cleanup.
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}
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}];
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```
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Notice how the signature of the `eventHandler` block now includes a `BOOL done` parameter. The
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`eventHandler` block can be called any number of times; only on the last call is the `done` argument
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value set to `YES`. If an error occurs, the RPC finishes and the block is called with the arguments
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`(YES, nil, error)`.
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The request-streaming method `RecordRoute` expects a stream of `RTGPoint`s from the cient. This
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stream is passed to the method as an object of class `GRXWriter`. The simplest way to create one is
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to initialize one from a `NSArray` object:
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```objective-c
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#import <RxLibrary/GRXWriter+Immediate.h>
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...
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RTGPoint *point1 = [RTGPoint message];
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point.latitude = 40E7;
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point.longitude = -74E7;
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RTGPoint *point2 = [RTGPoint message];
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point.latitude = 40E7;
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point.longitude = -74E7;
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GRXWriter *locationsWriter = [GRXWriter writerWithContainer:@[point1, point2]];
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[client recordRouteWithRequestsWriter:locationsWriter
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handler:^(RTGRouteSummary *response, NSError *error) {
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if (response) {
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NSLog(@"Finished trip with %i points", response.pointCount);
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NSLog(@"Passed %i features", response.featureCount);
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NSLog(@"Travelled %i meters", response.distance);
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NSLog(@"It took %i seconds", response.elapsedTime);
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} else {
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NSLog(@"RPC error: %@", error);
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}
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}];
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```
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The `GRXWriter` class is generic enough to allow for asynchronous streams, streams of future values,
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or even infinite streams.
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Finally, let's look at our bidirectional streaming RPC `RouteChat()`. The way to call a
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bidirectional streaming RPC is just a combination of how to call request-streaming RPCs and
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response-streaming RPCs.
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```objective-c
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[client routeChatWithRequestsWriter:notesWriter
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eventHandler:^(BOOL done, RTGRouteNote *note, NSError *error) {
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if (note) {
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NSLog(@"Got message %@ at %@", note.message, note.location);
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} else if (error) {
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NSLog(@"RPC error: %@", error);
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}
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if (done) {
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NSLog(@"Chat ended.");
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}
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}];
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```
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The semantics for the handler block and the `GRXWriter` argument here are exactly the same as for
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our request-streaming and response-streaming methods. Although both client and server will always
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get the other's messages in the order they were written, the two streams operate completely
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independently.
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