mirror of https://github.com/grpc/grpc.git
The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
https://grpc.io/
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70 lines
2.0 KiB
70 lines
2.0 KiB
1 year ago
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syntax = "proto2";
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import "google/protobuf/timestamp.proto";
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package upb_lua_test;
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message MapTest {
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map<string, double> map_string_double = 1;
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}
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message PackedTest {
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repeated bool bool_packed = 1 [packed = true];
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repeated int32 i32_packed = 2 [packed = true];
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repeated int64 i64_packed = 3 [packed = true];
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repeated fixed32 f32_packed = 4 [packed = true];
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repeated fixed64 f64_packed = 5 [packed = true];
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}
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message UnpackedTest {
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repeated bool bool_packed = 1 [packed = false];
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repeated int32 i32_packed = 2 [packed = false];
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repeated int64 i64_packed = 3 [packed = false];
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repeated fixed32 f32_packed = 4 [packed = false];
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repeated fixed64 f64_packed = 5 [packed = false];
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}
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message TestLargeFieldNumber {
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optional int32 i32 = 456214797;
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}
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message TestTimestamp {
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optional google.protobuf.Timestamp ts = 1;
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}
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message HelloRequest {
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optional uint32 id = 1;
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optional uint32 random_name_a0 = 2;
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optional uint32 random_name_a1 = 3;
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optional uint32 random_name_a2 = 4;
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optional uint32 random_name_a3 = 5;
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optional uint32 random_name_a4 = 6;
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optional uint32 random_name_a5 = 7;
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optional uint32 random_name_a6 = 8;
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optional uint32 random_name_a7 = 9;
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optional uint32 random_name_a8 = 10;
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optional uint32 random_name_a9 = 11;
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optional uint32 random_name_b0 = 12;
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optional uint32 random_name_b1 = 13;
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optional uint32 random_name_b2 = 14;
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optional uint32 random_name_b3 = 15;
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optional uint32 random_name_b4 = 16;
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optional uint32 random_name_b5 = 17;
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optional uint32 random_name_b6 = 18;
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optional uint32 random_name_b7 = 19;
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optional uint32 random_name_b8 = 20;
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optional uint32 random_name_b9 = 21;
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optional uint32 random_name_c0 = 22;
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optional uint32 random_name_c1 = 23;
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optional uint32 random_name_c2 = 24;
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optional uint32 random_name_c3 = 25;
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optional uint32 random_name_c4 = 26;
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optional uint32 random_name_c5 = 27;
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optional uint32 random_name_c6 = 28;
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optional uint32 random_name_c7 = 29;
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optional uint32 random_name_c8 = 30;
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optional uint32 random_name_c9 = 31;
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optional string version = 32;
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}
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