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/*
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*
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* Copyright 2019 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef GRPCPP_IMPL_CODEGEN_SERVER_CALLBACK_IMPL_H
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#define GRPCPP_IMPL_CODEGEN_SERVER_CALLBACK_IMPL_H
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#include <atomic>
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#include <functional>
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#include <type_traits>
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#include <grpcpp/impl/codegen/call.h>
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#include <grpcpp/impl/codegen/call_op_set.h>
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#include <grpcpp/impl/codegen/callback_common.h>
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#include <grpcpp/impl/codegen/config.h>
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#include <grpcpp/impl/codegen/core_codegen_interface.h>
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#include <grpcpp/impl/codegen/message_allocator.h>
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#include <grpcpp/impl/codegen/status.h>
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namespace grpc_impl {
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// Declare base class of all reactors as internal
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namespace internal {
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// Forward declarations
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template <class Request, class Response>
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class CallbackUnaryHandler;
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template <class Request, class Response>
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class CallbackClientStreamingHandler;
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template <class Request, class Response>
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class CallbackServerStreamingHandler;
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template <class Request, class Response>
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class CallbackBidiHandler;
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class ServerReactor {
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public:
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virtual ~ServerReactor() = default;
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virtual void OnDone() = 0;
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virtual void OnCancel() = 0;
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// The following is not API. It is for internal use only and specifies whether
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// all reactions of this Reactor can be run without an extra executor
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// scheduling. This should only be used for internally-defined reactors with
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// trivial reactions.
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virtual bool InternalInlineable() { return false; }
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private:
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template <class Request, class Response>
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friend class CallbackUnaryHandler;
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template <class Request, class Response>
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friend class CallbackClientStreamingHandler;
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template <class Request, class Response>
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friend class CallbackServerStreamingHandler;
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template <class Request, class Response>
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friend class CallbackBidiHandler;
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};
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/// The base class of ServerCallbackUnary etc.
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class ServerCallbackCall {
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public:
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virtual ~ServerCallbackCall() {}
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// This object is responsible for tracking when it is safe to call OnDone and
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// OnCancel. OnDone should not be called until the method handler is complete,
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// Finish has been called, the ServerContext CompletionOp (which tracks
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// cancellation or successful completion) has completed, and all outstanding
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// Read/Write actions have seen their reactions. OnCancel should not be called
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// until after the method handler is done and the RPC has completed with a
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// cancellation. This is tracked by counting how many of these conditions have
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// been met and calling OnCancel when none remain unmet.
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// Public versions of MaybeDone: one where we don't know the reactor in
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// advance (used for the ServerContext CompletionOp), and one for where we
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// know the inlineability of the OnDone reaction. You should set the inline
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// flag to true if either the Reactor is InternalInlineable() or if this
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// callback is already being forced to run dispatched to an executor
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// (typically because it contains additional work than just the MaybeDone).
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void MaybeDone() {
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if (GPR_UNLIKELY(Unref() == 1)) {
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ScheduleOnDone(reactor()->InternalInlineable());
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}
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}
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void MaybeDone(bool inline_ondone) {
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if (GPR_UNLIKELY(Unref() == 1)) {
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ScheduleOnDone(inline_ondone);
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}
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}
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// Fast version called with known reactor passed in, used from derived
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// classes, typically in non-cancel case
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void MaybeCallOnCancel(ServerReactor* reactor) {
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if (GPR_UNLIKELY(UnblockCancellation())) {
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CallOnCancel(reactor);
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}
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}
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// Slower version called from object that doesn't know the reactor a priori
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// (such as the ServerContext CompletionOp which is formed before the
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// reactor). This is used in cancel cases only, so it's ok to be slower and
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// invoke a virtual function.
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void MaybeCallOnCancel() {
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if (GPR_UNLIKELY(UnblockCancellation())) {
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CallOnCancel(reactor());
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}
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}
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protected:
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/// Increases the reference count
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void Ref() { callbacks_outstanding_.fetch_add(1, std::memory_order_relaxed); }
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private:
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virtual ServerReactor* reactor() = 0;
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// CallOnDone performs the work required at completion of the RPC: invoking
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// the OnDone function and doing all necessary cleanup. This function is only
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// ever invoked on a fully-Unref'fed ServerCallbackCall.
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virtual void CallOnDone() = 0;
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// If the OnDone reaction is inlineable, execute it inline. Otherwise send it
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// to an executor.
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void ScheduleOnDone(bool inline_ondone);
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// If the OnCancel reaction is inlineable, execute it inline. Otherwise send
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// it to an executor.
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void CallOnCancel(ServerReactor* reactor);
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// Implement the cancellation constraint counter. Return true if OnCancel
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// should be called, false otherwise.
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bool UnblockCancellation() {
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return on_cancel_conditions_remaining_.fetch_sub(
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1, std::memory_order_acq_rel) == 1;
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}
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/// Decreases the reference count and returns the previous value
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int Unref() {
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return callbacks_outstanding_.fetch_sub(1, std::memory_order_acq_rel);
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}
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std::atomic_int on_cancel_conditions_remaining_{2};
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std::atomic_int callbacks_outstanding_{
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3}; // reserve for start, Finish, and CompletionOp
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};
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template <class Request, class Response>
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class DefaultMessageHolder
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: public ::grpc::experimental::MessageHolder<Request, Response> {
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public:
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DefaultMessageHolder() {
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this->set_request(&request_obj_);
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this->set_response(&response_obj_);
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}
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void Release() override {
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// the object is allocated in the call arena.
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this->~DefaultMessageHolder<Request, Response>();
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}
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private:
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Request request_obj_;
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Response response_obj_;
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};
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} // namespace internal
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// Forward declarations
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class ServerUnaryReactor;
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template <class Request>
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class ServerReadReactor;
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template <class Response>
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class ServerWriteReactor;
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template <class Request, class Response>
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class ServerBidiReactor;
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// NOTE: The actual call/stream object classes are provided as API only to
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// support mocking. There are no implementations of these class interfaces in
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// the API.
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class ServerCallbackUnary : public internal::ServerCallbackCall {
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public:
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virtual ~ServerCallbackUnary() {}
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virtual void Finish(::grpc::Status s) = 0;
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virtual void SendInitialMetadata() = 0;
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protected:
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// Use a template rather than explicitly specifying ServerUnaryReactor to
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// delay binding and avoid a circular forward declaration issue
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template <class Reactor>
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void BindReactor(Reactor* reactor) {
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reactor->InternalBindCall(this);
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}
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};
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template <class Request>
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class ServerCallbackReader : public internal::ServerCallbackCall {
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public:
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virtual ~ServerCallbackReader() {}
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virtual void Finish(::grpc::Status s) = 0;
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virtual void SendInitialMetadata() = 0;
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virtual void Read(Request* msg) = 0;
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protected:
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void BindReactor(ServerReadReactor<Request>* reactor) {
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reactor->InternalBindReader(this);
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}
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};
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template <class Response>
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class ServerCallbackWriter : public internal::ServerCallbackCall {
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public:
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virtual ~ServerCallbackWriter() {}
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virtual void Finish(::grpc::Status s) = 0;
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virtual void SendInitialMetadata() = 0;
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virtual void Write(const Response* msg, ::grpc::WriteOptions options) = 0;
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virtual void WriteAndFinish(const Response* msg, ::grpc::WriteOptions options,
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::grpc::Status s) = 0;
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protected:
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void BindReactor(ServerWriteReactor<Response>* reactor) {
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reactor->InternalBindWriter(this);
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}
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};
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template <class Request, class Response>
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class ServerCallbackReaderWriter : public internal::ServerCallbackCall {
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public:
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virtual ~ServerCallbackReaderWriter() {}
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virtual void Finish(::grpc::Status s) = 0;
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virtual void SendInitialMetadata() = 0;
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virtual void Read(Request* msg) = 0;
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virtual void Write(const Response* msg, ::grpc::WriteOptions options) = 0;
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virtual void WriteAndFinish(const Response* msg, ::grpc::WriteOptions options,
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::grpc::Status s) = 0;
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protected:
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void BindReactor(ServerBidiReactor<Request, Response>* reactor) {
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reactor->InternalBindStream(this);
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}
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};
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// The following classes are the reactor interfaces that are to be implemented
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// by the user, returned as the output parameter of the method handler for a
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// callback method. Note that none of the classes are pure; all reactions have a
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// default empty reaction so that the user class only needs to override those
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// classes that it cares about.
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/// \a ServerBidiReactor is the interface for a bidirectional streaming RPC.
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template <class Request, class Response>
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class ServerBidiReactor : public internal::ServerReactor {
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public:
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// NOTE: Initializing stream_ as a constructor initializer rather than a
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// default initializer because gcc-4.x requires a copy constructor for
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// default initializing a templated member, which isn't ok for atomic.
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// TODO(vjpai): Switch to default constructor and default initializer when
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// gcc-4.x is no longer supported
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ServerBidiReactor() : stream_(nullptr) {}
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~ServerBidiReactor() = default;
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/// Send any initial metadata stored in the RPC context. If not invoked,
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/// any initial metadata will be passed along with the first Write or the
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/// Finish (if there are no writes).
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void StartSendInitialMetadata() {
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ServerCallbackReaderWriter<Request, Response>* stream =
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stream_.load(std::memory_order_acquire);
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if (stream == nullptr) {
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grpc::internal::MutexLock l(&stream_mu_);
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stream = stream_.load(std::memory_order_relaxed);
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if (stream == nullptr) {
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backlog_.send_initial_metadata_wanted = true;
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return;
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}
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}
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stream->SendInitialMetadata();
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}
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/// Initiate a read operation.
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///
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/// \param[out] req Where to eventually store the read message. Valid when
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/// the library calls OnReadDone
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void StartRead(Request* req) {
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ServerCallbackReaderWriter<Request, Response>* stream =
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stream_.load(std::memory_order_acquire);
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if (stream == nullptr) {
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grpc::internal::MutexLock l(&stream_mu_);
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stream = stream_.load(std::memory_order_relaxed);
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if (stream == nullptr) {
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backlog_.read_wanted = req;
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return;
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}
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}
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stream->Read(req);
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}
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/// Initiate a write operation.
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///
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/// \param[in] resp The message to be written. The library does not take
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/// ownership but the caller must ensure that the message is
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/// not deleted or modified until OnWriteDone is called.
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void StartWrite(const Response* resp) {
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StartWrite(resp, ::grpc::WriteOptions());
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}
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/// Initiate a write operation with specified options.
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///
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/// \param[in] resp The message to be written. The library does not take
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/// ownership but the caller must ensure that the message is
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/// not deleted or modified until OnWriteDone is called.
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/// \param[in] options The WriteOptions to use for writing this message
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void StartWrite(const Response* resp, ::grpc::WriteOptions options) {
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ServerCallbackReaderWriter<Request, Response>* stream =
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stream_.load(std::memory_order_acquire);
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if (stream == nullptr) {
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grpc::internal::MutexLock l(&stream_mu_);
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stream = stream_.load(std::memory_order_relaxed);
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if (stream == nullptr) {
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backlog_.write_wanted = resp;
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backlog_.write_options_wanted = std::move(options);
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return;
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}
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}
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stream->Write(resp, std::move(options));
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}
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/// Initiate a write operation with specified options and final RPC Status,
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/// which also causes any trailing metadata for this RPC to be sent out.
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/// StartWriteAndFinish is like merging StartWriteLast and Finish into a
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/// single step. A key difference, though, is that this operation doesn't have
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/// an OnWriteDone reaction - it is considered complete only when OnDone is
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/// available. An RPC can either have StartWriteAndFinish or Finish, but not
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/// both.
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///
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/// \param[in] resp The message to be written. The library does not take
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/// ownership but the caller must ensure that the message is
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/// not deleted or modified until OnDone is called.
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/// \param[in] options The WriteOptions to use for writing this message
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/// \param[in] s The status outcome of this RPC
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void StartWriteAndFinish(const Response* resp, ::grpc::WriteOptions options,
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::grpc::Status s) {
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ServerCallbackReaderWriter<Request, Response>* stream =
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stream_.load(std::memory_order_acquire);
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if (stream == nullptr) {
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grpc::internal::MutexLock l(&stream_mu_);
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stream = stream_.load(std::memory_order_relaxed);
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if (stream == nullptr) {
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backlog_.write_and_finish_wanted = true;
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backlog_.write_wanted = resp;
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backlog_.write_options_wanted = std::move(options);
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backlog_.status_wanted = std::move(s);
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return;
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}
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}
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stream->WriteAndFinish(resp, std::move(options), std::move(s));
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}
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/// Inform system of a planned write operation with specified options, but
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/// allow the library to schedule the actual write coalesced with the writing
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|
|
|
/// of trailing metadata (which takes place on a Finish call).
|
|
|
|
///
|
|
|
|
/// \param[in] resp The message to be written. The library does not take
|
|
|
|
/// ownership but the caller must ensure that the message is
|
|
|
|
/// not deleted or modified until OnWriteDone is called.
|
|
|
|
/// \param[in] options The WriteOptions to use for writing this message
|
|
|
|
void StartWriteLast(const Response* resp, ::grpc::WriteOptions options) {
|
|
|
|
StartWrite(resp, std::move(options.set_last_message()));
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Indicate that the stream is to be finished and the trailing metadata and
|
|
|
|
/// RPC status are to be sent. Every RPC MUST be finished using either Finish
|
|
|
|
/// or StartWriteAndFinish (but not both), even if the RPC is already
|
|
|
|
/// cancelled.
|
|
|
|
///
|
|
|
|
/// \param[in] s The status outcome of this RPC
|
|
|
|
void Finish(::grpc::Status s) {
|
|
|
|
ServerCallbackReaderWriter<Request, Response>* stream =
|
|
|
|
stream_.load(std::memory_order_acquire);
|
|
|
|
if (stream == nullptr) {
|
|
|
|
grpc::internal::MutexLock l(&stream_mu_);
|
|
|
|
stream = stream_.load(std::memory_order_relaxed);
|
|
|
|
if (stream == nullptr) {
|
|
|
|
backlog_.finish_wanted = true;
|
|
|
|
backlog_.status_wanted = std::move(s);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
stream->Finish(std::move(s));
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Notifies the application that an explicit StartSendInitialMetadata
|
|
|
|
/// operation completed. Not used when the sending of initial metadata
|
|
|
|
/// piggybacks onto the first write.
|
|
|
|
///
|
|
|
|
/// \param[in] ok Was it successful? If false, no further write-side operation
|
|
|
|
/// will succeed.
|
|
|
|
virtual void OnSendInitialMetadataDone(bool /*ok*/) {}
|
|
|
|
|
|
|
|
/// Notifies the application that a StartRead operation completed.
|
|
|
|
///
|
|
|
|
/// \param[in] ok Was it successful? If false, no further read-side operation
|
|
|
|
/// will succeed.
|
|
|
|
virtual void OnReadDone(bool /*ok*/) {}
|
|
|
|
|
|
|
|
/// Notifies the application that a StartWrite (or StartWriteLast) operation
|
|
|
|
/// completed.
|
|
|
|
///
|
|
|
|
/// \param[in] ok Was it successful? If false, no further write-side operation
|
|
|
|
/// will succeed.
|
|
|
|
virtual void OnWriteDone(bool /*ok*/) {}
|
|
|
|
|
|
|
|
/// Notifies the application that all operations associated with this RPC
|
|
|
|
/// have completed. This is an override (from the internal base class) but
|
|
|
|
/// still abstract, so derived classes MUST override it to be instantiated.
|
|
|
|
void OnDone() override = 0;
|
|
|
|
|
|
|
|
/// Notifies the application that this RPC has been cancelled. This is an
|
|
|
|
/// override (from the internal base class) but not final, so derived classes
|
|
|
|
/// should override it if they want to take action.
|
|
|
|
void OnCancel() override {}
|
|
|
|
|
|
|
|
private:
|
|
|
|
friend class ServerCallbackReaderWriter<Request, Response>;
|
|
|
|
// May be overridden by internal implementation details. This is not a public
|
|
|
|
// customization point.
|
|
|
|
virtual void InternalBindStream(
|
|
|
|
ServerCallbackReaderWriter<Request, Response>* stream) {
|
|
|
|
// TODO(vjpai): When stream_or_backlog_ becomes a variant (see below), use
|
|
|
|
// a scoped MutexLock and std::swap stream_or_backlog_ with a variant that
|
|
|
|
// has stream, then std::get<PreBindBacklog> out of that after the lock.
|
|
|
|
// Do likewise with the remaining InternalBind* functions as well.
|
|
|
|
grpc::internal::ReleasableMutexLock l(&stream_mu_);
|
|
|
|
PreBindBacklog ops(std::move(backlog_));
|
|
|
|
stream_.store(stream, std::memory_order_release);
|
|
|
|
l.Unlock();
|
|
|
|
|
|
|
|
if (ops.send_initial_metadata_wanted) {
|
|
|
|
stream->SendInitialMetadata();
|
|
|
|
}
|
|
|
|
if (ops.read_wanted != nullptr) {
|
|
|
|
stream->Read(ops.read_wanted);
|
|
|
|
}
|
|
|
|
if (ops.write_and_finish_wanted) {
|
|
|
|
stream->WriteAndFinish(ops.write_wanted,
|
|
|
|
std::move(ops.write_options_wanted),
|
|
|
|
std::move(ops.status_wanted));
|
|
|
|
} else {
|
|
|
|
if (ops.write_wanted != nullptr) {
|
|
|
|
stream->Write(ops.write_wanted, std::move(ops.write_options_wanted));
|
|
|
|
}
|
|
|
|
if (ops.finish_wanted) {
|
|
|
|
stream->Finish(std::move(ops.status_wanted));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
grpc::internal::Mutex stream_mu_;
|
|
|
|
// TODO(vjpai): Make stream_or_backlog_ into a std::variant or absl::variant
|
|
|
|
// once C++17 or ABSL is supported since stream and backlog are
|
|
|
|
// mutually exclusive in this class. Do likewise with the
|
|
|
|
// remaining reactor classes and their backlogs as well.
|
|
|
|
std::atomic<ServerCallbackReaderWriter<Request, Response>*> stream_{nullptr};
|
|
|
|
struct PreBindBacklog {
|
|
|
|
bool send_initial_metadata_wanted = false;
|
|
|
|
bool write_and_finish_wanted = false;
|
|
|
|
bool finish_wanted = false;
|
|
|
|
Request* read_wanted = nullptr;
|
|
|
|
const Response* write_wanted = nullptr;
|
|
|
|
::grpc::WriteOptions write_options_wanted;
|
|
|
|
::grpc::Status status_wanted;
|
|
|
|
};
|
|
|
|
PreBindBacklog backlog_ /* GUARDED_BY(stream_mu_) */;
|
|
|
|
};
|
|
|
|
|
|
|
|
/// \a ServerReadReactor is the interface for a client-streaming RPC.
|
|
|
|
template <class Request>
|
|
|
|
class ServerReadReactor : public internal::ServerReactor {
|
|
|
|
public:
|
|
|
|
ServerReadReactor() : reader_(nullptr) {}
|
|
|
|
~ServerReadReactor() = default;
|
|
|
|
|
|
|
|
/// The following operation initiations are exactly like ServerBidiReactor.
|
|
|
|
void StartSendInitialMetadata() {
|
|
|
|
ServerCallbackReader<Request>* reader =
|
|
|
|
reader_.load(std::memory_order_acquire);
|
|
|
|
if (reader == nullptr) {
|
|
|
|
grpc::internal::MutexLock l(&reader_mu_);
|
|
|
|
reader = reader_.load(std::memory_order_relaxed);
|
|
|
|
if (reader == nullptr) {
|
|
|
|
backlog_.send_initial_metadata_wanted = true;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
reader->SendInitialMetadata();
|
|
|
|
}
|
|
|
|
void StartRead(Request* req) {
|
|
|
|
ServerCallbackReader<Request>* reader =
|
|
|
|
reader_.load(std::memory_order_acquire);
|
|
|
|
if (reader == nullptr) {
|
|
|
|
grpc::internal::MutexLock l(&reader_mu_);
|
|
|
|
reader = reader_.load(std::memory_order_relaxed);
|
|
|
|
if (reader == nullptr) {
|
|
|
|
backlog_.read_wanted = req;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
reader->Read(req);
|
|
|
|
}
|
|
|
|
void Finish(::grpc::Status s) {
|
|
|
|
ServerCallbackReader<Request>* reader =
|
|
|
|
reader_.load(std::memory_order_acquire);
|
|
|
|
if (reader == nullptr) {
|
|
|
|
grpc::internal::MutexLock l(&reader_mu_);
|
|
|
|
reader = reader_.load(std::memory_order_relaxed);
|
|
|
|
if (reader == nullptr) {
|
|
|
|
backlog_.finish_wanted = true;
|
|
|
|
backlog_.status_wanted = std::move(s);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
reader->Finish(std::move(s));
|
|
|
|
}
|
|
|
|
|
|
|
|
/// The following notifications are exactly like ServerBidiReactor.
|
|
|
|
virtual void OnSendInitialMetadataDone(bool /*ok*/) {}
|
|
|
|
virtual void OnReadDone(bool /*ok*/) {}
|
|
|
|
void OnDone() override = 0;
|
|
|
|
void OnCancel() override {}
|
|
|
|
|
|
|
|
private:
|
|
|
|
friend class ServerCallbackReader<Request>;
|
|
|
|
|
|
|
|
// May be overridden by internal implementation details. This is not a public
|
|
|
|
// customization point.
|
|
|
|
virtual void InternalBindReader(ServerCallbackReader<Request>* reader) {
|
|
|
|
grpc::internal::ReleasableMutexLock l(&reader_mu_);
|
|
|
|
PreBindBacklog ops(std::move(backlog_));
|
|
|
|
reader_.store(reader, std::memory_order_release);
|
|
|
|
l.Unlock();
|
|
|
|
|
|
|
|
if (ops.send_initial_metadata_wanted) {
|
|
|
|
reader->SendInitialMetadata();
|
|
|
|
}
|
|
|
|
if (ops.read_wanted != nullptr) {
|
|
|
|
reader->Read(ops.read_wanted);
|
|
|
|
}
|
|
|
|
if (ops.finish_wanted) {
|
|
|
|
reader->Finish(std::move(ops.status_wanted));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
grpc::internal::Mutex reader_mu_;
|
|
|
|
std::atomic<ServerCallbackReader<Request>*> reader_{nullptr};
|
|
|
|
struct PreBindBacklog {
|
|
|
|
bool send_initial_metadata_wanted = false;
|
|
|
|
bool finish_wanted = false;
|
|
|
|
Request* read_wanted = nullptr;
|
|
|
|
::grpc::Status status_wanted;
|
|
|
|
};
|
|
|
|
PreBindBacklog backlog_ /* GUARDED_BY(reader_mu_) */;
|
|
|
|
};
|
|
|
|
|
|
|
|
/// \a ServerWriteReactor is the interface for a server-streaming RPC.
|
|
|
|
template <class Response>
|
|
|
|
class ServerWriteReactor : public internal::ServerReactor {
|
|
|
|
public:
|
|
|
|
ServerWriteReactor() : writer_(nullptr) {}
|
|
|
|
~ServerWriteReactor() = default;
|
|
|
|
|
|
|
|
/// The following operation initiations are exactly like ServerBidiReactor.
|
|
|
|
void StartSendInitialMetadata() {
|
|
|
|
ServerCallbackWriter<Response>* writer =
|
|
|
|
writer_.load(std::memory_order_acquire);
|
|
|
|
if (writer == nullptr) {
|
|
|
|
grpc::internal::MutexLock l(&writer_mu_);
|
|
|
|
writer = writer_.load(std::memory_order_relaxed);
|
|
|
|
if (writer == nullptr) {
|
|
|
|
backlog_.send_initial_metadata_wanted = true;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
writer->SendInitialMetadata();
|
|
|
|
}
|
|
|
|
void StartWrite(const Response* resp) {
|
|
|
|
StartWrite(resp, ::grpc::WriteOptions());
|
|
|
|
}
|
|
|
|
void StartWrite(const Response* resp, ::grpc::WriteOptions options) {
|
|
|
|
ServerCallbackWriter<Response>* writer =
|
|
|
|
writer_.load(std::memory_order_acquire);
|
|
|
|
if (writer == nullptr) {
|
|
|
|
grpc::internal::MutexLock l(&writer_mu_);
|
|
|
|
writer = writer_.load(std::memory_order_relaxed);
|
|
|
|
if (writer == nullptr) {
|
|
|
|
backlog_.write_wanted = resp;
|
|
|
|
backlog_.write_options_wanted = std::move(options);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
writer->Write(resp, std::move(options));
|
|
|
|
}
|
|
|
|
void StartWriteAndFinish(const Response* resp, ::grpc::WriteOptions options,
|
|
|
|
::grpc::Status s) {
|
|
|
|
ServerCallbackWriter<Response>* writer =
|
|
|
|
writer_.load(std::memory_order_acquire);
|
|
|
|
if (writer == nullptr) {
|
|
|
|
grpc::internal::MutexLock l(&writer_mu_);
|
|
|
|
writer = writer_.load(std::memory_order_relaxed);
|
|
|
|
if (writer == nullptr) {
|
|
|
|
backlog_.write_and_finish_wanted = true;
|
|
|
|
backlog_.write_wanted = resp;
|
|
|
|
backlog_.write_options_wanted = std::move(options);
|
|
|
|
backlog_.status_wanted = std::move(s);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
writer->WriteAndFinish(resp, std::move(options), std::move(s));
|
|
|
|
}
|
|
|
|
void StartWriteLast(const Response* resp, ::grpc::WriteOptions options) {
|
|
|
|
StartWrite(resp, std::move(options.set_last_message()));
|
|
|
|
}
|
|
|
|
void Finish(::grpc::Status s) {
|
|
|
|
ServerCallbackWriter<Response>* writer =
|
|
|
|
writer_.load(std::memory_order_acquire);
|
|
|
|
if (writer == nullptr) {
|
|
|
|
grpc::internal::MutexLock l(&writer_mu_);
|
|
|
|
writer = writer_.load(std::memory_order_relaxed);
|
|
|
|
if (writer == nullptr) {
|
|
|
|
backlog_.finish_wanted = true;
|
|
|
|
backlog_.status_wanted = std::move(s);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
writer->Finish(std::move(s));
|
|
|
|
}
|
|
|
|
|
|
|
|
/// The following notifications are exactly like ServerBidiReactor.
|
|
|
|
virtual void OnSendInitialMetadataDone(bool /*ok*/) {}
|
|
|
|
virtual void OnWriteDone(bool /*ok*/) {}
|
|
|
|
void OnDone() override = 0;
|
|
|
|
void OnCancel() override {}
|
|
|
|
|
|
|
|
private:
|
|
|
|
friend class ServerCallbackWriter<Response>;
|
|
|
|
// May be overridden by internal implementation details. This is not a public
|
|
|
|
// customization point.
|
|
|
|
virtual void InternalBindWriter(ServerCallbackWriter<Response>* writer) {
|
|
|
|
grpc::internal::ReleasableMutexLock l(&writer_mu_);
|
|
|
|
PreBindBacklog ops(std::move(backlog_));
|
|
|
|
writer_.store(writer, std::memory_order_release);
|
|
|
|
l.Unlock();
|
|
|
|
|
|
|
|
if (ops.send_initial_metadata_wanted) {
|
|
|
|
writer->SendInitialMetadata();
|
|
|
|
}
|
|
|
|
if (ops.write_and_finish_wanted) {
|
|
|
|
writer->WriteAndFinish(ops.write_wanted,
|
|
|
|
std::move(ops.write_options_wanted),
|
|
|
|
std::move(ops.status_wanted));
|
|
|
|
} else {
|
|
|
|
if (ops.write_wanted != nullptr) {
|
|
|
|
writer->Write(ops.write_wanted, std::move(ops.write_options_wanted));
|
|
|
|
}
|
|
|
|
if (ops.finish_wanted) {
|
|
|
|
writer->Finish(std::move(ops.status_wanted));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
grpc::internal::Mutex writer_mu_;
|
|
|
|
std::atomic<ServerCallbackWriter<Response>*> writer_{nullptr};
|
|
|
|
struct PreBindBacklog {
|
|
|
|
bool send_initial_metadata_wanted = false;
|
|
|
|
bool write_and_finish_wanted = false;
|
|
|
|
bool finish_wanted = false;
|
|
|
|
const Response* write_wanted = nullptr;
|
|
|
|
::grpc::WriteOptions write_options_wanted;
|
|
|
|
::grpc::Status status_wanted;
|
|
|
|
};
|
|
|
|
PreBindBacklog backlog_ /* GUARDED_BY(writer_mu_) */;
|
|
|
|
};
|
|
|
|
|
|
|
|
class ServerUnaryReactor : public internal::ServerReactor {
|
|
|
|
public:
|
|
|
|
ServerUnaryReactor() : call_(nullptr) {}
|
|
|
|
~ServerUnaryReactor() = default;
|
|
|
|
|
|
|
|
/// StartSendInitialMetadata is exactly like ServerBidiReactor.
|
|
|
|
void StartSendInitialMetadata() {
|
|
|
|
ServerCallbackUnary* call = call_.load(std::memory_order_acquire);
|
|
|
|
if (call == nullptr) {
|
|
|
|
grpc::internal::MutexLock l(&call_mu_);
|
|
|
|
call = call_.load(std::memory_order_relaxed);
|
|
|
|
if (call == nullptr) {
|
|
|
|
backlog_.send_initial_metadata_wanted = true;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
call->SendInitialMetadata();
|
|
|
|
}
|
|
|
|
/// Finish is similar to ServerBidiReactor except for one detail.
|
|
|
|
/// If the status is non-OK, any message will not be sent. Instead,
|
|
|
|
/// the client will only receive the status and any trailing metadata.
|
|
|
|
void Finish(::grpc::Status s) {
|
|
|
|
ServerCallbackUnary* call = call_.load(std::memory_order_acquire);
|
|
|
|
if (call == nullptr) {
|
|
|
|
grpc::internal::MutexLock l(&call_mu_);
|
|
|
|
call = call_.load(std::memory_order_relaxed);
|
|
|
|
if (call == nullptr) {
|
|
|
|
backlog_.finish_wanted = true;
|
|
|
|
backlog_.status_wanted = std::move(s);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
call->Finish(std::move(s));
|
|
|
|
}
|
|
|
|
|
|
|
|
/// The following notifications are exactly like ServerBidiReactor.
|
|
|
|
virtual void OnSendInitialMetadataDone(bool /*ok*/) {}
|
|
|
|
void OnDone() override = 0;
|
|
|
|
void OnCancel() override {}
|
|
|
|
|
|
|
|
private:
|
|
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friend class ServerCallbackUnary;
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// May be overridden by internal implementation details. This is not a public
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// customization point.
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virtual void InternalBindCall(ServerCallbackUnary* call) {
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grpc::internal::ReleasableMutexLock l(&call_mu_);
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PreBindBacklog ops(std::move(backlog_));
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call_.store(call, std::memory_order_release);
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l.Unlock();
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if (ops.send_initial_metadata_wanted) {
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call->SendInitialMetadata();
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}
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if (ops.finish_wanted) {
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call->Finish(std::move(ops.status_wanted));
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}
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}
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grpc::internal::Mutex call_mu_;
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std::atomic<ServerCallbackUnary*> call_{nullptr};
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struct PreBindBacklog {
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bool send_initial_metadata_wanted = false;
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bool finish_wanted = false;
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::grpc::Status status_wanted;
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};
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PreBindBacklog backlog_ /* GUARDED_BY(call_mu_) */;
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};
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namespace internal {
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template <class Base>
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class FinishOnlyReactor : public Base {
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public:
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explicit FinishOnlyReactor(::grpc::Status s) { this->Finish(std::move(s)); }
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void OnDone() override { this->~FinishOnlyReactor(); }
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};
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using UnimplementedUnaryReactor = FinishOnlyReactor<ServerUnaryReactor>;
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template <class Request>
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using UnimplementedReadReactor = FinishOnlyReactor<ServerReadReactor<Request>>;
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template <class Response>
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using UnimplementedWriteReactor =
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FinishOnlyReactor<ServerWriteReactor<Response>>;
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template <class Request, class Response>
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using UnimplementedBidiReactor =
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FinishOnlyReactor<ServerBidiReactor<Request, Response>>;
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} // namespace internal
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} // namespace grpc_impl
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#endif // GRPCPP_IMPL_CODEGEN_SERVER_CALLBACK_IMPL_H
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