directory compilation (by defining the FT_FLAT_COMPILE macro at compile time..) moved "freetype2/BUILD" to "freetype2/docs/BUILD"VER-2-0-4-PATCH
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FreeType 2 compilation how-to |
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Introduction: |
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Welcome to this new beta of the FreeType 2 library. You'll find in this |
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document instructions on how to compile the library on your favorite |
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platform. |
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*** UNIX USERS : Even though the FT2 build system doesn't |
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************** : use the Autoconf/Automake tools, these will |
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************** : be introduced in the Unix-specific parts of |
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************** : the build in our final release.. |
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I. QUICK COMMAND-LINE GUIDE: |
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---------------------------- |
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Install GNU Make, then try the following on Unix or any system with gcc: |
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make // this will setup the build |
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make // this will build the library |
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On Win32+Visual C++: |
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make setup visualc // setup the build for VisualC++ on Win32 |
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make // build the library |
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Then, go to the "demos" directory and type |
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make |
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To compile the demo programs.. |
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If this doesn't work, read the following.. |
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II. COMMAND-LINE COMPILATION: |
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----------------------------- |
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Note that if you do not want to compile FreeType 2 from a command line |
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shell, please skip to section III below (DETAILED COMPILATION) |
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FreeType 2 includes a powerful and flexible build system that allows you |
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to easily compile it on a great variety of platforms from the command |
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line. To do so, just follow these simple instructions: |
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a/ Install GNU Make: |
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Because GNU Make is the only Make tool supported to compile FreeType 2, |
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you should install it on your machine. |
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Because the FT2 build system relies on many important features of GNU |
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Make, trying to build the library with any other Make tool will *fail*. |
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b/ Invoke "make": |
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Go to the root FT2 directory, then simply invoke GNU Make from the |
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command line, this will launch the FreeType 2 Host Platform detection |
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routines. A summary will be displayed, for example, on Win32: |
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======================================================================== |
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FreeType build system -- automatic system detection |
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The following settings are used: |
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platform win32 |
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compiler gcc |
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configuration directory ./builds/win32 |
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configuration rules ./builds/win32/w32-gcc.mk |
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If this does not correspond to your system or settings please remove |
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the file 'config.mk' from this directory then read the INSTALL file |
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for help. |
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Otherwise, simply type 'make' again to build the library. |
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========================================================================= |
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If the detected settings correspond to your platform and compiler, |
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skip to step e/. Note that if your platform is completely alien to |
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the build system, the detected platform will be "ansi". |
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c/ Configure the build system for a different compiler: |
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If the build system correctly detected your platform, but you want to |
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use a different compiler than the one specified in the summary (for |
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most platforms, gcc is the defaut compiler), simply invoke GNU Make |
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like : |
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make setup <compiler> |
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For example: |
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to use Visual C++ on Win32, type: "make setup visualc" |
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to use LCC-Win32 on Win32, type: "make setup lcc" |
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The <compiler> name to use is platform-dependent. The list of available |
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compilers for your system is available in the file |
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"builds/<system>/detect.mk" (note that we hope to make the list |
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displayed at user demand in the final release).. |
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If you're satisfying by the new configuration summary, skip to step e/ |
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d/ Configure the build system for an unknown platform/compiler: |
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What the auto-detection/setup phase of the build system does is simply |
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copy a file to the current directory under the name "config.mk". |
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For example, on OS/2+gcc, it would simply copy "builds/os2/os2-gcc.mk" |
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to "./config.mk" |
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If for some reason your platform isn't correctly detected, simply copy |
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manually the configuration sub-makefile to "./config.mk" and go to |
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step e/. |
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Note that this file is a sub-Makefile used to specify Make variables |
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used to invoke the compiler and linker during the build, you can easily |
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create your own version from one of the existing configuration files, |
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then copy it to the current directory under the name "./config.mk". |
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e/ Build the library: |
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The auto-detection/setup phase should have copied a file in the current |
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directory, called "./config.mk". This file contains definitions of various |
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Make variables used to invoke the compiler and linker during the build. |
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To launch the build, simply invoke GNU Make again: the top Makefile will |
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detect the configuration file and run the build with it.. |
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f/ Build the demonstration programs: |
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Once the library is compiled, go to "demos", then invoke GNU Make. |
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Note that the demonstration programs include a tiny graphics sub-system |
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that includes "drivers" to display Windows on Win32, X11 and OS/2. The |
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build system should automatically detect which driver to use based on |
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the current platform. |
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UNIX USERS TAKE NOTE: XXXXXX |
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When building the demos, the build system tries to detect your X11 path |
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by looking for the patterns "X11R5/bin", "X11R6/bin" or "X11/bin" in |
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your current path. If no X11 path is found, the demo programs will not |
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be able to display graphics and will fail. Change your current path |
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if you encounter this problem. |
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Note that the release version will use Autoconf to detect everything |
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on Unix, so this will not be necessary !! |
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II. DETAILED COMPILATION PROCEDURE: |
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----------------------------------- |
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If you don't want to compile FreeType 2 from the command-line (for example |
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from a graphical IDE on a Mac or Windows), you'll need to understand how the |
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FreeType files are organized. |
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FreeType 2 has a very module design, and it is made of several components. |
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Each component must be compiled as a stand-alone object file, even when it |
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is really made of several C source files. For example, the "base layer" |
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component is made of the following C files: |
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src/ |
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base/ |
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ftcalc.c - computations |
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ftobjs.c - object management |
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ftstream.c - stream input |
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ftlist.c - simple list management |
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ftoutln.c - simple outline processing |
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ftextend.c - extensions support |
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However, you can create a single object file by compiling the file |
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"src/base/ftbase.c", whose content is basically: |
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#include <base/ftcalc.c> |
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#include <base/ftobjs.c> |
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#include <base/ftstream.c> |
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#include <base/ftlist.c> |
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#include <base/ftoutln.c> |
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#include <base/ftextend.c> |
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Similarly, each component has a single "englobing" C file to compile it |
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as a stand-alone object, i.e. : |
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src/base/ftbase.c - the base layer, high-level interface |
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src/sfnt/sfnt.c - the "sfnt" module |
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src/psnames/psnames.c - the Postscript Names module |
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src/truetype/truetype.c - the TrueType font driver |
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src/type1/type1.c - the Type 1 font driver |
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To compile one component, do the following: |
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- add the top-level "include" directory to your compilation include path |
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- add the "src" directory to your compilation include path. |
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- compile the component "source" file (see list below), you don't need |
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to be in the component's directory.. |
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For example, the following line can be used to compile the truetype driver |
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on Unix: |
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cd freetype2/ |
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cc -c -Iinclude -Isrc src/truetype/truetype.c |
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Alternatively: |
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cd freetype2/src/truetype |
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cc -c -I../../include -I.. truetype.c |
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The complete list of files to compile for a feature-complete build of |
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FreeType 2 is: |
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src/base/ftsystem.c - system-specific memory and i/o support |
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src/base/ftinit.c - initialisation layer |
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src/base/ftdebug.c - debugging component (empty in release build) |
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src/base/ftbase.c - the "base layer" component |
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src/base/ftglyph.c - optional convenience functions |
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src/raster1/raster1.c - the monochrome bitmap renderer |
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src/smooth/smooth.c - the anti-aliased bitmap renderer |
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src/sfnt/sfnt.c - the "sfnt" module |
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src/psnames/psnames.c - the "psnames" module |
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src/truetype/truetype.c - the TrueType font driver |
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src/type1/type1.c - the Type 1 font driver (incl. Multiple Masters) |
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src/cid/type1cid.c - the Type 1 CID-keyed font driver |
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src/cff/cff.c - the OpenType/CFF/CEF font driver |
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src/winfonts/winfnt.c - the Windows FNT/FON font driver |
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All font drivers are optional. the "sfnt" and "psnames" modules are |
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mandatory for certain drivers. |
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III. Support for flat-directory compilation: |
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---------------------------------------- |
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It is now possible to put all FreeType 2 source files into a single |
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directory, with the exception of the "include" hierarchy. |
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Note that you'll still need to only compile the 'wrapper' sources described |
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above. Define the "FT_FLAT_COMPILE" macro when compiling. Here's an |
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example: |
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1/ Copy all files in current directory: |
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cp freetype2/src/base/*.[hc] . |
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cp freetype2/src/raster1/*.[hc] . |
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cp freetype2/src/smooth/*.[hc] . |
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etc... |
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2/ Compile sources: |
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cc -c -DFT_FLAT_COMPILE -Ifreetype/include ftsystem.c |
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cc -c -DFT_FLAT_COMPILE -Ifreetype/include ftinit.c |
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cc -c -DFT_FLAT_COMPILE -Ifreetype/include ftdebug.c |
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cc -c -DFT_FLAT_COMPILE -Ifreetype/include ftbase.c |
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etc... |
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Reference in new issue