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<!doctype html public "-//w3c//dtd html 4.0 transitional//en"> |
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<html> |
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<head> |
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<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> |
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<meta name="Author" content="David Turner"> |
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<meta name="GENERATOR" content="Mozilla/4.5 [fr] (Win98; I) [Netscape]"> |
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<title>FreeType 2 Tutorial</title> |
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</head> |
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<body> |
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|
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<body text="#000000" |
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bgcolor="#FFFFFF" |
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link="#0000EF" |
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vlink="#51188E" |
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alink="#FF0000"> |
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|
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<center> |
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<h1> |
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FreeType 2.0 Tutorial</h1></center> |
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|
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<center> |
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<h3> |
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© 2000 David Turner (<a href="mailto:david@freetype.org">david@freetype.org</a>)<br> |
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© 2000 The FreeType Development Team |
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(<a href="http://www.freetype.org">www.freetype.org</a>) |
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</h3></center> |
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|
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<p><br> |
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<hr WIDTH="100%"> |
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<br> |
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<h2>Introduction:</h2> |
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<ul> |
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This simple tutorial will teach you how to use the FreeType 2 library |
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in your own applications. |
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</ul> |
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|
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<p><hr><p> |
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|
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<h3>1. Header files :</h3> |
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<ul> |
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You only need to include the public header file named <tt>freetype.h</tt> |
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in your source code. Depending on how the library was installed on your |
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system, you might need to use :<p> |
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<ul><font color="blue"><tt> |
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#include <freetype.h><p> |
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</tt></font></ul> |
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or |
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<ul><font color="blue"><tt> |
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#include <freetype2/freetype.h><p> |
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</tt></font></ul> |
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in your application to include the public interface to FreeType.<p> |
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</ul> |
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|
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<p><hr><p> |
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|
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<h3>2. Initialise the library:</h3> |
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<ul> |
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Simply create a variable of type <tt>FT_Library</tt> named, for example, |
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<tt>library</tt>, and call the function <tt>FT_Init_FreeType</tt> as in: |
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|
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<font color="blue"><pre> |
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#include <freetype.h> |
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|
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FT_Library library; |
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|
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.... |
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|
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{ |
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.. |
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error = FT_Init_FreeType( &library ); |
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if (error) { .. an error occured during library initialisation .. } |
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} |
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</pre></font> |
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<p> |
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This function is in charge of the following:<p> |
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<ul> |
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<li>Creating a new instance of the FreeType 2 library, and set |
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the handle <tt>library</tt> to it. |
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<p> |
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|
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<li>Load each font driver that FreeType knows about in the library. |
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This means that by default, your new <tt>library</tt> object is |
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able to handle TrueType and Type 1 fonts gracefully. |
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<p> |
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</ul> |
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<p> |
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As you can see, the function returns an error code, like most others in the |
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FreeType API. An error code of 0 <em>always</em> means that the operation |
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was succesful; otherwise, the value describes the error, and <tt>library</tt> |
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is set to NULL. |
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</ul> |
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|
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<p><hr><p> |
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|
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<h3>3. Load a font face:</h3> |
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<ul> |
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<h4>a. From a font file:</h4> |
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<ul> |
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Create a new <em>face</em> object by calling <tt>FT_New_Face</tt>. A |
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<em>face</em> describes a given typeface and style. For example, |
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"Times New Roman Regular" and "Times New Roman Italic" correspond to |
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two different faces. |
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<p> |
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<font color="blue"><pre> |
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|
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FT_Library library; /* handle to library */ |
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FT_Face face; /* handle to face object */ |
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|
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error = FT_Init_FreeType( &library ); |
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if (error) { ..... } |
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|
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error = FT_New_Face( library, |
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"/usr/share/fonts/truetype/arial.ttf", |
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0, |
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&face ); |
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if (error == FT_Err_Unknown_File_Format) |
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{ |
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.... the font file could be opened and read, but it appears |
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.... that its font format is unsupported |
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} |
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else if (error) |
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{ |
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.... another error code means that the font file could not |
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.... be opened, read or simply that it is broken.. |
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} |
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</pre></font> |
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<p> |
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As you certainly imagine, <tt>FT_New_Face</tt> opens a font file then |
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tries to extract one face from it. Its parameters are :<p> |
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<ul> |
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<table cellpadding=5> |
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<tr valign="top"><td><tt><b>library</b></tt> |
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<td>handle to the FreeType library instance where the face object is |
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created |
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|
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<tr valign="top"><td><tt><b>filepathname</b></tt> |
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<td>the font file pathname (standard C string). |
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|
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<tr valign="top"><td><tt><b>face_index</b></tt> |
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<td>Certain font formats allow several font faces to be embedded in |
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a single file.<br> |
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This index tells which face you want to load. An |
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error will be returned if its value is too large.<br> |
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Index 0 always work though. |
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|
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<tr><td><tt><b>face</b></tt> |
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<td>A <em>pointer</em> to the handle that will be set to |
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describe the new face object.<br> |
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It is set to NULL in case of error. |
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</table> |
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</ul> |
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<p> |
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To known how many faces a given font file contains, simply load its |
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first face (use <tt>face_index</tt>=0), then see the value of |
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<tt>face->num_faces</tt> which indicates how many faces are embedded in |
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the font file. |
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</ul> |
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<p> |
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|
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<h4>b. From memory:</h4> |
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<ul> |
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In the case where you have already loaded the font file in memory, you |
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can similarly create a new face object for it by calling |
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<tt>FT_New_Memory_Face</tt> as in: |
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<p> |
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<font color="blue"><pre> |
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|
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FT_Library library; /* handle to library */ |
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FT_Face face; /* handle to face object */ |
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|
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error = FT_Init_FreeType( &library ); |
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if (error) { ..... } |
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|
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error = FT_New_Memory_Face( library, |
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buffer, /* first byte in memory */ |
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size, /* size in bytes */ |
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0, /* face_index */ |
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&face ); |
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if (error) { ... } |
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</pre></font> |
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<p> |
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As you can see, <tt>FT_New_Memory_Face</tt> simply takes a pointer to |
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the font file buffer and its size in bytes instead of a file pathname. |
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Other than that, it has exactly the same semantics than |
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<tt>FT_New_Face</tt>. |
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</ul> |
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<p> |
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|
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<h4>c. From other sources:</h4> |
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<ul> |
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There are cases where using a filepathname or preloading the file in |
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memory is simply not enough. With FreeType 2, it is possible to provide |
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your own implementation of i/o routines through the <tt>FT_Stream</tt> |
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type. |
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<p> |
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Basically, one has to set up a <tt>FT_Stream</tt> object, according to |
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the rules defined in the document named |
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<a href="#">FreeType 2 System Interface</a>, then pass it to the function |
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<tt>FT_Open_Face</tt> as in: |
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<p> |
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<font color="blue"><pre> |
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|
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FT_Library library; /* handle to library */ |
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FT_Face face; /* handle to face object */ |
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|
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error = FT_Init_FreeType( &library ); |
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if (error) { ..... } |
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|
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... set up stream object, with handle "stream" ... |
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|
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error = FT_Open_Face( library, |
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stream, /* handle to stream objects */ |
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0, /* face_index */ |
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&face ); |
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if (error) { ... } |
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</pre></font> |
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<p> |
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custom implementations of <tt>FT_Stream</tt> are great to provide advanced |
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features like automatic support of compressed files, network transparency, |
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using UTF-16 file pathnames, etc.. |
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<p> |
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</ul> |
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<p> |
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</ul> |
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|
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<p><hr><p> |
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|
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<h3>4. Accessing face content:</h3> |
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<ul> |
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A <em>face object</em> models all information that globally describes |
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the face. Usually, this data can be accessed directly by dereferencing |
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a handle, like : |
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<p> |
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<table cellpadding=5> |
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<tr valign="top"> |
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<td><tt><b>face−>num_glyphs</b></tt> |
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<td>gives the number of <em>glyphs</em> available in the font face. A glyph |
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is simply a character image. It doesn't necessarily correspond to |
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a <em>character code</em> though. |
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|
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<tr valign="top"> |
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<td><tt><b>face−>flags</b></tt> |
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<td>a 32-bit integer containing bit flags used to describe some face |
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properties. For example, the flag <tt>FT_FACE_FLAG_SCALABLE</tt> is |
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used to indicate that the face's font format is scalable and that |
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glyph images can be rendered for all character pixel sizes. For more |
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information on face flags, please read the <a href="#">FreeType API |
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Reference</a> |
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|
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<tr valign="top"> |
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<td><tt><b>face−>units_per_EM</b></tt> |
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<td>This field is only valid for scalable formats (it is set to 0 |
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otherwise). It indicates the number of font units covered by the |
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EM. |
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|
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<tr valign="top"> |
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<td><tt><b>face−>num_fixed_sizes</b></tt> |
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<td>this field gives the number of embedded bitmap <em>strikes</em> in |
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the current face. A <em>strike</em> is simply a series of glyph |
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images for a given character pixel size. For example, a font face |
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could include strikes for pixel sizes 10, 12 and 14. Note that even |
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scalable font formats can embedded bitmap strikes ! |
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|
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<tr valign="top"> |
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<td><tt><b>face−>fixed_sizes</b></tt> |
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<td>this is a pointer to an array of <tt>FT_Bitmap_Size</tt> element. |
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each <tt>FT_Bitmap_Size</tt> indicates the horizontal and vertical |
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<em>pixel sizes</em> for each of the strikes that are present in the face. |
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|
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</table> |
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<p> |
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For a complete listing of all face properties and fields, please read |
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the <a href="#">FreeType 2 API Reference</a>. |
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<p> |
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</ul> |
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|
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<p><hr><p> |
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<h3>5. Setting the current pixel size:</h3> |
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<ul> |
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A face object also holds a handle to a <em>size object</em> in its |
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<tt>face->size</tt> field. The <em>size</em> object is used to model |
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all information for the face that is relative to a given character |
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size. |
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<p> |
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When a new face object is created, its size object defaults to the |
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character size of 10 pixels (both horizontall and vertically) for |
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scalable formats. For fixed-sizes formats, the size is more or less |
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undefined, which is why you must set it before trying to load a |
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glyph. |
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<p> |
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To do that, simply call <tt>FT_Set_Char_Size</tt>. Here's an example |
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where the character size is set to 16 pts for a 300x300 dpi device: |
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<p> |
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<font color="blue"><pre> |
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error = FT_Set_Char_Size( face, /* handle to face object */ |
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0, /* char_width in 1/64th of points */ |
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16*64, /* char_height in 1/64th of points */ |
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300, /* horizontal device resolution */ |
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300 ); /* vertical device resolution */ |
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</pre></font> |
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<p> |
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You'll notice that:<p> |
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<ul> |
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<li>The character width and heights are specified in 1/64th of points.<p> |
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|
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<li>The horizontal and vertical device resolutions are expressed in |
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<em>dots-per-inch</em>, or <em>dpi</em>. You can use 72 or 96 dpi |
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for display devices like the screen.<p> |
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|
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<li>A value of 0 for the character width means "<em>same as character |
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height</em>", a value of 0 for the character height means |
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"<em>same as character width</em>". Otherwise, it is possible to |
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specify different char width and height.<p> |
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|
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<li>Using a value of 0 for the horizontal or vertical resolution means |
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"<em>same value since last call</em>". By default a new face object |
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has a size whose resolutions are set to 72x72 dpi. |
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<p> |
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</ul> |
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<p> |
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This function computes the character pixel size that corresponds to the |
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character width and height and device resolutions. However, if you want |
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to specify the pixel sizes yourself, you can simply call |
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<tt>FT_Set_Pixel_Sizes</tt>, as in: |
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<p> |
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<font color="blue"><pre> |
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error = FT_Set_Pixel_Sizes( face, /* handle to face object */ |
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0, /* pixel_width */ |
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16 ); /* pixel_height */ |
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</pre></font> |
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<p> |
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This example will set the character pixel sizes to 16x16 pixels. As |
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previously, a value of 0 for one of the dimensions means "<em>same as |
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the other</em>". |
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<p> |
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Note that both functions return an error code. Usually, an error occurs |
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with a fixed-size font format (like FNT or PCF) when trying to set the |
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pixel size to a value that is not listed in the |
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<tt><b>face->fixed_sizes</b></tt> array. |
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</ul> |
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|
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<p><hr><p> |
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|
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<h3>6. Loading a glyph image:</h3> |
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<ul> |
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<h4>a. Converting a character code into a glyph index:</h4> |
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<ul> |
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Usually, an application wants to load a glyph image based on its |
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<em>character code</em>, which is a unique value that defines the |
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character for a given <em>encoding</em>. For example, the character |
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code 65 represents the 'A' in the ASCII encoding. |
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<p> |
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A face object contains one or more tables, called <em>charmaps</em>, |
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that are used to convert character codes to glyph indices. For example, |
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most TrueType fonts contain two charmaps. One is used to convert Unicode |
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character codes to glyph indices, the other is used to convert |
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Apple Roman encoding into glyph indices. Such fonts can then be used |
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either on Windows (which uses Unicode) and Macintosh (which uses |
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Apple Roman, bwerk..). Note also that a given charmap might not map to all |
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the glyphs present in the font. |
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<p> |
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By default, when a new face object is created, it lists all the charmaps |
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contained in the font face and selects the one that supports Unicode |
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character codes if it finds one. Otherwise, it tries to find support for |
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Latin-1, then ASCII. |
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<p> |
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We'll describe later how to look for specific charmaps in a face. For |
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now, we'll assume that the face contains at least a Unicode charmap that |
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was selected during <tt>FT_New_Face</tt>. To convert a Unicode character |
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code to a font glyph index, we use <tt>FT_Get_Char_Index</tt> as in: |
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<p> |
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<font color="blue"><pre> |
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glyph_index = FT_Get_Char_Index( face, charcode ); |
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</pre></font> |
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<p> |
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This will look the glyph index corresponding to the given <tt>charcode</tt> |
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in the charmap that is currently selected for the face. If charmap is |
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selected, the function simply returns the charcode. |
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<p> |
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Note that this is one of the rare FreeType functions that do not return |
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an error code. However, when a given character code has no glyph image in |
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the face, the value 0 is returned. By convention, it always correspond to |
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a special glyph image called the <b>missing glyph</b>, which usually is |
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represented as a box or a space. |
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<p> |
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</ul> |
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<p> |
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|
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<h4>b. Loading a glyph from the face:</h4> |
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<ul> |
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Once you have a glyph index, you can load the corresponding glyph image. |
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Note that the glyph image can be in several formats. For example, it will |
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be a bitmap for fixed-size formats like FNT, FON or PCF. It will also |
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be a scalable vector outline for formats like TrueType or Type 1. The |
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glyph image can also be stored in an alternate way that is not known |
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at the time of writing this documentation. |
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<p> |
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The glyph image is always stored in a special object called a |
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<em>glyph slot</em>. As it names suggests, a glyph slot is simply a |
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container that is able to hold one glyph image at a time, be it a bitmap, |
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an outline, or something else. Each face object has a single glyph |
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object that can be accessed as <b><tt>face−>glyph</tt></b>. |
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<p> |
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Loading a glyph image into the slot is performed by calling |
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<tt>FT_Load_Glyph</tt> as in: |
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<p> |
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<font color="blue"><pre> |
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error = FT_Load_Glyph( face, /* handle to face object */ |
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glyph_index, /* glyph index */ |
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load_flags ); /* load flags, see below */ |
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</pre></font> |
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<p> |
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The <tt>load_flags</tt> value is a set of bit flags used to indicate |
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some special operations. The default value <tt>FT_LOAD_DEFAULT</tt> is |
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0. The function performs the following :<p> |
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<ul> |
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<li>if there is a bitmap for the corresponding glyph and size, load |
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it in the glyph slot, unless the <tt>FT_LOAD_NO_BITMAP</tt> flag |
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is set. This is even <em>true</em> for scalable formats (embedded |
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bitmaps are favored over outlines as they usually correspond to |
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higher-quality images of the same glyph). |
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<p> |
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|
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<li>if there is an outline for the corresponding glyph, load it |
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unless <tt>FT_LOAD_NO_OUTLINE</tt> is set. Otherwise, scale it |
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to the current size, unless the <tt>FT_LOAD_NO_SCALE</tt> flag |
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is set. |
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<p> |
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|
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<li>if the outline was loaded and scaled, try to grid-fit it (which |
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dramatically improves its quality) unless the flag |
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<tt>FT_LOAD_NO_HINTING</tt> is set. |
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</ul> |
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<p> |
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There are a few others <tt>FT_LOAD_xxx</tt> flags defined. For more |
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details see the <a href="#">FreeType 2 API Reference</a>. |
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</ul> |
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<p> |
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|
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<h4>c. Using other charmaps:</h4> |
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<ul> |
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As said before, when a new face object is created, it will look for |
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a Unicode, Latin-1 or ASCII charmap and select it. The currently |
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selected charmap is accessed via <b><tt>face−>charmap</tt></b>. This |
||||
field is NULL when no charmap is selected. |
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<p> |
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The field <b><tt>face−>num_charmaps</tt></b> and |
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<b><tt>face−>charmaps</tt></b> (notice the 's') can be used by |
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client applications to look at what charmaps are available in a given |
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face. |
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<p> |
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<b><tt>face−charmaps</tt></b> is an array of <em>pointers</em> |
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to the <tt><b>face−>num_charmaps</b></tt> charmaps contained in the |
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font face. |
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<p> |
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Each charmap has a few visible fields used to describe it in more details. |
||||
For example, <tt><b>charmap->encoding</b></tt> is an enumeration type |
||||
that describes the charmap with FreeType codes. One can also look at |
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<tt><b>charmap->platform_id</b></tt> and |
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<tt><b>charmap->encoding_id</b></tt> for more exotic needs. |
||||
<p> |
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Here's an example code that looks for a chinese Big5 charmap then |
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selects it via <tt>FT_Set_CharMap</tt>: |
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<p> |
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<font color="blue"><pre> |
||||
FT_CharMap found = 0; |
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FT_CharMap charmap; |
||||
int n; |
||||
|
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for ( n = 0; n < face->num_charmaps; n++ ) |
||||
{ |
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charmap = face>charmaps[n]; |
||||
if (charmap->encoding == ft_encoding_big5) |
||||
{ |
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found = charmap; |
||||
break; |
||||
} |
||||
} |
||||
|
||||
if (!found) { ... } |
||||
|
||||
/* now, select the charmap for the face object */ |
||||
error = FT_Set_CharMap( face, found ); |
||||
if (error) { .... } |
||||
</pre></font> |
||||
<p> |
||||
One might now call <tt>FT_Get_Char_Index</tt> with Big5 character codes |
||||
to retrieve glyph indices. |
||||
<p> |
||||
</ul> |
||||
<p> |
||||
</ul> |
||||
|
||||
<p><hr><p> |
||||
|
||||
<h3>7. Accessing glyph image data:</h3> |
||||
<ul> |
||||
Glyph image data is accessible through <tt><b>face−glyph</b></tt>. |
||||
See the definition of the <tt>FT_GlyphSlot</tt> type on more details. You |
||||
can perfectly create a shortcut to the glyph slot as in: |
||||
<p> |
||||
<font color="blue"><pre> |
||||
{ |
||||
FT_GlyphSlot glyph; |
||||
|
||||
.... load glyph ... |
||||
|
||||
glyph = face->glyph; /* shortcut to glyph data */ |
||||
|
||||
.... access glyph data as glyph->xxxx |
||||
} |
||||
</pre></font> |
||||
<p> |
||||
For example, one can access the following fields: |
||||
<p> |
||||
<table cellpadding=10> |
||||
<tr valign="top"> |
||||
<td><tt><b>glyph−>format</b></tt> |
||||
<td>Indicates the type of the loaded glyph image. Can be either |
||||
<tt>ft_glyph_format_bitmap</tt>, <tt>ft_glyph_format_outline</tt> |
||||
or other values. |
||||
|
||||
<tr valign="top"> |
||||
<td><tt><b>glyph−>metrics</b></tt> |
||||
<td>A simple structure used to hold the glyph image's metrics. Note |
||||
that <em>all distances are expressed in 1/64th of pixels !</em> |
||||
See the API reference or User Guide for a description of the |
||||
<tt>FT_Glyph_Metrics</tt> structure. |
||||
|
||||
<tr valign="top"> |
||||
<td><tt><b>glyph−>bitmap</b></tt> |
||||
<td>When the glyph slot contains a bitmap, a simple <tt>FT_Bitmap</tt> |
||||
that describes it. See the API reference or user guide for a |
||||
description of the <tt>FT_Bitmap</tt> structure. |
||||
|
||||
<tr valign="top"> |
||||
<td><tt><b>glyph−>outline</b></tt> |
||||
<td>When the glyph slot contains a scalable outline, this structure |
||||
describes it. See the definition of the <tt>FT_Outline</tt> |
||||
structure. |
||||
</table> |
||||
<p> |
||||
</ul> |
||||
|
||||
<h3>8. Rendering glyph outlines into bitmaps:</h3> |
||||
<ul> |
||||
When the glyph image loaded in a glyph slot is a bitmap, you can use |
||||
your favorite graphics library to blit it to your own surfaces. |
||||
<p> |
||||
On the other hand, when the image is a scalable outline, or something else, |
||||
FreeType provides a function to convert the glyph image into a |
||||
pre-existing bitmap that you'll handle to it, named |
||||
<tt>FT_Get_Glyph_Bitmap</tt>. Here's a <em>simple</em> example code |
||||
that renders an outline into a <b>monochrome</b> bitmap : |
||||
<p> |
||||
<font color="blue"><pre> |
||||
{ |
||||
FT_GlyphSlot glyph; |
||||
|
||||
.... load glyph ... |
||||
|
||||
glyph = face->glyph; /* shortcut to glyph data */ |
||||
if (glyph->format == ft_glyph_format_outline ) |
||||
{ |
||||
FT_Bitmap bit; |
||||
|
||||
/* set-up a bitmap descriptor for our target bitmap */ |
||||
bit.rows = bitmap_height; |
||||
bit.width = bitmap_width; |
||||
bit.pitch = bitmap_row_bytes; |
||||
bit.pixel_mode = ft_pixel_mode_mono; /* render into a mono bitmap */ |
||||
bit.buffer = bitmap_buffer; |
||||
|
||||
/* render the outline directly into the bitmap */ |
||||
error = FT_Get_Glyph_Bitmap( face, &bit ); |
||||
if (error) { ... } |
||||
} |
||||
} |
||||
</pre></font> |
||||
<p> |
||||
You should note that <b><em><tt>FT_Get_Glyph_Bitmap</tt> doesn't create the |
||||
bitmap.</em></b> It only needs a descriptor, of type <tt>FT_Bitmap</tt>, |
||||
and writes directly into it. |
||||
<p> |
||||
Note that the FreeType scan-converter for outlines can also generate |
||||
anti-aliased glyph bitmaps with 128 level of grays. For now, it is |
||||
restricted to rendering to 8-bit gray-level bitmaps, though this may |
||||
change in the future. Here's some code to do just that: |
||||
<p> |
||||
<font color="blue"><pre> |
||||
{ |
||||
FT_GlyphSlot glyph; |
||||
|
||||
.... load glyph ... |
||||
|
||||
glyph = face->glyph; /* shortcut to glyph data */ |
||||
if (glyph->format == ft_glyph_format_outline ) |
||||
{ |
||||
FT_Bitmap bit; |
||||
|
||||
/* set-up a bitmap descriptor for our target bitmap */ |
||||
bit.rows = bitmap_height; |
||||
bit.width = bitmap_width; |
||||
bit.pitch = bitmap_row_bytes; |
||||
bit.pixel_mode = ft_pixel_mode_gray; /* 8-bit gray-level bitmap */ |
||||
bit.grays = 128; /* MUST be 128 for now */ |
||||
bit.buffer = bitmap_buffer; |
||||
|
||||
/* clean the bitmap - IMPORTANT */ |
||||
memset( bit.buffer, 0, bit.rows*bit.pitch ); |
||||
|
||||
/* render the outline directly into the bitmap */ |
||||
error = FT_Get_Glyph_Bitmap( face, &bit ); |
||||
if (error) { ... } |
||||
} |
||||
} |
||||
</pre></font> |
||||
<p> |
||||
You'll notice that :<p> |
||||
<ul> |
||||
<li>As previously, <tt>FT_Get_Glyph_Bitmap</tt> doesn't generate the |
||||
bitmap, it simply renders to it.<p> |
||||
|
||||
<li>The target bitmap must be cleaned before calling the function. This |
||||
is a limitation of our current anti-aliasing algorithm and is |
||||
EXTREMELY important.<p> |
||||
|
||||
<li>The anti-aliaser uses 128 levels of grays exclusively for now (this |
||||
will probably change in a near future). This means that you <b>must</b> |
||||
set <tt>bit.grays</tt> to 128. The generated image uses values from |
||||
0 (back color) to 127 (foreground color). |
||||
<p> |
||||
|
||||
<li>It is <b>not</b> possible to render directly an anti-aliased outline into |
||||
a pre-existing gray-level bitmap, or even any colored-format one |
||||
(like RGB16 or paletted 8-bits). We will not discuss this issue in |
||||
great details here, but the reason is that we do not want to deal |
||||
with graphics composition (or alpha-blending) within FreeType. |
||||
</ul> |
||||
<p> |
||||
</ul> |
||||
</ul> |
||||
|
||||
<p><hr> |
||||
|
Loading…
Reference in new issue