if(ANDROID) # Android-NDK CMake files reconfigure the path and so Go won't be found. # However, ninja will still find them in $PATH if we just name them. if(NOT GO_EXECUTABLE) set(GO_EXECUTABLE "go") endif() else() find_program(GO_EXECUTABLE go) endif() if(NOT GO_EXECUTABLE) message(FATAL_ERROR "Could not find Go") endif() function(go_executable dest package) set(godeps "${PROJECT_SOURCE_DIR}/util/godeps.go") if(NOT CMAKE_GENERATOR STREQUAL "Ninja") # The DEPFILE parameter to add_custom_command only works with Ninja. Query # the sources at configure time. Additionally, everything depends on go.mod. # That affects what external packages to use. # # TODO(davidben): Starting CMake 3.20, it also works with Make. Starting # 3.21, it works with Visual Studio and Xcode too. execute_process(COMMAND ${GO_EXECUTABLE} run ${godeps} -format cmake -pkg ${package} WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} OUTPUT_VARIABLE sources RESULT_VARIABLE godeps_result) add_custom_command(OUTPUT ${dest} COMMAND ${GO_EXECUTABLE} build -o ${CMAKE_CURRENT_BINARY_DIR}/${dest} ${package} WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} DEPENDS ${sources} ${PROJECT_SOURCE_DIR}/go.mod) else() # Ninja expects the target in the depfile to match the output. This is a # relative path from the build directory. binary_dir_relative_path(${dest} target) set(depfile "${CMAKE_CURRENT_BINARY_DIR}/${dest}.d") add_custom_command(OUTPUT ${dest} COMMAND ${GO_EXECUTABLE} build -o ${CMAKE_CURRENT_BINARY_DIR}/${dest} ${package} COMMAND ${GO_EXECUTABLE} run ${godeps} -format depfile -target ${target} -pkg ${package} -out ${depfile} WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} DEPENDS ${godeps} ${PROJECT_SOURCE_DIR}/go.mod DEPFILE ${depfile}) endif() endfunction()