don't use 'sin' as variable name as the picky compiler warnings complain

about it shadowing the function sin()
pull/1/head
Daniel Stenberg 21 years ago
parent f06464edd2
commit 79c1e3ab26
  1. 24
      ares_process.c

@ -449,7 +449,7 @@ void ares__send_query(ares_channel channel, struct query *query, time_t now)
static int open_tcp_socket(ares_channel channel, struct server_state *server) static int open_tcp_socket(ares_channel channel, struct server_state *server)
{ {
int s, flags; int s, flags;
struct sockaddr_in sin; struct sockaddr_in sockin;
/* Acquire a socket. */ /* Acquire a socket. */
s = socket(AF_INET, SOCK_STREAM, 0); s = socket(AF_INET, SOCK_STREAM, 0);
@ -478,11 +478,11 @@ static int open_tcp_socket(ares_channel channel, struct server_state *server)
#endif #endif
/* Connect to the server. */ /* Connect to the server. */
memset(&sin, 0, sizeof(sin)); memset(&sockin, 0, sizeof(sockin));
sin.sin_family = AF_INET; sockin.sin_family = AF_INET;
sin.sin_addr = server->addr; sockin.sin_addr = server->addr;
sin.sin_port = channel->tcp_port; sockin.sin_port = channel->tcp_port;
if (connect(s, (struct sockaddr *) &sin, sizeof(sin)) == -1 if (connect(s, (struct sockaddr *) &sockin, sizeof(sockin)) == -1
&& errno != EINPROGRESS) && errno != EINPROGRESS)
{ {
closesocket(s); closesocket(s);
@ -496,7 +496,7 @@ static int open_tcp_socket(ares_channel channel, struct server_state *server)
static int open_udp_socket(ares_channel channel, struct server_state *server) static int open_udp_socket(ares_channel channel, struct server_state *server)
{ {
int s; int s;
struct sockaddr_in sin; struct sockaddr_in sockin;
/* Acquire a socket. */ /* Acquire a socket. */
s = socket(AF_INET, SOCK_DGRAM, 0); s = socket(AF_INET, SOCK_DGRAM, 0);
@ -504,11 +504,11 @@ static int open_udp_socket(ares_channel channel, struct server_state *server)
return -1; return -1;
/* Connect to the server. */ /* Connect to the server. */
memset(&sin, 0, sizeof(sin)); memset(&sockin, 0, sizeof(sockin));
sin.sin_family = AF_INET; sockin.sin_family = AF_INET;
sin.sin_addr = server->addr; sockin.sin_addr = server->addr;
sin.sin_port = channel->udp_port; sockin.sin_port = channel->udp_port;
if (connect(s, (struct sockaddr *) &sin, sizeof(sin)) == -1) if (connect(s, (struct sockaddr *) &sockin, sizeof(sockin)) == -1)
{ {
closesocket(s); closesocket(s);
return -1; return -1;

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