Abseil Common Libraries (C++) (grcp 依赖)
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111 lines
3.9 KiB
111 lines
3.9 KiB
// Copyright 2020 The Abseil Authors |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// https://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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#include "absl/hash/internal/wyhash.h" |
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#include "absl/base/internal/unaligned_access.h" |
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#include "absl/numeric/int128.h" |
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namespace absl { |
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ABSL_NAMESPACE_BEGIN |
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namespace hash_internal { |
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static uint64_t WyhashMix(uint64_t v0, uint64_t v1) { |
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absl::uint128 p = v0; |
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p *= v1; |
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return absl::Uint128Low64(p) ^ absl::Uint128High64(p); |
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} |
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uint64_t Wyhash(const void* data, size_t len, uint64_t seed, |
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const uint64_t salt[]) { |
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const uint8_t* ptr = static_cast<const uint8_t*>(data); |
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uint64_t starting_length = static_cast<uint64_t>(len); |
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uint64_t current_state = seed ^ salt[0]; |
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if (len > 64) { |
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// If we have more than 64 bytes, we're going to handle chunks of 64 |
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// bytes at a time. We're going to build up two separate hash states |
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// which we will then hash together. |
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uint64_t duplicated_state = current_state; |
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do { |
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uint64_t a = absl::base_internal::UnalignedLoad64(ptr); |
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uint64_t b = absl::base_internal::UnalignedLoad64(ptr + 8); |
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uint64_t c = absl::base_internal::UnalignedLoad64(ptr + 16); |
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uint64_t d = absl::base_internal::UnalignedLoad64(ptr + 24); |
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uint64_t e = absl::base_internal::UnalignedLoad64(ptr + 32); |
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uint64_t f = absl::base_internal::UnalignedLoad64(ptr + 40); |
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uint64_t g = absl::base_internal::UnalignedLoad64(ptr + 48); |
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uint64_t h = absl::base_internal::UnalignedLoad64(ptr + 56); |
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uint64_t cs0 = WyhashMix(a ^ salt[1], b ^ current_state); |
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uint64_t cs1 = WyhashMix(c ^ salt[2], d ^ current_state); |
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current_state = (cs0 ^ cs1); |
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uint64_t ds0 = WyhashMix(e ^ salt[3], f ^ duplicated_state); |
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uint64_t ds1 = WyhashMix(g ^ salt[4], h ^ duplicated_state); |
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duplicated_state = (ds0 ^ ds1); |
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ptr += 64; |
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len -= 64; |
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} while (len > 64); |
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current_state = current_state ^ duplicated_state; |
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} |
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// We now have a data `ptr` with at most 64 bytes and the current state |
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// of the hashing state machine stored in current_state. |
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while (len > 16) { |
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uint64_t a = absl::base_internal::UnalignedLoad64(ptr); |
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uint64_t b = absl::base_internal::UnalignedLoad64(ptr + 8); |
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current_state = WyhashMix(a ^ salt[1], b ^ current_state); |
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ptr += 16; |
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len -= 16; |
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} |
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// We now have a data `ptr` with at most 16 bytes. |
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uint64_t a = 0; |
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uint64_t b = 0; |
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if (len > 8) { |
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// When we have at least 9 and at most 16 bytes, set A to the first 64 |
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// bits of the input and B to the last 64 bits of the input. Yes, they will |
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// overlap in the middle if we are working with less than the full 16 |
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// bytes. |
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a = absl::base_internal::UnalignedLoad64(ptr); |
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b = absl::base_internal::UnalignedLoad64(ptr + len - 8); |
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} else if (len > 3) { |
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// If we have at least 4 and at most 8 bytes, set A to the first 32 |
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// bits and B to the last 32 bits. |
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a = absl::base_internal::UnalignedLoad32(ptr); |
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b = absl::base_internal::UnalignedLoad32(ptr + len - 4); |
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} else if (len > 0) { |
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// If we have at least 1 and at most 3 bytes, read all of the provided |
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// bits into A, with some adjustments. |
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a = ((ptr[0] << 16) | (ptr[len >> 1] << 8) | ptr[len - 1]); |
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b = 0; |
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} else { |
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a = 0; |
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b = 0; |
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} |
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uint64_t w = WyhashMix(a ^ salt[1], b ^ current_state); |
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uint64_t z = salt[1] ^ starting_length; |
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return WyhashMix(w, z); |
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} |
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} // namespace hash_internal |
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ABSL_NAMESPACE_END |
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} // namespace absl
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