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#ifndef FTSYNTH_H |
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#define FTSYNTH_H |
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#include <freetype/freetype.h> |
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/* this code is completely experimental - use with care */ |
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/* it will probably be completely rewritten in the future */ |
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/* or even integrated within the library... */ |
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FT_EXPORT_DEF(FT_Error) FT_Embolden_Outline( FT_Face original, |
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FT_Outline* outline, |
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FT_Pos* advance ); |
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FT_EXPORT_DEF(FT_Error) FT_Oblique_Outline( FT_Face original, |
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FT_Outline* outline, |
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FT_Pos* advance ); |
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#endif /* FTEMBOLD_H */ |
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#include <freetype/ftsynth.h> |
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#define FT_BOLD_THRESHOLD 0x0100 |
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/*************************************************************************/ |
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/*************************************************************************/ |
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/**** ****/ |
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/**** EXPERIMENTAL OBLIQUING SUPPORT ****/ |
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/**** ****/ |
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/*************************************************************************/ |
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/*************************************************************************/ |
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FT_EXPORT_DEF(FT_Error) FT_Oblique_Outline( FT_GlyphSlot original, |
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FT_Outline* outline, |
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FT_Pos* advance ) |
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{ |
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FT_Matrix transform; |
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FT_UNUSED(original); |
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/* For italic, simply apply a shear transform, with an angle */ |
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/* of about 12 degrees.. */ |
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transform.xx = 0x10000; |
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transform.yx = 0x00000; |
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transform.xy = 0x06000; |
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transform.yy = 0x10000; |
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FT_Transform_Outline( outline, &transform ); |
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/* we don't touch the advance width */ |
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FT_UNUSED(advance); |
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return 0; |
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} |
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/*************************************************************************/ |
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/*************************************************************************/ |
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/**** ****/ |
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/**** EXPERIMENTAL EMBOLDENING/OUTLINING SUPPORT ****/ |
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/**** ****/ |
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/*************************************************************************/ |
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/*************************************************************************/ |
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/* Compute the norm of a vector */ |
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#ifdef FT_CONFIG_OPTION_OLD_CALCS |
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#include <freetype/internal/ftcalc.h> |
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static |
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FT_Pos ft_norm( FT_Vector* vec ) |
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{ |
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FT_Int64 t1, t2; |
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MUL_64( vec->x, vec->x, t1 ); |
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MUL_64( vec->y, vec->y, t2 ); |
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ADD_64( t1, t2, t1 ); |
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return (FT_Pos)SQRT_64( t1 ); |
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} |
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#else /* FT_CONFIG_OPTION_OLD_CALCS */ |
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static |
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FT_Pos ft_norm( FT_Vector* vec ) |
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{ |
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FT_F26Dot6 u, v, d; |
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FT_Int shift; |
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FT_ULong H, L, L2, hi, lo, med; |
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u = vec->x; if ( u < 0 ) u = -u; |
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v = vec->y; if ( v < 0 ) v = -v; |
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if ( u < v ) |
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{ |
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d = u; |
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u = v; |
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v = d; |
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} |
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/* check that we are not trying to normalize zero! */ |
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if ( u == 0 ) |
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return 0; |
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/* compute (u*u + v*v) on 64 bits with two 32-bit registers [H:L] */ |
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hi = (FT_ULong)u >> 16; |
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lo = (FT_ULong)u & 0xFFFF; |
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med = hi * lo; |
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H = hi * hi + ( med >> 15 ); |
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med <<= 17; |
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L = lo * lo + med; |
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if ( L < med ) |
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H++; |
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hi = (FT_ULong)v >> 16; |
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lo = (FT_ULong)v & 0xFFFF; |
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med = hi * lo; |
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H += hi * hi + ( med >> 15 ); |
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med <<= 17; |
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L2 = lo * lo + med; |
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if ( L2 < med ) |
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H++; |
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L += L2; |
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if ( L < L2 ) |
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H++; |
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/* if the value is smaller than 32 bits */ |
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shift = 0; |
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if ( H == 0 ) |
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{ |
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while ( ( L & 0xC0000000UL ) == 0 ) |
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{ |
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L <<= 2; |
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shift++; |
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} |
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return ( FT_Sqrt32( L ) >> shift ); |
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} |
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else |
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{ |
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while ( H ) |
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{ |
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L = ( L >> 2 ) | ( H << 30 ); |
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H >>= 2; |
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shift++; |
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} |
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return ( FT_Sqrt32( L ) << shift ); |
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} |
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} |
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#endif /* FT_CONFIG_OPTION_OLD_CALCS */ |
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static |
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int ft_test_extrema( FT_Outline* outline, |
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int n ) |
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{ |
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FT_Vector *prev, *cur, *next; |
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FT_Pos product; |
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FT_Int c, first, last; |
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/* we need to compute the `previous' and `next' point */ |
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/* for these extrema. */ |
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cur = outline->points + n; |
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prev = cur - 1; |
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next = cur + 1; |
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first = 0; |
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for ( c = 0; c < outline->n_contours; c++ ) |
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{ |
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last = outline->contours[c]; |
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if ( n == first ) |
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prev = outline->points + last; |
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if ( n == last ) |
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next = outline->points + first; |
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first = last + 1; |
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} |
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product = FT_MulDiv( cur->x - prev->x, /* in.x */ |
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next->y - cur->y, /* out.y */ |
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0x40 ) |
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- |
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FT_MulDiv( cur->y - prev->y, /* in.y */ |
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next->x - cur->x, /* out.x */ |
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0x40 ); |
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if ( product ) |
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product = product > 0 ? 1 : -1; |
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return product; |
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} |
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/* Compute the orientation of path filling. It differs between TrueType */ |
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/* and Type1 formats. We could use the `ft_outline_reverse_fill' flag, */ |
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/* but it is better to re-compute it directly (it seems that this flag */ |
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/* isn't correctly set for some weird composite glyphs currently). */ |
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/* */ |
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/* We do this by computing bounding box points, and computing their */ |
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/* curvature. */ |
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/* */ |
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/* The function returns either 1 or -1. */ |
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/* */ |
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static |
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int ft_get_orientation( FT_Outline* outline ) |
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{ |
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FT_BBox box; |
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FT_BBox indices; |
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int n, last; |
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indices.xMin = -1; |
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indices.yMin = -1; |
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indices.xMax = -1; |
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indices.yMax = -1; |
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box.xMin = box.yMin = 32767; |
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box.xMax = box.yMax = -32768; |
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/* is it empty ? */ |
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if ( outline->n_contours < 1 ) |
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return 1; |
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last = outline->contours[outline->n_contours - 1]; |
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for ( n = 0; n <= last; n++ ) |
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{ |
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FT_Pos x, y; |
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x = outline->points[n].x; |
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if ( x < box.xMin ) |
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{ |
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box.xMin = x; |
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indices.xMin = n; |
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} |
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if ( x > box.xMax ) |
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{ |
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box.xMax = x; |
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indices.xMax = n; |
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} |
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y = outline->points[n].y; |
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if ( y < box.yMin ) |
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{ |
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box.yMin = y; |
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indices.yMin = n; |
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} |
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if ( y > box.yMax ) |
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{ |
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box.yMax = y; |
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indices.yMax = n; |
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} |
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} |
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/* test orientation of the xmin */ |
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n = ft_test_extrema( outline, indices.xMin ); |
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if (n) |
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goto Exit; |
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n = ft_test_extrema( outline, indices.yMin ); |
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if (n) |
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goto Exit; |
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n = ft_test_extrema( outline, indices.xMax ); |
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if (n) |
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goto Exit; |
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n = ft_test_extrema( outline, indices.yMax ); |
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if (!n) |
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n = 1; |
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Exit: |
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return n; |
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} |
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FT_EXPORT_FUNC(FT_Error) FT_Embolden_Outline( FT_GlyphSlot original, |
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FT_Outline* outline, |
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FT_Pos* advance ) |
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{ |
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FT_Vector u, v; |
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FT_Vector* points; |
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FT_Vector cur, prev, next; |
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FT_Pos distance; |
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FT_Face face = FT_SLOT_FACE(original); |
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int c, n, first, orientation; |
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FT_UNUSED( advance ); |
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/* compute control distance */ |
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distance = FT_MulFix( face->units_per_EM / 60, |
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face->size->metrics.y_scale ); |
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orientation = ft_get_orientation( &original->outline ); |
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points = original->outline.points; |
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first = 0; |
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for ( c = 0; c < outline->n_contours; c++ ) |
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{ |
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int last = outline->contours[c]; |
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prev = points[last]; |
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for ( n = first; n <= last; n++ ) |
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{ |
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FT_Pos norm, delta, d; |
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FT_Vector in, out; |
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cur = points[n]; |
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if ( n < last ) next = points[n + 1]; |
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else next = points[first]; |
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/* compute the in and out vectors */ |
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in.x = cur.x - prev.x; |
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in.y = cur.y - prev.y; |
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out.x = next.x - cur.x; |
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out.y = next.y - cur.y; |
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/* compute U and V */ |
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norm = ft_norm( &in ); |
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u.x = orientation * FT_DivFix( in.y, norm ); |
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u.y = orientation * -FT_DivFix( in.x, norm ); |
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norm = ft_norm( &out ); |
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v.x = orientation * FT_DivFix( out.y, norm ); |
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v.y = orientation * -FT_DivFix( out.x, norm ); |
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d = distance; |
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if ( ( outline->tags[n] & FT_Curve_Tag_On ) == 0 ) |
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d *= 2; |
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/* Check discriminant for parallel vectors */ |
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delta = FT_MulFix( u.x, v.y ) - FT_MulFix( u.y, v.x ); |
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if ( delta > FT_BOLD_THRESHOLD || delta < -FT_BOLD_THRESHOLD ) |
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{ |
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/* Move point -- compute A and B */ |
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FT_Pos x, y, A, B; |
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A = d + FT_MulFix( cur.x, u.x ) + FT_MulFix( cur.y, u.y ); |
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B = d + FT_MulFix( cur.x, v.x ) + FT_MulFix( cur.y, v.y ); |
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x = FT_MulFix( A, v.y ) - FT_MulFix( B, u.y ); |
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y = FT_MulFix( B, u.x ) - FT_MulFix( A, v.x ); |
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outline->points[n].x = distance + FT_DivFix( x, delta ); |
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outline->points[n].y = distance + FT_DivFix( y, delta ); |
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} |
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else |
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{ |
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/* Vectors are nearly parallel */ |
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FT_Pos x, y; |
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x = distance + cur.x + FT_MulFix( d, u.x + v.x ) / 2; |
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y = distance + cur.y + FT_MulFix( d, u.y + v.y ) / 2; |
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outline->points[n].x = x; |
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outline->points[n].y = y; |
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} |
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prev = cur; |
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} |
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first = last + 1; |
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} |
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if ( advance ) |
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*advance = ( *advance + distance * 4 ) & -64; |
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return 0; |
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} |
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