[READ ONLY MIRROR] Envoy REST/proto API definitions and documentation. (grpc依赖)
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

53 lines
1.8 KiB

syntax = "proto3";
package envoy.service.tap.v2alpha;
import "envoy/api/v2/core/base.proto";
import "envoy/data/tap/v2alpha/wrapper.proto";
import "validate/validate.proto";
option java_package = "io.envoyproxy.envoy.service.tap.v2alpha";
option java_outer_classname = "TapProto";
option java_multiple_files = true;
option java_generic_services = true;
// [#protodoc-title: Tap Sink Service]
// [#not-implemented-hide:] A tap service to receive incoming taps. Envoy will call
// StreamTaps to deliver captured taps to the server
service TapSinkService {
// Envoy will connect and send StreamTapsRequest messages forever. It does not expect any
// response to be sent as nothing would be done in the case of failure. The server should
// disconnect if it expects Envoy to reconnect.
rpc StreamTaps(stream StreamTapsRequest) returns (StreamTapsResponse) {
}
}
// [#not-implemented-hide:] Stream message for the Tap API. Envoy will open a stream to the server
// and stream taps without ever expecting a response.
message StreamTapsRequest {
message Identifier {
// The node sending taps over the stream.
api.v2.core.Node node = 1 [(validate.rules).message = {required: true}];
// The opaque identifier that was set in the :ref:`output config
// <envoy_api_field_service.tap.v2alpha.StreamingGrpcSink.tap_id>`.
string tap_id = 2;
}
// Identifier data effectively is a structured metadata. As a performance optimization this will
// only be sent in the first message on the stream.
Identifier identifier = 1;
// The trace id. this can be used to merge together a streaming trace. Note that the trace_id
// is not guaranteed to be spatially or temporally unique.
uint64 trace_id = 2;
// The trace data.
data.tap.v2alpha.TraceWrapper trace = 3;
}
// [#not-implemented-hide:]
message StreamTapsResponse {
}