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FreeType 2 compilation how-to |
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============================= |
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FreeType 2 compilation how-to |
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============================= |
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Introduction |
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------------ |
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Introduction: |
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Welcome to this version of the FreeType 2 library. You'll find in this |
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document instructions on how to compile the library on your favorite |
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platform. |
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Welcome to the FreeType 2 library. You'll find in this document |
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instructions on how to compile the library on your favorite platform. |
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I. QUICK COMMAND-LINE GUIDE |
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--------------------------- |
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Install GNU Make, then try the following on Unix or any system with gcc: |
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Install GNU Make, then try the following on Unix or any system with |
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gcc: |
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make // this will setup the build |
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make // this will build the library |
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make // this will setup the build |
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make // this will build the library |
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On Win32 + Visual C++: |
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make setup visualc // setup the build for VisualC++ on Win32 |
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make // build the library |
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make setup visualc // setup the build for VisualC++ on Win32 |
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make // build the library |
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Then, go to the "demos" directory and type |
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Then, go to the `demos' directory and type |
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make |
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make |
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Note that on Unix, the first "make" invocation will run a configure |
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script (which is located in "freetype2/builds/unix/". You can also |
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Note that on Unix, the first `make' invocation will run a configure |
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script (which is located in `freetype2/builds/unix/'. You can also |
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pass parameters to this script with the CFG variable, as in: |
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make CFG="--prefix=/usr/local" |
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make |
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make CFG="--prefix=/usr/local" |
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make |
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If this doesn't work, read the following. |
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II. COMMAND-LINE COMPILATION |
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---------------------------- |
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Note that if you do not want to compile FreeType 2 from a command line |
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shell, please skip to section III below (DETAILED COMPILATION) |
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Note that if you do not want to compile FreeType 2 from a command |
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line shell, please skip to section III below (DETAILED COMPILATION). |
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FreeType 2 includes a powerful and flexible build system that allows you |
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to easily compile it on a great variety of platforms from the command |
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line. To do so, just follow these simple instructions: |
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FreeType 2 includes a powerful and flexible build system that allows |
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you to easily compile it on a great variety of platforms from the |
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command line. To do so, just follow these simple instructions: |
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a/ Install GNU Make: |
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a. Install GNU Make |
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Because GNU Make is the only Make tool supported to compile FreeType 2, |
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you should install it on your machine. |
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Because GNU Make is the only Make tool supported to compile |
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FreeType 2, you should install it on your machine. |
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Because the FT2 build system relies on many important features of GNU |
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Make, trying to build the library with any other Make tool will *fail*. |
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The FreeType 2 build system relies on many features special to GNU |
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Make -- trying to build the library with any other Make tool will |
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*fail*. |
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Make sure that you're invoking GNU Make from the command line, by |
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typing something like: |
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Make sure that you are invoking GNU Make from the command line, by |
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typing something like: |
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make -V |
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make -v |
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to display its version number.. |
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to display its version number. |
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b. Invoke `make' |
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Go to the root directory of FreeType 2, then simply invoke GNU |
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Make from the command line. This will launch the FreeType 2 host |
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platform detection routines. A summary will be displayed, for |
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example, on Win32: |
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b/ Invoke "make": |
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Go to the root FT2 directory, then simply invoke GNU Make from the |
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command line, this will launch the FreeType 2 Host Platform detection |
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routines. A summary will be displayed, for example, on Win32: |
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======================================================================== |
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============================================================== |
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FreeType build system -- automatic system detection |
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The following settings are used: |
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@ -84,141 +84,137 @@ II. COMMAND-LINE COMPILATION |
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configuration directory ./builds/win32 |
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configuration rules ./builds/win32/w32-gcc.mk |
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If this does not correspond to your system or settings please remove |
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the file 'config.mk' from this directory then read the INSTALL file |
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for help. |
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If this does not correspond to your system or settings please |
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remove the file 'config.mk' from this directory then read the |
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INSTALL file for help. |
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Otherwise, simply type 'make' again to build the library. |
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========================================================================= |
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============================================================= |
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If the detected settings correspond to your platform and compiler, |
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skip to step e/. Note that if your platform is completely alien to |
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the build system, the detected platform will be "ansi". |
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If the detected settings correspond to your platform and compiler, |
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skip to step e. Note that if your platform is completely alien to |
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the build system, the detected platform will be `ansi'. |
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c/ Configure the build system for a different compiler: |
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c. Configure the build system for a different compiler |
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If the build system correctly detected your platform, but you want to |
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use a different compiler than the one specified in the summary (for |
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most platforms, gcc is the defaut compiler), simply invoke GNU Make |
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like : |
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If the build system correctly detected your platform, but you want |
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to use a different compiler than the one specified in the summary |
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(for most platforms, gcc is the defaut compiler), invoke GNU Make |
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with |
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make setup <compiler> |
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For example: |
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to use Visual C++ on Win32, type: "make setup visualc" |
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to use LCC-Win32 on Win32, type: "make setup lcc" |
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The <compiler> name to use is platform-dependent. The list of available |
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compilers for your system is available in the file |
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"builds/<system>/detect.mk" (note that we hope to make the list |
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displayed at user demand in the final release).. |
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If you're satisfed by the new configuration summary, skip to step e/ |
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For example: |
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d/ Configure the build system for an unknown platform/compiler: |
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to use Visual C++ on Win32, type: "make setup visualc" |
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to use LCC-Win32 on Win32, type: "make setup lcc" |
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What the auto-detection/setup phase of the build system does is simply |
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copy a file to the current directory under the name "config.mk". |
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The <compiler> name to use is platform-dependent. The list of |
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available compilers for your system is available in the file |
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`builds/<system>/detect.mk' (note that we hope to make the list |
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displayed at user demand in the final release). |
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For example, on OS/2+gcc, it would simply copy "builds/os2/os2-gcc.mk" |
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to "./config.mk" |
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If you are satisfied by the new configuration summary, skip to |
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step e. |
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If for some reason your platform isn't correctly detected, simply copy |
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manually the configuration sub-makefile to "./config.mk" and go to |
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step e/. |
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d. Configure the build system for an unknown platform/compiler |
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Note that this file is a sub-Makefile used to specify Make variables |
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used to invoke the compiler and linker during the build, you can easily |
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create your own version from one of the existing configuration files, |
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then copy it to the current directory under the name "./config.mk". |
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The auto-detection/setup phase of the build system copies a file |
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to the current directory under the name `config.mk'. |
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For example, on OS/2+gcc, it would simply copy |
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`builds/os2/os2-gcc.mk' to `./config.mk'. |
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e/ Build the library: |
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If for some reason your platform isn't correctly detected, copy |
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manually the configuration sub-makefile to `./config.mk' and go to |
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step e. |
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The auto-detection/setup phase should have copied a file in the current |
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directory, called "./config.mk". This file contains definitions of various |
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Make variables used to invoke the compiler and linker during the build. |
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Note that this file is a sub-Makefile used to specify Make |
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variables for compiler and linker invocation during the build. |
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You can easily create your own version from one of the existing |
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configuration files, then copy it to the current directory under |
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the name `./config.mk'. |
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To launch the build, simply invoke GNU Make again: the top Makefile will |
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detect the configuration file and run the build with it.. |
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e. Build the library |
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The auto-detection/setup phase should have copied a file in the |
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current directory, called `./config.mk'. This file contains |
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definitions of various Make variables used to invoke the compiler |
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and linker during the build. |
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f/ Build the demonstration programs: |
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To launch the build, simply invoke GNU Make again: The top |
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Makefile will detect the configuration file and run the build with |
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it. |
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Once the library is compiled, go to "demos", then invoke GNU Make. |
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f. Build the demonstration programs |
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Note that the demonstration programs include a tiny graphics sub-system |
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that includes "drivers" to display Windows on Win32, X11 and OS/2. The |
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build system should automatically detect which driver to use based on |
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the current platform. |
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UNIX USERS TAKE NOTE: XXXXXX |
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When building the demos, the build system tries to detect your X11 path |
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by looking for the patterns "X11R5/bin", "X11R6/bin" or "X11/bin" in |
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your current path. If no X11 path is found, the demo programs will not |
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be able to display graphics and will fail. Change your current path |
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if you encounter this problem. |
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Note that the release version will use Autoconf to detect everything |
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on Unix, so this will not be necessary !! |
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II. DETAILED COMPILATION PROCEDURE: |
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III. DETAILED COMPILATION PROCEDURE |
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----------------------------------- |
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If you don't want to compile FreeType 2 from the command-line (for example |
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from a graphical IDE on a Mac or Windows), you'll need to understand how the |
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FreeType files are organized. |
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If you don't want to compile FreeType 2 from the command-line (for |
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example if you use a graphical IDE on a Mac or Windows), you will |
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need to understand how the FreeType files are organized. |
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FreeType 2 has a very modular design, and it is made of several components. |
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Each component must be compiled as a stand-alone object file, even when it |
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is really made of several C source files. For example, the "base layer" |
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component is made of the following C files: |
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FreeType 2 has a very modular design, and it is made of several |
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components. Each component must be compiled as a stand-alone object |
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file, even if it is really made of several C source files. For |
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example, the `base layer' component is made of the following C |
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files: |
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src/ |
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base/ |
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ftcalc.c - computations |
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ftobjs.c - object management |
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ftstream.c - stream input |
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ftextend.c - extensions support |
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ftlist.c - simple list management |
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ftobjs.c - object management |
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ftoutln.c - simple outline processing |
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ftextend.c - extensions support |
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However, you can create a single object file by compiling the file |
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"src/base/ftbase.c", whose content is basically: |
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#include <base/ftcalc.c> |
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#include <base/ftobjs.c> |
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#include <base/ftstream.c> |
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#include <base/ftlist.c> |
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#include <base/ftoutln.c> |
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#include <base/ftextend.c> |
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Similarly, each component has a single "englobing" C file to compile it |
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as a stand-alone object, i.e. : |
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src/base/ftbase.c - the base layer, high-level interface |
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src/sfnt/sfnt.c - the "sfnt" module |
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src/psnames/psnames.c - the Postscript Names module |
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src/truetype/truetype.c - the TrueType font driver |
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src/type1/type1.c - the Type 1 font driver |
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ftstream.c - stream input |
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However, you can create a single object file by compiling the file |
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`src/base/ftbase.c', which basically contains |
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#include <base/ftcalc.c> |
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#include <base/ftobjs.c> |
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#include <base/ftstream.c> |
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#include <base/ftlist.c> |
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#include <base/ftoutln.c> |
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#include <base/ftextend.c> |
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Similarly, each component has a single `englobing' C file to compile |
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it as a stand-alone object: |
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src/autohint/autohint.c - the autohinting module |
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src/base/ftbase.c - the base layer, high-level interface |
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src/cache/ftcache.c - a glyph and image caching system |
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(still experimental) |
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src/cff/cff.c - the OpenType font driver |
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src/cid/type1cid.c - the CID-keyed font driver |
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src/psaux/psaux.c - the PS support module |
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src/psnames/psnames.c - a support module to handle PS glyph |
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names |
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src/raster1/raster1.c - the monochrome raster module |
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src/sfnt/sfnt.c - the `sfnt' module |
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src/smooth/smooth.c - the anti-aliasing raster module |
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src/truetype/truetype.c - the TrueType font driver |
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src/type1z/type1z.c - the Type 1 font driver |
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The last module of FreeType 2, winfonts (implementing support for |
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Windows FNT format), is a single file. |
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To compile one component, do the following: |
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- add the top-level "include" directory to your compilation include path |
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- Add the top-level `include' directory to your compilation |
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include path |
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- add the "src" directory to your compilation include path. |
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- Add the `src' directory to your compilation include path. |
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- compile the component "source" file (see list below), you don't need |
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to be in the component's directory.. |
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- Compile the component `source' file (see list below); you don't |
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need to be in the component's directory. |
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For example, the following line can be used to compile the truetype driver |
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on Unix: |
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For example, the following line can be used to compile the truetype |
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driver on Unix: |
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cd freetype2/ |
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cc -c -Iinclude -Isrc src/truetype/truetype.c |
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@ -228,52 +224,45 @@ II. DETAILED COMPILATION PROCEDURE: |
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cd freetype2/src/truetype |
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cc -c -I../../include -I.. truetype.c |
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The complete list of files to compile for a feature-complete build of |
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FreeType 2 is: |
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src/base/ftsystem.c - system-specific memory and i/o support |
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src/base/ftinit.c - initialisation layer |
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src/base/ftdebug.c - debugging component (empty in release build) |
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src/base/ftbase.c - the "base layer" component |
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src/base/ftglyph.c - optional convenience functions |
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src/raster1/raster1.c - the monochrome bitmap renderer |
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src/smooth/smooth.c - the anti-aliased bitmap renderer |
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src/sfnt/sfnt.c - the "sfnt" module |
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src/psnames/psnames.c - the "psnames" module |
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src/truetype/truetype.c - the TrueType font driver |
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src/type1/type1.c - the Type 1 font driver (incl. Multiple Masters) |
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src/cid/type1cid.c - the Type 1 CID-keyed font driver |
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src/cff/cff.c - the OpenType/CFF/CEF font driver |
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src/winfonts/winfnt.c - the Windows FNT/FON font driver |
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All font drivers are optional. the "sfnt" and "psnames" modules are |
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mandatory for certain drivers. However, you may need to update the list |
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of drivers that are statically linked to the library, which is located |
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in the file "include/freetype/config/ftmodule.h" |
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III. Support for flat-directory compilation: |
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---------------------------------------- |
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It is now possible to put all FreeType 2 source files into a single |
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directory, with the exception of the "include" hierarchy. |
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Note that you'll still need to only compile the 'wrapper' sources described |
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above. Define the "FT_FLAT_COMPILE" macro when compiling. Here's an |
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example: |
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Finally, FreeType 2 contains some other components: |
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src/base/ftsystem.c - system-specific memory and i/o support |
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src/base/ftinit.c - initialization layer |
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src/base/ftdebug.c - debugging component (empty in release |
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build) |
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src/base/ftglyph.c - optional convenience functions |
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All font drivers are optional. The `sfnt', `psaux', and `psnames' |
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modules are mandatory for certain drivers. However, you may need to |
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update the list of drivers that are statically linked to the |
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library, which is located in the configuration file |
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`include/freetype/config/ftmodule.h'. |
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IV. Support for flat-directory compilation |
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------------------------------------------ |
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It is now possible to put all FreeType 2 source files into a single |
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directory, with the exception of the `include' hierarchy. |
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Note that you still need to only compile the `wrapper' sources |
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described above. Define the `FT_FLAT_COMPILE' macro when |
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compiling. Here an example: |
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1/ Copy all files in current directory: |
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1. Copy all files in current directory: |
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cp freetype2/src/base/*.[hc] . |
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cp freetype2/src/raster1/*.[hc] . |
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cp freetype2/src/smooth/*.[hc] . |
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etc... |
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cp freetype2/src/base/*.[hc] . |
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cp freetype2/src/raster1/*.[hc] . |
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cp freetype2/src/smooth/*.[hc] . |
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etc. |
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2/ Compile sources: |
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2. Compile sources: |
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cc -c -DFT_FLAT_COMPILE -Ifreetype2/include ftsystem.c |
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cc -c -DFT_FLAT_COMPILE -Ifreetype2/include ftinit.c |
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cc -c -DFT_FLAT_COMPILE -Ifreetype2/include ftdebug.c |
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cc -c -DFT_FLAT_COMPILE -Ifreetype2/include ftbase.c |
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etc... |
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cc -c -DFT_FLAT_COMPILE -Ifreetype2/include ftsystem.c |
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cc -c -DFT_FLAT_COMPILE -Ifreetype2/include ftinit.c |
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cc -c -DFT_FLAT_COMPILE -Ifreetype2/include ftdebug.c |
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cc -c -DFT_FLAT_COMPILE -Ifreetype2/include ftbase.c |
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etc. |
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End of file |
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