|
|
|
/*
|
|
|
|
*
|
|
|
|
* Copyright 2019 gRPC authors.
|
|
|
|
*
|
|
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
* you may not use this file except in compliance with the License.
|
|
|
|
* You may obtain a copy of the License at
|
|
|
|
*
|
|
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
*
|
|
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
* See the License for the specific language governing permissions and
|
|
|
|
* limitations under the License.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include <benchmark/benchmark.h>
|
|
|
|
#include <grpc/grpc.h>
|
|
|
|
|
|
|
|
#include <condition_variable>
|
|
|
|
#include <mutex>
|
|
|
|
|
|
|
|
#include "src/core/lib/iomgr/executor/threadpool.h"
|
|
|
|
#include "test/cpp/microbenchmarks/helpers.h"
|
|
|
|
#include "test/cpp/util/test_config.h"
|
|
|
|
|
|
|
|
namespace grpc {
|
|
|
|
namespace testing {
|
|
|
|
|
|
|
|
// This helper class allows a thread to block for a pre-specified number of
|
|
|
|
// actions. BlockingCounter has an initial non-negative count on initialization.
|
|
|
|
// Each call to DecrementCount will decrease the count by 1. When making a call
|
|
|
|
// to Wait, if the count is greater than 0, the thread will be blocked, until
|
|
|
|
// the count reaches 0.
|
|
|
|
class BlockingCounter {
|
|
|
|
public:
|
|
|
|
BlockingCounter(int count) : count_(count) {}
|
|
|
|
void DecrementCount() {
|
|
|
|
std::lock_guard<std::mutex> l(mu_);
|
|
|
|
count_--;
|
|
|
|
if (count_ == 0) cv_.notify_all();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Wait() {
|
|
|
|
std::unique_lock<std::mutex> l(mu_);
|
|
|
|
while (count_ > 0) {
|
|
|
|
cv_.wait(l);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
int count_;
|
|
|
|
std::mutex mu_;
|
|
|
|
std::condition_variable cv_;
|
|
|
|
};
|
|
|
|
|
|
|
|
// This is a functor/closure class for threadpool microbenchmark.
|
|
|
|
// This functor (closure) class will add another functor into pool if the
|
|
|
|
// number passed in (num_add) is greater than 0. Otherwise, it will decrement
|
|
|
|
// the counter to indicate that task is finished. This functor will suicide at
|
|
|
|
// the end, therefore, no need for caller to do clean-ups.
|
|
|
|
class AddAnotherFunctor : public grpc_experimental_completion_queue_functor {
|
|
|
|
public:
|
|
|
|
AddAnotherFunctor(grpc_core::ThreadPool* pool, BlockingCounter* counter,
|
|
|
|
int num_add)
|
|
|
|
: pool_(pool), counter_(counter), num_add_(num_add) {
|
|
|
|
functor_run = &AddAnotherFunctor::Run;
|
|
|
|
internal_next = this;
|
|
|
|
internal_success = 0;
|
|
|
|
}
|
|
|
|
// When the functor gets to run in thread pool, it will take itself as first
|
|
|
|
// argument and internal_success as second one.
|
|
|
|
static void Run(grpc_experimental_completion_queue_functor* cb, int ok) {
|
|
|
|
auto* callback = static_cast<AddAnotherFunctor*>(cb);
|
|
|
|
if (--callback->num_add_ > 0) {
|
|
|
|
callback->pool_->Add(new AddAnotherFunctor(
|
|
|
|
callback->pool_, callback->counter_, callback->num_add_));
|
|
|
|
} else {
|
|
|
|
callback->counter_->DecrementCount();
|
|
|
|
}
|
|
|
|
// Suicides.
|
|
|
|
delete callback;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
grpc_core::ThreadPool* pool_;
|
|
|
|
BlockingCounter* counter_;
|
|
|
|
int num_add_;
|
|
|
|
};
|
|
|
|
|
|
|
|
template <int kConcurrentFunctor>
|
|
|
|
static void ThreadPoolAddAnother(benchmark::State& state) {
|
|
|
|
const int num_iterations = state.range(0);
|
|
|
|
const int num_threads = state.range(1);
|
|
|
|
// Number of adds done by each closure.
|
|
|
|
const int num_add = num_iterations / kConcurrentFunctor;
|
|
|
|
grpc_core::ThreadPool pool(num_threads);
|
|
|
|
while (state.KeepRunningBatch(num_iterations)) {
|
|
|
|
BlockingCounter counter(kConcurrentFunctor);
|
|
|
|
for (int i = 0; i < kConcurrentFunctor; ++i) {
|
|
|
|
pool.Add(new AddAnotherFunctor(&pool, &counter, num_add));
|
|
|
|
}
|
|
|
|
counter.Wait();
|
|
|
|
}
|
|
|
|
state.SetItemsProcessed(state.iterations());
|
|
|
|
}
|
|
|
|
|
|
|
|
// First pair of arguments is range for number of iterations (num_iterations).
|
|
|
|
// Second pair of arguments is range for thread pool size (num_threads).
|
|
|
|
BENCHMARK_TEMPLATE(ThreadPoolAddAnother, 1)->RangePair(524288, 524288, 1, 1024);
|
|
|
|
BENCHMARK_TEMPLATE(ThreadPoolAddAnother, 4)->RangePair(524288, 524288, 1, 1024);
|
|
|
|
BENCHMARK_TEMPLATE(ThreadPoolAddAnother, 8)->RangePair(524288, 524288, 1, 1024);
|
|
|
|
BENCHMARK_TEMPLATE(ThreadPoolAddAnother, 16)
|
|
|
|
->RangePair(524288, 524288, 1, 1024);
|
|
|
|
BENCHMARK_TEMPLATE(ThreadPoolAddAnother, 32)
|
|
|
|
->RangePair(524288, 524288, 1, 1024);
|
|
|
|
BENCHMARK_TEMPLATE(ThreadPoolAddAnother, 64)
|
|
|
|
->RangePair(524288, 524288, 1, 1024);
|
|
|
|
BENCHMARK_TEMPLATE(ThreadPoolAddAnother, 128)
|
|
|
|
->RangePair(524288, 524288, 1, 1024);
|
|
|
|
BENCHMARK_TEMPLATE(ThreadPoolAddAnother, 512)
|
|
|
|
->RangePair(524288, 524288, 1, 1024);
|
|
|
|
BENCHMARK_TEMPLATE(ThreadPoolAddAnother, 2048)
|
|
|
|
->RangePair(524288, 524288, 1, 1024);
|
|
|
|
|
|
|
|
// A functor class that will delete self on end of running.
|
|
|
|
class SuicideFunctorForAdd : public grpc_experimental_completion_queue_functor {
|
|
|
|
public:
|
|
|
|
SuicideFunctorForAdd(BlockingCounter* counter) : counter_(counter) {
|
|
|
|
functor_run = &SuicideFunctorForAdd::Run;
|
|
|
|
internal_next = this;
|
|
|
|
internal_success = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void Run(grpc_experimental_completion_queue_functor* cb, int ok) {
|
|
|
|
// On running, the first argument would be itself.
|
|
|
|
auto* callback = static_cast<SuicideFunctorForAdd*>(cb);
|
|
|
|
callback->counter_->DecrementCount();
|
|
|
|
delete callback;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
BlockingCounter* counter_;
|
|
|
|
};
|
|
|
|
|
|
|
|
// Performs the scenario of external thread(s) adding closures into pool.
|
|
|
|
static void BM_ThreadPoolExternalAdd(benchmark::State& state) {
|
|
|
|
static grpc_core::ThreadPool* external_add_pool = nullptr;
|
|
|
|
// Setup for each run of test.
|
|
|
|
if (state.thread_index == 0) {
|
|
|
|
const int num_threads = state.range(1);
|
|
|
|
external_add_pool = grpc_core::New<grpc_core::ThreadPool>(num_threads);
|
|
|
|
}
|
|
|
|
const int num_iterations = state.range(0) / state.threads;
|
|
|
|
while (state.KeepRunningBatch(num_iterations)) {
|
|
|
|
BlockingCounter counter(num_iterations);
|
|
|
|
for (int i = 0; i < num_iterations; ++i) {
|
|
|
|
external_add_pool->Add(new SuicideFunctorForAdd(&counter));
|
|
|
|
}
|
|
|
|
counter.Wait();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Teardown at the end of each test run.
|
|
|
|
if (state.thread_index == 0) {
|
|
|
|
state.SetItemsProcessed(state.range(0));
|
|
|
|
grpc_core::Delete(external_add_pool);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
BENCHMARK(BM_ThreadPoolExternalAdd)
|
|
|
|
// First pair is range for number of iterations (num_iterations).
|
|
|
|
// Second pair is range for thread pool size (num_threads).
|
|
|
|
->RangePair(524288, 524288, 1, 1024)
|
|
|
|
->ThreadRange(1, 256); // Concurrent external thread(s) up to 256
|
|
|
|
|
|
|
|
// Functor (closure) that adds itself into pool repeatedly. By adding self, the
|
|
|
|
// overhead would be low and can measure the time of add more accurately.
|
|
|
|
class AddSelfFunctor : public grpc_experimental_completion_queue_functor {
|
|
|
|
public:
|
|
|
|
AddSelfFunctor(grpc_core::ThreadPool* pool, BlockingCounter* counter,
|
|
|
|
int num_add)
|
|
|
|
: pool_(pool), counter_(counter), num_add_(num_add) {
|
|
|
|
functor_run = &AddSelfFunctor::Run;
|
|
|
|
internal_next = this;
|
|
|
|
internal_success = 0;
|
|
|
|
}
|
|
|
|
// When the functor gets to run in thread pool, it will take itself as first
|
|
|
|
// argument and internal_success as second one.
|
|
|
|
static void Run(grpc_experimental_completion_queue_functor* cb, int ok) {
|
|
|
|
auto* callback = static_cast<AddSelfFunctor*>(cb);
|
|
|
|
if (--callback->num_add_ > 0) {
|
|
|
|
callback->pool_->Add(cb);
|
|
|
|
} else {
|
|
|
|
callback->counter_->DecrementCount();
|
|
|
|
// Suicides.
|
|
|
|
delete callback;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
grpc_core::ThreadPool* pool_;
|
|
|
|
BlockingCounter* counter_;
|
|
|
|
int num_add_;
|
|
|
|
};
|
|
|
|
|
|
|
|
template <int kConcurrentFunctor>
|
|
|
|
static void ThreadPoolAddSelf(benchmark::State& state) {
|
|
|
|
const int num_iterations = state.range(0);
|
|
|
|
const int num_threads = state.range(1);
|
|
|
|
// Number of adds done by each closure.
|
|
|
|
const int num_add = num_iterations / kConcurrentFunctor;
|
|
|
|
grpc_core::ThreadPool pool(num_threads);
|
|
|
|
while (state.KeepRunningBatch(num_iterations)) {
|
|
|
|
BlockingCounter counter(kConcurrentFunctor);
|
|
|
|
for (int i = 0; i < kConcurrentFunctor; ++i) {
|
|
|
|
pool.Add(new AddSelfFunctor(&pool, &counter, num_add));
|
|
|
|
}
|
|
|
|
counter.Wait();
|
|
|
|
}
|
|
|
|
state.SetItemsProcessed(state.iterations());
|
|
|
|
}
|
|
|
|
|
|
|
|
// First pair of arguments is range for number of iterations (num_iterations).
|
|
|
|
// Second pair of arguments is range for thread pool size (num_threads).
|
|
|
|
BENCHMARK_TEMPLATE(ThreadPoolAddSelf, 1)->RangePair(524288, 524288, 1, 1024);
|
|
|
|
BENCHMARK_TEMPLATE(ThreadPoolAddSelf, 4)->RangePair(524288, 524288, 1, 1024);
|
|
|
|
BENCHMARK_TEMPLATE(ThreadPoolAddSelf, 8)->RangePair(524288, 524288, 1, 1024);
|
|
|
|
BENCHMARK_TEMPLATE(ThreadPoolAddSelf, 16)->RangePair(524288, 524288, 1, 1024);
|
|
|
|
BENCHMARK_TEMPLATE(ThreadPoolAddSelf, 32)->RangePair(524288, 524288, 1, 1024);
|
|
|
|
BENCHMARK_TEMPLATE(ThreadPoolAddSelf, 64)->RangePair(524288, 524288, 1, 1024);
|
|
|
|
BENCHMARK_TEMPLATE(ThreadPoolAddSelf, 128)->RangePair(524288, 524288, 1, 1024);
|
|
|
|
BENCHMARK_TEMPLATE(ThreadPoolAddSelf, 512)->RangePair(524288, 524288, 1, 1024);
|
|
|
|
BENCHMARK_TEMPLATE(ThreadPoolAddSelf, 2048)->RangePair(524288, 524288, 1, 1024);
|
|
|
|
|
|
|
|
#if defined(__GNUC__) && !defined(SWIG)
|
|
|
|
#if defined(__i386__) || defined(__x86_64__)
|
|
|
|
#define CACHELINE_SIZE 64
|
|
|
|
#elif defined(__powerpc64__)
|
|
|
|
#define CACHELINE_SIZE 128
|
|
|
|
#elif defined(__aarch64__)
|
|
|
|
#define CACHELINE_SIZE 64
|
|
|
|
#elif defined(__arm__)
|
|
|
|
#if defined(__ARM_ARCH_5T__)
|
|
|
|
#define CACHELINE_SIZE 32
|
|
|
|
#elif defined(__ARM_ARCH_7A__)
|
|
|
|
#define CACHELINE_SIZE 64
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|
|
#ifndef CACHELINE_SIZE
|
|
|
|
#define CACHELINE_SIZE 64
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// A functor (closure) that simulates closures with small but non-trivial amount
|
|
|
|
// of work.
|
|
|
|
class ShortWorkFunctorForAdd
|
|
|
|
: public grpc_experimental_completion_queue_functor {
|
|
|
|
public:
|
|
|
|
BlockingCounter* counter_;
|
|
|
|
|
|
|
|
ShortWorkFunctorForAdd() {
|
|
|
|
functor_run = &ShortWorkFunctorForAdd::Run;
|
|
|
|
internal_next = this;
|
|
|
|
internal_success = 0;
|
|
|
|
val_ = 0;
|
|
|
|
}
|
|
|
|
static void Run(grpc_experimental_completion_queue_functor* cb, int ok) {
|
|
|
|
auto* callback = static_cast<ShortWorkFunctorForAdd*>(cb);
|
|
|
|
// Uses pad to avoid compiler complaining unused variable error.
|
|
|
|
callback->pad[0] = 0;
|
|
|
|
for (int i = 0; i < 1000; ++i) {
|
|
|
|
callback->val_++;
|
|
|
|
}
|
|
|
|
callback->counter_->DecrementCount();
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
char pad[CACHELINE_SIZE];
|
|
|
|
volatile int val_;
|
|
|
|
};
|
|
|
|
|
|
|
|
// Simulates workloads where many short running callbacks are added to the
|
|
|
|
// threadpool. The callbacks are not enough to keep all the workers busy
|
|
|
|
// continuously so the number of workers running changes overtime.
|
|
|
|
//
|
|
|
|
// In effect this tests how well the threadpool avoids spurious wakeups.
|
|
|
|
static void BM_SpikyLoad(benchmark::State& state) {
|
|
|
|
const int num_threads = state.range(0);
|
|
|
|
|
|
|
|
const int kNumSpikes = 1000;
|
|
|
|
const int batch_size = 3 * num_threads;
|
|
|
|
std::vector<ShortWorkFunctorForAdd> work_vector(batch_size);
|
|
|
|
grpc_core::ThreadPool pool(num_threads);
|
|
|
|
while (state.KeepRunningBatch(kNumSpikes * batch_size)) {
|
|
|
|
for (int i = 0; i != kNumSpikes; ++i) {
|
|
|
|
BlockingCounter counter(batch_size);
|
|
|
|
for (auto& w : work_vector) {
|
|
|
|
w.counter_ = &counter;
|
|
|
|
pool.Add(&w);
|
|
|
|
}
|
|
|
|
counter.Wait();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
state.SetItemsProcessed(state.iterations() * batch_size);
|
|
|
|
}
|
|
|
|
BENCHMARK(BM_SpikyLoad)->Arg(1)->Arg(2)->Arg(4)->Arg(8)->Arg(16);
|
|
|
|
|
|
|
|
} // namespace testing
|
|
|
|
} // namespace grpc
|
|
|
|
|
|
|
|
// Some distros have RunSpecifiedBenchmarks under the benchmark namespace,
|
|
|
|
// and others do not. This allows us to support both modes.
|
|
|
|
namespace benchmark {
|
|
|
|
void RunTheBenchmarksNamespaced() { RunSpecifiedBenchmarks(); }
|
|
|
|
} // namespace benchmark
|
|
|
|
|
|
|
|
int main(int argc, char* argv[]) {
|
|
|
|
LibraryInitializer libInit;
|
|
|
|
::benchmark::Initialize(&argc, argv);
|
|
|
|
::grpc::testing::InitTest(&argc, &argv, false);
|
|
|
|
benchmark::RunTheBenchmarksNamespaced();
|
|
|
|
return 0;
|
|
|
|
}
|