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@ -35,135 +35,113 @@ |
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FT_Render_Mode mode, |
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FT_LcdFiveTapFilter weights ) |
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{ |
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FT_UInt width = (FT_UInt)bitmap->width; |
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FT_UInt height = (FT_UInt)bitmap->rows; |
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FT_UInt width = (FT_UInt)bitmap->width; |
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FT_UInt height = (FT_UInt)bitmap->rows; |
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FT_Int pitch = bitmap->pitch; |
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FT_Byte* origin = bitmap->buffer; |
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/* take care of bitmap flow */ |
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if ( pitch > 0 ) |
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origin += pitch * (FT_Int)( height - 1 ); |
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/* horizontal in-place FIR filter */ |
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if ( mode == FT_RENDER_MODE_LCD && width >= 4 ) |
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if ( mode == FT_RENDER_MODE_LCD && width >= 2 ) |
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{ |
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FT_Byte* line = bitmap->buffer; |
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FT_Byte* line = origin; |
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/* take care of bitmap flow */ |
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if ( bitmap->pitch < 0 ) |
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line -= bitmap->pitch * (FT_Int)( bitmap->rows - 1 ); |
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/* `fir' and `pix' must be at least 32 bit wide, since the sum of */ |
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/* the values in `weights' can exceed 0xFF */ |
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/* `fir' must be at least 32 bit wide, since the sum of */ |
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/* the values in `weights' can exceed 0xFF */ |
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for ( ; height > 0; height--, line += bitmap->pitch ) |
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for ( ; height > 0; height--, line -= pitch ) |
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{ |
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FT_UInt fir[4]; /* below, `pix' is used as the 5th element */ |
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FT_UInt val1, xx; |
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FT_UInt fir[5]; |
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FT_UInt val, xx; |
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val1 = line[0]; |
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fir[0] = weights[2] * val1; |
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fir[1] = weights[3] * val1; |
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fir[2] = weights[4] * val1; |
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fir[3] = 0; |
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val = line[0]; |
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fir[2] = weights[2] * val; |
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fir[3] = weights[3] * val; |
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fir[4] = weights[4] * val; |
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val1 = line[1]; |
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fir[0] += weights[1] * val1; |
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fir[1] += weights[2] * val1; |
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fir[2] += weights[3] * val1; |
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fir[3] += weights[4] * val1; |
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val = line[1]; |
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fir[1] = fir[2] + weights[1] * val; |
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fir[2] = fir[3] + weights[2] * val; |
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fir[3] = fir[4] + weights[3] * val; |
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fir[4] = weights[4] * val; |
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for ( xx = 2; xx < width; xx++ ) |
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{ |
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FT_UInt val, pix; |
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val = line[xx]; |
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pix = fir[0] + weights[0] * val; |
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fir[0] = fir[1] + weights[1] * val; |
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fir[1] = fir[2] + weights[2] * val; |
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fir[2] = fir[3] + weights[3] * val; |
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fir[3] = weights[4] * val; |
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pix >>= 8; |
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pix |= (FT_UInt)-(FT_Int)( pix >> 8 ); |
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line[xx - 2] = (FT_Byte)pix; |
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fir[0] = fir[1] + weights[0] * val; |
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fir[1] = fir[2] + weights[1] * val; |
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fir[2] = fir[3] + weights[2] * val; |
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fir[3] = fir[4] + weights[3] * val; |
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fir[4] = weights[4] * val; |
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fir[0] >>= 8; |
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fir[0] |= (FT_UInt)-(FT_Int)( fir[0] >> 8 ); |
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line[xx - 2] = (FT_Byte)fir[0]; |
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} |
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{ |
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FT_UInt pix; |
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fir[1] >>= 8; |
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fir[1] |= (FT_UInt)-(FT_Int)( fir[1] >> 8 ); |
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line[xx - 2] = (FT_Byte)fir[1]; |
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pix = fir[0] >> 8; |
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pix |= (FT_UInt)-(FT_Int)( pix >> 8 ); |
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line[xx - 2] = (FT_Byte)pix; |
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pix = fir[1] >> 8; |
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pix |= (FT_UInt)-(FT_Int)( pix >> 8 ); |
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line[xx - 1] = (FT_Byte)pix; |
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} |
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fir[2] >>= 8; |
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fir[2] |= (FT_UInt)-(FT_Int)( fir[2] >> 8 ); |
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line[xx - 1] = (FT_Byte)fir[2]; |
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} |
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} |
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/* vertical in-place FIR filter */ |
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else if ( mode == FT_RENDER_MODE_LCD_V && height >= 4 ) |
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else if ( mode == FT_RENDER_MODE_LCD_V && height >= 2 ) |
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{ |
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FT_Byte* column = bitmap->buffer; |
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FT_Int pitch = bitmap->pitch; |
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FT_Byte* column = origin; |
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/* take care of bitmap flow */ |
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if ( bitmap->pitch < 0 ) |
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column -= bitmap->pitch * (FT_Int)( bitmap->rows - 1 ); |
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for ( ; width > 0; width--, column++ ) |
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{ |
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FT_Byte* col = column; |
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FT_UInt fir[4]; /* below, `pix' is used as the 5th element */ |
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FT_UInt val1, yy; |
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FT_UInt fir[5]; |
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FT_UInt val, yy; |
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val1 = col[0]; |
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fir[0] = weights[2] * val1; |
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fir[1] = weights[3] * val1; |
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fir[2] = weights[4] * val1; |
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fir[3] = 0; |
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col += pitch; |
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val = col[0]; |
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fir[2] = weights[2] * val; |
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fir[3] = weights[3] * val; |
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fir[4] = weights[4] * val; |
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col -= pitch; |
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val1 = col[0]; |
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fir[0] += weights[1] * val1; |
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fir[1] += weights[2] * val1; |
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fir[2] += weights[3] * val1; |
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fir[3] += weights[4] * val1; |
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col += pitch; |
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val = col[0]; |
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fir[1] = fir[2] + weights[1] * val; |
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fir[2] = fir[3] + weights[2] * val; |
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fir[3] = fir[4] + weights[3] * val; |
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fir[4] = weights[4] * val; |
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col -= pitch; |
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for ( yy = 2; yy < height; yy++ ) |
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for ( yy = 2; yy < height; yy++, col -= pitch ) |
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{ |
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FT_UInt val, pix; |
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val = col[0]; |
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pix = fir[0] + weights[0] * val; |
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fir[0] = fir[1] + weights[1] * val; |
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fir[1] = fir[2] + weights[2] * val; |
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fir[2] = fir[3] + weights[3] * val; |
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fir[3] = weights[4] * val; |
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pix >>= 8; |
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pix |= (FT_UInt)-(FT_Int)( pix >> 8 ); |
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col[-2 * pitch] = (FT_Byte)pix; |
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col += pitch; |
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fir[0] = fir[1] + weights[0] * val; |
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fir[1] = fir[2] + weights[1] * val; |
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fir[2] = fir[3] + weights[2] * val; |
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fir[3] = fir[4] + weights[3] * val; |
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fir[4] = weights[4] * val; |
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fir[0] >>= 8; |
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fir[0] |= (FT_UInt)-(FT_Int)( fir[0] >> 8 ); |
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col[pitch * 2] = (FT_Byte)fir[0]; |
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} |
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{ |
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FT_UInt pix; |
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pix = fir[0] >> 8; |
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pix |= (FT_UInt)-(FT_Int)( pix >> 8 ); |
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col[-2 * pitch] = (FT_Byte)pix; |
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fir[1] >>= 8; |
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fir[1] |= (FT_UInt)-(FT_Int)( fir[1] >> 8 ); |
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col[pitch * 2] = (FT_Byte)fir[1]; |
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pix = fir[1] >> 8; |
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pix |= (FT_UInt)-(FT_Int)( pix >> 8 ); |
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col[-pitch] = (FT_Byte)pix; |
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} |
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fir[2] >>= 8; |
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fir[2] |= (FT_UInt)-(FT_Int)( fir[2] >> 8 ); |
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col[pitch] = (FT_Byte)fir[2]; |
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} |
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} |
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} |
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@ -177,9 +155,10 @@ |
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FT_Render_Mode mode, |
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FT_Byte* weights ) |
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{ |
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FT_UInt width = (FT_UInt)bitmap->width; |
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FT_UInt height = (FT_UInt)bitmap->rows; |
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FT_Int pitch = bitmap->pitch; |
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FT_UInt width = (FT_UInt)bitmap->width; |
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FT_UInt height = (FT_UInt)bitmap->rows; |
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FT_Int pitch = bitmap->pitch; |
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FT_Byte* origin = bitmap->buffer; |
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static const unsigned int filters[3][3] = |
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{ |
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@ -191,33 +170,31 @@ |
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FT_UNUSED( weights ); |
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/* take care of bitmap flow */ |
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if ( pitch > 0 ) |
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origin += pitch * (FT_Int)( height - 1 ); |
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/* horizontal in-place intra-pixel filter */ |
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if ( mode == FT_RENDER_MODE_LCD && width >= 3 ) |
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{ |
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FT_Byte* line = bitmap->buffer; |
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FT_Byte* line = origin; |
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/* take care of bitmap flow */ |
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if ( bitmap->pitch < 0 ) |
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line -= bitmap->pitch * (FT_Int)( bitmap->rows - 1 ); |
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for ( ; height > 0; height--, line += pitch ) |
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for ( ; height > 0; height--, line -= pitch ) |
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{ |
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FT_UInt xx; |
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for ( xx = 0; xx < width; xx += 3 ) |
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{ |
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FT_UInt r = 0; |
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FT_UInt g = 0; |
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FT_UInt b = 0; |
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FT_UInt r, g, b; |
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FT_UInt p; |
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p = line[xx]; |
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r += filters[0][0] * p; |
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g += filters[0][1] * p; |
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b += filters[0][2] * p; |
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r = filters[0][0] * p; |
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g = filters[0][1] * p; |
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b = filters[0][2] * p; |
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p = line[xx + 1]; |
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r += filters[1][0] * p; |
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@ -237,31 +214,24 @@ |
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} |
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else if ( mode == FT_RENDER_MODE_LCD_V && height >= 3 ) |
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{ |
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FT_Byte* column = bitmap->buffer; |
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FT_Byte* column = origin; |
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/* take care of bitmap flow */ |
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if ( bitmap->pitch < 0 ) |
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column -= bitmap->pitch * (FT_Int)( bitmap->rows - 1 ); |
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for ( ; width > 0; width--, column++ ) |
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{ |
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FT_Byte* col = column; |
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FT_Byte* col_end = col + (FT_Int)height * pitch; |
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FT_Byte* col = column - 2 * pitch; |
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for ( ; col < col_end; col += 3 * pitch ) |
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for ( ; height > 0; height -= 3, col -= 3 * pitch ) |
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{ |
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FT_UInt r = 0; |
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FT_UInt g = 0; |
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FT_UInt b = 0; |
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FT_UInt r, g, b; |
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FT_UInt p; |
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p = col[0]; |
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r += filters[0][0] * p; |
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g += filters[0][1] * p; |
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b += filters[0][2] * p; |
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r = filters[0][0] * p; |
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g = filters[0][1] * p; |
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b = filters[0][2] * p; |
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p = col[pitch]; |
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r += filters[1][0] * p; |
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@ -275,7 +245,7 @@ |
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col[0] = (FT_Byte)( r / 65536 ); |
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col[pitch] = (FT_Byte)( g / 65536 ); |
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col[2 * pitch] = (FT_Byte)( b / 65536 ); |
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col[pitch * 2] = (FT_Byte)( b / 65536 ); |
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} |
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} |
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} |
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