@ -133,8 +133,8 @@
typedef enum TFlow_
{
Flow_None = 0 ,
Flow_Up ,
Flow_Down
Flow_Up = 1 ,
Flow_Down = - 1
} TFlow ;
@ -196,24 +196,6 @@
static const Byte RMask [ 8 ] =
{ 0x80 , 0xC0 , 0xE0 , 0xF0 , 0xF8 , 0xFC , 0xFE , 0xFF } ;
/* We provide two different builds of the scan-line converter */
/* The static build uses global variables and isn't */
/* re-entrant. */
/* The indirect build is re-entrant but accesses all variables */
/* indirectly. */
/* */
/* As a consequence, the indirect build is about 10% slower */
/* than the static one on a _Pentium_ (this could get worse */
/* on older processors), but the code size is reduced by */
/* more than 30% ! */
/* */
/* The indirect build is now the default, defined in */
/* ttconfig.h. Be careful if you experiment with this. */
/* Note also that, though its code can be re-entrant, the */
/* component is always used in thread-safe mode. This is */
/* simply due to the fact that we want to use a single */
/* render pool (of 64 Kb), and not to waste memory. */
# ifdef TT_STATIC_RASTER
@ -398,7 +380,7 @@
/* */
/************************************************************************/
static void Set_High_Precision ( RAS_ARGS Bool High )
static void Set_High_Precision ( RAS_ARGS Int High )
{
if ( High )
{
@ -1120,10 +1102,10 @@
/* Description: Injects a new conic arc and adjusts the profile list. */
/* */
static Bool Conic_To ( RAS_ARGS Long x ,
Long y ,
Long c x,
Long c y )
static Bool Conic_To ( RAS_ARGS Long c x,
Long c y,
Long x ,
Long y )
{
Long y1 , y2 , y3 , x3 , ymin , ymax ;
TStates state_bez ;
@ -1211,12 +1193,12 @@
/* Description: Injects a new cubic arc and adjusts the profile list. */
/* */
static Bool Cubic_To ( RAS_ARGS Long x ,
Long y ,
Long cx1 ,
static Bool Cubic_To ( RAS_ARGS Long cx1 ,
Long cy1 ,
Long cx2 ,
Long cy2 )
Long cy2 ,
Long x ,
Long y )
{
Long y1 , y2 , y3 , y4 , x4 , ymin1 , ymax1 , ymin2 , ymax2 ;
TStates state_bez ;
@ -1333,7 +1315,7 @@
static Bool Decompose_Curve ( RAS_ARGS UShort first ,
UShort last ,
Bool flipped )
int flipped )
{
FT_Vector v_last ;
FT_Vector v_control ;
@ -1393,6 +1375,9 @@
tags - - ;
}
ras . lastX = v_start . x ;
ras . lastY = v_start . y ;
while ( point < limit )
{
point + + ;
@ -1763,9 +1748,9 @@
( void ) max ;
ras . traceIncr = - pitch ;
ras . traceIncr = ( Short ) - pitch ;
ras . traceOfs = - * min * pitch ;
if ( ras . traceIncr > 0 )
if ( pitch > 0 )
ras . traceOfs + = ( ras . target . rows - 1 ) * pitch ;
ras . gray_min_x = 0 ;
@ -2152,7 +2137,7 @@
ras . traceOfs = 0 ;
pitch = ras . target . pitch ;
byte_len = - pitch ;
ras . traceIncr = byte_len ;
ras . traceIncr = ( Short ) byte_len ;
ras . traceG = ( * min / 2 ) * byte_len ;
if ( pitch > 0 )
{
@ -2160,8 +2145,8 @@
byte_len = - byte_len ;
}
ras . gray_min_x = byte_len ;
ras . gray_max_x = - byte_len ;
ras . gray_min_x = ( Short ) byte_len ;
ras . gray_max_x = - ( Short ) byte_len ;
}
@ -2359,8 +2344,8 @@
{
Q = P - > link ;
bottom = P - > start ;
top = P - > start + P - > height - 1 ;
bottom = ( Short ) P - > start ;
top = ( Short ) P - > start + P - > height - 1 ;
if ( min_Y > bottom ) min_Y = bottom ;
if ( max_Y < top ) max_Y = top ;
@ -2959,8 +2944,8 @@ Scan_DropOuts :
ras . target = * target_map ;
return ( params - > flags & ft_raster_flag_aa
? Render_Glyph ( raster )
: Render_Gray_G lyph ( raster ) ) ;
? Render_Gray_G lyph ( raster )
: Render_Glyph ( raster ) ) ;
#if 0
/* Note that we always use drop-out mode 2, because it seems that */