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@ -0,0 +1,16 @@ |
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To generate hashes and store it in the same folder, |
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|
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1) sudo make |
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(set resoluton in DPI by passing argument |
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example: sudo make DPI=100, if not specified,default is 72) |
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|
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2) Usage ./hash <font_file> <pt_size> <render_mode> |
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Hashes will be saved in a file named $(font)_$(pt_size)_$(render_mode).hash |
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By default, hashes of 256-level gray bitmaps will be generated |
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Values for render_mode 0 - monochrome |
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1 - anti-aliased |
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2 - lcd horizontal-RGB |
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3 - lcd vertical-RGB |
@ -0,0 +1,29 @@ |
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#include "bitmap.h" |
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HASH_128 * Generate_Hash_x64_128(FT_Bitmap * bitmap, HASH_128 * murmur) |
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{
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int seed = 99; // Dont change
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MurmurHash3_x64_128(bitmap->buffer, (bitmap->pitch * bitmap->rows), seed, murmur->hash); |
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return murmur; |
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} |
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HASH_128 * Generate_Hash_x86_128(FT_Bitmap * bitmap, HASH_128 * murmur) |
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{
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int seed = 99; // Dont change
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MurmurHash3_x86_128(bitmap->buffer, (bitmap->pitch * bitmap->rows), seed, murmur->hash); |
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return murmur; |
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} |
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HASH_32 * Generate_Hash_x86_32(FT_Bitmap * bitmap, HASH_32 * murmur) |
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{
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int seed = 99; // Dont change
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MurmurHash3_x86_32(bitmap->buffer, (bitmap->pitch * bitmap->rows), seed, murmur->hash); |
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return murmur; |
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} |
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@ -0,0 +1,27 @@ |
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#include <stdio.h> |
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#include <ft2build.h> |
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#include "murmur3.h" // MurmurHash3_x64_128 header file |
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#include <unistd.h> |
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#include FT_FREETYPE_H |
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#include FT_MODULE_H |
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#include FT_LCD_FILTER_H |
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#include FT_BITMAP_H |
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#define BITS_PER_PIXEL_RGBA 32 |
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typedef struct { // To store 32bit Hash
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FT_UInt32 hash[1]; |
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}HASH_32; |
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typedef struct { // To store 128bit Hash
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FT_UInt32 hash[4]; |
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}HASH_128; |
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//-------------------------------------------------------------------------------
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HASH_32 * Generate_Hash_x86_32(FT_Bitmap * bitmap, HASH_32 * murmur); |
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HASH_128 * Generate_Hash_x86_128(FT_Bitmap * bitmap, HASH_128 * murmur); |
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HASH_128 * Generate_Hash_x64_128(FT_Bitmap * bitmap, HASH_128 * murmur); |
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//-------------------------------------------------------------------------------
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@ -0,0 +1,141 @@ |
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#include "bitmap.h" |
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int main (int argc, char const *argv[]) |
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{ |
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FT_Library library; |
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FT_Face face; |
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FT_GlyphSlot slot; |
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FT_Bitmap* bitmap; |
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FT_Error error; |
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const char* font_file; |
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int size; |
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int render_mode; // argument
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int load_flag; // FT_LOAD_XXX
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int render_flag; // FT_RENDER_MODE_XXX
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int target_flag; // FT_LOAD_TARGET_XXX
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char* render_type; // for file_name
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char name[100]; // hashes file name
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int i; // for loop
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if (argc != 4) |
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{ |
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printf("\nTo generate MurmurHash3 hash values of all glyphs\n"); |
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printf("Hashes will be saved in a file named $(font)_$(pt_size)_$(render_mode).hash \n\n"); |
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printf("By default, hashes of 256-level gray bitmaps will be generated\n\n"); |
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printf("Usage ./<exe> <font_file> <pt_size> <render_mode>\n\n"); |
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printf("Values for render_mode 0 - monochrome\n"); |
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printf(" 1 - anti-aliased\n"); |
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printf(" 2 - lcd horizontal-RGB\n"); |
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printf(" 3 - lcd vertical-RGB\n"); |
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return 1; |
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} |
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font_file = argv[1]; |
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size = atof(argv[2]);
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render_mode = atoi(argv[3]);
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error = FT_Init_FreeType( &library ); |
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if(error){ |
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printf("Error while initialising library\n"); |
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} |
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error = FT_New_Face( library,
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font_file,
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0,
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&face ); |
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if(error){ |
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printf("Error loading new face\n"); |
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} |
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error = FT_Set_Char_Size( face, |
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size * 64,
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0,
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DPI, |
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0 ); |
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if(error){ |
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printf("Error setting character size\n"); |
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} |
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switch ( render_mode ) { |
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case 0: render_flag = FT_RENDER_MODE_MONO; |
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load_flag = FT_LOAD_DEFAULT; |
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target_flag = FT_LOAD_TARGET_MONO; |
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render_type = "mono"; |
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break; |
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case 1: render_flag = FT_RENDER_MODE_NORMAL; |
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load_flag = FT_LOAD_DEFAULT; |
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target_flag = FT_LOAD_TARGET_NORMAL; |
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render_type = "gray"; |
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break; |
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case 2: render_flag = FT_RENDER_MODE_LCD; |
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load_flag = FT_LOAD_DEFAULT; |
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target_flag = FT_LOAD_TARGET_LCD; |
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render_type = "lcd_rgb"; |
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break; |
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case 3: render_flag = FT_RENDER_MODE_LCD_V; |
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load_flag = FT_LOAD_DEFAULT; |
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target_flag = FT_LOAD_TARGET_LCD_V; |
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render_type = "lcd_ver_rgb"; |
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break; |
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default:render_flag = FT_RENDER_MODE_NORMAL; |
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load_flag = FT_LOAD_DEFAULT; |
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target_flag = FT_LOAD_TARGET_NORMAL; |
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render_type = "gray"; |
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} |
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slot = face->glyph; |
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FILE* fp; |
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sprintf(name,"./hashes/%s_%d_%s.hash",font_file, |
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size, |
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render_type); |
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fp = fopen(name,"w"); |
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for (i = 0; i < face->num_glyphs; ++i) |
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{ |
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error = FT_Load_Glyph( face, |
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i,
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load_flag | target_flag); |
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if(error){ |
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printf("Error loading glyph\n"); |
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} |
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FT_Render_Glyph( slot,
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render_flag); |
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if(error){ |
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printf("Error rendering the glyph\n"); |
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} |
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bitmap = &slot->bitmap; |
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HASH_128 * murmur = (HASH_128 *) malloc(sizeof(HASH_128)) ; |
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murmur = Generate_Hash_x64_128(bitmap,murmur);
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fprintf(fp, "%08x %08x %08x %08x\n", murmur->hash[0], // Print hash
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murmur->hash[1], |
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murmur->hash[2],
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murmur->hash[3]); |
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} |
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fclose(fp); |
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FT_Done_Face ( face ); |
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FT_Done_FreeType( library ); |
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return 0; |
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} |
@ -0,0 +1,22 @@ |
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# Define required macros here
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SHELL = /bin/sh
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SRC = hash_to_file.c bitmap.c murmur3.c
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OBJS = $(src:.c=.o)
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CFLAGS = -Wall -g
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CC = gcc
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INCLUDE = -I /usr/local/include/freetype2/
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LIBS = -lfreetype
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DPI = 72
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hash:$(SRC) |
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$(CC) $(CFLAGS) $(INCLUDE) -DDPI=$(DPI) -o $@ $(SRC) $(OBJS) $(LIBS)
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.PHONY: clean |
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clean: |
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-rm -f *.o
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@ -0,0 +1,312 @@ |
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//-----------------------------------------------------------------------------
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// Note - The x86 and x64 versions do _not_ produce the same results, as the
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// algorithms are optimized for their respective platforms. You can still
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// compile and run any of them on any platform, but your performance with the
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// non-native version will be less than optimal.
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#include "murmur3.h" |
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//-----------------------------------------------------------------------------
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// Platform-specific functions and macros
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#ifdef __GNUC__ |
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#define FORCE_INLINE __attribute__((always_inline)) inline |
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#else |
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#define FORCE_INLINE inline |
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#endif |
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static FORCE_INLINE uint32_t rotl32 ( uint32_t x, int8_t r ) |
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{ |
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return (x << r) | (x >> (32 - r)); |
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} |
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static FORCE_INLINE uint64_t rotl64 ( uint64_t x, int8_t r ) |
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{ |
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return (x << r) | (x >> (64 - r)); |
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} |
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#define ROTL32(x,y) rotl32(x,y) |
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#define ROTL64(x,y) rotl64(x,y) |
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#define BIG_CONSTANT(x) (x##LLU) |
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//-----------------------------------------------------------------------------
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// Block read - if your platform needs to do endian-swapping or can only
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// handle aligned reads, do the conversion here
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#define getblock(p, i) (p[i]) |
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//-----------------------------------------------------------------------------
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// Finalization mix - force all bits of a hash block to avalanche
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static FORCE_INLINE uint32_t fmix32 ( uint32_t h ) |
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{ |
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h ^= h >> 16; |
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h *= 0x85ebca6b; |
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h ^= h >> 13; |
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h *= 0xc2b2ae35; |
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h ^= h >> 16; |
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return h; |
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} |
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//----------
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static FORCE_INLINE uint64_t fmix64 ( uint64_t k ) |
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{ |
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k ^= k >> 33; |
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k *= BIG_CONSTANT(0xff51afd7ed558ccd); |
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k ^= k >> 33; |
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k *= BIG_CONSTANT(0xc4ceb9fe1a85ec53); |
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k ^= k >> 33; |
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return k; |
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} |
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//-----------------------------------------------------------------------------
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void MurmurHash3_x86_32 ( const void * key, int len, |
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uint32_t seed, void * out ) |
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{ |
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const uint8_t * data = (const uint8_t*)key; |
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const int nblocks = len / 4; |
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int i; |
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uint32_t h1 = seed; |
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uint32_t c1 = 0xcc9e2d51; |
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uint32_t c2 = 0x1b873593; |
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//----------
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// body
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const uint32_t * blocks = (const uint32_t *)(data + nblocks*4); |
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for(i = -nblocks; i; i++) |
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{ |
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uint32_t k1 = getblock(blocks,i); |
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k1 *= c1; |
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k1 = ROTL32(k1,15); |
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k1 *= c2; |
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h1 ^= k1; |
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h1 = ROTL32(h1,13);
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h1 = h1*5+0xe6546b64; |
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} |
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//----------
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// tail
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const uint8_t * tail = (const uint8_t*)(data + nblocks*4); |
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uint32_t k1 = 0; |
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switch(len & 3) |
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{ |
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case 3: k1 ^= tail[2] << 16; |
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case 2: k1 ^= tail[1] << 8; |
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case 1: k1 ^= tail[0]; |
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k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1; |
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}; |
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//----------
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// finalization
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h1 ^= len; |
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h1 = fmix32(h1); |
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*(uint32_t*)out = h1; |
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}
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//-----------------------------------------------------------------------------
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void MurmurHash3_x86_128 ( const void * key, const int len, |
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uint32_t seed, void * out ) |
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{ |
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const uint8_t * data = (const uint8_t*)key; |
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const int nblocks = len / 16; |
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int i; |
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uint32_t h1 = seed; |
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uint32_t h2 = seed; |
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uint32_t h3 = seed; |
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uint32_t h4 = seed; |
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uint32_t c1 = 0x239b961b;
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uint32_t c2 = 0xab0e9789; |
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uint32_t c3 = 0x38b34ae5;
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uint32_t c4 = 0xa1e38b93; |
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//----------
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// body
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const uint32_t * blocks = (const uint32_t *)(data + nblocks*16); |
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for(i = -nblocks; i; i++) |
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{ |
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uint32_t k1 = getblock(blocks,i*4+0); |
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uint32_t k2 = getblock(blocks,i*4+1); |
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uint32_t k3 = getblock(blocks,i*4+2); |
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uint32_t k4 = getblock(blocks,i*4+3); |
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k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1; |
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h1 = ROTL32(h1,19); h1 += h2; h1 = h1*5+0x561ccd1b; |
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k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2; |
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h2 = ROTL32(h2,17); h2 += h3; h2 = h2*5+0x0bcaa747; |
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k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3; |
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h3 = ROTL32(h3,15); h3 += h4; h3 = h3*5+0x96cd1c35; |
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k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4; |
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h4 = ROTL32(h4,13); h4 += h1; h4 = h4*5+0x32ac3b17; |
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} |
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//----------
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// tail
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const uint8_t * tail = (const uint8_t*)(data + nblocks*16); |
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uint32_t k1 = 0; |
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uint32_t k2 = 0; |
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uint32_t k3 = 0; |
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uint32_t k4 = 0; |
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switch(len & 15) |
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{ |
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case 15: k4 ^= tail[14] << 16; |
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case 14: k4 ^= tail[13] << 8; |
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case 13: k4 ^= tail[12] << 0; |
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k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4; |
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case 12: k3 ^= tail[11] << 24; |
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case 11: k3 ^= tail[10] << 16; |
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case 10: k3 ^= tail[ 9] << 8; |
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case 9: k3 ^= tail[ 8] << 0; |
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k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3; |
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case 8: k2 ^= tail[ 7] << 24; |
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case 7: k2 ^= tail[ 6] << 16; |
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case 6: k2 ^= tail[ 5] << 8; |
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case 5: k2 ^= tail[ 4] << 0; |
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k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2; |
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case 4: k1 ^= tail[ 3] << 24; |
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case 3: k1 ^= tail[ 2] << 16; |
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case 2: k1 ^= tail[ 1] << 8; |
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case 1: k1 ^= tail[ 0] << 0; |
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k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1; |
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}; |
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//----------
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// finalization
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h1 ^= len; h2 ^= len; h3 ^= len; h4 ^= len; |
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h1 += h2; h1 += h3; h1 += h4; |
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h2 += h1; h3 += h1; h4 += h1; |
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h1 = fmix32(h1); |
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h2 = fmix32(h2); |
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h3 = fmix32(h3); |
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h4 = fmix32(h4); |
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h1 += h2; h1 += h3; h1 += h4; |
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h2 += h1; h3 += h1; h4 += h1; |
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((uint32_t*)out)[0] = h1; |
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((uint32_t*)out)[1] = h2; |
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((uint32_t*)out)[2] = h3; |
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((uint32_t*)out)[3] = h4; |
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} |
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//-----------------------------------------------------------------------------
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void MurmurHash3_x64_128 ( const void * key, const int len, |
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const uint32_t seed, void * out ) |
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{ |
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const uint8_t * data = (const uint8_t*)key; |
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const int nblocks = len / 16; |
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int i; |
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uint64_t h1 = seed; |
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uint64_t h2 = seed; |
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uint64_t c1 = BIG_CONSTANT(0x87c37b91114253d5); |
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uint64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f); |
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//----------
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// body
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const uint64_t * blocks = (const uint64_t *)(data); |
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for(i = 0; i < nblocks; i++) |
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{ |
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uint64_t k1 = getblock(blocks,i*2+0); |
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uint64_t k2 = getblock(blocks,i*2+1); |
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k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1; |
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h1 = ROTL64(h1,27); h1 += h2; h1 = h1*5+0x52dce729; |
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k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2; |
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h2 = ROTL64(h2,31); h2 += h1; h2 = h2*5+0x38495ab5; |
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} |
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//----------
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// tail
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const uint8_t * tail = (const uint8_t*)(data + nblocks*16); |
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uint64_t k1 = 0; |
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uint64_t k2 = 0; |
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switch(len & 15) |
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{ |
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case 15: k2 ^= (uint64_t)(tail[14]) << 48; |
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case 14: k2 ^= (uint64_t)(tail[13]) << 40; |
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case 13: k2 ^= (uint64_t)(tail[12]) << 32; |
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case 12: k2 ^= (uint64_t)(tail[11]) << 24; |
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case 11: k2 ^= (uint64_t)(tail[10]) << 16; |
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case 10: k2 ^= (uint64_t)(tail[ 9]) << 8; |
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case 9: k2 ^= (uint64_t)(tail[ 8]) << 0; |
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k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2; |
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case 8: k1 ^= (uint64_t)(tail[ 7]) << 56; |
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case 7: k1 ^= (uint64_t)(tail[ 6]) << 48; |
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case 6: k1 ^= (uint64_t)(tail[ 5]) << 40; |
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case 5: k1 ^= (uint64_t)(tail[ 4]) << 32; |
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case 4: k1 ^= (uint64_t)(tail[ 3]) << 24; |
||||
case 3: k1 ^= (uint64_t)(tail[ 2]) << 16; |
||||
case 2: k1 ^= (uint64_t)(tail[ 1]) << 8; |
||||
case 1: k1 ^= (uint64_t)(tail[ 0]) << 0; |
||||
k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1; |
||||
}; |
||||
|
||||
//----------
|
||||
// finalization
|
||||
|
||||
h1 ^= len; h2 ^= len; |
||||
|
||||
h1 += h2; |
||||
h2 += h1; |
||||
|
||||
h1 = fmix64(h1); |
||||
h2 = fmix64(h2); |
||||
|
||||
h1 += h2; |
||||
h2 += h1; |
||||
|
||||
((uint64_t*)out)[0] = h1; |
||||
((uint64_t*)out)[1] = h2; |
||||
} |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
@ -0,0 +1,24 @@ |
||||
#ifndef _MURMURHASH3_H_ |
||||
#define _MURMURHASH3_H_ |
||||
|
||||
#include <stdint.h> |
||||
|
||||
#ifdef __cplusplus |
||||
extern "C" { |
||||
#endif |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void MurmurHash3_x86_32 (const void *key, int len, uint32_t seed, void *out); |
||||
|
||||
void MurmurHash3_x86_128(const void *key, int len, uint32_t seed, void *out); |
||||
|
||||
void MurmurHash3_x64_128(const void *key, int len, uint32_t seed, void *out); |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifdef __cplusplus |
||||
} |
||||
#endif |
||||
|
||||
#endif // _MURMURHASH3_H_
|
Loading…
Reference in new issue