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// Copyright 2022 The gRPC Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include <atomic>
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#include <cmath>
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#include <memory>
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#include <vector>
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#include <benchmark/benchmark.h>
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#include "absl/debugging/leak_check.h"
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#include "absl/functional/any_invocable.h"
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#include <grpc/event_engine/event_engine.h>
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#include <grpcpp/impl/grpc_library.h>
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#include "src/core/lib/event_engine/common_closures.h"
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#include "src/core/lib/event_engine/default_event_engine.h"
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#include "src/core/lib/gprpp/notification.h"
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#include "test/core/util/test_config.h"
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#include "test/cpp/microbenchmarks/helpers.h"
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#include "test/cpp/util/test_config.h"
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namespace {
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using ::grpc_event_engine::experimental::AnyInvocableClosure;
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using ::grpc_event_engine::experimental::EventEngine;
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using ::grpc_event_engine::experimental::GetDefaultEventEngine;
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struct FanoutParameters {
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int depth;
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int fanout;
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int limit;
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};
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void BM_EventEngine_RunSmallLambda(benchmark::State& state) {
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auto engine = GetDefaultEventEngine();
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const int cb_count = state.range(0);
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std::atomic_int count{0};
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for (auto _ : state) {
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state.PauseTiming();
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grpc_core::Notification signal;
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auto cb = [&signal, &count, cb_count]() {
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if (++count == cb_count) signal.Notify();
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};
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state.ResumeTiming();
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for (int i = 0; i < cb_count; i++) {
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engine->Run(cb);
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}
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signal.WaitForNotification();
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count.store(0);
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}
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state.SetItemsProcessed(cb_count * state.iterations());
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}
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BENCHMARK(BM_EventEngine_RunSmallLambda)
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->Range(100, 4096)
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->MeasureProcessCPUTime()
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->UseRealTime();
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void BM_EventEngine_RunLargeLambda(benchmark::State& state) {
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int cb_count = state.range(0);
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// large lambdas require an extra allocation
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std::string extra = "12345678";
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auto engine = GetDefaultEventEngine();
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std::atomic_int count{0};
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for (auto _ : state) {
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state.PauseTiming();
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grpc_core::Notification signal;
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auto cb = [&signal, &count, cb_count, extra]() {
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(void)extra;
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if (++count == cb_count) signal.Notify();
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};
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state.ResumeTiming();
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for (int i = 0; i < cb_count; i++) {
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engine->Run(cb);
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}
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signal.WaitForNotification();
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count.store(0);
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}
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state.SetItemsProcessed(cb_count * state.iterations());
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}
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BENCHMARK(BM_EventEngine_RunLargeLambda)
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->Range(100, 4096)
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->MeasureProcessCPUTime()
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->UseRealTime();
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void BM_EventEngine_RunClosure(benchmark::State& state) {
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int cb_count = state.range(0);
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grpc_core::Notification* signal = new grpc_core::Notification();
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std::atomic_int count{0};
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// Ignore leaks from this closure. For simplicty, this closure is not deleted
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// because the closure may still be executing after the event engine is
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// destroyed. This is because the default posix event engine's thread pool may
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// get destroyed separately from the event engine.
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AnyInvocableClosure* closure = absl::IgnoreLeak(
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new AnyInvocableClosure([signal_holder = &signal, cb_count, &count]() {
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if (++count == cb_count) {
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(*signal_holder)->Notify();
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}
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}));
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auto engine = GetDefaultEventEngine();
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for (auto _ : state) {
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for (int i = 0; i < cb_count; i++) {
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engine->Run(closure);
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}
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signal->WaitForNotification();
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state.PauseTiming();
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delete signal;
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signal = new grpc_core::Notification();
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count.store(0);
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state.ResumeTiming();
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}
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delete signal;
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state.SetItemsProcessed(cb_count * state.iterations());
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}
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BENCHMARK(BM_EventEngine_RunClosure)
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->Range(100, 4096)
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->MeasureProcessCPUTime()
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->UseRealTime();
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void FanoutTestArguments(benchmark::internal::Benchmark* b) {
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// TODO(hork): enable when the engines are fast enough to run these:
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// ->Args({10000, 1}) // chain of callbacks scheduling callbacks
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// ->Args({1, 10000}) // flat scheduling of callbacks
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// ->Args({5, 6}) // depth 5, fans out to 9,330 callbacks
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// ->Args({2, 100}) // depth 2, fans out 10,101 callbacks
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// ->Args({4, 10}) // depth 4, fans out to 11,110 callbacks
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b->Args({1000, 1}) // chain of callbacks scheduling callbacks
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->Args({100, 1}) // chain of callbacks scheduling callbacks
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->Args({1, 1000}) // flat scheduling of callbacks
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->Args({1, 100}) // flat scheduling of callbacks
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->Args({2, 70}) // depth 2, fans out 4971
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->Args({4, 8}) // depth 4, fans out 4681
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->UseRealTime()
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->MeasureProcessCPUTime();
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}
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FanoutParameters GetFanoutParameters(benchmark::State& state) {
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FanoutParameters params;
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params.depth = state.range(0);
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params.fanout = state.range(1);
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if (params.depth == 1 || params.fanout == 1) {
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params.limit = std::max(params.depth, params.fanout) + 1;
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} else {
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// sum of geometric series
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params.limit =
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(1 - std::pow(params.fanout, params.depth + 1)) / (1 - params.fanout);
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}
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// sanity checking
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GPR_ASSERT(params.limit >= params.fanout * params.depth);
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return params;
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}
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// EventEngine callback for Lambda FanOut tests
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//
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// Note that params are copied each time for 2 reasons: 1) callbacks will
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// inevitably continue to shut down after the end of the test, so a reference
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// parameter will become invalid and crash some callbacks, and 2) in my RBE
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// tests, copies are slightly faster than a shared_ptr<FanoutParams>
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// alternative.
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void FanOutCallback(std::shared_ptr<EventEngine> engine,
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const FanoutParameters params,
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grpc_core::Notification& signal, std::atomic_int& count,
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int processing_layer) {
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int local_cnt = count.fetch_add(1, std::memory_order_acq_rel) + 1;
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if (local_cnt == params.limit) {
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signal.Notify();
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return;
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}
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GPR_DEBUG_ASSERT(local_cnt < params.limit);
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if (params.depth == processing_layer) return;
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for (int i = 0; i < params.fanout; i++) {
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engine->Run([engine, params, processing_layer, &count, &signal]() {
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FanOutCallback(engine, params, signal, count, processing_layer + 1);
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});
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}
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}
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void BM_EventEngine_Lambda_FanOut(benchmark::State& state) {
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auto params = GetFanoutParameters(state);
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auto engine = GetDefaultEventEngine();
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for (auto _ : state) {
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std::atomic_int count{0};
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grpc_core::Notification signal;
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FanOutCallback(engine, params, signal, count, /*processing_layer=*/0);
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do {
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signal.WaitForNotification();
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} while (count.load() != params.limit);
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}
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state.SetItemsProcessed(params.limit * state.iterations());
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}
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BENCHMARK(BM_EventEngine_Lambda_FanOut)->Apply(FanoutTestArguments);
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void ClosureFanOutCallback(EventEngine::Closure* child_closure,
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std::shared_ptr<EventEngine> engine,
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grpc_core::Notification** signal_holder,
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std::atomic_int& count,
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const FanoutParameters params) {
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int local_cnt = count.fetch_add(1, std::memory_order_acq_rel) + 1;
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if (local_cnt == params.limit) {
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(*signal_holder)->Notify();
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return;
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}
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if (local_cnt > params.limit) {
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gpr_log(GPR_ERROR, "Ran too many closures: %d/%d", local_cnt, params.limit);
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abort();
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}
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if (child_closure == nullptr) return;
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for (int i = 0; i < params.fanout; i++) {
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engine->Run(child_closure);
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}
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}
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void BM_EventEngine_Closure_FanOut(benchmark::State& state) {
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auto params = GetFanoutParameters(state);
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auto engine = GetDefaultEventEngine();
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std::vector<EventEngine::Closure*> closures;
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closures.reserve(params.depth + 2);
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closures.push_back(nullptr);
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grpc_core::Notification* signal = new grpc_core::Notification();
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std::atomic_int count{0};
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// prepare a unique closure for each depth
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for (int i = 0; i <= params.depth; i++) {
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// call the previous closure (e.g., closures[2] calls closures[1] during
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// fanout)
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closures.push_back(new AnyInvocableClosure(
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[i, engine, &closures, params, signal_holder = &signal, &count]() {
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ClosureFanOutCallback(closures[i], engine, signal_holder, count,
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params);
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}));
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}
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for (auto _ : state) {
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GPR_DEBUG_ASSERT(count.load(std::memory_order_relaxed) == 0);
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engine->Run(closures[params.depth + 1]);
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do {
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signal->WaitForNotification();
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} while (count.load() != params.limit);
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// cleanup
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state.PauseTiming();
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delete signal;
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signal = new grpc_core::Notification();
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count.store(0);
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state.ResumeTiming();
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}
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delete signal;
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state.SetItemsProcessed(params.limit * state.iterations());
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for (auto i : closures) delete i;
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}
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BENCHMARK(BM_EventEngine_Closure_FanOut)->Apply(FanoutTestArguments);
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} // namespace
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// Some distros have RunSpecifiedBenchmarks under the benchmark namespace,
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// and others do not. This allows us to support both modes.
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namespace benchmark {
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void RunTheBenchmarksNamespaced() { RunSpecifiedBenchmarks(); }
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} // namespace benchmark
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int main(int argc, char** argv) {
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grpc::testing::TestEnvironment env(&argc, argv);
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LibraryInitializer libInit;
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benchmark::Initialize(&argc, argv);
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grpc::testing::InitTest(&argc, &argv, false);
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benchmark::RunTheBenchmarksNamespaced();
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return 0;
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}
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