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GRPC C++ STYLE GUIDE
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=====================
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Background
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----------
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Here we document style rules for C++ usage in the gRPC C++ bindings
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and tests.
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General
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-------
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- The majority of gRPC's C++ requirements are drawn from the [Google C++ style
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guide] (https://google.github.io/styleguide/cppguide.html)
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- However, gRPC has some additional requirements to maintain
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[portability] (#portability)
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- As in C, layout rules are defined by clang-format, and all code
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should be passed through clang-format. A (docker-based) script to do
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so is included in [tools/distrib/clang\_format\_code.sh]
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(../tools/distrib/clang_format_code.sh).
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<a name="portability"></a>
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Portability Restrictions
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-------------------
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gRPC supports a large number of compilers, ranging from those that are
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missing many key C++11 features to those that have quite detailed
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analysis. As a result, gRPC compiles with a high level of warnings and
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treat all warnings as errors. gRPC also forbids the use of some common
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C++11 constructs. Here are some guidelines, to be extended as needed:
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- Do not use range-based for. Expressions of the form
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```c
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for (auto& i: vec) {
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// code
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}
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```
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are not allowed and should be replaced with code such as
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```c
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for (auto it = vec.begin; it != vec.end(); it++) {
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auto& i = *it;
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// code
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}
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```
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- Do not use lambda of any kind (no capture, explicit capture, or
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default capture). Other C++ functional features such as
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`std::function` or `std::bind` are allowed
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- Do not use brace-list initializers.
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- Do not compare a pointer to `nullptr` . This is because gcc 4.4
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does not support `nullptr` directly and gRPC implements a subset of
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its features in [include/grpc++/impl/codegen/config.h]
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(../include/grpc++/impl/codegen/config.h). Instead, pointers should
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be checked for validity using their implicit conversion to `bool`.
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In other words, use `if (p)` rather than `if (p != nullptr)`
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- Do not initialize global/static pointer variables to `nullptr`. Just let
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the compiler implicitly initialize them to `nullptr` (which it will
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definitely do). The reason is that `nullptr` is an actual object in
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our implementation rather than just a constant pointer value, so
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static/global constructors will be called in a potentially
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undesirable sequence.
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- Do not use `final` or `override` as these are not supported by some
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compilers. Instead use `GRPC_FINAL` and `GRPC_OVERRIDE` . These
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compile down to the traditional C++ forms for compilers that support
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them but are just elided if the compiler does not support those features.
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- In the [include] (../../../tree/master/include/grpc++) and [src]
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(../../../tree/master/src/cpp) directory trees, you should also not
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use certain STL objects like `std::mutex`, `std::lock_guard`,
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`std::unique_lock`, `std::nullptr`, `std::thread` . Instead, use
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`grpc::mutex`, `grpc::lock_guard`, etc., which are gRPC
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implementations of the prominent features of these objects that are
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not always available. You can use the `std` versions of those in [test]
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(../../../tree/master/test/cpp)
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- Similarly, in the same directories, do not use `std::chrono` unless
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it is guarded by `#ifndef GRPC_CXX0X_NO_CHRONO` . For platforms that
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lack`std::chrono,` there is a C-language timer called gpr_timespec that can
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be used instead.
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- `std::unique_ptr` must be used with extreme care in any kind of
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collection. For example `vector<std::unique_ptr>` does not work in
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gcc 4.4 if the vector is constructed to its full size at
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initialization but does work if elements are added to the vector
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using functions like `push_back`. `map` and other pair-based
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collections do not work with `unique_ptr` under gcc 4.4. The issue
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is that many of these collection implementations assume a copy
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constructor
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to be available.
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- Don't use `std::this_thread` . Use `gpr_sleep_until` for sleeping a thread.
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- [Some adjacent character combinations cause problems]
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(https://en.wikipedia.org/wiki/Digraphs_and_trigraphs#C). If declaring a
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template against some class relative to the global namespace,
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`<::name` will be non-portable. Separate the `<` from the `:` and use `< ::name`.
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