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@ -20,6 +20,7 @@ |
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#include FT_INTERNAL_OBJECTS_H |
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#include FT_INTERNAL_CALC_H |
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#include FT_OUTLINE_H |
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#include FT_TRIGONOMETRY_H |
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#include FT_SYNTHESIS_H |
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@ -34,18 +35,17 @@ |
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/*************************************************************************/ |
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/*************************************************************************/ |
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FT_EXPORT_DEF( FT_Error ) |
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FT_Outline_Oblique( FT_GlyphSlot original, |
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FT_Outline* outline, |
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FT_Pos* advance ) |
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FT_EXPORT_DEF( void ) |
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FT_GlyphSlot_Oblique( FT_GlyphSlot slot ) |
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{ |
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FT_Matrix transform; |
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FT_UNUSED( original ); |
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/* we don't touch the advance width */ |
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FT_UNUSED( advance ); |
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FT_Matrix transform; |
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FT_Outline* outline = &slot->outline; |
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/* only oblique outline glyphs */ |
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if ( slot->format != ft_glyph_format_outline ) |
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return; |
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/* we don't touch the advance width */ |
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/* For italic, simply apply a shear transform, with an angle */ |
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/* of about 12 degrees. */ |
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@ -57,8 +57,6 @@ |
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transform.yy = 0x10000L; |
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FT_Outline_Transform( outline, &transform ); |
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return 0; |
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} |
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@ -71,97 +69,6 @@ |
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/*************************************************************************/ |
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/* Compute the norm of a vector */ |
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#ifdef FT_CONFIG_OPTION_OLD_CALCS |
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static FT_Pos |
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ft_norm( FT_Vector* vec ) |
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{ |
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FT_Int64 t1, t2; |
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MUL_64( vec->x, vec->x, t1 ); |
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MUL_64( vec->y, vec->y, t2 ); |
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ADD_64( t1, t2, t1 ); |
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return (FT_Pos)SQRT_64( t1 ); |
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} |
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#else /* FT_CONFIG_OPTION_OLD_CALCS */ |
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static FT_Pos |
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ft_norm( FT_Vector* vec ) |
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{ |
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FT_F26Dot6 u, v, d; |
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FT_Int shift; |
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FT_ULong H, L, L2, hi, lo, med; |
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u = vec->x; if ( u < 0 ) u = -u; |
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v = vec->y; if ( v < 0 ) v = -v; |
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if ( u < v ) |
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{ |
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d = u; |
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u = v; |
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v = d; |
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} |
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/* check that we are not trying to normalize zero! */ |
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if ( u == 0 ) |
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return 0; |
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/* compute (u*u + v*v) on 64 bits with two 32-bit registers [H:L] */ |
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hi = (FT_ULong)u >> 16; |
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lo = (FT_ULong)u & 0xFFFF; |
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med = hi * lo; |
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H = hi * hi + ( med >> 15 ); |
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med <<= 17; |
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L = lo * lo + med; |
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if ( L < med ) |
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H++; |
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hi = (FT_ULong)v >> 16; |
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lo = (FT_ULong)v & 0xFFFF; |
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med = hi * lo; |
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H += hi * hi + ( med >> 15 ); |
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med <<= 17; |
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L2 = lo * lo + med; |
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if ( L2 < med ) |
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H++; |
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L += L2; |
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if ( L < L2 ) |
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H++; |
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/* if the value is smaller than 32 bits */ |
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shift = 0; |
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if ( H == 0 ) |
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{ |
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while ( ( L & 0xC0000000UL ) == 0 ) |
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{ |
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L <<= 2; |
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shift++; |
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} |
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return ( FT_Sqrt32( L ) >> shift ); |
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} |
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else |
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{ |
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while ( H ) |
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{ |
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L = ( L >> 2 ) | ( H << 30 ); |
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H >>= 2; |
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shift++; |
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} |
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return ( FT_Sqrt32( L ) << shift ); |
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} |
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} |
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#endif /* FT_CONFIG_OPTION_OLD_CALCS */ |
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static int |
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ft_test_extrema( FT_Outline* outline, |
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@ -291,28 +198,29 @@ |
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} |
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FT_EXPORT_DEF( FT_Error ) |
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FT_Outline_Embolden( FT_GlyphSlot original, |
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FT_Outline* outline, |
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FT_Pos* advance ) |
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FT_EXPORT_DEF( void ) |
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FT_GlyphSlot_Embolden( FT_GlyphSlot slot ) |
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{ |
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FT_Vector u, v; |
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FT_Vector* points; |
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FT_Vector cur, prev, next; |
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FT_Pos distance; |
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FT_Face face = FT_SLOT_FACE( original ); |
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int c, n, first, orientation; |
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FT_UNUSED( advance ); |
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FT_Vector* points; |
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FT_Vector v_prev, v_first, v_next, v_cur; |
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FT_Pos distance; |
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FT_Outline* outline = &slot->outline; |
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FT_Face face = FT_SLOT_FACE( slot ); |
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FT_Angle rotate, angle_in, angle_out; |
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FT_Int c, n, first, orientation; |
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/* only embolden outline glyph images */ |
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if ( slot->format != ft_glyph_format_outline ) |
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return; |
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/* compute control distance */ |
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distance = FT_MulFix( face->units_per_EM / 60, |
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face->size->metrics.y_scale ); |
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orientation = ft_get_orientation( &original->outline ); |
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orientation = ft_get_orientation( outline ); |
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rotate = FT_ANGLE_PI2*orientation; |
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points = original->outline.points; |
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points = outline->points; |
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first = 0; |
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for ( c = 0; c < outline->n_contours; c++ ) |
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@ -320,79 +228,50 @@ |
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int last = outline->contours[c]; |
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prev = points[last]; |
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v_first = points[first]; |
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v_prev = points[last]; |
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for ( n = first; n <= last; n++ ) |
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{ |
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FT_Pos norm, delta, d; |
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FT_Pos d; |
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FT_Vector in, out; |
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FT_Fixed scale; |
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FT_Angle angle_diff; |
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cur = points[n]; |
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if ( n < last ) next = points[n + 1]; |
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else next = points[first]; |
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if ( n < last ) v_next = points[n + 1]; |
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else v_next = v_first; |
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/* compute the in and out vectors */ |
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in.x = cur.x - prev.x; |
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in.y = cur.y - prev.y; |
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out.x = next.x - cur.x; |
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out.y = next.y - cur.y; |
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/* compute U and V */ |
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norm = ft_norm( &in ); |
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u.x = orientation * FT_DivFix( in.y, norm ); |
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u.y = orientation * -FT_DivFix( in.x, norm ); |
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norm = ft_norm( &out ); |
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v.x = orientation * FT_DivFix( out.y, norm ); |
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v.y = orientation * -FT_DivFix( out.x, norm ); |
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in.x = v_cur.x - v_prev.x; |
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in.y = v_cur.y - v_prev.y; |
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d = distance; |
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out.x = v_next.x - v_cur.x; |
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out.y = v_next.y - v_cur.y; |
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if ( ( outline->tags[n] & FT_Curve_Tag_On ) == 0 ) |
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d *= 2; |
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angle_in = FT_Atan2( in.x, in.y ); |
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angle_out = FT_Atan2( out.x, out.y ); |
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angle_diff = FT_Angle_Diff( angle_in, angle_out ); |
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scale = FT_Cos( angle_diff/2 ); |
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/* Check discriminant for parallel vectors */ |
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delta = FT_MulFix( u.x, v.y ) - FT_MulFix( u.y, v.x ); |
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if ( delta > FT_BOLD_THRESHOLD || delta < -FT_BOLD_THRESHOLD ) |
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{ |
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/* Move point -- compute A and B */ |
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FT_Pos x, y, A, B; |
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if ( scale < 0x4000L ) |
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scale = 0x4000L; |
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d = FT_DivFix( distance, scale ); |
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A = d + FT_MulFix( cur.x, u.x ) + FT_MulFix( cur.y, u.y ); |
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B = d + FT_MulFix( cur.x, v.x ) + FT_MulFix( cur.y, v.y ); |
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FT_Vector_From_Polar( &in, d, (angle_in+angle_out)/2 + rotate ); |
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x = FT_MulFix( A, v.y ) - FT_MulFix( B, u.y ); |
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y = FT_MulFix( B, u.x ) - FT_MulFix( A, v.x ); |
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outline->points[n].x = v_cur.x + distance + in.x; |
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outline->points[n].y = v_cur.y + distance + in.y; |
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outline->points[n].x = distance + FT_DivFix( x, delta ); |
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outline->points[n].y = distance + FT_DivFix( y, delta ); |
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} |
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else |
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{ |
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/* Vectors are nearly parallel */ |
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FT_Pos x, y; |
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x = distance + cur.x + FT_MulFix( d, u.x + v.x ) / 2; |
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y = distance + cur.y + FT_MulFix( d, u.y + v.y ) / 2; |
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outline->points[n].x = x; |
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outline->points[n].y = y; |
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} |
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prev = cur; |
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v_prev = v_cur; |
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v_cur = v_next; |
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} |
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first = last + 1; |
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} |
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if ( advance ) |
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*advance = ( *advance + distance * 4 ) & -64; |
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return 0; |
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slot->metrics.horiAdvance = ( slot->metrics.horiAdvance + distance*4 ) & -64; |
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} |
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