From df49e697c1ce26bc26af92a300216ee3149e6e53 Mon Sep 17 00:00:00 2001
From: Werner Lemberg
Date: Fri, 4 May 2007 06:30:05 +0000
Subject: [PATCH] * builds/win32/visualce/*: Add Visual C++ project files for
Pocket PC targets.
* docs/CHANGES: Document them.
---
ChangeLog | 9 +-
builds/win32/visualc/index.html | 2 +-
builds/win32/visualce/freetype.dsp | 396 +
builds/win32/visualce/freetype.dsw | 29 +
builds/win32/visualce/freetype.sln | 157 +
builds/win32/visualce/freetype.vcproj | 13861 ++++++++++++++++++++++++
builds/win32/visualce/index.html | 47 +
docs/CHANGES | 11 +
8 files changed, 14510 insertions(+), 2 deletions(-)
create mode 100644 builds/win32/visualce/freetype.dsp
create mode 100644 builds/win32/visualce/freetype.dsw
create mode 100644 builds/win32/visualce/freetype.sln
create mode 100644 builds/win32/visualce/freetype.vcproj
create mode 100644 builds/win32/visualce/index.html
diff --git a/ChangeLog b/ChangeLog
index f8230130c..c06d821e5 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,4 +1,11 @@
-2007-05-04 harry@kdevelop.org
+2007-05-04 Vincent RICHOMME
+
+ * builds/win32/visualce/*: Add Visual C++ project files for Pocket
+ PC targets.
+
+ * docs/CHANGES: Document them.
+
+2007-05-04
* builds/unix/ftsystem.c (FT_Stream_Open): Handle return value 0 of
mmap (which might happen on some RTOS). From Savannah patch #5909.
diff --git a/builds/win32/visualc/index.html b/builds/win32/visualc/index.html
index 9417710f1..6fc95e8c1 100644
--- a/builds/win32/visualc/index.html
+++ b/builds/win32/visualc/index.html
@@ -1,7 +1,7 @@
- FreeType 2 Project Files for Visual C++ and VS.NET 2003
+ FreeType 2 Project Files for Visual C++ and VS.NET 2005
diff --git a/builds/win32/visualce/freetype.dsp b/builds/win32/visualce/freetype.dsp
new file mode 100644
index 000000000..6c3b75063
--- /dev/null
+++ b/builds/win32/visualce/freetype.dsp
@@ -0,0 +1,396 @@
+# Microsoft Developer Studio Project File - Name="freetype" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=freetype - Win32 Debug Singlethreaded
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "freetype.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "freetype.mak" CFG="freetype - Win32 Debug Singlethreaded"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "freetype - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "freetype - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE "freetype - Win32 Debug Multithreaded" (based on "Win32 (x86) Static Library")
+!MESSAGE "freetype - Win32 Release Multithreaded" (based on "Win32 (x86) Static Library")
+!MESSAGE "freetype - Win32 Release Singlethreaded" (based on "Win32 (x86) Static Library")
+!MESSAGE "freetype - Win32 Debug Singlethreaded" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "freetype - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\..\objs\release"
+# PROP Intermediate_Dir "..\..\..\objs\release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /MD /Za /W4 /GX /O2 /I "..\..\..\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT2_BUILD_LIBRARY" /FD /c
+# SUBTRACT CPP /nologo /Z /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"..\..\..\objs\freetype234.lib"
+
+!ELSEIF "$(CFG)" == "freetype - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\..\objs\debug"
+# PROP Intermediate_Dir "..\..\..\objs\debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /MDd /Za /W4 /GX /Z7 /Od /I "..\..\..\include" /D "_DEBUG" /D "FT_DEBUG_LEVEL_ERROR" /D "FT_DEBUG_LEVEL_TRACE" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT2_BUILD_LIBRARY" /FD /GZ /c
+# SUBTRACT CPP /nologo /X /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"..\..\..\objs\freetype234_D.lib"
+
+!ELSEIF "$(CFG)" == "freetype - Win32 Debug Multithreaded"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "freetype___Win32_Debug_Multithreaded"
+# PROP BASE Intermediate_Dir "freetype___Win32_Debug_Multithreaded"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\..\objs\debug_mt"
+# PROP Intermediate_Dir "..\..\..\objs\debug_mt"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /Za /W3 /Gm /GX /ZI /Od /I "..\freetype\include\\" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT_FLAT_COMPILE" /YX /FD /GZ /c
+# SUBTRACT BASE CPP /X
+# ADD CPP /MTd /Za /W4 /GX /Z7 /Od /I "..\..\..\include" /D "_DEBUG" /D "FT_DEBUG_LEVEL_ERROR" /D "FT_DEBUG_LEVEL_TRACE" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT2_BUILD_LIBRARY" /FD /GZ /c
+# SUBTRACT CPP /nologo /X /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"lib\freetype234_D.lib"
+# ADD LIB32 /nologo /out:"..\..\..\objs\freetype234MT_D.lib"
+
+!ELSEIF "$(CFG)" == "freetype - Win32 Release Multithreaded"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "freetype___Win32_Release_Multithreaded"
+# PROP BASE Intermediate_Dir "freetype___Win32_Release_Multithreaded"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\..\objs\release_mt"
+# PROP Intermediate_Dir "..\..\..\objs\release_mt"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /Za /W3 /GX /O2 /I "..\freetype\include\\" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT_FLAT_COMPILE" /YX /FD /c
+# ADD CPP /MT /Za /W4 /GX /O2 /I "..\..\..\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT2_BUILD_LIBRARY" /FD /c
+# SUBTRACT CPP /nologo /Z /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"lib\freetype234.lib"
+# ADD LIB32 /nologo /out:"..\..\..\objs\freetype234MT.lib"
+
+!ELSEIF "$(CFG)" == "freetype - Win32 Release Singlethreaded"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "freetype___Win32_Release_Singlethreaded"
+# PROP BASE Intermediate_Dir "freetype___Win32_Release_Singlethreaded"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\..\objs\release_st"
+# PROP Intermediate_Dir "..\..\..\objs\release_st"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MD /Za /W4 /GX /Zi /O2 /I "..\..\..\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /FD /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /Za /W4 /GX /O2 /I "..\..\..\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT2_BUILD_LIBRARY" /FD /c
+# SUBTRACT CPP /nologo /Z /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\..\..\objs\freetype234.lib"
+# ADD LIB32 /out:"..\..\..\objs\freetype234ST.lib"
+# SUBTRACT LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "freetype - Win32 Debug Singlethreaded"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "freetype___Win32_Debug_Singlethreaded"
+# PROP BASE Intermediate_Dir "freetype___Win32_Debug_Singlethreaded"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\..\objs\debug_st"
+# PROP Intermediate_Dir "..\..\..\objs\debug_st"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MDd /Za /W4 /Gm /GX /Zi /Od /I "..\..\..\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT_DEBUG_LEVEL_ERROR" /D "FT_DEBUG_LEVEL_TRACE" /FD /GZ /c
+# SUBTRACT BASE CPP /X /YX
+# ADD CPP /Za /W4 /GX /Z7 /Od /I "..\..\..\include" /D "_DEBUG" /D "FT_DEBUG_LEVEL_ERROR" /D "FT_DEBUG_LEVEL_TRACE" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT2_BUILD_LIBRARY" /FD /GZ /c
+# SUBTRACT CPP /nologo /X /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\..\..\objs\freetype234_D.lib"
+# ADD LIB32 /nologo /out:"..\..\..\objs\freetype234ST_D.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "freetype - Win32 Release"
+# Name "freetype - Win32 Debug"
+# Name "freetype - Win32 Debug Multithreaded"
+# Name "freetype - Win32 Release Multithreaded"
+# Name "freetype - Win32 Release Singlethreaded"
+# Name "freetype - Win32 Debug Singlethreaded"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\..\..\src\autofit\autofit.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\bdf\bdf.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\cff\cff.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftbase.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftbbox.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftbdf.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftbitmap.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftgasp.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\cache\ftcache.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\ftdebug.c
+# ADD CPP /Ze
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftglyph.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftgxval.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\gzip\ftgzip.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftinit.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\lzw\ftlzw.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftmm.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftotval.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftpfr.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftstroke.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftsynth.c
+# End Source File
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+
+SOURCE=..\..\..\src\base\ftsystem.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\fttype1.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftwinfnt.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftxf86.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\pcf\pcf.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\pfr\pfr.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\psaux\psaux.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\pshinter\pshinter.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\psnames\psmodule.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\raster\raster.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\sfnt\sfnt.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\smooth\smooth.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\truetype\truetype.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\type1\type1.c
+# SUBTRACT CPP /Fr
+# End Source File
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+
+SOURCE=..\..\..\src\cid\type1cid.c
+# SUBTRACT CPP /Fr
+# End Source File
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+
+SOURCE=..\..\..\src\type42\type42.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\winfonts\winfnt.c
+# SUBTRACT CPP /Fr
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=..\..\..\include\ft2build.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\include\freetype\config\ftconfig.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\include\freetype\config\ftheader.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\include\freetype\config\ftmodule.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\include\freetype\config\ftoption.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\include\freetype\config\ftstdlib.h
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/builds/win32/visualce/freetype.dsw b/builds/win32/visualce/freetype.dsw
new file mode 100644
index 000000000..b1b375dbb
--- /dev/null
+++ b/builds/win32/visualce/freetype.dsw
@@ -0,0 +1,29 @@
+Microsoft Developer Studio Workspace File, Format Version 6.00
+# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
+
+###############################################################################
+
+Project: "freetype"=.\freetype.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Global:
+
+Package=<5>
+{{{
+}}}
+
+Package=<3>
+{{{
+}}}
+
+###############################################################################
+
diff --git a/builds/win32/visualce/freetype.sln b/builds/win32/visualce/freetype.sln
new file mode 100644
index 000000000..f6321bcbb
--- /dev/null
+++ b/builds/win32/visualce/freetype.sln
@@ -0,0 +1,157 @@
+Microsoft Visual Studio Solution File, Format Version 9.00
+# Visual Studio 2005
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "freetype.vcproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug Multithreaded|Pocket PC 2003 (ARMV4) = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+ Debug Multithreaded|Smartphone 2003 (ARMV4) = Debug Multithreaded|Smartphone 2003 (ARMV4)
+ Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ Debug Singlethreaded|Pocket PC 2003 (ARMV4) = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+ Debug Singlethreaded|Smartphone 2003 (ARMV4) = Debug Singlethreaded|Smartphone 2003 (ARMV4)
+ Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ Debug|Pocket PC 2003 (ARMV4) = Debug|Pocket PC 2003 (ARMV4)
+ Debug|Smartphone 2003 (ARMV4) = Debug|Smartphone 2003 (ARMV4)
+ Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ Debug|Windows Mobile 6 Professional SDK (ARMV4I) = Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+ Debug|Windows Mobile 6 Standard SDK (ARMV4I) = Debug|Windows Mobile 6 Standard SDK (ARMV4I)
+ Release Multithreaded|Pocket PC 2003 (ARMV4) = Release Multithreaded|Pocket PC 2003 (ARMV4)
+ Release Multithreaded|Smartphone 2003 (ARMV4) = Release Multithreaded|Smartphone 2003 (ARMV4)
+ Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ Release Singlethreaded|Pocket PC 2003 (ARMV4) = Release Singlethreaded|Pocket PC 2003 (ARMV4)
+ Release Singlethreaded|Smartphone 2003 (ARMV4) = Release Singlethreaded|Smartphone 2003 (ARMV4)
+ Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ Release|Pocket PC 2003 (ARMV4) = Release|Pocket PC 2003 (ARMV4)
+ Release|Smartphone 2003 (ARMV4) = Release|Smartphone 2003 (ARMV4)
+ Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ Release|Windows Mobile 6 Professional SDK (ARMV4I) = Release|Windows Mobile 6 Professional SDK (ARMV4I)
+ Release|Windows Mobile 6 Standard SDK (ARMV4I) = Release|Windows Mobile 6 Standard SDK (ARMV4I)
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Smartphone 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Smartphone 2003 (ARMV4).Build.0 = Debug Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Smartphone 2003 (ARMV4).ActiveCfg = Debug Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Smartphone 2003 (ARMV4).Build.0 = Debug Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Pocket PC 2003 (ARMV4).ActiveCfg = Debug|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Pocket PC 2003 (ARMV4).Build.0 = Debug|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Pocket PC 2003 (ARMV4).Deploy.0 = Debug|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Smartphone 2003 (ARMV4).ActiveCfg = Debug|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Smartphone 2003 (ARMV4).Build.0 = Debug|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Smartphone 2003 (ARMV4).Deploy.0 = Debug|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Release Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Pocket PC 2003 (ARMV4).Build.0 = Release Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Release Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Smartphone 2003 (ARMV4).ActiveCfg = Release Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Smartphone 2003 (ARMV4).Build.0 = Release Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Smartphone 2003 (ARMV4).Deploy.0 = Release Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Release Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Pocket PC 2003 (ARMV4).Build.0 = Release Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Release Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Smartphone 2003 (ARMV4).ActiveCfg = Release Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Smartphone 2003 (ARMV4).Build.0 = Release Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Smartphone 2003 (ARMV4).Deploy.0 = Release Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Pocket PC 2003 (ARMV4).ActiveCfg = Release|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Pocket PC 2003 (ARMV4).Build.0 = Release|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Pocket PC 2003 (ARMV4).Deploy.0 = Release|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Smartphone 2003 (ARMV4).ActiveCfg = Release|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Smartphone 2003 (ARMV4).Build.0 = Release|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Smartphone 2003 (ARMV4).Deploy.0 = Release|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 6 Standard SDK (ARMV4I)
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/builds/win32/visualce/freetype.vcproj b/builds/win32/visualce/freetype.vcproj
new file mode 100644
index 000000000..653be715c
--- /dev/null
+++ b/builds/win32/visualce/freetype.vcproj
@@ -0,0 +1,13861 @@
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diff --git a/builds/win32/visualce/index.html b/builds/win32/visualce/index.html
new file mode 100644
index 000000000..4465cad68
--- /dev/null
+++ b/builds/win32/visualce/index.html
@@ -0,0 +1,47 @@
+
+
+
+ FreeType 2 Project Files for Visual C++ and VS.NET 2005
+ (Pocket PC)
+
+
+
+
+ FreeType 2 Project Files for Visual C++ and VS.NET 2005
+ (Pocket PC)
+
+
+This directory contains project files for Visual C++, named
+freetype.dsp, and Visual Studio, called freetype.sln for
+the following targets:
+
+
+ - PPC/SP 2003 (Pocket PC 2003)
+ - PPC/SP WM5 (Windows Mobile 5)
+ - PPC/SP WM6 (Windows Mobile 6)
+
+
+It compiles the following libraries from the FreeType 2.3.4 sources:
+
+
+ freetype234.lib - release build; single threaded
+ freetype234_D.lib - debug build; single threaded
+ freetype234MT.lib - release build; multi-threaded
+ freetype234MT_D.lib - debug build; multi-threaded
+
+
+Be sure to extract the files with the Windows (CR+LF) line endings. ZIP
+archives are already stored this way, so no further action is required. If
+you use some .tar.*z archives, be sure to configure your extracting
+tool to convert the line endings. For example, with WinZip, you should activate the TAR
+file smart CR/LF Conversion option. Alternatively, you may consider
+using the unix2dos or u2d utilities that are floating
+around, which specifically deal with this particular problem.
+
+
Build directories are placed in the top-level objs
+directory.
+
+
+
diff --git a/docs/CHANGES b/docs/CHANGES
index 12bd860c3..2ac4e6578 100644
--- a/docs/CHANGES
+++ b/docs/CHANGES
@@ -1,3 +1,14 @@
+
+CHANGES BETWEEN 2.3.5 and 2.3.4
+
+ I. MISCELLANEOUS
+
+ - Vincent Richomme contributed Visual C++ project files for Pocket
+ PCs.
+
+
+======================================================================
+
CHANGES BETWEEN 2.3.4 and 2.3.3
I. IMPORTANT BUG FIXES