Release protos of Cloud Debugger.

pull/8/head
Ethan Bao 9 years ago
parent 48063b2af6
commit 5fd17fb8a2
  1. 157
      google/devtools/clouddebugger/v2/controller.proto
  2. 444
      google/devtools/clouddebugger/v2/data.proto
  3. 194
      google/devtools/clouddebugger/v2/debugger.proto

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// Copyright (c) 2015, Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
syntax = "proto3";
package google.devtools.clouddebugger.v2;
import "google/api/annotations.proto";
import "google/devtools/clouddebugger/v2/data.proto";
import "google/protobuf/empty.proto";
option java_multiple_files = true;
option java_outer_classname = "ControllerProto";
option java_package = "com.google.devtools.clouddebugger.v2";
// The Controller service provides the API for orchestrating a collection of
// debugger agents to perform debugging tasks. These agents are each attached
// to a process of an application which may include one or more replicas.
//
// The debugger agents register with the Controller to identify the application
// being debugged, the Debuggee. All agents that register with the same data,
// represent the same Debuggee, and are assigned the same `debuggee_id`.
//
// The debugger agents call the Controller to retrieve the list of active
// Breakpoints. Agents with the same `debuggee_id` get the same breakpoints
// list. An agent that can fulfill the breakpoint request updates the
// Controller with the breakpoint result. The controller selects the first
// result received and discards the rest of the results.
// Agents that poll again for active breakpoints will no longer have
// the completed breakpoint in the list and should remove that breakpoint from
// their attached process.
//
// The Controller service does not provide a way to retrieve the results of
// a completed breakpoint. This functionality is available using the Debugger
// service.
service Controller2 {
// Registers the debuggee with the controller service.
//
// All agents attached to the same application should call this method with
// the same request content to get back the same stable `debuggee_id`. Agents
// should call this method again whenever `google.rpc.Code.NOT_FOUND` is
// returned from any controller method.
//
// This allows the controller service to disable the agent or recover from any
// data loss. If the debuggee is disabled by the server, the response will
// have `is_disabled` set to `true`.
rpc RegisterDebuggee(RegisterDebuggeeRequest) returns (RegisterDebuggeeResponse) {
option (google.api.http) = { post: "/v2/controller/debuggees/register" body: "*" };
}
// Returns the list of all active breakpoints for the debuggee.
//
// The breakpoint specification (location, condition, and expression
// fields) is semantically immutable, although the field values may
// change. For example, an agent may update the location line number
// to reflect the actual line where the breakpoint was set, but this
// doesn't change the breakpoint semantics.
//
// This means that an agent does not need to check if a breakpoint has changed
// when it encounters the same breakpoint on a successive call.
// Moreover, an agent should remember the breakpoints that are completed
// until the controller removes them from the active list to avoid
// setting those breakpoints again.
rpc ListActiveBreakpoints(ListActiveBreakpointsRequest) returns (ListActiveBreakpointsResponse) {
option (google.api.http) = { get: "/v2/controller/debuggees/{debuggee_id}/breakpoints" };
}
// Updates the breakpoint state or mutable fields.
// The entire Breakpoint message must be sent back to the controller
// service.
//
// Updates to active breakpoint fields are only allowed if the new value
// does not change the breakpoint specification. Updates to the `location`,
// `condition` and `expression` fields should not alter the breakpoint
// semantics. These may only make changes such as canonicalizing a value
// or snapping the location to the correct line of code.
rpc UpdateActiveBreakpoint(UpdateActiveBreakpointRequest) returns (UpdateActiveBreakpointResponse) {
option (google.api.http) = { put: "/v2/controller/debuggees/{debuggee_id}/breakpoints/{breakpoint.id}" body: "*" };
}
}
// Request to register a debuggee.
message RegisterDebuggeeRequest {
// Debuggee information to register.
// The fields `project`, `uniquifier`, `description` and `agent_version`
// of the debuggee must be set.
Debuggee debuggee = 1;
}
// Response for registering a debuggee.
message RegisterDebuggeeResponse {
// Debuggee resource.
// The field `id` is guranteed to be set (in addition to the echoed fields).
Debuggee debuggee = 1;
}
// Request to list active breakpoints.
message ListActiveBreakpointsRequest {
// Identifies the debuggee.
string debuggee_id = 1;
// A wait token that, if specified, blocks the method call until the list
// of active breakpoints has changed, or a server selected timeout has
// expired. The value should be set from the last returned response.
string wait_token = 2;
// If set to `true`, returns `google.rpc.Code.OK` status and sets the
// `wait_expired` response field to `true` when the server-selected timeout
// has expired (recommended).
//
// If set to `false`, returns `google.rpc.Code.ABORTED` status when the
// server-selected timeout has expired (deprecated).
bool success_on_timeout = 3;
}
// Response for listing active breakpoints.
message ListActiveBreakpointsResponse {
// List of all active breakpoints.
// The fields `id` and `location` are guaranteed to be set on each breakpoint.
repeated Breakpoint breakpoints = 1;
// A wait token that can be used in the next method call to block until
// the list of breakpoints changes.
string next_wait_token = 2;
// The `wait_expired` field is set to true by the server when the
// request times out and the field `success_on_timeout` is set to true.
bool wait_expired = 3;
}
// Request to update an active breakpoint.
message UpdateActiveBreakpointRequest {
// Identifies the debuggee being debugged.
string debuggee_id = 1;
// Updated breakpoint information.
// The field 'id' must be set.
Breakpoint breakpoint = 2;
}
// Response for updating an active breakpoint.
// The message is defined to allow future extensions.
message UpdateActiveBreakpointResponse {
}

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// Copyright (c) 2015, Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
syntax = "proto3";
package google.devtools.clouddebugger.v2;
import "google/api/annotations.proto";
import "google/devtools/source/v1/source_context.proto";
import "google/protobuf/timestamp.proto";
import "google/protobuf/wrappers.proto";
option java_multiple_files = true;
option java_outer_classname = "DataProto";
option java_package = "com.google.devtools.clouddebugger.v2";
// Represents a message with parameters.
message FormatMessage {
// Format template for the message. The `format` uses placeholders `$0`,
// `$1`, etc. to reference parameters. `$$` can be used to denote the `$`
// character.
//
// Examples:
//
// * `Failed to load '$0' which helps debug $1 the first time it
// is loaded. Again, $0 is very important.`
// * `Please pay $$10 to use $0 instead of $1.`
string format = 1;
// Optional parameters to be embedded into the message.
repeated string parameters = 2;
}
// Represents a contextual status message.
// The message can indicate an error or informational status, and refer to
// specific parts of the containing object.
// For example, the `Breakpoint.status` field can indicate an error referring
// to the `BREAKPOINT_SOURCE_LOCATION` with the message `Location not found`.
message StatusMessage {
// Enumerates references to which the message applies.
enum Reference {
// Status doesn't refer to any particular input.
UNSPECIFIED = 0;
// Status applies to the breakpoint and is related to its location.
BREAKPOINT_SOURCE_LOCATION = 3;
// Status applies to the breakpoint and is related to its condition.
BREAKPOINT_CONDITION = 4;
// Status applies to the breakpoint and is related to its expressions.
BREAKPOINT_EXPRESSION = 7;
// Status applies to the entire variable.
VARIABLE_NAME = 5;
// Status applies to variable value (variable name is valid).
VARIABLE_VALUE = 6;
}
// Distinguishes errors from informational messages.
bool is_error = 1;
// Reference to which the message applies.
Reference refers_to = 2;
// Status message text.
FormatMessage description = 3;
}
// Represents a location in the source code.
message SourceLocation {
// Path to the source file within the source context of the target binary.
string path = 1;
// Line inside the file. The first line in the file has the value `1`.
int32 line = 2;
}
// Represents a variable or an argument possibly of a compound object type.
// Note how the following variables are represented:
//
// 1) A simple variable:
//
// int x = 5
//
// { name: "x", value: "5", type: "int" } // Captured variable
//
// 2) A compound object:
//
// struct T {
// int m1;
// int m2;
// };
// T x = { 3, 7 };
//
// { // Captured variable
// name: "x",
// type: "T",
// members { name: "m1", value: "3", type: "int" },
// members { name: "m2", value: "7", type: "int" }
// }
//
// 3) A pointer where the pointee was captured:
//
// T x = { 3, 7 };
// T* p = &x;
//
// { // Captured variable
// name: "p",
// type: "T*",
// value: "0x00500500",
// members { name: "m1", value: "3", type: "int" },
// members { name: "m2", value: "7", type: "int" }
// }
//
// 4) A pointer where the pointee was not captured:
//
// T* p = new T;
//
// { // Captured variable
// name: "p",
// type: "T*",
// value: "0x00400400"
// status { is_error: true, description { format: "unavailable" } }
// }
//
// The status should describe the reason for the missing value,
// such as `<optimized out>`, `<inaccessible>`, `<pointers limit reached>`.
//
// Note that a null pointer should not have members.
//
// 5) An unnamed value:
//
// int* p = new int(7);
//
// { // Captured variable
// name: "p",
// value: "0x00500500",
// type: "int*",
// members { value: "7", type: "int" } }
//
// 6) An unnamed pointer where the pointee was not captured:
//
// int* p = new int(7);
// int** pp = &p;
//
// { // Captured variable
// name: "pp",
// value: "0x00500500",
// type: "int**",
// members {
// value: "0x00400400",
// type: "int*"
// status {
// is_error: true,
// description: { format: "unavailable" } }
// }
// }
// }
//
// To optimize computation, memory and network traffic, variables that
// repeat in the output multiple times can be stored once in a shared
// variable table and be referenced using the `var_table_index` field. The
// variables stored in the shared table are nameless and are essentially
// a partition of the complete variable. To reconstruct the complete
// variable, merge the referencing variable with the referenced variable.
//
// When using the shared variable table, the following variables:
//
// T x = { 3, 7 };
// T* p = &x;
// T& r = x;
//
// { name: "x", var_table_index: 3, type: "T" } // Captured variables
// { name: "p", value "0x00500500", type="T*", var_table_index: 3 }
// { name: "r", type="T&", var_table_index: 3 }
//
// { // Shared variable table entry #3:
// members { name: "m1", value: "3", type: "int" },
// members { name: "m2", value: "7", type: "int" }
// }
//
// Note that the pointer address is stored with the referencing variable
// and not with the referenced variable. This allows the referenced variable
// to be shared between pointers and references.
//
// The type field is optional. The debugger agent may or may not support it.
message Variable {
// Name of the variable, if any.
string name = 1;
// Simple value of the variable.
string value = 2;
// Variable type (e.g. `MyClass`). If the variable is split with
// `var_table_index`, `type` goes next to `value`. The interpretation of
// a type is agent specific. It is recommended to include the dynamic type
// rather than a static type of an object.
string type = 6;
// Members contained or pointed to by the variable.
repeated Variable members = 3;
// Reference to a variable in the shared variable table. More than
// one variable can reference the same variable in the table. The
// `var_table_index` field is an index into `variable_table` in Breakpoint.
google.protobuf.Int32Value var_table_index = 4;
// Status associated with the variable. This field will usually stay
// unset. A status of a single variable only applies to that variable or
// expression. The rest of breakpoint data still remains valid. Variables
// might be reported in error state even when breakpoint is not in final
// state.
//
// The message may refer to variable name with `refers_to` set to
// `VARIABLE_NAME`. Alternatively `refers_to` will be set to `VARIABLE_VALUE`.
// In either case variable value and members will be unset.
//
// Example of error message applied to name: `Invalid expression syntax`.
//
// Example of information message applied to value: `Not captured`.
//
// Examples of error message applied to value:
//
// * `Malformed string`,
// * `Field f not found in class C`
// * `Null pointer dereference`
StatusMessage status = 5;
}
// Represents a stack frame context.
message StackFrame {
// Demangled function name at the call site.
string function = 1;
// Source location of the call site.
SourceLocation location = 2;
// Set of arguments passed to this function.
// Note that this might not be populated for all stack frames.
repeated Variable arguments = 3;
// Set of local variables at the stack frame location.
// Note that this might not be populated for all stack frames.
repeated Variable locals = 4;
}
// Represents the breakpoint specification, status and results.
message Breakpoint {
// Actions that can be taken when a breakpoint hits.
// Agents should reject breakpoints with unsupported or unknown action values.
enum Action {
// Capture stack frame and variables and update the breakpoint.
// The data is only captured once. After that the breakpoint is set
// in a final state.
CAPTURE = 0;
// Log each breakpoint hit. The breakpoint remains active until
// deleted or expired.
LOG = 1;
}
// Log severity levels.
enum LogLevel {
// Information log message.
INFO = 0;
// Warning log message.
WARNING = 1;
// Error log message.
ERROR = 2;
}
// Breakpoint identifier, unique in the scope of the debuggee.
string id = 1;
// Action that the agent should perform when the code at the
// breakpoint location is hit.
Action action = 13;
// Breakpoint source location.
SourceLocation location = 2;
// Condition that triggers the breakpoint.
// The condition is a compound boolean expression composed using expressions
// in a programming language at the source location.
string condition = 3;
// List of read-only expressions to evaluate at the breakpoint location.
// The expressions are composed using expressions in the programming language
// at the source location. If the breakpoint action is `LOG`, the evaluated
// expressions are included in log statements.
repeated string expressions = 4;
// Only relevant when action is `LOG`. Defines the message to log when
// the breakpoint hits. The message may include parameter placeholders `$0`,
// `$1`, etc. These placeholders are replaced with the evaluated value
// of the appropriate expression. Expressions not referenced in
// `log_message_format` are not logged.
//
// Example: `Message received, id = $0, count = $1` with
// `expressions` = `[ message.id, message.count ]`.
string log_message_format = 14;
// Indicates the severity of the log. Only relevant when action is `LOG`.
LogLevel log_level = 15;
// When true, indicates that this is a final result and the
// breakpoint state will not change from here on.
bool is_final_state = 5;
// Time this breakpoint was created by the server in seconds resolution.
google.protobuf.Timestamp create_time = 11;
// Time this breakpoint was finalized as seen by the server in seconds
// resolution.
google.protobuf.Timestamp final_time = 12;
// E-mail address of the user that created this breakpoint
string user_email = 16;
// Breakpoint status.
//
// The status includes an error flag and a human readable message.
// This field is usually unset. The message can be either
// informational or an error message. Regardless, clients should always
// display the text message back to the user.
//
// Error status indicates complete failure of the breakpoint.
//
// Example (non-final state): `Still loading symbols...`
//
// Examples (final state):
//
// * `Invalid line number` referring to location
// * `Field f not found in class C` referring to condition
StatusMessage status = 10;
// The stack at breakpoint time.
repeated StackFrame stack_frames = 7;
// Values of evaluated expressions at breakpoint time.
// The evaluated expressions appear in exactly the same order they
// are listed in the `expressions` field.
// The `name` field holds the original expression text, the `value` or
// `members` field holds the result of the evaluated expression.
// If the expression cannot be evaluated, the `status` inside the `Variable`
// will indicate an error and contain the error text.
repeated Variable evaluated_expressions = 8;
// The `variable_table` exists to aid with computation, memory and network
// traffic optimization. It enables storing a variable once and reference
// it from multiple variables, including variables stored in the
// `variable_table` itself.
// For example, the same `this` object, which may appear at many levels of
// the stack, can have all of its data stored once in this table. The
// stack frame variables then would hold only a reference to it.
//
// The variable `var_table_index` field is an index into this repeated field.
// The stored objects are nameless and get their name from the referencing
// variable. The effective variable is a merge of the referencing variable
// and the referenced variable.
repeated Variable variable_table = 9;
// A set of custom breakpoint properties, populated by the agent, to be
// displayed to the user.
map<string, string> labels = 17;
}
// Represents the application to debug. The application may include one or more
// replicated processes executing the same code. Each of these processes is
// attached with a debugger agent, carrying out the debugging commands.
// The agents attached to the same debuggee are identified by using exactly the
// same field values when registering.
message Debuggee {
// Unique identifier for the debuggee generated by the controller service.
string id = 1;
// Project the debuggee is associated with.
// Use the project number when registering a Google Cloud Platform project.
string project = 2;
// Debuggee uniquifier within the project.
// Any string that identifies the application within the project can be used.
// Including environment and version or build IDs is recommended.
string uniquifier = 3;
// Human readable description of the debuggee.
// Including a human-readable project name, environment name and version
// information is recommended.
string description = 4;
// If set to `true`, indicates that the debuggee is considered as inactive by
// the Controller service.
bool is_inactive = 5;
// Version ID of the agent release. The version ID is structured as
// following: `domain/type/vmajor.minor` (for example
// `google.com/gcp-java/v1.1`).
string agent_version = 6;
// If set to `true`, indicates that the agent should disable itself and
// detach from the debuggee.
bool is_disabled = 7;
// Human readable message to be displayed to the user about this debuggee.
// Absence of this field indicates no status. The message can be either
// informational or an error status.
StatusMessage status = 8;
// References to the locations and revisions of the source code used in the
// deployed application.
//
// NOTE: This field is deprecated. Consumers should use
// `ext_source_contexts` if it is not empty. Debug agents should populate
// both this field and `ext_source_contexts`.
repeated google.devtools.source.v1.SourceContext source_contexts = 9;
// References to the locations and revisions of the source code used in the
// deployed application.
//
// Contexts describing a remote repo related to the source code
// have a `category` label of `remote_repo`. Source snapshot source
// contexts have a `category` of `snapshot`.
repeated google.devtools.source.v1.ExtendedSourceContext ext_source_contexts = 13;
// A set of custom debuggee properties, populated by the agent, to be
// displayed to the user.
map<string, string> labels = 11;
}

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// Copyright (c) 2015, Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
syntax = "proto3";
package google.devtools.clouddebugger.v2;
import "google/api/annotations.proto";
import "google/devtools/clouddebugger/v2/data.proto";
import "google/protobuf/empty.proto";
option java_multiple_files = true;
option java_outer_classname = "DebuggerProto";
option java_package = "com.google.devtools.clouddebugger.v2";
// The Debugger service provides the API that allows users to collect run-time
// information from a running application, without stopping or slowing it down
// and without modifying its state. An application may include one or
// more replicated processes performing the same work.
//
// The application is represented using the Debuggee concept. The Debugger
// service provides a way to query for available Debuggees, but does not
// provide a way to create one. A debuggee is created using the Controller
// service, usually by running a debugger agent with the application.
//
// The Debugger service enables the client to set one or more Breakpoints on a
// Debuggee and collect the results of the set Breakpoints.
service Debugger2 {
// Sets the breakpoint to the debuggee.
rpc SetBreakpoint(SetBreakpointRequest) returns (SetBreakpointResponse) {
option (google.api.http) = { post: "/v2/debugger/debuggees/{debuggee_id}/breakpoints/set" body: "breakpoint" };
}
// Gets breakpoint information.
rpc GetBreakpoint(GetBreakpointRequest) returns (GetBreakpointResponse) {
option (google.api.http) = { get: "/v2/debugger/debuggees/{debuggee_id}/breakpoints/{breakpoint_id}" };
}
// Deletes the breakpoint from the debuggee.
rpc DeleteBreakpoint(DeleteBreakpointRequest) returns (google.protobuf.Empty) {
option (google.api.http) = { delete: "/v2/debugger/debuggees/{debuggee_id}/breakpoints/{breakpoint_id}" };
}
// Lists all breakpoints for the debuggee.
rpc ListBreakpoints(ListBreakpointsRequest) returns (ListBreakpointsResponse) {
option (google.api.http) = { get: "/v2/debugger/debuggees/{debuggee_id}/breakpoints" };
}
// Lists all the debuggees that the user can set breakpoints to.
rpc ListDebuggees(ListDebuggeesRequest) returns (ListDebuggeesResponse) {
option (google.api.http) = { get: "/v2/debugger/debuggees" };
}
}
// Request to set a breakpoint
message SetBreakpointRequest {
// ID of the debuggee where the breakpoint is to be set.
string debuggee_id = 1;
// Breakpoint specification to set.
// The field 'location' of the breakpoint must be set.
Breakpoint breakpoint = 2;
// The client version making the call.
// Following: `domain/type/version` (e.g., `google.com/intellij/v1`).
string client_version = 4;
}
// Response for setting a breakpoint.
message SetBreakpointResponse {
// Breakpoint resource.
// The field `id` is guaranteed to be set (in addition to the echoed fileds).
Breakpoint breakpoint = 1;
}
// Request to get breakpoint information.
message GetBreakpointRequest {
// ID of the debuggee whose breakpoint to get.
string debuggee_id = 1;
// ID of the breakpoint to get.
string breakpoint_id = 2;
// The client version making the call.
// Following: `domain/type/version` (e.g., `google.com/intellij/v1`).
string client_version = 4;
}
// Response for getting breakpoint information.
message GetBreakpointResponse {
// Complete breakpoint state.
// The fields `id` and `location` are guaranteed to be set.
Breakpoint breakpoint = 1;
}
// Request to delete a breakpoint.
message DeleteBreakpointRequest {
// ID of the debuggee whose breakpoint to delete.
string debuggee_id = 1;
// ID of the breakpoint to delete.
string breakpoint_id = 2;
// The client version making the call.
// Following: `domain/type/version` (e.g., `google.com/intellij/v1`).
string client_version = 3;
}
// Request to list breakpoints.
message ListBreakpointsRequest {
// Wrapper message for `Breakpoint.Action`. Defines a filter on the action
// field of breakpoints.
message BreakpointActionValue {
// Only breakpoints with the specified action will pass the filter.
Breakpoint.Action value = 1;
}
// ID of the debuggee whose breakpoints to list.
string debuggee_id = 1;
// When set to `true`, the response includes the list of breakpoints set by
// any user. Otherwise, it includes only breakpoints set by the caller.
bool include_all_users = 2;
// When set to `true`, the response includes active and inactive
// breakpoints. Otherwise, it includes only active breakpoints.
bool include_inactive = 3;
// When set, the response includes only breakpoints with the specified action.
BreakpointActionValue action = 4;
// When set to `true`, the response breakpoints are stripped of the
// results fields: `stack_frames`, `evaluated_expressions` and
// `variable_table`.
bool strip_results = 5;
// A wait token that, if specified, blocks the call until the breakpoints
// list has changed, or a server selected timeout has expired. The value
// should be set from the last response. The error code
// `google.rpc.Code.ABORTED` (RPC) is returned on wait timeout, which
// should be called again with the same `wait_token`.
string wait_token = 6;
// The client version making the call.
// Following: `domain/type/version` (e.g., `google.com/intellij/v1`).
string client_version = 8;
}
// Response for listing breakpoints.
message ListBreakpointsResponse {
// List of all breakpoints with complete state.
// The fields `id` and `location` are guaranteed to be set on each breakpoint.
repeated Breakpoint breakpoints = 1;
// A wait token that can be used in the next call to `list` (REST) or
// `ListBreakpoints` (RPC) to block until the list of breakpoints has changes.
string next_wait_token = 2;
}
// Request to list debuggees.
message ListDebuggeesRequest {
// Project number of a Google Cloud project whose debuggees to list.
string project = 2;
// When set to `true`, the result includes all debuggees. Otherwise, the
// result includes only debuggees that are active.
bool include_inactive = 3;
// The client version making the call.
// Following: `domain/type/version` (e.g., `google.com/intellij/v1`).
string client_version = 4;
}
// Response for listing debuggees.
message ListDebuggeesResponse {
// List of debuggees accessible to the calling user.
// Note that the `description` field is the only human readable field
// that should be displayed to the user.
// The fields `debuggee.id` and `description` fields are guaranteed to be
// set on each debuggee.
repeated Debuggee debuggees = 1;
}
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