fixed test_skipdata.c for VS2012

v2
Axel 0vercl0k Souchet 11 years ago
parent d3eb98bd34
commit de2dff44a0
  1. 89
      capstone-win32-vc/capstone-test-skipdata/capstone-test-skipdata.vcxproj
  2. 6
      capstone-win32-vc/capstone-win32-vc.sln
  3. 22
      tests/test_skipdata.c

@ -0,0 +1,89 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{B09819BB-7EF1-4B04-945D-58117E6940A1}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>capstonetestskipdata</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v110</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>D:\Codes\capstone\capstone-win32-vc\headers;D:\Codes\capstone\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalLibraryDirectories>D:\Codes\capstone\capstone-win32-vc\Release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>capstone-win32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\tests\test_skipdata.c" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

@ -21,6 +21,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "capstone-test-systemz", "ca
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "capstone-test-detail", "capstone-test-detail\capstone-test-detail.vcxproj", "{A510F308-3094-4FF6-9DFC-539CC5260BA4}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "capstone-test-skipdata", "capstone-test-skipdata\capstone-test-skipdata.vcxproj", "{B09819BB-7EF1-4B04-945D-58117E6940A1}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
@ -67,6 +69,10 @@ Global
{A510F308-3094-4FF6-9DFC-539CC5260BA4}.Debug|Win32.Build.0 = Debug|Win32
{A510F308-3094-4FF6-9DFC-539CC5260BA4}.Release|Win32.ActiveCfg = Release|Win32
{A510F308-3094-4FF6-9DFC-539CC5260BA4}.Release|Win32.Build.0 = Release|Win32
{B09819BB-7EF1-4B04-945D-58117E6940A1}.Debug|Win32.ActiveCfg = Debug|Win32
{B09819BB-7EF1-4B04-945D-58117E6940A1}.Debug|Win32.Build.0 = Debug|Win32
{B09819BB-7EF1-4B04-945D-58117E6940A1}.Release|Win32.ActiveCfg = Release|Win32
{B09819BB-7EF1-4B04-945D-58117E6940A1}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

@ -41,18 +41,18 @@ static void test()
struct platform platforms[] = {
{
.arch = CS_ARCH_X86,
.mode = CS_MODE_32,
.code = (unsigned char*)X86_CODE32,
.size = sizeof(X86_CODE32) - 1,
.comment = "X86 32 (Intel syntax)"
CS_ARCH_X86,
CS_MODE_32,
(unsigned char*)X86_CODE32,
sizeof(X86_CODE32) - 1,
"X86 32 (Intel syntax)"
},
{
.arch = CS_ARCH_ARM,
.mode = CS_MODE_ARM,
.code = (unsigned char*)RANDOM_CODE,
.size = sizeof(RANDOM_CODE) - 1,
.comment = "Arm"
CS_ARCH_ARM,
CS_MODE_ARM,
(unsigned char*)RANDOM_CODE,
sizeof(RANDOM_CODE) - 1,
"Arm"
},
};
@ -63,7 +63,7 @@ static void test()
size_t count;
cs_opt_skipdata skipdata = {
// rename default "data" instruction from ".byte" to "db"
.mnemonic = "db",
"db",
};
cs_err err;

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