parent
9d96aa93d4
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9a0220875a
9 changed files with 1 additions and 909 deletions
@ -1,15 +0,0 @@ |
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To compile and execute |
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gcc example1.c ksvsk.c murmur3.c -Wall -I /usr/local/include/freetype2/ -lfreetype -o example1 |
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./example1 <font_file> <pt_size> <character> |
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gcc example2.c ksvsk.c murmur3.c -Wall -I /usr/local/include/freetype2/ -lfreetype -o example2 |
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./example2 <font_file> <pt_size> |
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NOTE |
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-> DONOT use Get_Padding render MONO / GRAYSCALE bitmaps. |
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Use FT_Bitmap_Convert to make the width of bitmap a multiple of 4 bytes and then write it to file. |
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@ -1,269 +0,0 @@ |
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#include "bitmap.h" |
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HASH_128 * Generate_Hash_x64_128(FT_Bitmap * bitmap, HASH_128 * murmur) |
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{
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int seed = 99; // Dont change
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MurmurHash3_x64_128(bitmap->buffer, (bitmap->pitch * bitmap->rows), seed, murmur->hash); |
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return murmur; |
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} |
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HASH_128 * Generate_Hash_x86_128(FT_Bitmap * bitmap, HASH_128 * murmur) |
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{
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int seed = 99; // Dont change
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MurmurHash3_x86_128(bitmap->buffer, (bitmap->pitch * bitmap->rows), seed, murmur->hash); |
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return murmur; |
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} |
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HASH_32 * Generate_Hash_x86_32(FT_Bitmap * bitmap, HASH_32 * murmur) |
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{
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int seed = 99; // Dont change
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MurmurHash3_x86_32(bitmap->buffer, (bitmap->pitch * bitmap->rows), seed, murmur->hash); |
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return murmur; |
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} |
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int Get_Padding( FT_Bitmap* bitmap ){ |
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int rem; |
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if (bitmap->pixel_mode == 6) |
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{ |
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rem = ( 3 * bitmap->width ) % 4; |
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}else{ |
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rem = ( bitmap->width ) % 4; |
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} |
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if (!rem ) |
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{ |
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return rem; |
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} |
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return (4 - rem); |
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} |
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int Get_Bits_Per_Pixel ( unsigned char PIXEL_MODE) { |
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if (PIXEL_MODE < 5) |
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{ |
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return BITS_PER_PIXEL_GRAY; |
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}else{ |
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return BITS_PER_PIXEL_LCD; |
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} |
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} |
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void Write_Bitmap_Header (FT_Bitmap * bitmap ) {
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FILE *fp = fopen("test.bmp","w"); // Bitmap File
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HEADER *header = ( HEADER* ) calloc( 1 , sizeof( HEADER )); |
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unsigned char pixel_mode = ( bitmap->pixel_mode ); |
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FT_UInt image_width; |
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FT_UInt image_rows; |
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FT_UInt color_table_size = 0; |
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switch(pixel_mode){ |
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case 5 : image_width = bitmap->width / 3; // LCD
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image_rows = bitmap->rows; |
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break; |
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case 6 : image_width = bitmap->width; // LCD_V
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image_rows = bitmap->rows / 3; |
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break; |
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default : image_width = bitmap->width; // MONO and GRAY
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image_rows = bitmap->rows; |
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color_table_size = 4* 256; |
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break; |
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} |
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FT_Int image_size;
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image_size = (image_rows * image_width ); |
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header->file_header.type = 0x4D42;
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header->file_header.file_size = sizeof(HEADER) + color_table_size + image_size; |
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header->file_header.file_offset = sizeof(HEADER) + color_table_size; |
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header->info_header.info_header_size = sizeof(BMP_INFO_HEADER); |
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header->info_header.width = image_width ; |
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header->info_header.height = - image_rows; |
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header->info_header.planes = PLANES; |
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header->info_header.bits_per_pixel = Get_Bits_Per_Pixel( bitmap->pixel_mode ); |
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header->info_header.compression = COMPRESSION; |
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header->info_header.image_size = image_size; |
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header->info_header.y_pixels_per_meter = Y_PIXELS_PER_METER ; |
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header->info_header.x_pixels_per_meter = X_PIXELS_PER_METER ; |
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header->info_header.used_colors = USED_COLORS; |
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header->info_header.important_colors = IMPORTANT_COLORS; |
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fwrite (header, 1, sizeof(HEADER),fp);
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free(header); |
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fclose(fp); |
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} |
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void Write_Bitmap_Data_LCD_RGB( FT_Bitmap * bitmap ){ |
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char value; |
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int i,j,k; |
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FILE *fp = fopen("test.bmp","a");
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for (i = 0; i < bitmap->rows ; ++i) |
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{ |
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for ( j = 2; j < bitmap->width; j = j+3)
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{ |
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for ( k = 0; k < 3; ++k) |
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{ |
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value = 0xff - bitmap->buffer[( i * bitmap->pitch) + j - k]; |
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fwrite (&value, 1, 1,fp); |
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} |
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} |
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for ( k = 0; k < Get_Padding(bitmap); ++k) |
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{ |
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value = 0xff; |
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fwrite (&value, 1, 1,fp);
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} |
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} |
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fclose(fp); |
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}
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void Write_Bitmap_Data_LCD_BGR( FT_Bitmap * bitmap ){ |
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char value; |
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int i,j,k; |
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FILE *fp = fopen("test.bmp","a");
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for ( i = 0; i < bitmap->rows ; ++i) |
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{ |
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for ( j = 0; j < bitmap->width; j++)
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{ |
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value = 0xff - bitmap->buffer[( i * bitmap->pitch) + j]; |
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fwrite (&value, 1, 1,fp); |
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} |
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for ( k = 0; k < Get_Padding(bitmap); ++k) |
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{ |
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value = 0xff; |
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fwrite (&value, 1, 1,fp);
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} |
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} |
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fclose(fp); |
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}
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void Write_Bitmap_Data_LCD_V_BGR (FT_Bitmap * bitmap) {
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FILE *fp = fopen("test.bmp","a");
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int i,j,k,step; |
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char value; |
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step = 0; |
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while ( step < bitmap->rows ){ |
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for (i = 0; i < bitmap->width; i++)
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{ |
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for (j = step ; j < step + 3; ++j)
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{ |
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value = 0xff - bitmap->buffer[(j * bitmap->pitch) + i]; |
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fwrite (&value, 1, 1,fp); |
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} |
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} |
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for (k = 0; k < Get_Padding(bitmap); ++k) |
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{ |
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value = 0xff; |
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fwrite (&value, 1, 1,fp); |
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} |
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step = step + 3; // Jumping 3 rows up
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} |
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fclose(fp); |
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}
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void Write_Bitmap_Data_LCD_V_RGB (FT_Bitmap * bitmap) {
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FILE *fp = fopen("test.bmp","a");
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int i,j,k,step; |
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char value; |
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step = 0; |
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while ( step < bitmap->rows ){ |
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for (i = 0; i < bitmap->width; i++)
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{ |
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for (j = step + 2 ; j >= step; --j)
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{ |
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value = 0xff - bitmap->buffer[(j * bitmap->pitch) + i]; |
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fwrite (&value, 1, 1,fp); |
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} |
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} |
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for (k = 0; k < Get_Padding(bitmap); ++k) |
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{ |
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value = 0xff; |
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fwrite (&value, 1, 1,fp); |
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} |
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step = step + 3; // Jumping 3 rows up
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} |
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fclose(fp); |
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}
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void Write_Bitmap_Data_MONO (FT_Bitmap * bitmap) {
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FILE *fp = fopen("test.bmp","a"); |
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int i; |
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unsigned char value; |
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for ( i = 0; i < 256; ++i) |
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{ |
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value = i; |
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fwrite (&value,1,1,fp); |
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fwrite (&value,1,1,fp); |
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fwrite (&value,1,1,fp); |
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value = 0; |
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fwrite (&value,1,1,fp); |
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} |
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for (int i = 0; i < bitmap->pitch * bitmap->rows; ++i) |
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{ |
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if ( bitmap->buffer[i] != 0x00 ){ |
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value = 0x00; // remember taking reverse
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fwrite (&value, 1, 1,fp); |
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}else{ |
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value = 0xff; |
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fwrite (&value, 1, 1,fp); |
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} |
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} |
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fclose(fp); |
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}
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void Write_Bitmap_Data_GRAY(FT_Bitmap * bitmap) {
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FILE *fp = fopen("test.bmp","a"); |
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int i; |
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unsigned char value; |
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for ( i = 0; i < 256; ++i) |
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{ |
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value = i; |
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fwrite (&value,1,1,fp); |
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fwrite (&value,1,1,fp); |
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fwrite (&value,1,1,fp); |
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value = 0; |
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fwrite (&value,1,1,fp); |
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} |
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for (int i = 0; i < bitmap->pitch * bitmap->rows; ++i) |
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{ |
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value = 255 - bitmap->buffer[i]; |
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fwrite(&value,1,1,fp); |
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} |
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fclose(fp); |
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} |
@ -1,85 +0,0 @@ |
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#include <stdio.h> |
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#include <ft2build.h> |
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#include "murmur3.h" // MurmurHash3_x64_128 header file |
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#include FT_FREETYPE_H |
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#include FT_MODULE_H |
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#include FT_LCD_FILTER_H |
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#include FT_BITMAP_H |
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#define BITS_PER_PIXEL_MONO 1 // Constants for the Bitmap Header
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#define BITS_PER_PIXEL_GRAY 8 |
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#define BITS_PER_PIXEL_LCD 24 |
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#define PLANES 1 // Constants for the Bitmap Header
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#define COMPRESSION 0 |
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#define X_PIXELS_PER_METER 0 |
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#define Y_PIXELS_PER_METER 0 |
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#define USED_COLORS 0 |
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#define IMPORTANT_COLORS 0 |
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//-------------------------------------------------------------------------------
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#pragma pack(push,1) |
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typedef struct{ // Bitmap FILE Header
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FT_UInt16 type; |
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FT_UInt32 file_size; |
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FT_UInt32 reserved; |
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FT_UInt32 file_offset; |
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} BMP_FILE_HEADER; |
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typedef struct{ // Bitmap INFO Header
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FT_UInt32 info_header_size; |
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FT_UInt32 width; |
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FT_Int height; |
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FT_UInt16 planes; |
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FT_UInt16 bits_per_pixel; |
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FT_UInt32 compression; |
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FT_UInt32 image_size; |
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FT_UInt32 y_pixels_per_meter; |
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FT_UInt32 x_pixels_per_meter; |
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FT_UInt32 used_colors; |
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FT_UInt32 important_colors; |
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} BMP_INFO_HEADER; |
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typedef struct { // Bitmap Header
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BMP_FILE_HEADER file_header;
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BMP_INFO_HEADER info_header; |
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} HEADER; |
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//------------------------------------------------------------------------------
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typedef struct { // To store 32bit Hash
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FT_UInt32 hash[1]; |
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}HASH_32; |
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typedef struct { // To store 128bit Hash
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FT_UInt32 hash[4]; |
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}HASH_128; |
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#pragma pack(pop) |
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//-------------------------------------------------------------------------------
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HASH_32 * Generate_Hash_x86_32(FT_Bitmap * bitmap, HASH_32 * murmur); |
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HASH_128 * Generate_Hash_x86_128(FT_Bitmap * bitmap, HASH_128 * murmur); |
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HASH_128 * Generate_Hash_x64_128(FT_Bitmap * bitmap, HASH_128 * murmur); |
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//-------------------------------------------------------------------------------
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int Get_Padding (FT_Bitmap * bitmap);
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int Get_Bits_Per_Pixel ( unsigned char PIXEL_MODE ); |
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void Write_Bitmap_Header (FT_Bitmap * bitmap ); |
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void Write_Bitmap_Data_MONO (FT_Bitmap * bitmap); |
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void Write_Bitmap_Data_GRAY (FT_Bitmap * bitmap); |
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void Write_Bitmap_Data_LCD_BGR (FT_Bitmap * bitmap); |
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void Write_Bitmap_Data_LCD_RGB (FT_Bitmap * bitmap); |
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void Write_Bitmap_Data_LCD_V_RGB (FT_Bitmap * bitmap); |
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void Write_Bitmap_Data_LCD_V_BGR (FT_Bitmap * bitmap); |
@ -1,98 +0,0 @@ |
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// This example uses the FreeType rendering library to produce
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// LCD rendered bitmap (RGB) for the glyphs of a font
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// Also gives the MurmurHash3 hash value of the bitmap rendered.
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#include "bitmap.h" |
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int main(int argc, char const *argv[]) |
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{ |
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FT_Library library; |
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FT_Face face; |
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FT_GlyphSlot slot; |
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FT_Bitmap* bitmap; |
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FT_Error error; |
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const char* font_file; // Arguments
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FT_UInt32 size; |
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FT_UInt glyph_index; |
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const char* character; |
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if (argc != 4) |
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{ |
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printf("\nTo render a RGB bitmap of a glyph to be displayed on an \n"); |
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printf("LCD surface and to generate the 128bit MurmurHash3 hash \n\n"); |
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printf("Filter used is FT_LCD_FILTER_DEFAULT\n\n"); |
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printf("Usage ./<exe> <font_file> <pt_size> <character>\n\n"); |
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exit(0); |
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} |
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font_file = argv[1]; |
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size = atoi(argv[2]);
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character = argv[3]; |
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error = FT_Init_FreeType( &library ); |
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if(error){ |
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printf("Error while initialising library\n"); |
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} |
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error = FT_Library_SetLcdFilter( library, |
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FT_LCD_FILTER_DEFAULT ); |
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if(error){ |
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printf("Error while setting LCD filter\n"); |
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} |
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error = FT_New_Face( library,
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font_file,
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0,
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&face ); |
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if(error){ |
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printf("Error loading new face\n"); |
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} |
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error = FT_Set_Char_Size( face, |
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size * 64,
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0,
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100, |
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0 ); |
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if(error){ |
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printf("Error setting character size\n"); |
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} |
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glyph_index = FT_Get_Char_Index( face, *character ); |
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slot = face->glyph; |
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error = FT_Load_Glyph( face, |
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glyph_index,
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FT_LOAD_NO_BITMAP | FT_LOAD_TARGET_LCD ); |
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if(error){ |
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printf("Error loading glyph\n"); |
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} |
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FT_Render_Glyph( slot,
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FT_RENDER_MODE_LCD); |
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if(error){ |
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printf("Error rendering the glyph\n"); |
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} |
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bitmap = &slot->bitmap; |
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Write_Bitmap_Header(bitmap); |
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Write_Bitmap_Data_LCD_RGB(bitmap); |
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HASH_128 * murmur = (HASH_128 *) malloc(sizeof(HASH_128)) ; |
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murmur = Generate_Hash_x64_128(bitmap,murmur); // using the x64_128 function of the hash
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printf("%08x %08x %08x %08x\n", murmur->hash[0], // Print hash
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murmur->hash[1], |
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murmur->hash[2],
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murmur->hash[3]);
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FT_Done_Face ( face ); |
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FT_Done_FreeType( library ); |
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return 0; |
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} |
@ -1,93 +0,0 @@ |
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// This example uses the FreeType rendering library to print
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// the MurmurHash3 hash value of the 8-bit anti-aliased
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// bitmaps of all the glyphs in the font.
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#include "bitmap.h" // The header file |
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int main(int argc, char const *argv[]) |
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{ |
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FT_Library library; |
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FT_Face face; |
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FT_GlyphSlot slot; |
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FT_Bitmap* bitmap; |
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FT_Error error; |
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const char* filename; |
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FT_UInt32 size;
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if (argc != 3) |
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{ |
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printf("This program prints the hashes of 8-bit grayscale\n");
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printf("anti-aliased bitmaps of all the glyphs in a font\n\n"); |
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printf("Usage ./<exe> <font_file> <pt_size>\n\n"); |
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exit(0); |
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} |
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filename = argv[1]; |
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size = atoi(argv[2]);
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error = FT_Init_FreeType( &library ); |
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if(error){ |
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printf("Error while initialising library\n"); |
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} |
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error = FT_New_Face( library,
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filename,
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0,
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&face ); |
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if(error){ |
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printf("Error loading new face\n"); |
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} |
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error = FT_Set_Char_Size( face, |
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size * 64, |
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0,
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100,
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0 ); |
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if(error){ |
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printf("Error setting character size\n"); |
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} |
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slot = face->glyph; |
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for (int i = 0; i < face->num_glyphs; ++i) // Loop
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{ |
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error = FT_Load_Glyph( face, |
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i,
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FT_LOAD_DEFAULT); |
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if(error){ |
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printf("Error loading glyph\n"); |
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} |
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FT_Render_Glyph( slot,
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FT_RENDER_MODE_NORMAL); |
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if(error){ |
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printf("Error rendering the glyph\n"); |
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} |
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bitmap = &slot->bitmap; |
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if (bitmap->width == 0|| bitmap->rows == 0) |
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{ |
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printf("%d - Empty Glyph\n",i); |
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continue; |
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} |
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HASH_128 * murmur = (HASH_128 *) malloc(sizeof(HASH_128)) ; |
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murmur = Generate_Hash_x64_128(bitmap,murmur); |
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printf("%d - %08x %08x %08x %08x\n",i, |
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murmur->hash[0],
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murmur->hash[1], |
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murmur->hash[2],
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murmur->hash[3]);
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} |
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FT_Done_Face ( face ); |
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FT_Done_FreeType( library ); |
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return 0; |
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} |
@ -1,312 +0,0 @@ |
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//-----------------------------------------------------------------------------
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// Note - The x86 and x64 versions do _not_ produce the same results, as the
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// algorithms are optimized for their respective platforms. You can still
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// compile and run any of them on any platform, but your performance with the
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// non-native version will be less than optimal.
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#include "murmur3.h" |
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//-----------------------------------------------------------------------------
|
||||
// Platform-specific functions and macros
|
||||
|
||||
#ifdef __GNUC__ |
||||
#define FORCE_INLINE __attribute__((always_inline)) inline |
||||
#else |
||||
#define FORCE_INLINE inline |
||||
#endif |
||||
|
||||
static FORCE_INLINE uint32_t rotl32 ( uint32_t x, int8_t r ) |
||||
{ |
||||
return (x << r) | (x >> (32 - r)); |
||||
} |
||||
|
||||
static FORCE_INLINE uint64_t rotl64 ( uint64_t x, int8_t r ) |
||||
{ |
||||
return (x << r) | (x >> (64 - r)); |
||||
} |
||||
|
||||
#define ROTL32(x,y) rotl32(x,y) |
||||
#define ROTL64(x,y) rotl64(x,y) |
||||
|
||||
#define BIG_CONSTANT(x) (x##LLU) |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Block read - if your platform needs to do endian-swapping or can only
|
||||
// handle aligned reads, do the conversion here
|
||||
|
||||
#define getblock(p, i) (p[i]) |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Finalization mix - force all bits of a hash block to avalanche
|
||||
|
||||
static FORCE_INLINE uint32_t fmix32 ( uint32_t h ) |
||||
{ |
||||
h ^= h >> 16; |
||||
h *= 0x85ebca6b; |
||||
h ^= h >> 13; |
||||
h *= 0xc2b2ae35; |
||||
h ^= h >> 16; |
||||
|
||||
return h; |
||||
} |
||||
|
||||
//----------
|
||||
|
||||
static FORCE_INLINE uint64_t fmix64 ( uint64_t k ) |
||||
{ |
||||
k ^= k >> 33; |
||||
k *= BIG_CONSTANT(0xff51afd7ed558ccd); |
||||
k ^= k >> 33; |
||||
k *= BIG_CONSTANT(0xc4ceb9fe1a85ec53); |
||||
k ^= k >> 33; |
||||
|
||||
return k; |
||||
} |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void MurmurHash3_x86_32 ( const void * key, int len, |
||||
uint32_t seed, void * out ) |
||||
{ |
||||
const uint8_t * data = (const uint8_t*)key; |
||||
const int nblocks = len / 4; |
||||
int i; |
||||
|
||||
uint32_t h1 = seed; |
||||
|
||||
uint32_t c1 = 0xcc9e2d51; |
||||
uint32_t c2 = 0x1b873593; |
||||
|
||||
//----------
|
||||
// body
|
||||
|
||||
const uint32_t * blocks = (const uint32_t *)(data + nblocks*4); |
||||
|
||||
for(i = -nblocks; i; i++) |
||||
{ |
||||
uint32_t k1 = getblock(blocks,i); |
||||
|
||||
k1 *= c1; |
||||
k1 = ROTL32(k1,15); |
||||
k1 *= c2; |
||||
|
||||
h1 ^= k1; |
||||
h1 = ROTL32(h1,13);
|
||||
h1 = h1*5+0xe6546b64; |
||||
} |
||||
|
||||
//----------
|
||||
// tail
|
||||
|
||||
const uint8_t * tail = (const uint8_t*)(data + nblocks*4); |
||||
|
||||
uint32_t k1 = 0; |
||||
|
||||
switch(len & 3) |
||||
{ |
||||
case 3: k1 ^= tail[2] << 16; |
||||
case 2: k1 ^= tail[1] << 8; |
||||
case 1: k1 ^= tail[0]; |
||||
k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1; |
||||
}; |
||||
|
||||
//----------
|
||||
// finalization
|
||||
|
||||
h1 ^= len; |
||||
|
||||
h1 = fmix32(h1); |
||||
|
||||
*(uint32_t*)out = h1; |
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void MurmurHash3_x86_128 ( const void * key, const int len, |
||||
uint32_t seed, void * out ) |
||||
{ |
||||
const uint8_t * data = (const uint8_t*)key; |
||||
const int nblocks = len / 16; |
||||
int i; |
||||
|
||||
uint32_t h1 = seed; |
||||
uint32_t h2 = seed; |
||||
uint32_t h3 = seed; |
||||
uint32_t h4 = seed; |
||||
|
||||
uint32_t c1 = 0x239b961b;
|
||||
uint32_t c2 = 0xab0e9789; |
||||
uint32_t c3 = 0x38b34ae5;
|
||||
uint32_t c4 = 0xa1e38b93; |
||||
|
||||
//----------
|
||||
// body
|
||||
|
||||
const uint32_t * blocks = (const uint32_t *)(data + nblocks*16); |
||||
|
||||
for(i = -nblocks; i; i++) |
||||
{ |
||||
uint32_t k1 = getblock(blocks,i*4+0); |
||||
uint32_t k2 = getblock(blocks,i*4+1); |
||||
uint32_t k3 = getblock(blocks,i*4+2); |
||||
uint32_t k4 = getblock(blocks,i*4+3); |
||||
|
||||
k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1; |
||||
|
||||
h1 = ROTL32(h1,19); h1 += h2; h1 = h1*5+0x561ccd1b; |
||||
|
||||
k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2; |
||||
|
||||
h2 = ROTL32(h2,17); h2 += h3; h2 = h2*5+0x0bcaa747; |
||||
|
||||
k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3; |
||||
|
||||
h3 = ROTL32(h3,15); h3 += h4; h3 = h3*5+0x96cd1c35; |
||||
|
||||
k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4; |
||||
|
||||
h4 = ROTL32(h4,13); h4 += h1; h4 = h4*5+0x32ac3b17; |
||||
} |
||||
|
||||
//----------
|
||||
// tail
|
||||
|
||||
const uint8_t * tail = (const uint8_t*)(data + nblocks*16); |
||||
|
||||
uint32_t k1 = 0; |
||||
uint32_t k2 = 0; |
||||
uint32_t k3 = 0; |
||||
uint32_t k4 = 0; |
||||
|
||||
switch(len & 15) |
||||
{ |
||||
case 15: k4 ^= tail[14] << 16; |
||||
case 14: k4 ^= tail[13] << 8; |
||||
case 13: k4 ^= tail[12] << 0; |
||||
k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4; |
||||
|
||||
case 12: k3 ^= tail[11] << 24; |
||||
case 11: k3 ^= tail[10] << 16; |
||||
case 10: k3 ^= tail[ 9] << 8; |
||||
case 9: k3 ^= tail[ 8] << 0; |
||||
k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3; |
||||
|
||||
case 8: k2 ^= tail[ 7] << 24; |
||||
case 7: k2 ^= tail[ 6] << 16; |
||||
case 6: k2 ^= tail[ 5] << 8; |
||||
case 5: k2 ^= tail[ 4] << 0; |
||||
k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2; |
||||
|
||||
case 4: k1 ^= tail[ 3] << 24; |
||||
case 3: k1 ^= tail[ 2] << 16; |
||||
case 2: k1 ^= tail[ 1] << 8; |
||||
case 1: k1 ^= tail[ 0] << 0; |
||||
k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1; |
||||
}; |
||||
|
||||
//----------
|
||||
// finalization
|
||||
|
||||
h1 ^= len; h2 ^= len; h3 ^= len; h4 ^= len; |
||||
|
||||
h1 += h2; h1 += h3; h1 += h4; |
||||
h2 += h1; h3 += h1; h4 += h1; |
||||
|
||||
h1 = fmix32(h1); |
||||
h2 = fmix32(h2); |
||||
h3 = fmix32(h3); |
||||
h4 = fmix32(h4); |
||||
|
||||
h1 += h2; h1 += h3; h1 += h4; |
||||
h2 += h1; h3 += h1; h4 += h1; |
||||
|
||||
((uint32_t*)out)[0] = h1; |
||||
((uint32_t*)out)[1] = h2; |
||||
((uint32_t*)out)[2] = h3; |
||||
((uint32_t*)out)[3] = h4; |
||||
} |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void MurmurHash3_x64_128 ( const void * key, const int len, |
||||
const uint32_t seed, void * out ) |
||||
{ |
||||
const uint8_t * data = (const uint8_t*)key; |
||||
const int nblocks = len / 16; |
||||
int i; |
||||
|
||||
uint64_t h1 = seed; |
||||
uint64_t h2 = seed; |
||||
|
||||
uint64_t c1 = BIG_CONSTANT(0x87c37b91114253d5); |
||||
uint64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f); |
||||
|
||||
//----------
|
||||
// body
|
||||
|
||||
const uint64_t * blocks = (const uint64_t *)(data); |
||||
|
||||
for(i = 0; i < nblocks; i++) |
||||
{ |
||||
uint64_t k1 = getblock(blocks,i*2+0); |
||||
uint64_t k2 = getblock(blocks,i*2+1); |
||||
|
||||
k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1; |
||||
|
||||
h1 = ROTL64(h1,27); h1 += h2; h1 = h1*5+0x52dce729; |
||||
|
||||
k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2; |
||||
|
||||
h2 = ROTL64(h2,31); h2 += h1; h2 = h2*5+0x38495ab5; |
||||
} |
||||
|
||||
//----------
|
||||
// tail
|
||||
|
||||
const uint8_t * tail = (const uint8_t*)(data + nblocks*16); |
||||
|
||||
uint64_t k1 = 0; |
||||
uint64_t k2 = 0; |
||||
|
||||
switch(len & 15) |
||||
{ |
||||
case 15: k2 ^= (uint64_t)(tail[14]) << 48; |
||||
case 14: k2 ^= (uint64_t)(tail[13]) << 40; |
||||
case 13: k2 ^= (uint64_t)(tail[12]) << 32; |
||||
case 12: k2 ^= (uint64_t)(tail[11]) << 24; |
||||
case 11: k2 ^= (uint64_t)(tail[10]) << 16; |
||||
case 10: k2 ^= (uint64_t)(tail[ 9]) << 8; |
||||
case 9: k2 ^= (uint64_t)(tail[ 8]) << 0; |
||||
k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2; |
||||
|
||||
case 8: k1 ^= (uint64_t)(tail[ 7]) << 56; |
||||
case 7: k1 ^= (uint64_t)(tail[ 6]) << 48; |
||||
case 6: k1 ^= (uint64_t)(tail[ 5]) << 40; |
||||
case 5: k1 ^= (uint64_t)(tail[ 4]) << 32; |
||||
case 4: k1 ^= (uint64_t)(tail[ 3]) << 24; |
||||
case 3: k1 ^= (uint64_t)(tail[ 2]) << 16; |
||||
case 2: k1 ^= (uint64_t)(tail[ 1]) << 8; |
||||
case 1: k1 ^= (uint64_t)(tail[ 0]) << 0; |
||||
k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1; |
||||
}; |
||||
|
||||
//----------
|
||||
// finalization
|
||||
|
||||
h1 ^= len; h2 ^= len; |
||||
|
||||
h1 += h2; |
||||
h2 += h1; |
||||
|
||||
h1 = fmix64(h1); |
||||
h2 = fmix64(h2); |
||||
|
||||
h1 += h2; |
||||
h2 += h1; |
||||
|
||||
((uint64_t*)out)[0] = h1; |
||||
((uint64_t*)out)[1] = h2; |
||||
} |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
@ -1,24 +0,0 @@ |
||||
#ifndef _MURMURHASH3_H_ |
||||
#define _MURMURHASH3_H_ |
||||
|
||||
#include <stdint.h> |
||||
|
||||
#ifdef __cplusplus |
||||
extern "C" { |
||||
#endif |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void MurmurHash3_x86_32 (const void *key, int len, uint32_t seed, void *out); |
||||
|
||||
void MurmurHash3_x86_128(const void *key, int len, uint32_t seed, void *out); |
||||
|
||||
void MurmurHash3_x64_128(const void *key, int len, uint32_t seed, void *out); |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifdef __cplusplus |
||||
} |
||||
#endif |
||||
|
||||
#endif // _MURMURHASH3_H_
|
@ -1,4 +0,0 @@ |
||||
#!/bin/bash |
||||
gcc example1.c bitmap.c murmur3.c -Wall -I /usr/local/include/freetype2/ -lfreetype -o example1 |
||||
gcc example2.c bitmap.c murmur3.c -Wall -I /usr/local/include/freetype2/ -lfreetype -o example2 |
||||
|
Loading…
Reference in new issue