Abseil Common Libraries (C++) (grcp 依赖)
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150 lines
4.9 KiB
150 lines
4.9 KiB
// Copyright 2017 The Abseil Authors. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// https://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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#ifndef ABSL_RANDOM_INTERNAL_NONSECURE_BASE_H_ |
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#define ABSL_RANDOM_INTERNAL_NONSECURE_BASE_H_ |
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#include <algorithm> |
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#include <cstdint> |
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#include <iostream> |
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#include <iterator> |
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#include <random> |
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#include <string> |
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#include <type_traits> |
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#include <vector> |
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#include "absl/base/macros.h" |
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#include "absl/meta/type_traits.h" |
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#include "absl/random/internal/pool_urbg.h" |
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#include "absl/random/internal/salted_seed_seq.h" |
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#include "absl/random/internal/seed_material.h" |
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#include "absl/types/optional.h" |
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#include "absl/types/span.h" |
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namespace absl { |
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ABSL_NAMESPACE_BEGIN |
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namespace random_internal { |
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// Each instance of NonsecureURBGBase<URBG> will be seeded by variates produced |
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// by a thread-unique URBG-instance. |
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template <typename URBG> |
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class NonsecureURBGBase { |
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public: |
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using result_type = typename URBG::result_type; |
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// Default constructor |
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NonsecureURBGBase() : urbg_(ConstructURBG()) {} |
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// Copy disallowed, move allowed. |
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NonsecureURBGBase(const NonsecureURBGBase&) = delete; |
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NonsecureURBGBase& operator=(const NonsecureURBGBase&) = delete; |
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NonsecureURBGBase(NonsecureURBGBase&&) = default; |
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NonsecureURBGBase& operator=(NonsecureURBGBase&&) = default; |
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// Constructor using a seed |
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template <class SSeq, typename = typename absl::enable_if_t< |
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!std::is_same<SSeq, NonsecureURBGBase>::value>> |
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explicit NonsecureURBGBase(SSeq&& seq) |
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: urbg_(ConstructURBG(std::forward<SSeq>(seq))) {} |
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// Note: on MSVC, min() or max() can be interpreted as MIN() or MAX(), so we |
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// enclose min() or max() in parens as (min)() and (max)(). |
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// Additionally, clang-format requires no space before this construction. |
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// NonsecureURBGBase::min() |
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static constexpr result_type(min)() { return (URBG::min)(); } |
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// NonsecureURBGBase::max() |
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static constexpr result_type(max)() { return (URBG::max)(); } |
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// NonsecureURBGBase::operator()() |
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result_type operator()() { return urbg_(); } |
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// NonsecureURBGBase::discard() |
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void discard(unsigned long long values) { // NOLINT(runtime/int) |
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urbg_.discard(values); |
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} |
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bool operator==(const NonsecureURBGBase& other) const { |
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return urbg_ == other.urbg_; |
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} |
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bool operator!=(const NonsecureURBGBase& other) const { |
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return !(urbg_ == other.urbg_); |
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} |
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private: |
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// Seeder is a custom seed sequence type where generate() fills the provided |
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// buffer via the RandenPool entropy source. |
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struct Seeder { |
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using result_type = uint32_t; |
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size_t size() { return 0; } |
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template <typename OutIterator> |
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void param(OutIterator) const {} |
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template <typename RandomAccessIterator> |
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void generate(RandomAccessIterator begin, RandomAccessIterator end) { |
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if (begin != end) { |
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// begin, end must be random access iterators assignable from uint32_t. |
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generate_impl( |
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std::integral_constant<bool, sizeof(*begin) == sizeof(uint32_t)>{}, |
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begin, end); |
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} |
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} |
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// Commonly, generate is invoked with a pointer to a buffer which |
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// can be cast to a uint32_t. |
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template <typename RandomAccessIterator> |
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void generate_impl(std::integral_constant<bool, true>, |
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RandomAccessIterator begin, RandomAccessIterator end) { |
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auto buffer = absl::MakeSpan(begin, end); |
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auto target = absl::MakeSpan(reinterpret_cast<uint32_t*>(buffer.data()), |
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buffer.size()); |
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RandenPool<uint32_t>::Fill(target); |
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} |
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// The non-uint32_t case should be uncommon, and involves an extra copy, |
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// filling the uint32_t buffer and then mixing into the output. |
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template <typename RandomAccessIterator> |
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void generate_impl(std::integral_constant<bool, false>, |
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RandomAccessIterator begin, RandomAccessIterator end) { |
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const size_t n = std::distance(begin, end); |
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absl::InlinedVector<uint32_t, 8> data(n, 0); |
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RandenPool<uint32_t>::Fill(absl::MakeSpan(data.begin(), data.end())); |
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std::copy(std::begin(data), std::end(data), begin); |
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} |
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}; |
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static URBG ConstructURBG() { |
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Seeder seeder; |
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return URBG(seeder); |
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} |
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template <typename SSeq> |
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static URBG ConstructURBG(SSeq&& seq) { // NOLINT(runtime/references) |
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auto salted_seq = |
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random_internal::MakeSaltedSeedSeq(std::forward<SSeq>(seq)); |
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return URBG(salted_seq); |
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} |
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URBG urbg_; |
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}; |
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} // namespace random_internal |
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ABSL_NAMESPACE_END |
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} // namespace absl |
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#endif // ABSL_RANDOM_INTERNAL_NONSECURE_BASE_H_
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