Abseil Common Libraries (C++) (grcp 依赖)
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167 lines
5.9 KiB
167 lines
5.9 KiB
// Copyright 2017 The Abseil Authors. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// https://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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#ifndef ABSL_RANDOM_INTERNAL_SALTED_SEED_SEQ_H_ |
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#define ABSL_RANDOM_INTERNAL_SALTED_SEED_SEQ_H_ |
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#include <cstdint> |
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#include <cstdlib> |
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#include <initializer_list> |
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#include <iterator> |
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#include <memory> |
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#include <type_traits> |
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#include <utility> |
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#include "absl/container/inlined_vector.h" |
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#include "absl/meta/type_traits.h" |
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#include "absl/random/internal/seed_material.h" |
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#include "absl/types/optional.h" |
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#include "absl/types/span.h" |
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namespace absl { |
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ABSL_NAMESPACE_BEGIN |
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namespace random_internal { |
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// This class conforms to the C++ Standard "Seed Sequence" concept |
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// [rand.req.seedseq]. |
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// |
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// A `SaltedSeedSeq` is meant to wrap an existing seed sequence and modify |
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// generated sequence by mixing with extra entropy. This entropy may be |
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// build-dependent or process-dependent. The implementation may change to be |
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// have either or both kinds of entropy. If salt is not available sequence is |
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// not modified. |
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template <typename SSeq> |
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class SaltedSeedSeq { |
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public: |
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using inner_sequence_type = SSeq; |
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using result_type = typename SSeq::result_type; |
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SaltedSeedSeq() : seq_(absl::make_unique<SSeq>()) {} |
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template <typename Iterator> |
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SaltedSeedSeq(Iterator begin, Iterator end) |
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: seq_(absl::make_unique<SSeq>(begin, end)) {} |
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template <typename T> |
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SaltedSeedSeq(std::initializer_list<T> il) |
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: SaltedSeedSeq(il.begin(), il.end()) {} |
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SaltedSeedSeq(const SaltedSeedSeq&) = delete; |
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SaltedSeedSeq& operator=(const SaltedSeedSeq&) = delete; |
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SaltedSeedSeq(SaltedSeedSeq&&) = default; |
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SaltedSeedSeq& operator=(SaltedSeedSeq&&) = default; |
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template <typename RandomAccessIterator> |
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void generate(RandomAccessIterator begin, RandomAccessIterator end) { |
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// The common case is that generate is called with ContiguousIterators |
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// to uint arrays. Such contiguous memory regions may be optimized, |
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// which we detect here. |
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using tag = absl::conditional_t< |
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(std::is_pointer<RandomAccessIterator>::value && |
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std::is_same<absl::decay_t<decltype(*begin)>, uint32_t>::value), |
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ContiguousAndUint32Tag, DefaultTag>; |
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if (begin != end) { |
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generate_impl(begin, end, tag{}); |
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} |
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} |
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template <typename OutIterator> |
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void param(OutIterator out) const { |
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seq_->param(out); |
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} |
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size_t size() const { return seq_->size(); } |
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private: |
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struct ContiguousAndUint32Tag {}; |
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struct DefaultTag {}; |
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// Generate which requires the iterators are contiguous pointers to uint32_t. |
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void generate_impl(uint32_t* begin, uint32_t* end, ContiguousAndUint32Tag) { |
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generate_contiguous(absl::MakeSpan(begin, end)); |
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} |
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// The uncommon case for generate is that it is called with iterators over |
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// some other buffer type which is assignable from a 32-bit value. In this |
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// case we allocate a temporary 32-bit buffer and then copy-assign back |
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// to the initial inputs. |
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template <typename RandomAccessIterator> |
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void generate_impl(RandomAccessIterator begin, RandomAccessIterator end, |
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DefaultTag) { |
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return generate_and_copy(std::distance(begin, end), begin); |
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} |
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// Fills the initial seed buffer the underlying SSeq::generate() call, |
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// mixing in the salt material. |
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void generate_contiguous(absl::Span<uint32_t> buffer) { |
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seq_->generate(buffer.begin(), buffer.end()); |
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const uint32_t salt = absl::random_internal::GetSaltMaterial().value_or(0); |
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MixIntoSeedMaterial(absl::MakeConstSpan(&salt, 1), buffer); |
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} |
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// Allocates a seed buffer of `n` elements, generates the seed, then |
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// copies the result into the `out` iterator. |
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template <typename Iterator> |
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void generate_and_copy(size_t n, Iterator out) { |
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// Allocate a temporary buffer, generate, and then copy. |
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absl::InlinedVector<uint32_t, 8> data(n, 0); |
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generate_contiguous(absl::MakeSpan(data.data(), data.size())); |
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std::copy(data.begin(), data.end(), out); |
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} |
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// Because [rand.req.seedseq] is not required to be copy-constructible, |
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// copy-assignable nor movable, we wrap it with unique pointer to be able |
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// to move SaltedSeedSeq. |
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std::unique_ptr<SSeq> seq_; |
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}; |
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// is_salted_seed_seq indicates whether the type is a SaltedSeedSeq. |
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template <typename T, typename = void> |
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struct is_salted_seed_seq : public std::false_type {}; |
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template <typename T> |
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struct is_salted_seed_seq< |
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T, typename std::enable_if<std::is_same< |
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T, SaltedSeedSeq<typename T::inner_sequence_type>>::value>::type> |
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: public std::true_type {}; |
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// MakeSaltedSeedSeq returns a salted variant of the seed sequence. |
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// When provided with an existing SaltedSeedSeq, returns the input parameter, |
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// otherwise constructs a new SaltedSeedSeq which embodies the original |
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// non-salted seed parameters. |
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template < |
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typename SSeq, // |
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typename EnableIf = absl::enable_if_t<is_salted_seed_seq<SSeq>::value>> |
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SSeq MakeSaltedSeedSeq(SSeq&& seq) { |
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return SSeq(std::forward<SSeq>(seq)); |
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} |
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template < |
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typename SSeq, // |
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typename EnableIf = absl::enable_if_t<!is_salted_seed_seq<SSeq>::value>> |
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SaltedSeedSeq<typename std::decay<SSeq>::type> MakeSaltedSeedSeq(SSeq&& seq) { |
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using sseq_type = typename std::decay<SSeq>::type; |
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using result_type = typename sseq_type::result_type; |
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absl::InlinedVector<result_type, 8> data; |
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seq.param(std::back_inserter(data)); |
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return SaltedSeedSeq<sseq_type>(data.begin(), data.end()); |
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} |
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} // namespace random_internal |
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ABSL_NAMESPACE_END |
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} // namespace absl |
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#endif // ABSL_RANDOM_INTERNAL_SALTED_SEED_SEQ_H_
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