This large patch changes the header file directory layout from
`include/freetype/...' to `include/...', effectively removing one
level. Since the file `ft2build.h' is also located in `include'
(and it stays there even after installation), all FreeType header
files are now in a single directory.
Applications that use (a) `freetype-config' or FreeType's
`pkg-config' file to get the include directory for the compiler, and
(b) the documented way for header inclusion like
#include <ft2build.h>
#include FT_FREETYPE_H
...
don't need any change to the source code.
* include/freetype/*: Move up to...
* include/*: ... this directory.
* builds/amiga/include/freetype/*: Move up to...
* builds/amiga/include/*: ... this directory.
*/*: Essentially do `s@/freetype/@/@' where appropriate.
* CMakeList.txt: Simplify.
* builds/unix/freetype-config.in, builds/unix/freetype2.in: For
`--cflags', return a single directory.
* builds/unix/install.mk (install): No longer try to remove `cache'
and `internal' subdirectories; instead, remove the `freetype'
subdirectory.
want to list them all here. The operations performed were all logical
transformations of the sources:
- trying to convert all enums and constants to CAPITALIZED_STYLE, with
#define definitions like
#define my_old_constants MY_NEW_CONSTANT
- big, big update of the documentation comments
* include/freetype/freetype.h, src/base/ftobjs.c, src/smooth/ftsmooth.c,
include/freetype/ftimage.h: adding support for LCD-optimized rendering
though the new constants/enums:
FT_RENDER_MODE_LCD, FT_RENDER_MODE_LCD_V
FT_PIXEL_MODE_LCD, FT_PIXEL_MODE_LCD_V
this is still work in progress, don't expect everything to work correctly
though most of the features have been implemented.
* adding new FT_LOAD_XXX flags, used to specify both hinting and rendering
targets:
FT_LOAD_TARGET_NORMAL :: anti-aliased hinting & rendering
FT_LOAD_TARGET_MONO :: monochrome bitmaps
FT_LOAD_TARGET_LCD :: horizontal RGB/BGR decimated hinting & rendering
FT_LOAD_TARGET_LCD_V :: vertical RGB/BGR decimated hinting & rendering
note that FT_LOAD_TARGET_NORMAL is 0, which means that the default
behaviour of the font engine is _unchanged_.
and empty lines in output.
* docs/docmaker.py: Improved script to generate table of contents
and index pages. It also supports wildcards on non Unix systems.
* include/freetype/*.h, include/freetype/cache/*.h: Updated comments
to include section definitions/delimitations for the API Reference
generator.
* include/freetype/freetype.h: Moved declaration of
`FT_Generic_Finalizer' and the `FT_Generic' structure to...
* include/freetype/fttypes.h: here.
`__' (those which haven't converted yet). Fixed minor conversion
issues.
* src/winfonts/winfnt.c: Updated to new header inclusion scheme.
* */*.[ch]: Changed source files to adhere to the new
* src/cff/cff.c, src/cff/rules.mk: Updated.
* */*.[ch]: Now using <ft2build.h> as the default build and setup
default..
- created "builds/devel" to hold developer builds options
for both Win32 and Unix
- fixed a bug in the winfonts driver, where the glyph image format
wasn't set correctly..
Werner, please do not start re-formatting my experimental
code until I declare it "finished", because I still make big
changes to it that create lots of CVS conflicts..
thanks for your work, anyway :-)
It is now really the "glyph factory" that Stefan was probably
dreaming about..
fixed some recent formatting errors from Werner ;-)
cleaned up the demonstration programs from most of the
rust that they had, though I'm sure someone is going to
re-format them really soon !!
"ftstring" now uses the new ftglyph.h API, and is now
faster and smaller.. yep..
EXPORT_FUNC, BASE_DEF and BASE_FUNC macros to
let them take an argument..
This is needed to compile the library as a DLL on some platforms
that have different compiler conventions..